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https://github.com/daveallie/crosspoint-reader.git
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Merge branch 'master' into fork/fischer-hub/marginsettings
This commit is contained in:
commit
75e0e5f243
@ -16,7 +16,7 @@ class CrossPointSettings {
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CrossPointSettings& operator=(const CrossPointSettings&) = delete;
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// Should match with SettingsActivity text
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enum SLEEP_SCREEN_MODE { DARK = 0, LIGHT = 1, CUSTOM = 2, COVER = 3 };
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enum SLEEP_SCREEN_MODE { DARK = 0, LIGHT = 1, CUSTOM = 2, COVER = 3, BLANK = 4 };
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// Status bar display type enum
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enum STATUS_BAR_MODE { NONE = 0, NO_PROGRESS = 1, FULL = 2 };
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@ -28,6 +28,10 @@ void SleepActivity::onEnter() {
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Activity::onEnter();
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renderPopup("Entering Sleep...");
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if (SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::BLANK) {
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return renderBlankSleepScreen();
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}
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if (SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::CUSTOM) {
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return renderCustomSleepScreen();
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}
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@ -234,3 +238,8 @@ void SleepActivity::renderCoverSleepScreen() const {
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renderDefaultSleepScreen();
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}
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void SleepActivity::renderBlankSleepScreen() const {
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renderer.clearScreen();
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renderer.displayBuffer(EInkDisplay::HALF_REFRESH);
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}
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@ -15,4 +15,5 @@ class SleepActivity final : public Activity {
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void renderCustomSleepScreen() const;
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void renderCoverSleepScreen() const;
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void renderBitmapSleepScreen(const Bitmap& bitmap) const;
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void renderBlankSleepScreen() const;
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};
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@ -13,7 +13,7 @@ namespace {
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constexpr int settingsCount = 15;
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const SettingInfo settingsList[settingsCount] = {
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// Should match with SLEEP_SCREEN_MODE
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SettingInfo::Enum("Sleep Screen", &CrossPointSettings::sleepScreen, {"Dark", "Light", "Custom", "Cover"}),
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SettingInfo::Enum("Sleep Screen", &CrossPointSettings::sleepScreen, {"Dark", "Light", "Custom", "Cover", "None"}),
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SettingInfo::Enum("Status Bar", &CrossPointSettings::statusBar, {"None", "No Progress", "Full"}),
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SettingInfo::Toggle("Extra Paragraph Spacing", &CrossPointSettings::extraParagraphSpacing),
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SettingInfo::Toggle("Short Power Button Click", &CrossPointSettings::shortPwrBtn),
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@ -100,11 +100,9 @@ void SettingsActivity::loop() {
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updateRequired = true;
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} else if (mappedInput.wasPressed(MappedInputManager::Button::Down) ||
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mappedInput.wasPressed(MappedInputManager::Button::Right)) {
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// Move selection down
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if (selectedSettingIndex < settingsCount - 1) {
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selectedSettingIndex++;
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updateRequired = true;
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}
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// Move selection down (with wrap around)
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selectedSettingIndex = (selectedSettingIndex < settingsCount - 1) ? (selectedSettingIndex + 1) : 0;
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updateRequired = true;
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}
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}
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