Connection to WiFi established

This commit is contained in:
Brendan O'Leary 2025-12-15 20:56:09 -05:00
parent c262f222de
commit f365ba6ff0
9 changed files with 1042 additions and 22 deletions

1
.gitignore vendored
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@ -1,3 +1,4 @@
.pio
.idea
.DS_Store
.vscode

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@ -1,5 +1,5 @@
[platformio]
crosspoint_version = 0.5.1
crosspoint_version = 0.5.2
default_envs = default
[base]

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@ -23,6 +23,7 @@
#include "screens/FullScreenMessageScreen.h"
#include "screens/SettingsScreen.h"
#include "screens/SleepScreen.h"
#include "screens/WifiScreen.h"
#define SPI_FQ 40000000
// Display SPI pins (custom pins for XteinkX4, not hardware SPI defaults)
@ -167,9 +168,16 @@ void onSelectEpubFile(const std::string& path) {
}
}
void onGoToSettings();
void onGoToWifi() {
exitScreen();
enterNewScreen(new WifiScreen(renderer, inputManager, onGoToSettings));
}
void onGoToSettings() {
exitScreen();
enterNewScreen(new SettingsScreen(renderer, inputManager, onGoHome));
enterNewScreen(new SettingsScreen(renderer, inputManager, onGoHome, onGoToWifi));
}
void onGoHome() {

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@ -0,0 +1,307 @@
#include "OnScreenKeyboard.h"
#include "config.h"
// Keyboard layouts - lowercase
const char* const OnScreenKeyboard::keyboard[NUM_ROWS] = {
"`1234567890-=",
"qwertyuiop[]\\",
"asdfghjkl;'",
"zxcvbnm,./",
"^ _____<OK" // ^ = shift, _ = space, < = backspace, OK = done
};
// Keyboard layouts - uppercase/symbols
const char* const OnScreenKeyboard::keyboardShift[NUM_ROWS] = {
"~!@#$%^&*()_+",
"QWERTYUIOP{}|",
"ASDFGHJKL:\"",
"ZXCVBNM<>?",
"^ _____<OK"
};
OnScreenKeyboard::OnScreenKeyboard(GfxRenderer& renderer, InputManager& inputManager,
const std::string& title, const std::string& initialText,
size_t maxLength, bool isPassword)
: renderer(renderer),
inputManager(inputManager),
title(title),
text(initialText),
maxLength(maxLength),
isPassword(isPassword) {}
void OnScreenKeyboard::setText(const std::string& newText) {
text = newText;
if (maxLength > 0 && text.length() > maxLength) {
text = text.substr(0, maxLength);
}
}
void OnScreenKeyboard::reset(const std::string& newTitle, const std::string& newInitialText) {
if (!newTitle.empty()) {
title = newTitle;
}
text = newInitialText;
selectedRow = 0;
selectedCol = 0;
shiftActive = false;
complete = false;
cancelled = false;
}
int OnScreenKeyboard::getRowLength(int row) const {
if (row < 0 || row >= NUM_ROWS) return 0;
// Return actual length of each row based on keyboard layout
switch (row) {
case 0: return 13; // `1234567890-=
case 1: return 13; // qwertyuiop[]backslash
case 2: return 11; // asdfghjkl;'
case 3: return 10; // zxcvbnm,./
case 4: return 10; // ^, space (5 wide), backspace, OK (2 wide)
default: return 0;
}
}
char OnScreenKeyboard::getSelectedChar() const {
const char* const* layout = shiftActive ? keyboardShift : keyboard;
if (selectedRow < 0 || selectedRow >= NUM_ROWS) return '\0';
if (selectedCol < 0 || selectedCol >= getRowLength(selectedRow)) return '\0';
return layout[selectedRow][selectedCol];
}
void OnScreenKeyboard::handleKeyPress() {
// Handle special row (bottom row with shift, space, backspace, done)
if (selectedRow == SHIFT_ROW) {
if (selectedCol == SHIFT_COL) {
// Shift toggle
shiftActive = !shiftActive;
return;
}
if (selectedCol >= SPACE_COL && selectedCol < BACKSPACE_COL) {
// Space bar
if (maxLength == 0 || text.length() < maxLength) {
text += ' ';
}
return;
}
if (selectedCol == BACKSPACE_COL) {
// Backspace
if (!text.empty()) {
text.pop_back();
}
return;
}
if (selectedCol >= DONE_COL) {
// Done button
complete = true;
if (onComplete) {
onComplete(text);
}
return;
}
}
// Regular character
char c = getSelectedChar();
if (c != '\0' && c != '^' && c != '_' && c != '<') {
if (maxLength == 0 || text.length() < maxLength) {
text += c;
// Auto-disable shift after typing a letter
if (shiftActive && ((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z'))) {
shiftActive = false;
}
}
}
}
bool OnScreenKeyboard::handleInput() {
if (complete || cancelled) {
return false;
}
bool handled = false;
// Navigation
if (inputManager.wasPressed(InputManager::BTN_UP)) {
if (selectedRow > 0) {
selectedRow--;
// Clamp column to valid range for new row
int maxCol = getRowLength(selectedRow) - 1;
if (selectedCol > maxCol) selectedCol = maxCol;
}
handled = true;
} else if (inputManager.wasPressed(InputManager::BTN_DOWN)) {
if (selectedRow < NUM_ROWS - 1) {
selectedRow++;
int maxCol = getRowLength(selectedRow) - 1;
if (selectedCol > maxCol) selectedCol = maxCol;
}
handled = true;
} else if (inputManager.wasPressed(InputManager::BTN_LEFT)) {
if (selectedCol > 0) {
selectedCol--;
} else if (selectedRow > 0) {
// Wrap to previous row
selectedRow--;
selectedCol = getRowLength(selectedRow) - 1;
}
handled = true;
} else if (inputManager.wasPressed(InputManager::BTN_RIGHT)) {
int maxCol = getRowLength(selectedRow) - 1;
if (selectedCol < maxCol) {
selectedCol++;
} else if (selectedRow < NUM_ROWS - 1) {
// Wrap to next row
selectedRow++;
selectedCol = 0;
}
handled = true;
}
// Selection
if (inputManager.wasPressed(InputManager::BTN_CONFIRM)) {
handleKeyPress();
handled = true;
}
// Cancel
if (inputManager.wasPressed(InputManager::BTN_BACK)) {
cancelled = true;
if (onCancel) {
onCancel();
}
handled = true;
}
return handled;
}
void OnScreenKeyboard::render(int startY) const {
const auto pageWidth = GfxRenderer::getScreenWidth();
// Draw title
renderer.drawCenteredText(UI_FONT_ID, startY, title.c_str(), true, REGULAR);
// Draw input field
int inputY = startY + 22;
renderer.drawText(UI_FONT_ID, 10, inputY, "[");
std::string displayText;
if (isPassword) {
displayText = std::string(text.length(), '*');
} else {
displayText = text;
}
// Show cursor at end
displayText += "_";
// Truncate if too long for display - use actual character width from font
int charWidth = renderer.getSpaceWidth(UI_FONT_ID);
if (charWidth < 1) charWidth = 8; // Fallback to approximate width
int maxDisplayLen = (pageWidth - 40) / charWidth;
if (displayText.length() > static_cast<size_t>(maxDisplayLen)) {
displayText = "..." + displayText.substr(displayText.length() - maxDisplayLen + 3);
}
renderer.drawText(UI_FONT_ID, 20, inputY, displayText.c_str());
renderer.drawText(UI_FONT_ID, pageWidth - 15, inputY, "]");
// Draw keyboard - use compact spacing to fit 5 rows on screen
int keyboardStartY = inputY + 25;
const int keyWidth = 18;
const int keyHeight = 18;
const int keySpacing = 1;
const char* const* layout = shiftActive ? keyboardShift : keyboard;
// Calculate left margin to center the longest row (13 keys)
int maxRowWidth = KEYS_PER_ROW * (keyWidth + keySpacing);
int leftMargin = (pageWidth - maxRowWidth) / 2;
for (int row = 0; row < NUM_ROWS; row++) {
int rowY = keyboardStartY + row * (keyHeight + keySpacing);
// Left-align all rows for consistent navigation
int startX = leftMargin;
// Handle bottom row (row 4) specially with proper multi-column keys
if (row == 4) {
// Bottom row layout: CAPS (2 cols) | SPACE (5 cols) | <- (2 cols) | OK (2 cols)
// Total: 11 visual columns, but we use logical positions for selection
int currentX = startX;
// CAPS key (logical col 0, spans 2 key widths)
int capsWidth = 2 * keyWidth + keySpacing;
bool capsSelected = (selectedRow == 4 && selectedCol == SHIFT_COL);
if (capsSelected) {
renderer.drawText(UI_FONT_ID, currentX - 2, rowY, "[");
renderer.drawText(UI_FONT_ID, currentX + capsWidth - 4, rowY, "]");
}
renderer.drawText(UI_FONT_ID, currentX + 2, rowY, shiftActive ? "CAPS" : "caps");
currentX += capsWidth + keySpacing;
// Space bar (logical cols 2-6, spans 5 key widths)
int spaceWidth = 5 * keyWidth + 4 * keySpacing;
bool spaceSelected = (selectedRow == 4 && selectedCol >= SPACE_COL && selectedCol < BACKSPACE_COL);
if (spaceSelected) {
renderer.drawText(UI_FONT_ID, currentX - 2, rowY, "[");
renderer.drawText(UI_FONT_ID, currentX + spaceWidth - 4, rowY, "]");
}
// Draw centered underscores for space bar
int spaceTextX = currentX + (spaceWidth / 2) - 12;
renderer.drawText(UI_FONT_ID, spaceTextX, rowY, "_____");
currentX += spaceWidth + keySpacing;
// Backspace key (logical col 7, spans 2 key widths)
int bsWidth = 2 * keyWidth + keySpacing;
bool bsSelected = (selectedRow == 4 && selectedCol == BACKSPACE_COL);
if (bsSelected) {
renderer.drawText(UI_FONT_ID, currentX - 2, rowY, "[");
renderer.drawText(UI_FONT_ID, currentX + bsWidth - 4, rowY, "]");
}
renderer.drawText(UI_FONT_ID, currentX + 6, rowY, "<-");
currentX += bsWidth + keySpacing;
// OK button (logical col 9, spans 2 key widths)
int okWidth = 2 * keyWidth + keySpacing;
bool okSelected = (selectedRow == 4 && selectedCol >= DONE_COL);
if (okSelected) {
renderer.drawText(UI_FONT_ID, currentX - 2, rowY, "[");
renderer.drawText(UI_FONT_ID, currentX + okWidth - 4, rowY, "]");
}
renderer.drawText(UI_FONT_ID, currentX + 8, rowY, "OK");
} else {
// Regular rows: render each key individually
for (int col = 0; col < getRowLength(row); col++) {
int keyX = startX + col * (keyWidth + keySpacing);
// Get the character to display
char c = layout[row][col];
std::string keyLabel(1, c);
// Draw selection highlight
bool isSelected = (row == selectedRow && col == selectedCol);
if (isSelected) {
renderer.drawText(UI_FONT_ID, keyX - 2, rowY, "[");
renderer.drawText(UI_FONT_ID, keyX + keyWidth - 4, rowY, "]");
}
renderer.drawText(UI_FONT_ID, keyX + 2, rowY, keyLabel.c_str());
}
}
}
// Draw help text at absolute bottom of screen (consistent with other screens)
const auto pageHeight = GfxRenderer::getScreenHeight();
renderer.drawText(SMALL_FONT_ID, 10, pageHeight - 30, "Navigate: D-pad | Select: OK | Cancel: BACK");
}

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@ -0,0 +1,126 @@
#pragma once
#include <GfxRenderer.h>
#include <InputManager.h>
#include <functional>
#include <string>
/**
* Reusable on-screen keyboard component for text input.
* Can be embedded in any screen that needs text entry.
*
* Usage:
* 1. Create an OnScreenKeyboard instance
* 2. Call render() to draw the keyboard
* 3. Call handleInput() to process button presses
* 4. When isComplete() returns true, get the result from getText()
* 5. Call isCancelled() to check if user cancelled input
*/
class OnScreenKeyboard {
public:
// Callback types
using OnCompleteCallback = std::function<void(const std::string&)>;
using OnCancelCallback = std::function<void()>;
/**
* Constructor
* @param renderer Reference to the GfxRenderer for drawing
* @param inputManager Reference to InputManager for handling input
* @param title Title to display above the keyboard
* @param initialText Initial text to show in the input field
* @param maxLength Maximum length of input text (0 for unlimited)
* @param isPassword If true, display asterisks instead of actual characters
*/
OnScreenKeyboard(GfxRenderer& renderer, InputManager& inputManager,
const std::string& title = "Enter Text",
const std::string& initialText = "",
size_t maxLength = 0,
bool isPassword = false);
/**
* Handle button input. Call this in your screen's handleInput().
* @return true if input was handled, false otherwise
*/
bool handleInput();
/**
* Render the keyboard at the specified Y position.
* @param startY Y-coordinate where keyboard rendering starts
*/
void render(int startY) const;
/**
* Get the current text entered by the user.
*/
const std::string& getText() const { return text; }
/**
* Set the current text.
*/
void setText(const std::string& newText);
/**
* Check if the user has completed text entry (pressed OK on Done).
*/
bool isComplete() const { return complete; }
/**
* Check if the user has cancelled text entry.
*/
bool isCancelled() const { return cancelled; }
/**
* Reset the keyboard state for reuse.
*/
void reset(const std::string& newTitle = "", const std::string& newInitialText = "");
/**
* Set callback for when input is complete.
*/
void setOnComplete(OnCompleteCallback callback) { onComplete = callback; }
/**
* Set callback for when input is cancelled.
*/
void setOnCancel(OnCancelCallback callback) { onCancel = callback; }
private:
GfxRenderer& renderer;
InputManager& inputManager;
std::string title;
std::string text;
size_t maxLength;
bool isPassword;
// Keyboard state
int selectedRow = 0;
int selectedCol = 0;
bool shiftActive = false;
bool complete = false;
bool cancelled = false;
// Callbacks
OnCompleteCallback onComplete;
OnCancelCallback onCancel;
// Keyboard layout
static constexpr int NUM_ROWS = 5;
static constexpr int KEYS_PER_ROW = 13; // Max keys per row (rows 0 and 1 have 13 keys)
static const char* const keyboard[NUM_ROWS];
static const char* const keyboardShift[NUM_ROWS];
// Special key positions (bottom row)
static constexpr int SHIFT_ROW = 4;
static constexpr int SHIFT_COL = 0;
static constexpr int SPACE_ROW = 4;
static constexpr int SPACE_COL = 2;
static constexpr int BACKSPACE_ROW = 4;
static constexpr int BACKSPACE_COL = 7;
static constexpr int DONE_ROW = 4;
static constexpr int DONE_COL = 9;
char getSelectedChar() const;
void handleKeyPress();
int getRowLength(int row) const;
};

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@ -8,8 +8,9 @@
// Define the static settings list
const SettingInfo SettingsScreen::settingsList[SettingsScreen::settingsCount] = {
{"White Sleep Screen", &CrossPointSettings::whiteSleepScreen},
{"Extra Paragraph Spacing", &CrossPointSettings::extraParagraphSpacing}};
{"White Sleep Screen", SettingType::TOGGLE, &CrossPointSettings::whiteSleepScreen},
{"Extra Paragraph Spacing", SettingType::TOGGLE, &CrossPointSettings::extraParagraphSpacing},
{"WiFi", SettingType::ACTION, nullptr}};
void SettingsScreen::taskTrampoline(void* param) {
auto* self = static_cast<SettingsScreen*>(param);
@ -45,14 +46,10 @@ void SettingsScreen::onExit() {
}
void SettingsScreen::handleInput() {
// Check for Confirm button to toggle setting
// Check for Confirm button to toggle/activate setting
if (inputManager.wasPressed(InputManager::BTN_CONFIRM)) {
// Toggle the current setting
toggleCurrentSetting();
// Trigger a redraw of the entire screen
updateRequired = true;
return; // Return early to prevent further processing
activateCurrentSetting();
return;
}
// Check for Back button to exit settings
@ -79,15 +76,42 @@ void SettingsScreen::handleInput() {
}
}
void SettingsScreen::activateCurrentSetting() {
// Validate index
if (selectedSettingIndex < 0 || selectedSettingIndex >= settingsCount) {
return;
}
const auto& setting = settingsList[selectedSettingIndex];
if (setting.type == SettingType::TOGGLE) {
toggleCurrentSetting();
// Trigger a redraw of the entire screen
updateRequired = true;
} else if (setting.type == SettingType::ACTION) {
// Handle action settings
if (std::string(setting.name) == "WiFi") {
onGoWifi();
}
}
}
void SettingsScreen::toggleCurrentSetting() {
// Validate index
if (selectedSettingIndex < 0 || selectedSettingIndex >= settingsCount) {
return;
}
const auto& setting = settingsList[selectedSettingIndex];
// Only toggle if it's a toggle type and has a value pointer
if (setting.type != SettingType::TOGGLE || setting.valuePtr == nullptr) {
return;
}
// Toggle the boolean value using the member pointer
bool currentValue = SETTINGS.*(settingsList[selectedSettingIndex].valuePtr);
SETTINGS.*(settingsList[selectedSettingIndex].valuePtr) = !currentValue;
bool currentValue = SETTINGS.*(setting.valuePtr);
SETTINGS.*(setting.valuePtr) = !currentValue;
// Save settings when they change
SETTINGS.saveToFile();
@ -125,14 +149,20 @@ void SettingsScreen::render() const {
renderer.drawText(UI_FONT_ID, 5, settingY, ">");
}
// Draw setting name and value
// Draw setting name
renderer.drawText(UI_FONT_ID, 20, settingY, settingsList[i].name);
bool value = SETTINGS.*(settingsList[i].valuePtr);
renderer.drawText(UI_FONT_ID, pageWidth - 80, settingY, value ? "ON" : "OFF");
// Draw value based on setting type
if (settingsList[i].type == SettingType::TOGGLE && settingsList[i].valuePtr != nullptr) {
bool value = SETTINGS.*(settingsList[i].valuePtr);
renderer.drawText(UI_FONT_ID, pageWidth - 80, settingY, value ? "ON" : "OFF");
} else if (settingsList[i].type == SettingType::ACTION) {
renderer.drawText(UI_FONT_ID, pageWidth - 80, settingY, ">");
}
}
// Draw help text
renderer.drawText(SMALL_FONT_ID, 20, pageHeight - 30, "Press OK to toggle, BACK to save & exit");
renderer.drawText(SMALL_FONT_ID, 20, pageHeight - 30, "Press OK to select, BACK to save & exit");
// Always use standard refresh for settings screen
renderer.displayBuffer();

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@ -4,6 +4,7 @@
#include <freertos/task.h>
#include <cstdint>
#include <functional>
#include <string>
#include <vector>
@ -11,10 +12,14 @@
class CrossPointSettings;
// Enum to distinguish setting types
enum class SettingType { TOGGLE, ACTION };
// Structure to hold setting information
struct SettingInfo {
const char* name; // Display name of the setting
uint8_t CrossPointSettings::* valuePtr; // Pointer to member in CrossPointSettings
const char* name; // Display name of the setting
SettingType type; // Type of setting
uint8_t CrossPointSettings::* valuePtr; // Pointer to member in CrossPointSettings (for TOGGLE)
};
class SettingsScreen final : public Screen {
@ -23,19 +28,23 @@ class SettingsScreen final : public Screen {
bool updateRequired = false;
int selectedSettingIndex = 0; // Currently selected setting
const std::function<void()> onGoHome;
const std::function<void()> onGoWifi;
// Static settings list
static constexpr int settingsCount = 2; // Number of settings
static constexpr int settingsCount = 3; // Number of settings
static const SettingInfo settingsList[settingsCount];
static void taskTrampoline(void* param);
[[noreturn]] void displayTaskLoop();
void render() const;
void toggleCurrentSetting();
void activateCurrentSetting();
public:
explicit SettingsScreen(GfxRenderer& renderer, InputManager& inputManager, const std::function<void()>& onGoHome)
: Screen(renderer, inputManager), onGoHome(onGoHome) {}
explicit SettingsScreen(GfxRenderer& renderer, InputManager& inputManager,
const std::function<void()>& onGoHome,
const std::function<void()>& onGoWifi)
: Screen(renderer, inputManager), onGoHome(onGoHome), onGoWifi(onGoWifi) {}
void onEnter() override;
void onExit() override;
void handleInput() override;

461
src/screens/WifiScreen.cpp Normal file
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@ -0,0 +1,461 @@
#include "WifiScreen.h"
#include <GfxRenderer.h>
#include <WiFi.h>
#include "config.h"
void WifiScreen::taskTrampoline(void* param) {
auto* self = static_cast<WifiScreen*>(param);
self->displayTaskLoop();
}
void WifiScreen::onEnter() {
renderingMutex = xSemaphoreCreateMutex();
// Reset state
selectedNetworkIndex = 0;
networks.clear();
state = WifiScreenState::SCANNING;
selectedSSID.clear();
connectedIP.clear();
connectionError.clear();
keyboard.reset();
// Trigger first update to show scanning message
updateRequired = true;
xTaskCreate(&WifiScreen::taskTrampoline, "WifiScreenTask",
4096, // Stack size (larger for WiFi operations)
this, // Parameters
1, // Priority
&displayTaskHandle // Task handle
);
// Start WiFi scan
startWifiScan();
}
void WifiScreen::onExit() {
// Stop any ongoing WiFi scan
WiFi.scanDelete();
// Don't turn off WiFi if connected
if (WiFi.status() != WL_CONNECTED) {
WiFi.mode(WIFI_OFF);
}
// Wait until not rendering to delete task to avoid killing mid-instruction to EPD
xSemaphoreTake(renderingMutex, portMAX_DELAY);
if (displayTaskHandle) {
vTaskDelete(displayTaskHandle);
displayTaskHandle = nullptr;
}
vSemaphoreDelete(renderingMutex);
renderingMutex = nullptr;
}
void WifiScreen::startWifiScan() {
state = WifiScreenState::SCANNING;
networks.clear();
updateRequired = true;
// Set WiFi mode to station
WiFi.mode(WIFI_STA);
WiFi.disconnect();
delay(100);
// Start async scan
WiFi.scanNetworks(true); // true = async scan
}
void WifiScreen::processWifiScanResults() {
int16_t scanResult = WiFi.scanComplete();
if (scanResult == WIFI_SCAN_RUNNING) {
// Scan still in progress
return;
}
if (scanResult == WIFI_SCAN_FAILED) {
state = WifiScreenState::NETWORK_LIST;
updateRequired = true;
return;
}
// Scan complete, process results
networks.clear();
for (int i = 0; i < scanResult; i++) {
WifiNetworkInfo network;
network.ssid = WiFi.SSID(i).c_str();
network.rssi = WiFi.RSSI(i);
network.isEncrypted = (WiFi.encryptionType(i) != WIFI_AUTH_OPEN);
// Skip hidden networks (empty SSID)
if (!network.ssid.empty()) {
networks.push_back(network);
}
}
// Sort by signal strength (strongest first)
std::sort(networks.begin(), networks.end(),
[](const WifiNetworkInfo& a, const WifiNetworkInfo& b) { return a.rssi > b.rssi; });
WiFi.scanDelete();
state = WifiScreenState::NETWORK_LIST;
selectedNetworkIndex = 0;
updateRequired = true;
}
void WifiScreen::selectNetwork(int index) {
if (index < 0 || index >= static_cast<int>(networks.size())) {
return;
}
const auto& network = networks[index];
selectedSSID = network.ssid;
selectedRequiresPassword = network.isEncrypted;
if (selectedRequiresPassword) {
// Show password entry
state = WifiScreenState::PASSWORD_ENTRY;
keyboard.reset(new OnScreenKeyboard(
renderer, inputManager,
"Enter WiFi Password",
"", // No initial text
64, // Max password length
false // Show password by default (hard keyboard to use)
));
updateRequired = true;
} else {
// Connect directly for open networks
attemptConnection();
}
}
void WifiScreen::attemptConnection() {
state = WifiScreenState::CONNECTING;
connectionStartTime = millis();
connectedIP.clear();
connectionError.clear();
updateRequired = true;
WiFi.mode(WIFI_STA);
if (selectedRequiresPassword && keyboard) {
WiFi.begin(selectedSSID.c_str(), keyboard->getText().c_str());
} else {
WiFi.begin(selectedSSID.c_str());
}
}
void WifiScreen::checkConnectionStatus() {
if (state != WifiScreenState::CONNECTING) {
return;
}
wl_status_t status = WiFi.status();
if (status == WL_CONNECTED) {
// Successfully connected
IPAddress ip = WiFi.localIP();
char ipStr[16];
snprintf(ipStr, sizeof(ipStr), "%d.%d.%d.%d", ip[0], ip[1], ip[2], ip[3]);
connectedIP = ipStr;
state = WifiScreenState::CONNECTED;
updateRequired = true;
return;
}
if (status == WL_CONNECT_FAILED || status == WL_NO_SSID_AVAIL) {
connectionError = "Connection failed";
if (status == WL_NO_SSID_AVAIL) {
connectionError = "Network not found";
}
state = WifiScreenState::CONNECTION_FAILED;
updateRequired = true;
return;
}
// Check for timeout
if (millis() - connectionStartTime > CONNECTION_TIMEOUT_MS) {
WiFi.disconnect();
connectionError = "Connection timeout";
state = WifiScreenState::CONNECTION_FAILED;
updateRequired = true;
return;
}
}
void WifiScreen::handleInput() {
// Check scan progress
if (state == WifiScreenState::SCANNING) {
processWifiScanResults();
return;
}
// Check connection progress
if (state == WifiScreenState::CONNECTING) {
checkConnectionStatus();
return;
}
// Handle password entry state
if (state == WifiScreenState::PASSWORD_ENTRY && keyboard) {
keyboard->handleInput();
if (keyboard->isComplete()) {
attemptConnection();
return;
}
if (keyboard->isCancelled()) {
state = WifiScreenState::NETWORK_LIST;
keyboard.reset();
updateRequired = true;
return;
}
updateRequired = true;
return;
}
// Handle connected/failed states
if (state == WifiScreenState::CONNECTED || state == WifiScreenState::CONNECTION_FAILED) {
if (inputManager.wasPressed(InputManager::BTN_BACK) ||
inputManager.wasPressed(InputManager::BTN_CONFIRM)) {
if (state == WifiScreenState::CONNECTION_FAILED) {
// Go back to network list on failure
state = WifiScreenState::NETWORK_LIST;
updateRequired = true;
} else {
// Exit screen on success
onGoBack();
}
return;
}
}
// Handle network list state
if (state == WifiScreenState::NETWORK_LIST) {
// Check for Back button to exit
if (inputManager.wasPressed(InputManager::BTN_BACK)) {
onGoBack();
return;
}
// Check for Confirm button to select network or rescan
if (inputManager.wasPressed(InputManager::BTN_CONFIRM)) {
if (!networks.empty()) {
selectNetwork(selectedNetworkIndex);
} else {
startWifiScan();
}
return;
}
// Handle UP/DOWN navigation
if (inputManager.wasPressed(InputManager::BTN_UP) || inputManager.wasPressed(InputManager::BTN_LEFT)) {
if (selectedNetworkIndex > 0) {
selectedNetworkIndex--;
updateRequired = true;
}
} else if (inputManager.wasPressed(InputManager::BTN_DOWN) || inputManager.wasPressed(InputManager::BTN_RIGHT)) {
if (!networks.empty() && selectedNetworkIndex < static_cast<int>(networks.size()) - 1) {
selectedNetworkIndex++;
updateRequired = true;
}
}
}
}
std::string WifiScreen::getSignalStrengthIndicator(int32_t rssi) const {
// Convert RSSI to signal bars representation
if (rssi >= -50) {
return "||||"; // Excellent
} else if (rssi >= -60) {
return "||| "; // Good
} else if (rssi >= -70) {
return "|| "; // Fair
} else if (rssi >= -80) {
return "| "; // Weak
}
return " "; // Very weak
}
void WifiScreen::displayTaskLoop() {
while (true) {
if (updateRequired) {
updateRequired = false;
xSemaphoreTake(renderingMutex, portMAX_DELAY);
render();
xSemaphoreGive(renderingMutex);
}
vTaskDelay(10 / portTICK_PERIOD_MS);
}
}
void WifiScreen::render() const {
renderer.clearScreen();
switch (state) {
case WifiScreenState::SCANNING:
renderConnecting(); // Reuse connecting screen with different message
break;
case WifiScreenState::NETWORK_LIST:
renderNetworkList();
break;
case WifiScreenState::PASSWORD_ENTRY:
renderPasswordEntry();
break;
case WifiScreenState::CONNECTING:
renderConnecting();
break;
case WifiScreenState::CONNECTED:
renderConnected();
break;
case WifiScreenState::CONNECTION_FAILED:
renderConnectionFailed();
break;
}
renderer.displayBuffer();
}
void WifiScreen::renderNetworkList() const {
const auto pageWidth = GfxRenderer::getScreenWidth();
const auto pageHeight = GfxRenderer::getScreenHeight();
// Draw header
renderer.drawCenteredText(READER_FONT_ID, 10, "WiFi Networks", true, BOLD);
if (networks.empty()) {
// No networks found or scan failed
const auto height = renderer.getLineHeight(UI_FONT_ID);
const auto top = (pageHeight - height) / 2;
renderer.drawCenteredText(UI_FONT_ID, top, "No networks found", true, REGULAR);
renderer.drawCenteredText(SMALL_FONT_ID, top + height + 10, "Press OK to scan again", true, REGULAR);
} else {
// Calculate how many networks we can display
const int startY = 60;
const int lineHeight = 25;
const int maxVisibleNetworks = (pageHeight - startY - 40) / lineHeight;
// Calculate scroll offset to keep selected item visible
int scrollOffset = 0;
if (selectedNetworkIndex >= maxVisibleNetworks) {
scrollOffset = selectedNetworkIndex - maxVisibleNetworks + 1;
}
// Draw networks
int displayIndex = 0;
for (size_t i = scrollOffset; i < networks.size() && displayIndex < maxVisibleNetworks; i++, displayIndex++) {
const int networkY = startY + displayIndex * lineHeight;
const auto& network = networks[i];
// Draw selection indicator
if (static_cast<int>(i) == selectedNetworkIndex) {
renderer.drawText(UI_FONT_ID, 5, networkY, ">");
}
// Draw network name (truncate if too long)
std::string displayName = network.ssid;
if (displayName.length() > 18) {
displayName = displayName.substr(0, 15) + "...";
}
renderer.drawText(UI_FONT_ID, 20, networkY, displayName.c_str());
// Draw signal strength indicator
std::string signalStr = getSignalStrengthIndicator(network.rssi);
renderer.drawText(UI_FONT_ID, pageWidth - 80, networkY, signalStr.c_str());
// Draw lock icon for encrypted networks
if (network.isEncrypted) {
renderer.drawText(UI_FONT_ID, pageWidth - 30, networkY, "*");
}
}
// Draw scroll indicators if needed
if (scrollOffset > 0) {
renderer.drawText(SMALL_FONT_ID, pageWidth - 15, startY - 10, "^");
}
if (scrollOffset + maxVisibleNetworks < static_cast<int>(networks.size())) {
renderer.drawText(SMALL_FONT_ID, pageWidth - 15, startY + maxVisibleNetworks * lineHeight, "v");
}
// Show network count
char countStr[32];
snprintf(countStr, sizeof(countStr), "%zu networks found", networks.size());
renderer.drawText(SMALL_FONT_ID, 20, pageHeight - 45, countStr);
}
// Draw help text
renderer.drawText(SMALL_FONT_ID, 20, pageHeight - 30, "OK: Connect | BACK: Exit | * = Encrypted");
}
void WifiScreen::renderPasswordEntry() const {
const auto pageHeight = GfxRenderer::getScreenHeight();
// Draw header
renderer.drawCenteredText(READER_FONT_ID, 5, "WiFi Password", true, BOLD);
// Draw network name with good spacing from header
std::string networkInfo = "Network: " + selectedSSID;
if (networkInfo.length() > 30) {
networkInfo = networkInfo.substr(0, 27) + "...";
}
renderer.drawCenteredText(UI_FONT_ID, 38, networkInfo.c_str(), true, REGULAR);
// Draw keyboard
if (keyboard) {
keyboard->render(58);
}
}
void WifiScreen::renderConnecting() const {
const auto pageHeight = GfxRenderer::getScreenHeight();
const auto height = renderer.getLineHeight(UI_FONT_ID);
const auto top = (pageHeight - height) / 2;
if (state == WifiScreenState::SCANNING) {
renderer.drawCenteredText(UI_FONT_ID, top, "Scanning...", true, REGULAR);
} else {
renderer.drawCenteredText(READER_FONT_ID, top - 30, "Connecting...", true, BOLD);
std::string ssidInfo = "to " + selectedSSID;
if (ssidInfo.length() > 25) {
ssidInfo = ssidInfo.substr(0, 22) + "...";
}
renderer.drawCenteredText(UI_FONT_ID, top, ssidInfo.c_str(), true, REGULAR);
}
}
void WifiScreen::renderConnected() const {
const auto pageWidth = GfxRenderer::getScreenWidth();
const auto pageHeight = GfxRenderer::getScreenHeight();
const auto height = renderer.getLineHeight(UI_FONT_ID);
const auto top = (pageHeight - height * 3) / 2;
renderer.drawCenteredText(READER_FONT_ID, top - 20, "Connected!", true, BOLD);
std::string ssidInfo = "Network: " + selectedSSID;
if (ssidInfo.length() > 28) {
ssidInfo = ssidInfo.substr(0, 25) + "...";
}
renderer.drawCenteredText(UI_FONT_ID, top + 20, ssidInfo.c_str(), true, REGULAR);
std::string ipInfo = "IP Address: " + connectedIP;
renderer.drawCenteredText(UI_FONT_ID, top + 50, ipInfo.c_str(), true, REGULAR);
renderer.drawCenteredText(SMALL_FONT_ID, pageHeight - 30, "Press any button to continue", true, REGULAR);
}
void WifiScreen::renderConnectionFailed() const {
const auto pageHeight = GfxRenderer::getScreenHeight();
const auto height = renderer.getLineHeight(UI_FONT_ID);
const auto top = (pageHeight - height * 2) / 2;
renderer.drawCenteredText(READER_FONT_ID, top - 20, "Connection Failed", true, BOLD);
renderer.drawCenteredText(UI_FONT_ID, top + 20, connectionError.c_str(), true, REGULAR);
renderer.drawCenteredText(SMALL_FONT_ID, pageHeight - 30, "Press any button to go back", true, REGULAR);
}

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#pragma once
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
#include <freertos/task.h>
#include <cstdint>
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include "OnScreenKeyboard.h"
#include "Screen.h"
// Structure to hold WiFi network information
struct WifiNetworkInfo {
std::string ssid;
int32_t rssi;
bool isEncrypted;
};
// WiFi screen states
enum class WifiScreenState {
SCANNING, // Scanning for networks
NETWORK_LIST, // Displaying available networks
PASSWORD_ENTRY, // Entering password for selected network
CONNECTING, // Attempting to connect
CONNECTED, // Successfully connected, showing IP
CONNECTION_FAILED // Connection failed
};
class WifiScreen final : public Screen {
TaskHandle_t displayTaskHandle = nullptr;
SemaphoreHandle_t renderingMutex = nullptr;
bool updateRequired = false;
WifiScreenState state = WifiScreenState::SCANNING;
int selectedNetworkIndex = 0;
std::vector<WifiNetworkInfo> networks;
const std::function<void()> onGoBack;
// Selected network for connection
std::string selectedSSID;
bool selectedRequiresPassword = false;
// On-screen keyboard for password entry
std::unique_ptr<OnScreenKeyboard> keyboard;
// Connection result
std::string connectedIP;
std::string connectionError;
// Connection timeout
static constexpr unsigned long CONNECTION_TIMEOUT_MS = 15000;
unsigned long connectionStartTime = 0;
static void taskTrampoline(void* param);
[[noreturn]] void displayTaskLoop();
void render() const;
void renderNetworkList() const;
void renderPasswordEntry() const;
void renderConnecting() const;
void renderConnected() const;
void renderConnectionFailed() const;
void startWifiScan();
void processWifiScanResults();
void selectNetwork(int index);
void attemptConnection();
void checkConnectionStatus();
std::string getSignalStrengthIndicator(int32_t rssi) const;
public:
explicit WifiScreen(GfxRenderer& renderer, InputManager& inputManager, const std::function<void()>& onGoBack)
: Screen(renderer, inputManager), onGoBack(onGoBack) {}
void onEnter() override;
void onExit() override;
void handleInput() override;
};