Add full compiler toolchain, libc, examples and reference docs

First substantive commit: the entire Sprinter C compiler tree on top of
the bare README+gitignore initial commit.

What's in here:
  bin/sprinter-cc        — driver script invoking SDCC + linker + mkexe
  libc/                  — Sprinter-specific libc layer over ESTEX/BIOS
                           (conio, gfx, io, mem, stdio + headers)
  runtime/               — crt0 variants (default/small/banked/minimal)
                           + heap + bank trampolines
  toolchain/             — mkexe (SprintEXE packer, C + tests)
  examples/              — 30 demo programs (gfx, file I/O, env, time, …)
  lib/Makefile           — builds the libc archive (sprinter.lib)
  docs/                  — converted Sprinter manuals + asm reference samples
  third_party/           — solid-c reference compiler dump + sdcc setup script
  release_docs/          — packaging / release notes

gitignore overhaul:
  • Drop dangerous blanket patterns: *.asm (would hide docs/samples/*.asm)
    and *.exe (case-insensitive match was hiding third_party/solid-c/*.EXE
    on macOS APFS).  Replaced with examples/*/*.{asm,exe,…} and lib/*.lib.
  • Restore tracking of toolchain/mkexe/tests/{one,big}.bin — those are
    INPUT fixtures, not build outputs.
  • Collapse the duplicated SDCC/C/Sdcc sections into one section per
    concern (build outputs / vendored / OS-junk).
  • Add .sprinter-cc-*/, build/ (catches lib/build/ too), .claude/.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-06-03 16:13:21 +03:00
parent f542608b3f
commit c71e249a4e
404 changed files with 75155 additions and 58 deletions
+51
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@@ -0,0 +1,51 @@
/*
* bank_io — HOME-resident helpers to read/write a "far" page that lives
* in some physical RAM page outside the currently-mapped W3 bank.
*
* - We always run from HOME (window 1, always mapped), so we are free
* to swap W3 (port 0xE2) between the caller's bank and the data
* page, then restore it before returning.
* - The caller must not rely on W3 contents during the call — the swap
* is transparent to instruction-fetch (we execute from W1), and only
* this function touches W3.
* - DI/EI is NOT applied around the swap; ISRs in HOME are unaffected,
* and banked-call ISRs are not expected in our current design.
*/
#include <stdint.h>
#include <string.h>
#include <sprinter.h>
#include <sprinter_mem.h>
uint8_t bank_load_byte(uint8_t phys_page, uint16_t off_in_window)
{
uint8_t saved = _io_page_w3;
sprinter_page_w3(phys_page);
uint8_t v = *((volatile uint8_t *)(0xC000u + off_in_window));
sprinter_page_w3(saved);
return v;
}
void bank_store_byte(uint8_t phys_page, uint16_t off_in_window, uint8_t v)
{
uint8_t saved = _io_page_w3;
sprinter_page_w3(phys_page);
*((volatile uint8_t *)(0xC000u + off_in_window)) = v;
sprinter_page_w3(saved);
}
void bank_read(uint8_t phys_page, uint16_t off, void *dst, uint16_t n)
{
uint8_t saved = _io_page_w3;
sprinter_page_w3(phys_page);
memcpy(dst, (const void *)(0xC000u + off), n);
sprinter_page_w3(saved);
}
void bank_write(uint8_t phys_page, uint16_t off, const void *src, uint16_t n)
{
uint8_t saved = _io_page_w3;
sprinter_page_w3(phys_page);
memcpy((void *)(0xC000u + off), src, n);
sprinter_page_w3(saved);
}
+99
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/*
* mem_alloc_pages / mem_free_block / mem_get_page / mem_info — ESTEX EMM
* wrappers for explicit 16 KB-page allocation.
*
* ESTEX $3C INFOMEM → HL=total pages, BC=free pages
* ESTEX $3D GETMEM B=npages → A=block id, CF=err
* ESTEX $3E FREEMEM A=block id → CF=err
* BIOS $C4 EMM_GETPAGE A=blk, B=idx → A=physical page CF=err
*
* Pattern: every RST 10h / RST 8 is bracketed with push/pop IX because
* ESTEX/BIOS clobber it and the C caller uses it as a frame pointer.
*/
#include <stdint.h>
#include <sprinter_mem.h>
uint8_t mem_alloc_pages(uint8_t n) __naked
{
(void)n;
__asm
;; SDCC single-uint8 arg A on entry.
push ix
ld b, a
ld c, #0x3D
rst #0x10
pop ix
jr c, _alloc_fail
ret
_alloc_fail:
call __errno_set
xor a, a ; 0 = failure
ret
__endasm;
}
void mem_free_block(uint8_t blk_id) __naked
{
(void)blk_id;
__asm
;; SDCC single-uint8 arg A on entry.
push ix
ld c, #0x3E
rst #0x10
pop ix
ret
__endasm;
}
uint8_t mem_get_page(uint8_t blk_id, uint8_t idx) __naked
{
(void)blk_id; (void)idx;
__asm
;; 2-arg uint8/uint8: blk_id A, idx L.
push ix
ld b, l ; BIOS wants idx in B
;; A still has blk_id
ld c, #0xC4 ; BIOS EMM_GETPAGE
rst #0x08
pop ix
;; A = physical page number. Return as uint8 A.
ret
__endasm;
}
void mem_info(uint16_t *total, uint16_t *free_pages) __naked
{
(void)total; (void)free_pages;
__asm
;; HL = total, DE = free_pages on entry.
;; ESTEX INFOMEM clobbers everything; stash both pointers on stack.
push ix
push hl ; [SP+0..1] = total ptr
push de ; [SP+2..3] = free_pages ptr (wait wrong order)
;; Actually after two pushes: SP+0 = free_pages_ptr, SP+2 = total_ptr.
;; That's the layout we'll use below.
ld c, #0x3C ; ESTEX INFOMEM HL=total, BC=free
rst #0x10
;; HL = total value, BC = free value.
pop de ; DE = free_pages ptr
ld a, c
ld (de), a
inc de
ld a, b
ld (de), a
pop de ; DE = total ptr
ld a, l
ld (de), a
inc de
ld a, h
ld (de), a
pop ix
ret
__endasm;
}