fix: Hide button hints in landscape CW mode (#637)

## Summary

* This change hides the button hints from overlapping chapter titles
when in landscape CW mode.

Before

![Before](https://github.com/user-attachments/assets/3015a9b3-3fa5-443b-a641-3e65841a6fbc)
After

![After](https://github.com/user-attachments/assets/011de15d-5ae6-429c-8f91-d8f37abe52d9)

## Additional Context

* I initially considered implementing an offset fix, but with potential
UI changes on the horizon, hiding the button hints appears to be the
simplest solution for now.

---

### AI Usage

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please be transparent about their usage as it
helps set the right context for reviewers.

Did you use AI tools to help write this code? < Partially >
This commit is contained in:
nscheung 2026-02-01 00:21:28 -08:00 committed by GitHub
parent 12c20bb09e
commit 11b2a59233
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GPG Key ID: B5690EEEBB952194
2 changed files with 10 additions and 4 deletions

View File

@ -206,8 +206,11 @@ void EpubReaderChapterSelectionActivity::renderScreen() {
} }
} }
// Skip button hints in landscape CW mode (they overlap content)
if (renderer.getOrientation() != GfxRenderer::LandscapeClockwise) {
const auto labels = mappedInput.mapLabels("« Back", "Select", "Up", "Down"); const auto labels = mappedInput.mapLabels("« Back", "Select", "Up", "Down");
renderer.drawButtonHints(UI_10_FONT_ID, labels.btn1, labels.btn2, labels.btn3, labels.btn4); renderer.drawButtonHints(UI_10_FONT_ID, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
}
renderer.displayBuffer(); renderer.displayBuffer();
} }

View File

@ -149,8 +149,11 @@ void XtcReaderChapterSelectionActivity::renderScreen() {
renderer.drawText(UI_10_FONT_ID, 20, 60 + (i % pageItems) * 30, title, i != selectorIndex); renderer.drawText(UI_10_FONT_ID, 20, 60 + (i % pageItems) * 30, title, i != selectorIndex);
} }
// Skip button hints in landscape CW mode (they overlap content)
if (renderer.getOrientation() != GfxRenderer::LandscapeClockwise) {
const auto labels = mappedInput.mapLabels("« Back", "Select", "Up", "Down"); const auto labels = mappedInput.mapLabels("« Back", "Select", "Up", "Down");
renderer.drawButtonHints(UI_10_FONT_ID, labels.btn1, labels.btn2, labels.btn3, labels.btn4); renderer.drawButtonHints(UI_10_FONT_ID, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
}
renderer.displayBuffer(); renderer.displayBuffer();
} }