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https://github.com/daveallie/crosspoint-reader.git
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Use consistent invertText variable for all text rendering
Co-authored-by: lukestein <44452336+lukestein@users.noreply.github.com>
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@ -325,6 +325,9 @@ void HomeActivity::render() {
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}
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if (hasContinueReading) {
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// When cover is shown, invert text colors on selection; without cover, invert normally
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const bool invertText = coverRendered ? bookSelected : !bookSelected;
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// Split into words (avoid stringstream to keep this light on the MCU)
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std::vector<std::string> words;
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words.reserve(8);
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@ -444,9 +447,6 @@ void HomeActivity::render() {
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renderer.drawRect(boxX, boxY, boxWidth, boxHeight, !bookSelected);
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}
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// When cover is shown, invert text colors on selection; without cover, invert normally
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const bool invertText = coverRendered ? bookSelected : !bookSelected;
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for (const auto& line : lines) {
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renderer.drawCenteredText(UI_12_FONT_ID, titleYStart, line.c_str(), invertText);
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titleYStart += renderer.getLineHeight(UI_12_FONT_ID);
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@ -485,9 +485,9 @@ void HomeActivity::render() {
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const int continueBoxY = continueY - continuePadding / 2;
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renderer.fillRect(continueBoxX, continueBoxY, continueBoxWidth, continueBoxHeight, bookSelected);
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renderer.drawRect(continueBoxX, continueBoxY, continueBoxWidth, continueBoxHeight, !bookSelected);
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renderer.drawCenteredText(UI_10_FONT_ID, continueY, continueText, bookSelected);
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renderer.drawCenteredText(UI_10_FONT_ID, continueY, continueText, invertText);
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} else {
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renderer.drawCenteredText(UI_10_FONT_ID, continueY, "Continue Reading", !bookSelected);
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renderer.drawCenteredText(UI_10_FONT_ID, continueY, "Continue Reading", invertText);
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}
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} else {
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// No book to continue reading
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