/* kid_data.h — данные анимации Kid (frame_table + seqtbl + * offsets), извлечено toolchain/pop_extract_kid_data.py из * SDLPoP. НЕ править вручную. seqtbl адресуется базой * SEQTBL_BASE: kid_seqtbl[addr - SEQTBL_BASE]. */ #ifndef KID_DATA_H #define KID_DATA_H #include #define SEQTBL_BASE 0x196Eu /* {image, dx, dy, flags, sword}; chtab = sword>>6 (0=kid). * САМА таблица кадров и seqtbl лежат в kid_data.bin (EMM- * страница); здесь только тип и размеры. */ typedef struct { uint8_t image; int8_t dx, dy; uint8_t flags, sword; } kframe; #define KID_NFRAMES 241 #define KID_SEQTBL_LEN 2310 /* Раскладка kid_data.bin: кадры (KID_NFRAMES*5), затем seqtbl. */ #define KID_BIN_FRAMES_OFF 0 #define KID_BIN_SEQTBL_OFF 1205 #define KID_NSEQ 115 static const uint16_t kid_seq_off[KID_NSEQ] = { 0x0000,0x1973,0x19A0,0x1A93,0x1ACD,0x1B39,0x1B5A,0x1BDB, 0x1C54,0x1CA1,0x1D04,0x1D25,0x1D49,0x1D4F,0x1D68,0x1DF6, 0x1C84,0x202B,0x1C1C,0x1C01,0x205A,0x1C38,0x209C,0x1D36, 0x1C69,0x1CD1,0x1B04,0x1B1A,0x1D7D,0x1F9E,0x1F92,0x1F82, 0x1F72,0x1F5D,0x1F48,0x1F33,0x1F19,0x1F13,0x1EF7,0x1EDA, 0x1EBB,0x1E9C,0x1E7D,0x1B53,0x1E59,0x1E06,0x1E3B,0x1DFC, 0x1D9B,0x1FB3,0x1FA7,0x20BE,0x20D1,0x20D4,0x20C9,0x19C4, 0x1A13,0x1A2E,0x1A3C,0x1A7C,0x1A83,0x1A63,0x1A5E,0x1A68, 0x1A6E,0x1A75,0x1A5A,0x19F9,0x1CEC,0x1A54,0x20DD,0x20AE, 0x1E78,0x1CDC,0x19DC,0x1A42,0x1A07,0x19A8,0x2009,0x1B1B, 0x1A8B,0x1B85,0x1BA1,0x1BBF,0x196E,0x20A9,0x1A22,0x19A6, 0x19AC,0x1B2D,0x19C1,0x1FCA,0x1FDA,0x1FFB,0x2195,0x2132, 0x214F,0x2166,0x2199,0x21A8,0x216D,0x226E,0x2136,0x21BC, 0x1BFA,0x2245,0x2253,0x225B,0x21C4,0x21C0,0x21E6,0x21EA, 0x21FC,0x2240,0x2257, }; #endif