Add full compiler toolchain, libc, examples and reference docs

First substantive commit: the entire Sprinter C compiler tree on top of
the bare README+gitignore initial commit.

What's in here:
  bin/sprinter-cc        — driver script invoking SDCC + linker + mkexe
  libc/                  — Sprinter-specific libc layer over ESTEX/BIOS
                           (conio, gfx, io, mem, stdio + headers)
  runtime/               — crt0 variants (default/small/banked/minimal)
                           + heap + bank trampolines
  toolchain/             — mkexe (SprintEXE packer, C + tests)
  examples/              — 30 demo programs (gfx, file I/O, env, time, …)
  lib/Makefile           — builds the libc archive (sprinter.lib)
  docs/                  — converted Sprinter manuals + asm reference samples
  third_party/           — solid-c reference compiler dump + sdcc setup script
  release_docs/          — packaging / release notes

gitignore overhaul:
  • Drop dangerous blanket patterns: *.asm (would hide docs/samples/*.asm)
    and *.exe (case-insensitive match was hiding third_party/solid-c/*.EXE
    on macOS APFS).  Replaced with examples/*/*.{asm,exe,…} and lib/*.lib.
  • Restore tracking of toolchain/mkexe/tests/{one,big}.bin — those are
    INPUT fixtures, not build outputs.
  • Collapse the duplicated SDCC/C/Sdcc sections into one section per
    concern (build outputs / vendored / OS-junk).
  • Add .sprinter-cc-*/, build/ (catches lib/build/ too), .claude/.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
2026-06-03 16:13:21 +03:00
parent f542608b3f
commit c71e249a4e
404 changed files with 75155 additions and 58 deletions
+112
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/*
* MOUSE.H
*
* Defines structures, macros, and functions.
* (c) 2004, SOLID C Sprinter-2000
*/
#ifndef _C_TYPES_
#include <types.h>
#endif
#define LEFT_BUTTON 1
#define RIGHT_BUTTON 2
/* getStatMouse() */
typedef struct {
char button; /* buttons: 0/1 bits - left/right */
char x; /* colon */
char y; /* line */
} MSSTAT;
/* getGStatMouse() */
typedef struct {
char button; /* buttons: 0/1 bits - left/right */
int x; /* X pos */
int y; /* Y pos */
} MSGSTAT;
/* getCursMouse() */
typedef struct {
char width; /* width curs */
char high; /* high curs */
char xpoint; /* X active point */
char ypoint; /* Y active point */
char *buff; /* addr cursor buffer */
} MSCURS;
/* setTxtMouse() */
typedef struct {
char xattr; /* XOR attribut mask */
char aattr; /* AND attribut mask */
char xsym; /* XOR simbol mask */
char asym; /* AND simbol mask */
} MSTXT;
/* getSensMouse(), setSensMouse() */
typedef struct {
char xsens; /* horiz. sensitive */
char ysens; /* vert. sensitive */
} MSSENS;
// 0 - ­¥â ®è¨¡®ª
// 1 - ­¥¨§¢¥áâ­ ï äã­ªæ¨ï
// 3 - ªãàá®à 㦥 ­  íªà ­¥
// 4 - ªãàá®à ®âáãâáâ¢ã¥â ­  íªà ­¥
// 5 - ¨§®¡à ¦¥­¨¥ ªãàá®à  ᫨誮¬ ¢¥«¨ª®
/* Mouse Error Codes */
#define MSEZERO 0 /* No error */
#define MSUNKNW 1 /* Unknown function */
#define MSEXIST 3 /* Exists cursor */
#define MSNOCUR 4 /* No cursor */
#define MSTOOBIG 5 /* Too big image */
/* prototypes */
char ms_init();
char ms_show();
char ms_hide();
MSSTAT *ms_stat();
MSGSTAT *msgstat();
char ms_spos();
char mssgpos();
char ms_ybnd();
char ms_xbnd();
char ms_scur();
char ms_tcur();
MSCURS *ms_gcur();
MSSENS *ms_gsen();
char ms_ssen();
char ms_hard();
char ms_vmod();
char ms_ref();
#define initMouse ms_init
#define showMouse ms_show
#define hideMouse ms_hide
#define getStatMouse ms_stat
#define getGStatMouse msgstat
#define setPosMouse ms_spos
#define setGPosMouse mssgpos
#define yLimMouse ms_ybnd
#define xLimMouse ms_xbnd
#define setTxtMouse ms_tcur
#define getCursMouse ms_gcur
#define setCursMouse ms_scur
#define getSensMouse ms_gsen
#define setSensMouse ms_ssen
#define hardMouse ms_hard
#define vmodeMouse ms_vmod
#define refreshMouse ms_ref