c71e249a4e
First substantive commit: the entire Sprinter C compiler tree on top of
the bare README+gitignore initial commit.
What's in here:
bin/sprinter-cc — driver script invoking SDCC + linker + mkexe
libc/ — Sprinter-specific libc layer over ESTEX/BIOS
(conio, gfx, io, mem, stdio + headers)
runtime/ — crt0 variants (default/small/banked/minimal)
+ heap + bank trampolines
toolchain/ — mkexe (SprintEXE packer, C + tests)
examples/ — 30 demo programs (gfx, file I/O, env, time, …)
lib/Makefile — builds the libc archive (sprinter.lib)
docs/ — converted Sprinter manuals + asm reference samples
third_party/ — solid-c reference compiler dump + sdcc setup script
release_docs/ — packaging / release notes
gitignore overhaul:
• Drop dangerous blanket patterns: *.asm (would hide docs/samples/*.asm)
and *.exe (case-insensitive match was hiding third_party/solid-c/*.EXE
on macOS APFS). Replaced with examples/*/*.{asm,exe,…} and lib/*.lib.
• Restore tracking of toolchain/mkexe/tests/{one,big}.bin — those are
INPUT fixtures, not build outputs.
• Collapse the duplicated SDCC/C/Sdcc sections into one section per
concern (build outputs / vendored / OS-junk).
• Add .sprinter-cc-*/, build/ (catches lib/build/ too), .claude/.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
31 lines
838 B
C
31 lines
838 B
C
/*
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* sleep — block for N seconds using the 50 Hz frame interrupt.
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*
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* Sprinter ISR fires 50 times per second. `halt` parks the CPU until
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* the next IRQ, so 50 halts = ~1 second of wall clock. This is the
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* same trick solid-c uses in IO.ASM:285.
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*
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* Note: requires interrupts to be enabled (they are by default — ESTEX
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* sets up IM 1 with the frame ISR before our program runs).
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*/
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#include <unistd.h>
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void sleep(unsigned int seconds) __naked
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{
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(void)seconds;
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__asm
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inter:
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;; HL = seconds on entry (SDCC single int arg).
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ld a, h
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or a, l
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ret Z ; sleep(0) — return immediately
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ld b, #50 ; 50 halts per second (50 Hz interrupt)
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inner:
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halt
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djnz inner
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dec hl
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jr inter
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__endasm;
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}
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