* Left: turn or run left * Right: turn or run right * Up: jump or climb up * Down: crouch or climb down * Down+Left/Right: hop * Shift: pick up things * Shift+Left/Right: careful step * Home or Up+Left: jump left * Page Up or Up+Right: jump right * Up while running: running jump * Shift while falling: grab onto ledge * Left/Right: walk (advance or retreat) * Shift: strike (attack) * Up: block (defend) * Down: put sword away; press Shift to draw your sword again. === * Esc: Pause game. * Space: Show how much time is left. * Ctrl+A: Restart level. * Ctrl+R: Return to intro. * Ctrl+S: Sound on/off. * Ctrl+M: Music on/off. * Ctrl+Q / F10: Quit game. * F6: Quicksave: Save the exact state of the game. * F9: Quickload: Load what the last quicksave saved. * F12: Save a screenshot to the screenshots folder (optional - можно пока не делать). * Backspace: Display the in-game menu. (Esc will also display the menu by default, but you can turn that off.) * Shift+L: Go to next level. * -: Decrease remaining time by one minute. (Both the main row and the keypad.) * +: Increase remaining time by one minute. (Both the main row and the keypad.) * R: Resurrect kid. * K: Kill guard. * Shift+I: Flip the screen upside down. * Shift+W: Slow falling. * Shift+S: Restore a lost hit-point. (Like a small red potion.) * Shift+T: Give more hit-points. (Like a big red potion.) === * H: Look at the room to the left. * J: Look at the room to the right. * U: Look at the room above. * N: Look at the room below. * Ctrl+B: Go back to the room where the prince is. (Undo H,J,U,N.) === * [: Shift kid 1 pixel to the left. * ]: Shift kid 1 pixel to the right. * T: Toggle display of timer (remaining minutes:seconds). === Sprinter-specific debug keys (not in the original; all under Ctrl so that no plain letter is taken away from the layout above): * Ctrl+I: Immortality, cycling off -> combat only -> combat and minor damage. * Ctrl+P: Speed mode. * Ctrl+F: Freeze / unfreeze the frame (was 1 and 2). * Ctrl+D: Debug bar (level/room/... in the top border) on/off. Same switch as the Settings screen has; the shortcut does not write POP.CFG, saving stays with Settings. (The per-phase colour profiling of the border is a different thing and stays a build option: make PROF=1.) * Ctrl++ / Ctrl+-: Teleport to the next / previous room by number (ROOMNAV). The plain +/- belong to the timer, as in the original; the debug walk moved onto the same keys under Ctrl so muscle memory keeps. Note: Ctrl+B is deliberately NOT used here — the layout above reserves it for "go back to the room where the prince is".