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https://github.com/daveallie/crosspoint-reader.git
synced 2026-02-04 14:47:37 +03:00
feat: draw icons with transparent background
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@ -821,6 +821,67 @@ void GfxRenderer::drawBitmap1Bit(const Bitmap &bitmap, const int x, const int y,
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free(rowBytes);
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}
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void GfxRenderer::drawTransparentBitmap(const Bitmap& bitmap, const int x, const int y, const int w, const int h) const {
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// Similar to drawBitmap1Bit but strictly skips 1s (white) in the source 1-bit data
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// The Bitmap reader returns 2-bit packed data where 0-2=Black and 3=White for 1-bit sources
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float scale = 1.0f;
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bool isScaled = false;
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if (w > 0 && bitmap.getWidth() > w) {
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scale = static_cast<float>(w) / static_cast<float>(bitmap.getWidth());
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isScaled = true;
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}
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if (h > 0 && bitmap.getHeight() > h) {
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scale = std::min(scale, static_cast<float>(h) / static_cast<float>(bitmap.getHeight()));
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isScaled = true;
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}
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const int outputRowSize = (bitmap.getWidth() + 3) / 4;
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auto* outputRow = static_cast<uint8_t*>(malloc(outputRowSize));
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auto* rowBytes = static_cast<uint8_t*>(malloc(bitmap.getRowBytes()));
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if (!outputRow || !rowBytes) {
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Serial.printf("[%lu] [GFX] !! Failed to allocate BMP row buffers\n", millis());
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free(outputRow);
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free(rowBytes);
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return;
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}
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for (int bmpY = 0; bmpY < bitmap.getHeight(); bmpY++) {
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if (bitmap.readNextRow(outputRow, rowBytes) != BmpReaderError::Ok) {
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free(outputRow);
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free(rowBytes);
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return;
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}
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const int bmpYOffset = bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY;
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int screenY = y + (isScaled ? static_cast<int>(std::floor(bmpYOffset * scale)) : bmpYOffset);
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if (screenY >= getScreenHeight()) continue;
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if (screenY < 0) continue;
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for (int bmpX = 0; bmpX < bitmap.getWidth(); bmpX++) {
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int screenX = x + (isScaled ? static_cast<int>(std::floor(bmpX * scale)) : bmpX);
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if (screenX >= getScreenWidth()) break;
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if (screenX < 0) continue;
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// Get 2-bit value. For 1-bit BMPs from BmpReader:
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// Black in BMP -> 0 (Black)
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// White in BMP -> 3 (White)
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const uint8_t val = outputRow[bmpX / 4] >> (6 - ((bmpX * 2) % 8)) & 0x3;
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// Only draw if NOT white (val < 3)
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if (val < 3) {
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drawPixel(screenX, screenY, true); // True = Black
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}
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}
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}
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free(outputRow);
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free(rowBytes);
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}
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void GfxRenderer::fillPolygon(const int *xPoints, const int *yPoints,
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int numPoints, bool state) const {
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if (numPoints < 3)
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@ -80,6 +80,7 @@ public:
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int maxHeight, float cropX = 0, float cropY = 0) const;
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void drawBitmap1Bit(const Bitmap &bitmap, int x, int y, int maxWidth,
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int maxHeight) const;
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void drawTransparentBitmap(const Bitmap& bitmap, int x, int y, int w, int h) const;
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void draw2BitImage(const uint8_t data[], int x, int y, int w, int h) const;
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void fillPolygon(const int *xPoints, const int *yPoints, int numPoints,
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bool state = true) const;
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@ -45,7 +45,7 @@ void Icon::draw(const GfxRenderer& renderer, const ThemeContext& context) {
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if (data && !data->empty()) {
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Bitmap bmp(data->data(), data->size());
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if (bmp.parseHeaders() == BmpReaderError::Ok) {
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renderer.drawBitmap(bmp, absX, absY, w, h);
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renderer.drawTransparentBitmap(bmp, absX, absY, w, h);
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markClean();
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return;
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}
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