c71e249a4e
First substantive commit: the entire Sprinter C compiler tree on top of
the bare README+gitignore initial commit.
What's in here:
bin/sprinter-cc — driver script invoking SDCC + linker + mkexe
libc/ — Sprinter-specific libc layer over ESTEX/BIOS
(conio, gfx, io, mem, stdio + headers)
runtime/ — crt0 variants (default/small/banked/minimal)
+ heap + bank trampolines
toolchain/ — mkexe (SprintEXE packer, C + tests)
examples/ — 30 demo programs (gfx, file I/O, env, time, …)
lib/Makefile — builds the libc archive (sprinter.lib)
docs/ — converted Sprinter manuals + asm reference samples
third_party/ — solid-c reference compiler dump + sdcc setup script
release_docs/ — packaging / release notes
gitignore overhaul:
• Drop dangerous blanket patterns: *.asm (would hide docs/samples/*.asm)
and *.exe (case-insensitive match was hiding third_party/solid-c/*.EXE
on macOS APFS). Replaced with examples/*/*.{asm,exe,…} and lib/*.lib.
• Restore tracking of toolchain/mkexe/tests/{one,big}.bin — those are
INPUT fixtures, not build outputs.
• Collapse the duplicated SDCC/C/Sdcc sections into one section per
concern (build outputs / vendored / OS-junk).
• Add .sprinter-cc-*/, build/ (catches lib/build/ too), .claude/.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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1.9 KiB
Getting started
What's in the tarball
After extracting sprinter-c-v1.0-<host>.tar.gz you've got:
bin/sprinter-cc— the C → SprintEXE driver (a bash script).third_party/sdcc/— vendored SDCC 4.5 used for the C → Z80 step.libc/include/— headers your programs include.lib/sprinter.lib— the Sprinter target libc (prebuilt; rebuilt bymakeif you modify libc sources).runtime/— crt0 variants and runtime helpers (assembled per-build).toolchain/mkexe/— host utility that packs SDCC's.ihxinto a SprintEXE.examples/— 27 ready-to-build programs.docs/{en,ru}/— this documentation.
First build
cd sprinter-c-v1.0-<host>
make all # rebuild lib + every example (~30 s)
If make complains about a missing SDCC binary, fetch it once:
make sdcc # downloads SDCC 4.5 if not vendored
Build your own program
cat > hello.c <<EOF
#include <stdio.h>
int main(void) {
puts("Hello, Sprinter!");
return 0;
}
EOF
bin/sprinter-cc -o hello.exe hello.c
hello.exe is now a valid SprintEXE you can run on Sprinter / MAME / any
ESTEX DSS shell.
Running on hardware or in an emulator
The release does not include the MAME emulator or the Sprinter ROM / DSS / HDD images — those are large and have their own licensing. To test:
- MAME: install MAME 0.283+ separately, obtain Sprinter Sp2000 images from
Peters Plus, mount a FAT12 floppy with your
.exefiles as-flop1. - Real Sprinter: copy
.exeto a floppy or HDD partition that DSS can see, thenRUN HELLOfrom the shell.
Next steps
- Read
sprinter_cc.mdfor compiler flags. - Read
memory_modes.mdwhen you start needing more than 14 KB of code. - Browse
examples/— every file is a working program with comments. - See
headers.mdfor the public API surface.