/* room1_data.h — данные комнаты 1 ур.1 (res2001) + левый столбец * соседа (room 5 col9) для границы-решётки. Сгенерировано * gen из render_room; fg=foretable code, bg=backtable modifier. */ #ifndef ROOM1_DATA_H #define ROOM1_DATA_H static const unsigned char room1_fg[30] = {0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x14,0x14,0x13,0x13,0x01,0x03,0x00,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x14,0x0E,0x03,0x0B,0x01,0x01,0x14}; static const unsigned char room1_bg[30] = {0xFF,0xFF,0xFF,0x00,0x01,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x00,0x00}; static const unsigned char leftcol_fg[3] = {0x04,0x14,0x14}; static const unsigned char leftcol_bg[3] = {0x01,0x00,0x00}; /* Ряд 0 комнаты СНИЗУ (room 2, link Dn) — для topright «стены вниз» под * упавшим loose (2,6): room2(0,5)=0x14 стена. Из res2002.bin row0. */ static const unsigned char belowrow_fg[10] = {0x14,0x14,0x00,0x00,0x00,0x14,0x01,0x03,0x01,0x03}; #endif