Add full compiler toolchain, libc, examples and reference docs

First substantive commit: the entire Sprinter C compiler tree on top of
the bare README+gitignore initial commit.

What's in here:
  bin/sprinter-cc        — driver script invoking SDCC + linker + mkexe
  libc/                  — Sprinter-specific libc layer over ESTEX/BIOS
                           (conio, gfx, io, mem, stdio + headers)
  runtime/               — crt0 variants (default/small/banked/minimal)
                           + heap + bank trampolines
  toolchain/             — mkexe (SprintEXE packer, C + tests)
  examples/              — 30 demo programs (gfx, file I/O, env, time, …)
  lib/Makefile           — builds the libc archive (sprinter.lib)
  docs/                  — converted Sprinter manuals + asm reference samples
  third_party/           — solid-c reference compiler dump + sdcc setup script
  release_docs/          — packaging / release notes

gitignore overhaul:
  • Drop dangerous blanket patterns: *.asm (would hide docs/samples/*.asm)
    and *.exe (case-insensitive match was hiding third_party/solid-c/*.EXE
    on macOS APFS).  Replaced with examples/*/*.{asm,exe,…} and lib/*.lib.
  • Restore tracking of toolchain/mkexe/tests/{one,big}.bin — those are
    INPUT fixtures, not build outputs.
  • Collapse the duplicated SDCC/C/Sdcc sections into one section per
    concern (build outputs / vendored / OS-junk).
  • Add .sprinter-cc-*/, build/ (catches lib/build/ too), .claude/.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-06-03 16:13:21 +03:00
parent f542608b3f
commit c71e249a4e
404 changed files with 75155 additions and 58 deletions
+113
View File
@@ -0,0 +1,113 @@
CTC:
.Ch_0 equ #10
.Ch_1 equ #11
.Ch_2 equ #12
.Ch_3 equ #13
; процедура инициализации прерываний на CTC
initialize_interrupts:
ifdef ENABLE_MUSIC
ld hl, memory_map.music_module_addr
call sound_lib.init_psg
endif
ld hl, im2_keyb_or_frame_handler
ld (#beff), hl
ld hl, im2_ctc_handler
ld (#be06), hl
ei
halt
di
; тут можно вставить код от Сергея,
; который отличит клавиатурное прерывание от кадрового, и пропустит его
ld a, #57 : out (CTC.Ch_2),a
ld a, 112 : out (CTC.Ch_2),a
ld a, #d7 : out (CTC.Ch_3),a
ld a, 160 : out (CTC.Ch_3),a
ld a, 0 : out (CTC.Ch_0),a
ld a, #be
ld i, a
im 2
ret
; процедура отключения прерываний на CTC
disable_interrupts:
ld a, 1
out (CTC.Ch_3), a
call im_lib.im2_off
ifdef ENABLE_MUSIC
call sound_lib.init_psg
call sound_lib.play_frame
endif
ret
; пустой обработчик прерывания по вектору #FF
im2_keyb_or_frame_handler:
nop
ei
reti
; обработчик CTC прерывания по вектору #06
im2_ctc_handler:
push af,bc,de,hl
ex af, af
push af
border 7
ifdef ENABLE_MUSIC
in a, (SLOT3)
push af
ld a, (music_page)
out (SLOT3), a
call sound_lib.play_frame
endif
DELTA_INT_HANDLER
ld hl, (interrupts_count)
inc hl
ld (interrupts_count), hl
;
; после 20 секунд (1000 прерываний) программа самозавершится
;
ld bc, -1000
add hl, bc
dec h
jr nc, .exit
; установка флага "на выход"
ld a, TRUE
ld (delta_exit_flag), a
.exit:
ifdef ENABLE_MUSIC
pop af
out (SLOT3), a
endif
border 0
pop af
ex af, af
pop hl,de,bc,af
ei
reti