Завершить разделение SDK и внешних проектов
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# Examples tour
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# Programs and examples
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The release ships with 27 example programs in `examples/`. Every one of them
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is a self-contained demo with comments — they were used as regression tests
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during development.
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The SDK release includes its regression programs in `tests/`: `hello`,
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`cat`, `gfx_demo`, `bgitest` and others. They exercise compiler, libc,
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graphics and Sprinter runtime behavior. Build them with `make`; `make floppy`
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packs them into a local `build/media/toolkit-tests.img`.
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## Build any example
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Larger demonstrations (`balls`, `mdview`, `mdview2`, `rpgwalk`, `scroll`,
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`space`) are published in the separate Examples project. Clone it separately
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and point it at this installed SDK:
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```sh
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cd examples/hello
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export SPRINTER_ROOT=/path/to/sprinter-c
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cd /path/to/Examples
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pyenv exec python -m pip install -r requirements.txt
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make
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```
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That produces `hello.exe` next to `hello.c` using `examples/example.mk`.
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## Categories
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### Hello world / basics
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* **`hello`** — stdio + conio Turbo-C-style colours
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* **`argv`** — argv parsing in crt0
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* **`conio`** — conio API smoke test
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* **`attrprob`** — probe Sprinter text-attribute byte layout
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### File I/O
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* **`cat`** — read & print TEST.TXT
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* **`seek`** — 32-bit lseek over a 100 KB file
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* **`ls`** — directory listing via ffirst/fnext
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* **`filetest`** — FILE* streams (`fopen`/`fread`/`fwrite`/`fclose`)
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* **`stattest`** — `stat`/`fstat` on files and directories
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* **`openenv`** — open() flags + environment variables
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### Memory & banking
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* **`malloc`** — heap stress test (200+ allocations)
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* **`mem_test`** — page allocator + `bank_read`/`bank_write`
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* **`banked`** — banked code in W3 (huge mode)
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* **`bankedbg`** — banked code in W1 (big mode)
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* **`banklocl`** — bank-local static data and BSS
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### Mouse
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* **`mouse`** — driver in text mode
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* **`gfx_mous`** — mouse with custom bitmap cursor in graphics mode
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### Graphics
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* **`gfx_demo`** — 320×256×256: lines, rectangles, fill via accelerator
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* **`gfx_d16`** — 640×256×16: same primitives in 16-color mode
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* **`gfx_text`** — bitmap-font text on graphics screen
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### Misc
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* **`errno`** — errno / strerror / perror
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* **`timedir`** — date/time + directory listing
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* **`ptime`** — POSIX time API (time / localtime / mktime)
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* **`strtest`** — `<string.h>` test (from SDCC's z80.lib)
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* **`stdlib`** — `<stdlib.h>` test (qsort / rand / strtol / etc.)
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* **`assrtest`** — assert()
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* **`rt_test`** — runtime helpers (sleep, setjmp, atexit)
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## Example.mk
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Every example uses `examples/example.mk`. A minimal Makefile looks like:
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For your own program, use the SDK's `app.mk`:
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```makefile
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PROJ_ROOT := $(abspath $(CURDIR)/../..)
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EXAMPLE := my_app
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include $(PROJ_ROOT)/examples/example.mk
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SPRINTER_ROOT ?= /path/to/sprinter-c
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EXAMPLE := my_app
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include $(SPRINTER_ROOT)/app.mk
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```
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Optional knobs (set before `include`):
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```makefile
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MEMORY := huge # default tiny
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STACK_SIZE := 4096 # default ~1278
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EXTRA_SRCS := helper.c util.c # extra .c files in same dir
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EXTRA_FLAGS := --bank 1=engine.c --debug # pass-through to sprinter-cc
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```
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Use this template for your own programs.
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`make floppy` creates an image under the application's `build/media/`.
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For an emulator launch, set `MAME_HOME` to a prepared MAME runtime with
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`mame.arm`, `roms/` and `IMG/`; `MAME_BIN`, `MAME_ROMPATH`, `MAME_DSS_IMAGE`,
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`MAME_SYSTEM_HDD_IMAGE` and `MAME_BIOS` can override each part.
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