#!/usr/bin/env bash # # sprinter-cc — wrapper around SDCC for building Sprinter .EXE files. # # Usage: # sprinter-cc -o foo.exe foo.c [more.c ...] [options] # # Options: # -o NAME output executable name (required) # --crt0=TYPE crt0 variant: default | minimal | banked (default: default) # --memory MODE memory layout: tiny | small | big | huge | manual # tiny (default): CODE+DATA+stack in W2 (single page, ≤14 KB) # small: CODE in W1, DATA+BSS continue into W2, heap spans # remainder, stack in W2. crt0_small reads port # 0xA2 to auto-detect whether DSS already mapped W2 # (program > 16 KB) or whether we need to allocate # it ourselves (program < 16 KB). Covers 0..30 KB. # big: tiny + banked code in W1 # huge: small + banked code in W3 # manual: explicit via --memory-manual / --code-loc / --data-loc # --memory-manual SPEC placement spec, only with --memory manual. # SPEC = comma-separated KEY=VAL list: # CODE=W1|W2 DATA=W1|W2|SAME BANKED=W1|W3 # Example: --memory-manual CODE=W2,DATA=W2,BANKED=W3 # -I PATH additional include path (repeatable) # -DNAME[=VAL] preprocessor define, passed to sdcc as is (repeatable) # -L 0xADDR code load address (default: derived from --memory mode) # -E 0xADDR entry address (default: same as -L) # -S 0xADDR stack address (default: 0xBFFE) # --stack-size N bytes reserved for the stack (default: ~1278, sets # HEAP_TOP = stack_top + 1 - N to constrain heap growth) # --code-loc 0xN override SDCC --code-loc (default: derived from --memory) # --data-loc 0xN override SDCC --data-loc (default: derived from --memory) # -Wl FLAG extra linker flag (repeatable) # --bank N=FILE.c compile FILE.c as bank N; repeatable; pulls crt0_banked # --bank-data put bank modules' writable data INTO the bank page # (default: it goes to the shared _DATA in W1/W2, which # stays mapped and is visible from everywhere) # automatically and adds -Wl-b_BANKN=0x{N}C000 # --w3 FILE.c place FILE.c resident in window 3 (0xC000), called # DIRECTLY (no trampoline). Repeatable. Defaults to # --memory small; works in tiny|small|big|huge. DSS maps # all image pages incl. W3. Compiled with --codeseg/ # --constseg W3CODE (writable statics stay in W2). In huge # the resident page SHARES W3 with trampoline banks: crt0 # captures/restores it (W3_RESIDENT), mkexe gets -W. # Rules: W3 code must NOT switch the W3 page — this includes # opening a graphics batch bracket itself (_bgi_begin/_bgi_end # map the video bank via the SAME port 0xE2; doing that from # W3 code executes from video RAM -> white screen). Calling # HOME graphics primitives is fine: they open and close the # bracket internally and restore the page before returning. # W1/W2 code that swaps W3 to another page must restore it; # no writable data belongs in W3 (code + rodata only). From a # __banked context the resident W3 code is unreachable (but # resident -> __banked via the W1 trampoline is fine). # --mkexe FLAG extra mkexe flag (repeatable; e.g. --mkexe -p --mkexe 0) # --max-allocs N SDCC --max-allocs-per-node (default: 100000 — smaller/ # faster code at the cost of compile time; pass a lower # value, e.g. SDCC's own default 3000, to compile faster). # --debug enable runtime diagnostics — defines DEBUG_RT for both # sdcc (-DDEBUG_RT) and the crt0 assembly (prepended # `DEBUG_RT = 1`). Exposes runtime introspection symbols # such as `_w2_self_allocated` (see ). # --safe link safe versions of libraries (e.g. lib/bgi256_safe.lib) # if they exist; otherwise fall back to standard library. # -v verbose (echo every command) # -h, --help show this help # # Example: # sprinter-cc -o hello.exe hello.c # sprinter-cc -o app.exe main.c --bank 1=engine.c # sprinter-cc -o tiny.exe tiny.c --crt0=minimal set -eo pipefail # ------- Locate the toolchain ------------------------------------------------ SCRIPT_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )" PROJ_ROOT="$( cd "$SCRIPT_DIR/.." && pwd )" SDCC_BIN="$PROJ_ROOT/third_party/sdcc/bin" SDCC="$SDCC_BIN/sdcc" SDASZ80="$SDCC_BIN/sdasz80" MKEXE="$PROJ_ROOT/toolchain/mkexe/mkexe" CHECK_BANKS="$PROJ_ROOT/toolchain/check_banks.py" RUNTIME="$PROJ_ROOT/runtime" LIB_DIR="$PROJ_ROOT/lib" INC_DIR="$PROJ_ROOT/libc/include" BGI_INC_DIR="$PROJ_ROOT/libbgi/include" # gfx.h, graphics.h (BGI) # ------- Defaults ------------------------------------------------------------ OUT="" CRT0_TYPE="default" MEMORY_MODE="tiny" MEMORY_MANUAL="" # CODE_LOC / DATA_LOC are derived from MEMORY_MODE unless overridden via # explicit --code-loc / --data-loc; capture user intent in USER_*. USER_CODE_LOC="" USER_DATA_LOC="" LOAD_ADDR="" ENTRY_ADDR="" STACK_ADDR="0xBFFE" STACK_SIZE="" # if set, used to compute HEAP_TOP = STACK_ADDR + 1 - STACK_SIZE DEBUG_RT=0 # if 1, prepend `DEBUG_RT = 1` to crt0 + pass -DDEBUG_RT to sdcc VERBOSE=0 USER_INCS=() SOURCES=() LD_EXTRA=() MKEXE_EXTRA=() BANK_SPECS=() # entries like "1=engine.c" W3_SPECS=() # entries like "mod.c" — резидентные модули окна W3 (--w3) USER_DEFS=() # -DFOO / -DFOO=bar — пробрасываются в sdcc как есть BANK_LOCAL_DATA=0 # 1 (--bank-data): писучие данные банков — В СТРАНИЦУ банка W3_RELS=() # заполняется при компиляции W3-модулей W3_LD_FLAGS=() # -Wl-b_W3CODE=0xC000, если есть --w3 USER_SET_MEMORY="" # непусто, если --memory задан явно (для --w3 авто-small) W3_RESIDENT_HUGE=0 # 1, если --w3 в режиме huge (резидент делит W3 с банками) MAX_ALLOCS="100000" # sdcc --max-allocs-per-node; дефолт 100000 — агрессивная # регистровая аллокация (медленнее компиляция, меньше/ # быстрее код; как fast-сборки библиотек). --max-allocs N # переопределяет (например 3000 = дефолт SDCC для скорости # компиляции). GFX_MODE="" # "256" → link BGI graphics.h driver sprinter_gfx256.lib SAFE_LIBS=0 # if 1, prefer *_safe.lib variants (fallback to standard) # ------- Parse args ---------------------------------------------------------- usage() { sed -n '3,28p' "$0" | sed 's/^# \{0,1\}//' exit "${1:-0}" } while [[ $# -gt 0 ]]; do case "$1" in -o) OUT="$2"; shift 2;; --crt0=*) CRT0_TYPE="${1#*=}"; shift;; -I) USER_INCS+=("-I" "$2"); shift 2;; -L) LOAD_ADDR="$2"; shift 2;; -E) ENTRY_ADDR="$2"; shift 2;; -S) STACK_ADDR="$2"; shift 2;; --code-loc) USER_CODE_LOC="$2"; shift 2;; --data-loc) USER_DATA_LOC="$2"; shift 2;; --memory) MEMORY_MODE="$2"; USER_SET_MEMORY=1; shift 2;; --memory-manual) MEMORY_MANUAL="$2"; shift 2;; --w3) W3_SPECS+=("$2"); shift 2;; --stack-size) STACK_SIZE="$2"; shift 2;; -Wl) LD_EXTRA+=("$2"); shift 2;; -D*) USER_DEFS+=("$1"); shift;; --bank) BANK_SPECS+=("$2"); shift 2;; --bank-data) BANK_LOCAL_DATA=1; shift;; --mkexe) MKEXE_EXTRA+=("$2"); shift 2;; --max-allocs) MAX_ALLOCS="$2"; shift 2;; --gfx) GFX_MODE="$2"; shift 2;; --debug) DEBUG_RT=1; shift;; --safe) SAFE_LIBS=1; shift;; -v) VERBOSE=1; shift;; -h|--help) usage 0;; -*) echo "sprinter-cc: unknown option: $1" >&2; usage 1;; *) SOURCES+=("$1"); shift;; esac done [[ -z "$OUT" ]] && { echo "sprinter-cc: -o NAME is required" >&2; exit 1; } [[ ${#SOURCES[@]} -eq 0 ]] && { echo "sprinter-cc: no input files" >&2; exit 1; } # ------- --w3: резидентный код окна W3 (подход A) ---------------------------- # W3-модули едут в область W3CODE @0xC000 и вызываются напрямую (без # трамплинов). Работает поверх small-лейаута: main-код с 0x4100 (W1/W2), # W3 свободно, DSS маппит все страницы образа сам (проверено tests/w3probe). # --w3 подразумевает small ПО УМОЛЧАНИЮ, но поддержан во всех режимах # tiny|small|big|huge. В huge резидент ДЕЛИТ окно W3 с трамплин-банками # (порт 0xE2): crt0_banked запоминает резидентную страницу и возвращает её # дефолтом после загрузки банков, а трамплин bank.s сохраняет/восстанавливает # W3 на каждый __banked вызов (см. W3_RESIDENT ниже). Следствие: резидент -> # __banked работает, обратное — НЕТ (из банка резидентной страницы в W3 нет). if [[ ${#W3_SPECS[@]} -gt 0 ]]; then [[ -z "$USER_SET_MEMORY" ]] && MEMORY_MODE="small" # --w3 → small по умолчанию case "$MEMORY_MODE" in tiny|small|big|huge) : ;; # поддержаны (huge — резидент делит W3 с банками) *) echo "sprinter-cc: --w3 поддержан для tiny|small|big|huge (дано: $MEMORY_MODE)" >&2; exit 1;; esac # huge: резидентный W3-код (0xC000, HOME) сосуществует с трамплин-банками # W3 — crt0_banked захватывает резидентную страницу и возвращает её # дефолтом после загрузки банков (см. crt0_banked.s, W3_RESIDENT). W3_RESIDENT_HUGE=0 [[ "$MEMORY_MODE" == "huge" ]] && W3_RESIDENT_HUGE=1 fi # ------- BGI graphics driver selection (--gfx) ------------------------------- # graphics.h — mode-agnostic слой; конкретный видеорежим задаёт driver- # архив. Одновременно только один. drv16 пока не реализован. GFX_LD=() case "$GFX_MODE" in "") ;; # graphics.h не используется 256) if [[ "$SAFE_LIBS" -eq 1 ]] && [[ -f "$LIB_DIR/bgi256_safe.lib" ]]; then GFX_LD=("-lbgi256_safe") [[ $VERBOSE -eq 1 ]] && echo " gfx: safe variant (lib/bgi256_safe.lib)" else GFX_LD=("-lbgi256") fi ;; 16) echo "sprinter-cc: --gfx 16 ещё не реализован (пока только 256)" >&2; exit 1;; *) echo "sprinter-cc: --gfx: ожидается 256 (или 16), дано: $GFX_MODE" >&2; exit 1;; esac # ------- libc variant selection (--safe) -------------------------------------- # sprinter.lib — fast (LIBC_NOCHECK: параметр-валидации вырезаны); # sprinter_safe.lib — с валидациями. Критичные гарды (_fd_guard) — в обеих. LIBC_LD="-lsprinter" if [[ "$SAFE_LIBS" -eq 1 ]] && [[ -f "$LIB_DIR/sprinter_safe.lib" ]]; then LIBC_LD="-lsprinter_safe" [[ $VERBOSE -eq 1 ]] && echo " libc: safe variant (lib/sprinter_safe.lib)" fi # ------- Resolve memory mode → CODE_LOC / DATA_LOC --------------------------- # tiny : CODE in W2 (0x8100), DATA auto after code (= W2) # small : CODE in W1 (0x4100), DATA in W2 (0x8000) — crt0 must alloc W2 # big : tiny + banked code in W1 (--bank stays in HOME-style trampolines) # huge : small + banked code in W3 — same as today's crt0_banked layout # manual: parsed from --memory-manual SPEC case "$MEMORY_MODE" in tiny) MODE_CODE_LOC="0x8100"; MODE_DATA_LOC="0" ;; small) # CODE at 0x4100; DATA/BSS/HEAP chained auto by linker. Supports # any size up to ~30 KB code+data combined. crt0_small reads port # 0xA2 at startup to detect if DSS already mapped W2 (program > 16 # KB) and skips SETWIN2 in that case; otherwise it allocates W2 # itself via ESTEX $3D + $3A. MODE_CODE_LOC="0x4100"; MODE_DATA_LOC="0" ;; big) # tiny layout (CODE+DATA in W2) + banked code in W1. crt0_banked # gets BANK_W1=1 prepended so its trampoline + bank loader use # port 0xA2 (W1) and load address 0x4000. mkexe gets -B 0x4000. MODE_CODE_LOC="0x8100"; MODE_DATA_LOC="0" ;; huge) # small layout + banked code in W3. crt0_banked auto-detects W2 # the same way crt0_small does, then loads banks from the .EXE. # MODE_CODE_LOC="0x4100"; MODE_DATA_LOC="0x8000" MODE_CODE_LOC="0x4100"; MODE_DATA_LOC="0" ;; manual) # Defaults if SPEC omits a key. MODE_CODE_LOC="0x4100" MODE_DATA_LOC="0" IFS=',' read -ra _parts <<< "$MEMORY_MANUAL" for _p in "${_parts[@]}"; do [[ -z "$_p" ]] && continue _k="${_p%%=*}"; _v="${_p#*=}" case "$_k=$_v" in CODE=W1) MODE_CODE_LOC="0x4100";; CODE=W2) MODE_CODE_LOC="0x8100";; DATA=W1) MODE_DATA_LOC="0x4000";; DATA=W2) MODE_DATA_LOC="0x8000";; DATA=SAME) MODE_DATA_LOC="0";; BANKED=W1|BANKED=W3) : ;; # recorded; banked window only matters for --bank trampolines *) echo "sprinter-cc: bad --memory-manual entry: $_p" >&2 echo " valid: CODE=W1|W2, DATA=W1|W2|SAME, BANKED=W1|W3" >&2 exit 1 ;; esac done ;; *) echo "sprinter-cc: unknown --memory mode: $MEMORY_MODE" >&2 echo " valid: tiny | small | big | huge | manual" >&2 exit 1 ;; esac # Explicit --code-loc / --data-loc win over the mode defaults. CODE_LOC="${USER_CODE_LOC:-$MODE_CODE_LOC}" DATA_LOC="${USER_DATA_LOC:-$MODE_DATA_LOC}" LOAD_ADDR="${LOAD_ADDR:-$CODE_LOC}" ENTRY_ADDR="${ENTRY_ADDR:-$LOAD_ADDR}" [[ $VERBOSE -eq 1 ]] && echo " memory: mode=$MEMORY_MODE code=$CODE_LOC data=$DATA_LOC load=$LOAD_ADDR" # Pick crt0 source. Memory mode drives default crt0 selection; explicit # --crt0=TYPE still wins (e.g. --crt0=minimal for tiny w/o argv). # # big/huge ALWAYS use crt0_banked, even without explicit --bank flags: # big — banks in W1 (BANK_W1=1 prepended) — code stays in W2 = tiny layout # huge — banks in W3 — code in W1 = small layout, crt0_banked auto-detects W2 # crt0_banked also exports startup-info symbols (estex_file_handle etc.). case "$MEMORY_MODE" in small) DEFAULT_CRT0="small";; big|huge) DEFAULT_CRT0="banked";; *) DEFAULT_CRT0="default";; # tiny, manual esac if [[ "$CRT0_TYPE" == "default" && "$DEFAULT_CRT0" != "default" ]]; then CRT0_TYPE="$DEFAULT_CRT0" fi case "$CRT0_TYPE" in default) CRT0_SRC="$RUNTIME/crt0.s"; ;; minimal) CRT0_SRC="$RUNTIME/crt0_minimal.s";; small) CRT0_SRC="$RUNTIME/crt0_small.s"; ;; banked) CRT0_SRC="$RUNTIME/crt0_banked.s"; ;; *) echo "sprinter-cc: bad --crt0 type: $CRT0_TYPE" >&2; exit 1;; esac # Banked builds always need crt0_banked, regardless of what the user asked. if [[ ${#BANK_SPECS[@]} -gt 0 ]] && [[ "$CRT0_TYPE" != "banked" ]]; then [[ $VERBOSE -eq 1 ]] && echo " --bank present → switching to crt0_banked" CRT0_SRC="$RUNTIME/crt0_banked.s" fi # ------- Build in a per-output workdir --------------------------------------- WORK="$(dirname "$OUT")/.sprinter-cc-$(basename "$OUT" .exe)" mkdir -p "$WORK" run() { [[ $VERBOSE -eq 1 ]] && echo " $*" "$@" } # Decide whether the build needs the W1 banking window (BIG mode). This # affects crt0_banked.s and bank.s — both honour `BANK_W1 = 1` prepended # by us. HUGE / default (no BANK_W1) → banks live in W3 at port 0xE2. BANK_W1=0 [[ "$MEMORY_MODE" == "big" ]] && BANK_W1=1 # Helper: assemble a runtime .s with optional `DEBUG_RT = 1` and/or # `BANK_W1 = 1` prepended. No-op prefix path keeps the original source # (zero overhead for hot non-debug, non-banked builds). asm_runtime() { local src="$1" out="$2" local prefix="" [[ $DEBUG_RT -eq 1 ]] && prefix+="DEBUG_RT = 1"$'\n' [[ $BANK_W1 -eq 1 ]] && prefix+="BANK_W1 = 1"$'\n' [[ $W3_RESIDENT_HUGE -eq 1 ]] && prefix+="W3_RESIDENT = 1"$'\n' if [[ -n "$prefix" ]]; then local patched="$WORK/$(basename "$src" .s)_patched.s" { printf "%s" "$prefix"; cat "$src"; } > "$patched" run "$SDASZ80" -o "$out" "$patched" else run "$SDASZ80" -o "$out" "$src" fi } # 1. crt0 — patched with DEBUG_RT / BANK_W1 if requested. CRT0_REL="$WORK/$(basename "$CRT0_SRC" .s).rel" asm_runtime "$CRT0_SRC" "$CRT0_REL" # 1b. heap_top — either default from runtime/, or generate custom if user # specified --stack-size. HEAP_TOP = stack_top + 1 - stack_size, e.g. # --stack-size 2048 with default stack=0xBFFE → HEAP_TOP = 0xB7FF. HEAP_TOP_REL="$WORK/heap_top.rel" if [[ -n "$STACK_SIZE" ]]; then # Resolve numeric values (accept hex 0xNNN or decimal). _stack_top=$(( STACK_ADDR )) # bash auto-detects 0x prefix _stack_sz=$(( STACK_SIZE )) _heap_top=$(( _stack_top + 1 - _stack_sz )) printf " .module sprinter_heap_top\n ___sdcc_heap_end = 0x%04X\n .globl ___sdcc_heap_end\n" \ "$_heap_top" > "$WORK/heap_top.s" HEAP_TOP_SRC="$WORK/heap_top.s" HEAP_TOP_VAL=$(printf '0x%04X' "$_heap_top") [[ $VERBOSE -eq 1 ]] && echo " heap_top: custom HEAP_TOP=$HEAP_TOP_VAL (stack reserve $_stack_sz bytes)" else HEAP_TOP_SRC="$RUNTIME/heap_top.s" # Дефолт из runtime/heap_top.s (для отчёта раскладки) — обычно 0xBB00. HEAP_TOP_VAL=$(grep -oiE '___sdcc_heap_end[[:space:]]*=[[:space:]]*0x[0-9A-Fa-f]+' "$RUNTIME/heap_top.s" \ | grep -oiE '0x[0-9A-Fa-f]+' | head -1) HEAP_TOP_VAL="${HEAP_TOP_VAL:-0xBB00}" fi run "$SDASZ80" -o "$HEAP_TOP_REL" "$HEAP_TOP_SRC" # 2. user sources → .rel (HOME) USER_RELS=() CC_FLAGS=(-mz80 --no-std-crt0 --std-c99 --opt-code-size -I "$INC_DIR" -I "$BGI_INC_DIR" "${USER_INCS[@]}" "${USER_DEFS[@]}") [[ $DEBUG_RT -eq 1 ]] && CC_FLAGS+=(-DDEBUG_RT) [[ -n "$MAX_ALLOCS" ]] && CC_FLAGS+=(--max-allocs-per-node "$MAX_ALLOCS") for src in "${SOURCES[@]}"; do rel="$WORK/$(basename "$src" .c).rel" run "$SDCC" "${CC_FLAGS[@]}" -c -o "$rel" "$src" USER_RELS+=("$rel") done # 2b. --w3 resident modules → .rel. --codeseg/--constseg W3CODE кладёт код # и rodata в W3 (0xC000); --dataseg НЕ трогаем — писучие статики # остаются в обычном _DATA (W2). Прямые вызовы, без трамплинов. if [[ ${#W3_SPECS[@]} -gt 0 ]]; then for src in "${W3_SPECS[@]}"; do rel="$WORK/w3_$(basename "$src" .c).rel" run "$SDCC" "${CC_FLAGS[@]}" --codeseg W3CODE --constseg W3CODE \ -c -o "$rel" "$src" W3_RELS+=("$rel") done W3_LD_FLAGS+=("-Wl-b_W3CODE=0xC000") [[ $VERBOSE -eq 1 ]] && echo " w3: ${#W3_SPECS[@]} module(s) resident @0xC000 (direct call)" fi # 3. bank infrastructure — required whenever crt0_banked is in play. # Always assemble bank.s for _bank_pages + the bcall/bjump trampolines. # If the user did not pass any --bank, generate a tiny stub providing # n_banks = 0 (crt0_banked.s imports this symbol unconditionally). # In BIG mode banks live in W1 at low16 = 0x4000; in HUGE / default # mode they live in W3 at low16 = 0xC000. BANK_RELS=() BANK_LD_FLAGS=() if [[ "$CRT0_TYPE" == "banked" ]]; then if [[ $BANK_W1 -eq 1 ]]; then BANK_LOW16=0x4000 else BANK_LOW16=0xC000 fi # Trampoline + _bank_pages table — depend on BANK_W1, so assemble per build. BANK_TRAMP_REL="$WORK/bank_trampoline.rel" asm_runtime "$RUNTIME/bank.s" "$BANK_TRAMP_REL" BANK_RELS+=("$BANK_TRAMP_REL") if [[ ${#BANK_SPECS[@]} -eq 0 ]]; then # User has no banks — supply n_banks=0 so crt0_banked links. STUB_C="$WORK/_n_banks_stub.c" STUB_REL="$WORK/_n_banks_stub.rel" echo "const unsigned char n_banks = 0;" > "$STUB_C" run "$SDCC" "${CC_FLAGS[@]}" -c -o "$STUB_REL" "$STUB_C" BANK_RELS+=("$STUB_REL") else for spec in "${BANK_SPECS[@]}"; do bank_n="${spec%%=*}" bank_src="${spec#*=}" rel="$WORK/bank${bank_n}_$(basename "$bank_src" .c).rel" # По умолчанию --dataseg НЕ задаём: писучие данные банкового # модуля (глобалы, file-static, статики функций) остаются в # общем _DATA, то есть в W1/W2 — они замаплены всегда и видны # и банку, и остальному коду. С --dataseg BANKn они уезжают в # СТРАНИЦУ БАНКА и снаружи не читаются (проверено на .map: # глобал банкового модуля лёг по 0x0001C000): это экономит # W1/W2, но требует ручного контроля видимости, поэтому # включается явно через --bank-data. bank_data_flags=() [[ $BANK_LOCAL_DATA -eq 1 ]] && bank_data_flags=(--dataseg "BANK${bank_n}") run "$SDCC" "${CC_FLAGS[@]}" \ --codeseg "BANK${bank_n}" --constseg "BANK${bank_n}" \ "${bank_data_flags[@]}" \ -c -o "$rel" "$bank_src" BANK_RELS+=("$rel") # Virtual address: bank_n in upper byte, BANK_LOW16 in low half. addr=$(printf "0x%X" $(( (bank_n << 16) | BANK_LOW16 ))) BANK_LD_FLAGS+=("-Wl-b_BANK${bank_n}=${addr}") done fi fi # 4. link → .ihx IHX="$WORK/$(basename "$OUT" .exe).ihx" LINK_FLAGS=(-mz80 --no-std-crt0 --std-c99 --opt-code-size --code-loc "$CODE_LOC" --data-loc "$DATA_LOC") LINK_FLAGS+=("${BANK_LD_FLAGS[@]}") LINK_FLAGS+=("${W3_LD_FLAGS[@]}") for f in "${LD_EXTRA[@]}"; do LINK_FLAGS+=("$f"); done # libsprinter.lib via -l/-L (sdcc passes -lsprinter through to sdldz80). # # Filter benign "?ASlink-Warning-Definition ... found more than once" # warnings. These come from intentional sprinter.lib overrides of the # SDCC z80.lib defaults (puts, ___sdcc_heap, asctime/localtime, etc.). # Linker picks the first found = our version, so behaviour is correct; # the warning is just noise. In verbose mode show everything. if [[ $VERBOSE -eq 1 ]]; then run "$SDCC" "${LINK_FLAGS[@]}" -o "$IHX" \ "$CRT0_REL" "$HEAP_TOP_REL" "${USER_RELS[@]}" "${BANK_RELS[@]}" "${W3_RELS[@]}" \ "-L$LIB_DIR" "${GFX_LD[@]}" "$LIBC_LD" else # Drop the warning line + its two follow-up "Library:" lines. run "$SDCC" "${LINK_FLAGS[@]}" -o "$IHX" \ "$CRT0_REL" "$HEAP_TOP_REL" "${USER_RELS[@]}" "${BANK_RELS[@]}" "${W3_RELS[@]}" \ "-L$LIB_DIR" "${GFX_LD[@]}" "$LIBC_LD" 2>&1 \ | awk ' /^\?ASlink-Warning-Definition of public symbol/ { skip = 3 } skip > 0 { skip--; next } { print } ' fi # Отчёт по раскладке памяти + проверка лимитов — для ЛЮБОЙ модели памяти # (сколько свободно в W1/W2, W3 при --w3, и в каждом банке при --bank). if [[ -f "${IHX%.ihx}.map" ]]; then python3 "$CHECK_BANKS" "${IHX%.ihx}.map" \ --mode "$MEMORY_MODE" --heap-top "$HEAP_TOP_VAL" --stack "$STACK_ADDR" || true fi # 5. mkexe → .exe. In BIG mode tell mkexe banks live at 0x4000 (W1). # IHX is the positional input — it must come last. Build the prefix # (options + extras) first, then append the positional. MK_PREFIX=() [[ $VERBOSE -eq 1 ]] && MK_PREFIX+=(-v) [[ $BANK_W1 -eq 1 ]] && MK_PREFIX+=(-B 0x4000) [[ $W3_RESIDENT_HUGE -eq 1 ]] && MK_PREFIX+=(-W) MK_PREFIX+=("${MKEXE_EXTRA[@]}") MK_PREFIX+=(-L "$LOAD_ADDR" -E "$ENTRY_ADDR" -S "$STACK_ADDR" -o "$OUT") run "$MKEXE" "${MK_PREFIX[@]}" "$IHX" echo "sprinter-cc: wrote $OUT"