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Custom sleep screen support with BMP reading (#57)
## Summary * Builds on top of https://github.com/daveallie/crosspoint-reader/pull/16 - adresses https://github.com/daveallie/crosspoint-reader/discussions/14 * This PR adds the ability for the user to supply a custom `sleep.bmp` image at the root of the SD card that will be shown instead of the default sleep screen if present. * Supports: * Different BPPs: * 1bit * 2bit * 8bit * 24bit * 32bit (with alpha-channel ignored) * Grayscale rendering --------- Co-authored-by: Sam Davis <sam@sjd.co>
This commit is contained in:
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189
lib/GfxRenderer/Bitmap.cpp
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189
lib/GfxRenderer/Bitmap.cpp
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#include "Bitmap.h"
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#include <cstdlib>
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#include <cstring>
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uint16_t Bitmap::readLE16(File& f) {
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const int c0 = f.read();
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const int c1 = f.read();
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const auto b0 = static_cast<uint8_t>(c0 < 0 ? 0 : c0);
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const auto b1 = static_cast<uint8_t>(c1 < 0 ? 0 : c1);
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return static_cast<uint16_t>(b0) | (static_cast<uint16_t>(b1) << 8);
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}
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uint32_t Bitmap::readLE32(File& f) {
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const int c0 = f.read();
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const int c1 = f.read();
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const int c2 = f.read();
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const int c3 = f.read();
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const auto b0 = static_cast<uint8_t>(c0 < 0 ? 0 : c0);
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const auto b1 = static_cast<uint8_t>(c1 < 0 ? 0 : c1);
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const auto b2 = static_cast<uint8_t>(c2 < 0 ? 0 : c2);
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const auto b3 = static_cast<uint8_t>(c3 < 0 ? 0 : c3);
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return static_cast<uint32_t>(b0) | (static_cast<uint32_t>(b1) << 8) | (static_cast<uint32_t>(b2) << 16) |
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(static_cast<uint32_t>(b3) << 24);
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}
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const char* Bitmap::errorToString(BmpReaderError err) {
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switch (err) {
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case BmpReaderError::Ok:
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return "Ok";
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case BmpReaderError::FileInvalid:
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return "FileInvalid";
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case BmpReaderError::SeekStartFailed:
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return "SeekStartFailed";
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case BmpReaderError::NotBMP:
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return "NotBMP (missing 'BM')";
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case BmpReaderError::DIBTooSmall:
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return "DIBTooSmall (<40 bytes)";
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case BmpReaderError::BadPlanes:
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return "BadPlanes (!= 1)";
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case BmpReaderError::UnsupportedBpp:
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return "UnsupportedBpp (expected 1, 2, 8, 24, or 32)";
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case BmpReaderError::UnsupportedCompression:
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return "UnsupportedCompression (expected BI_RGB or BI_BITFIELDS for 32bpp)";
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case BmpReaderError::BadDimensions:
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return "BadDimensions";
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case BmpReaderError::PaletteTooLarge:
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return "PaletteTooLarge";
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case BmpReaderError::SeekPixelDataFailed:
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return "SeekPixelDataFailed";
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case BmpReaderError::BufferTooSmall:
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return "BufferTooSmall";
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case BmpReaderError::OomRowBuffer:
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return "OomRowBuffer";
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case BmpReaderError::ShortReadRow:
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return "ShortReadRow";
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}
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return "Unknown";
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}
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BmpReaderError Bitmap::parseHeaders() {
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if (!file) return BmpReaderError::FileInvalid;
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if (!file.seek(0)) return BmpReaderError::SeekStartFailed;
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// --- BMP FILE HEADER ---
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const uint16_t bfType = readLE16(file);
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if (bfType != 0x4D42) return BmpReaderError::NotBMP;
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file.seek(8, SeekCur);
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bfOffBits = readLE32(file);
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// --- DIB HEADER ---
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const uint32_t biSize = readLE32(file);
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if (biSize < 40) return BmpReaderError::DIBTooSmall;
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width = static_cast<int32_t>(readLE32(file));
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const auto rawHeight = static_cast<int32_t>(readLE32(file));
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topDown = rawHeight < 0;
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height = topDown ? -rawHeight : rawHeight;
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const uint16_t planes = readLE16(file);
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bpp = readLE16(file);
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const uint32_t comp = readLE32(file);
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const bool validBpp = bpp == 1 || bpp == 2 || bpp == 8 || bpp == 24 || bpp == 32;
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if (planes != 1) return BmpReaderError::BadPlanes;
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if (!validBpp) return BmpReaderError::UnsupportedBpp;
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// Allow BI_RGB (0) for all, and BI_BITFIELDS (3) for 32bpp which is common for BGRA masks.
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if (!(comp == 0 || (bpp == 32 && comp == 3))) return BmpReaderError::UnsupportedCompression;
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file.seek(12, SeekCur); // biSizeImage, biXPelsPerMeter, biYPelsPerMeter
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const uint32_t colorsUsed = readLE32(file);
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if (colorsUsed > 256u) return BmpReaderError::PaletteTooLarge;
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file.seek(4, SeekCur); // biClrImportant
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if (width <= 0 || height <= 0) return BmpReaderError::BadDimensions;
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// Pre-calculate Row Bytes to avoid doing this every row
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rowBytes = (width * bpp + 31) / 32 * 4;
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for (int i = 0; i < 256; i++) paletteLum[i] = static_cast<uint8_t>(i);
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if (colorsUsed > 0) {
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for (uint32_t i = 0; i < colorsUsed; i++) {
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uint8_t rgb[4];
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file.read(rgb, 4); // Read B, G, R, Reserved in one go
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paletteLum[i] = (77u * rgb[2] + 150u * rgb[1] + 29u * rgb[0]) >> 8;
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}
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}
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if (!file.seek(bfOffBits)) {
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return BmpReaderError::SeekPixelDataFailed;
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}
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return BmpReaderError::Ok;
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}
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// packed 2bpp output, 0 = black, 1 = dark gray, 2 = light gray, 3 = white
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BmpReaderError Bitmap::readRow(uint8_t* data, uint8_t* rowBuffer) const {
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// Note: rowBuffer should be pre-allocated by the caller to size 'rowBytes'
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if (file.read(rowBuffer, rowBytes) != rowBytes) return BmpReaderError::ShortReadRow;
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uint8_t* outPtr = data;
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uint8_t currentOutByte = 0;
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int bitShift = 6;
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// Helper lambda to pack 2bpp color into the output stream
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auto packPixel = [&](uint8_t lum) {
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uint8_t color = (lum >> 6); // Simple 2-bit reduction: 0-255 -> 0-3
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currentOutByte |= (color << bitShift);
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if (bitShift == 0) {
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*outPtr++ = currentOutByte;
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currentOutByte = 0;
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bitShift = 6;
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} else {
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bitShift -= 2;
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}
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};
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switch (bpp) {
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case 8: {
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for (int x = 0; x < width; x++) {
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packPixel(paletteLum[rowBuffer[x]]);
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}
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break;
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}
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case 24: {
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const uint8_t* p = rowBuffer;
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for (int x = 0; x < width; x++) {
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uint8_t lum = (77u * p[2] + 150u * p[1] + 29u * p[0]) >> 8;
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packPixel(lum);
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p += 3;
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}
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break;
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}
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case 1: {
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for (int x = 0; x < width; x++) {
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uint8_t lum = (rowBuffer[x >> 3] & (0x80 >> (x & 7))) ? 0xFF : 0x00;
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packPixel(lum);
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}
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break;
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}
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case 32: {
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const uint8_t* p = rowBuffer;
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for (int x = 0; x < width; x++) {
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uint8_t lum = (77u * p[2] + 150u * p[1] + 29u * p[0]) >> 8;
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packPixel(lum);
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p += 4;
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}
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break;
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}
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}
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// Flush remaining bits if width is not a multiple of 4
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if (bitShift != 6) *outPtr = currentOutByte;
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return BmpReaderError::Ok;
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}
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BmpReaderError Bitmap::rewindToData() const {
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if (!file.seek(bfOffBits)) {
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return BmpReaderError::SeekPixelDataFailed;
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}
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return BmpReaderError::Ok;
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}
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52
lib/GfxRenderer/Bitmap.h
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52
lib/GfxRenderer/Bitmap.h
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#pragma once
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#include <FS.h>
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enum class BmpReaderError : uint8_t {
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Ok = 0,
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FileInvalid,
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SeekStartFailed,
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NotBMP,
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DIBTooSmall,
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BadPlanes,
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UnsupportedBpp,
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UnsupportedCompression,
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BadDimensions,
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PaletteTooLarge,
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SeekPixelDataFailed,
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BufferTooSmall,
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OomRowBuffer,
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ShortReadRow,
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};
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class Bitmap {
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public:
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static const char* errorToString(BmpReaderError err);
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explicit Bitmap(File& file) : file(file) {}
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BmpReaderError parseHeaders();
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BmpReaderError readRow(uint8_t* data, uint8_t* rowBuffer) const;
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BmpReaderError rewindToData() const;
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int getWidth() const { return width; }
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int getHeight() const { return height; }
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bool isTopDown() const { return topDown; }
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bool hasGreyscale() const { return bpp > 1; }
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int getRowBytes() const { return rowBytes; }
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private:
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static uint16_t readLE16(File& f);
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static uint32_t readLE32(File& f);
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File& file;
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int width = 0;
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int height = 0;
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bool topDown = false;
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uint32_t bfOffBits = 0;
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uint16_t bpp = 0;
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int rowBytes = 0;
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uint8_t paletteLum[256] = {};
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};
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@ -119,6 +119,66 @@ void GfxRenderer::drawImage(const uint8_t bitmap[], const int x, const int y, co
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einkDisplay.drawImage(bitmap, y, x, height, width);
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einkDisplay.drawImage(bitmap, y, x, height, width);
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}
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}
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void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, const int maxWidth,
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const int maxHeight) const {
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float scale = 1.0f;
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bool isScaled = false;
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if (maxWidth > 0 && bitmap.getWidth() > maxWidth) {
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scale = static_cast<float>(maxWidth) / static_cast<float>(bitmap.getWidth());
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isScaled = true;
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}
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if (maxHeight > 0 && bitmap.getHeight() > maxHeight) {
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scale = std::min(scale, static_cast<float>(maxHeight) / static_cast<float>(bitmap.getHeight()));
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isScaled = true;
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}
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const uint8_t outputRowSize = (bitmap.getWidth() + 3) / 4;
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auto* outputRow = static_cast<uint8_t*>(malloc(outputRowSize));
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auto* rowBytes = static_cast<uint8_t*>(malloc(bitmap.getRowBytes()));
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for (int bmpY = 0; bmpY < bitmap.getHeight(); bmpY++) {
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// The BMP's (0, 0) is the bottom-left corner (if the height is positive, top-left if negative).
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// Screen's (0, 0) is the top-left corner.
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int screenY = y + (bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY);
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if (isScaled) {
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screenY = std::floor(screenY * scale);
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}
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if (screenY >= getScreenHeight()) {
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break;
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}
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if (bitmap.readRow(outputRow, rowBytes) != BmpReaderError::Ok) {
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Serial.printf("[%lu] [GFX] Failed to read row %d from bitmap\n", millis(), bmpY);
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free(outputRow);
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free(rowBytes);
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return;
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}
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for (int bmpX = 0; bmpX < bitmap.getWidth(); bmpX++) {
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int screenX = x + bmpX;
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if (isScaled) {
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screenX = std::floor(screenX * scale);
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}
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if (screenX >= getScreenWidth()) {
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break;
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}
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const uint8_t val = outputRow[bmpX / 4] >> (6 - ((bmpX * 2) % 8)) & 0x3;
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if (renderMode == BW && val < 3) {
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drawPixel(screenX, screenY);
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} else if (renderMode == GRAYSCALE_MSB && (val == 1 || val == 2)) {
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drawPixel(screenX, screenY, false);
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} else if (renderMode == GRAYSCALE_LSB && val == 1) {
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drawPixel(screenX, screenY, false);
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}
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}
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}
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free(outputRow);
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free(rowBytes);
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}
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void GfxRenderer::clearScreen(const uint8_t color) const { einkDisplay.clearScreen(color); }
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void GfxRenderer::clearScreen(const uint8_t color) const { einkDisplay.clearScreen(color); }
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void GfxRenderer::invertScreen() const {
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void GfxRenderer::invertScreen() const {
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#include <EInkDisplay.h>
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#include <EInkDisplay.h>
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#include <EpdFontFamily.h>
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#include <EpdFontFamily.h>
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#include <FS.h>
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#include <map>
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#include <map>
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#include "Bitmap.h"
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class GfxRenderer {
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class GfxRenderer {
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public:
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public:
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enum RenderMode { BW, GRAYSCALE_LSB, GRAYSCALE_MSB };
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enum RenderMode { BW, GRAYSCALE_LSB, GRAYSCALE_MSB };
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@ -45,6 +48,7 @@ class GfxRenderer {
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void drawRect(int x, int y, int width, int height, bool state = true) const;
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void drawRect(int x, int y, int width, int height, bool state = true) const;
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void fillRect(int x, int y, int width, int height, bool state = true) const;
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void fillRect(int x, int y, int width, int height, bool state = true) const;
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void drawImage(const uint8_t bitmap[], int x, int y, int width, int height) const;
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void drawImage(const uint8_t bitmap[], int x, int y, int width, int height) const;
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void drawBitmap(const Bitmap& bitmap, int x, int y, int maxWidth, int maxHeight) const;
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// Text
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// Text
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int getTextWidth(int fontId, const char* text, EpdFontStyle style = REGULAR) const;
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int getTextWidth(int fontId, const char* text, EpdFontStyle style = REGULAR) const;
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#include <GfxRenderer.h>
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#include <GfxRenderer.h>
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#include "CrossPointSettings.h"
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#include "CrossPointSettings.h"
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#include "SD.h"
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#include "config.h"
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#include "config.h"
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#include "images/CrossLarge.h"
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#include "images/CrossLarge.h"
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void SleepActivity::onEnter() {
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void SleepActivity::onEnter() {
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// Look for sleep.bmp on the root of the sd card to determine if we should
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// render a custom sleep screen instead of the default.
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auto file = SD.open("/sleep.bmp");
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if (file) {
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|
Bitmap bitmap(file);
|
||||||
|
if (bitmap.parseHeaders() == BmpReaderError::Ok) {
|
||||||
|
renderCustomSleepScreen(bitmap);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
renderDefaultSleepScreen();
|
||||||
|
}
|
||||||
|
|
||||||
|
void SleepActivity::renderDefaultSleepScreen() const {
|
||||||
const auto pageWidth = GfxRenderer::getScreenWidth();
|
const auto pageWidth = GfxRenderer::getScreenWidth();
|
||||||
const auto pageHeight = GfxRenderer::getScreenHeight();
|
const auto pageHeight = GfxRenderer::getScreenHeight();
|
||||||
|
|
||||||
@ -22,3 +38,50 @@ void SleepActivity::onEnter() {
|
|||||||
|
|
||||||
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
|
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void SleepActivity::renderCustomSleepScreen(const Bitmap& bitmap) const {
|
||||||
|
int x, y;
|
||||||
|
const auto pageWidth = GfxRenderer::getScreenWidth();
|
||||||
|
const auto pageHeight = GfxRenderer::getScreenHeight();
|
||||||
|
|
||||||
|
if (bitmap.getWidth() > pageWidth || bitmap.getHeight() > pageHeight) {
|
||||||
|
// image will scale, make sure placement is right
|
||||||
|
const float ratio = static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
|
||||||
|
const float screenRatio = static_cast<float>(pageWidth) / static_cast<float>(pageHeight);
|
||||||
|
|
||||||
|
if (ratio > screenRatio) {
|
||||||
|
// image wider than viewport ratio, scaled down image needs to be centered vertically
|
||||||
|
x = 0;
|
||||||
|
y = (pageHeight - pageWidth / ratio) / 2;
|
||||||
|
} else {
|
||||||
|
// image taller than viewport ratio, scaled down image needs to be centered horizontally
|
||||||
|
x = (pageWidth - pageHeight * ratio) / 2;
|
||||||
|
y = 0;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// center the image
|
||||||
|
x = (pageWidth - bitmap.getWidth()) / 2;
|
||||||
|
y = (pageHeight - bitmap.getHeight()) / 2;
|
||||||
|
}
|
||||||
|
|
||||||
|
renderer.clearScreen();
|
||||||
|
renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight);
|
||||||
|
renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
|
||||||
|
|
||||||
|
if (bitmap.hasGreyscale()) {
|
||||||
|
bitmap.rewindToData();
|
||||||
|
renderer.clearScreen(0x00);
|
||||||
|
renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
|
||||||
|
renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight);
|
||||||
|
renderer.copyGrayscaleLsbBuffers();
|
||||||
|
|
||||||
|
bitmap.rewindToData();
|
||||||
|
renderer.clearScreen(0x00);
|
||||||
|
renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
|
||||||
|
renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight);
|
||||||
|
renderer.copyGrayscaleMsbBuffers();
|
||||||
|
|
||||||
|
renderer.displayGrayBuffer();
|
||||||
|
renderer.setRenderMode(GfxRenderer::BW);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|||||||
@ -1,8 +1,14 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include "../Activity.h"
|
#include "../Activity.h"
|
||||||
|
|
||||||
|
class Bitmap;
|
||||||
|
|
||||||
class SleepActivity final : public Activity {
|
class SleepActivity final : public Activity {
|
||||||
public:
|
public:
|
||||||
explicit SleepActivity(GfxRenderer& renderer, InputManager& inputManager) : Activity(renderer, inputManager) {}
|
explicit SleepActivity(GfxRenderer& renderer, InputManager& inputManager) : Activity(renderer, inputManager) {}
|
||||||
void onEnter() override;
|
void onEnter() override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
void renderDefaultSleepScreen() const;
|
||||||
|
void renderCustomSleepScreen(const Bitmap& bitmap) const;
|
||||||
};
|
};
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user