mirror of
https://github.com/daveallie/crosspoint-reader.git
synced 2026-02-04 14:47:37 +03:00
fix(cppcheck): more clang format fix
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fce43feea1
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f559f408bb
@ -821,7 +821,8 @@ void GfxRenderer::drawBitmap1Bit(const Bitmap &bitmap, const int x, const int y,
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free(rowBytes);
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}
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void GfxRenderer::drawTransparentBitmap(const Bitmap& bitmap, const int x, const int y, const int w, const int h) const {
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void GfxRenderer::drawTransparentBitmap(const Bitmap& bitmap, const int x, const int y, const int w,
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const int h) const {
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// Similar to drawBitmap1Bit but strictly skips 1s (white) in the source 1-bit data
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// The Bitmap reader returns 2-bit packed data where 0-2=Black and 3=White for 1-bit sources
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@ -880,7 +881,7 @@ void GfxRenderer::drawTransparentBitmap(const Bitmap& bitmap, const int x, const
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if (val < 3) {
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for (int sy = startY; sy < endY; sy++) {
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for (int sx = startX; sx < endX; sx++) {
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drawPixel(sx, sy, true); // Black
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drawPixel(sx, sy, true); // Black
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}
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}
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}
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@ -984,7 +985,7 @@ void GfxRenderer::drawRoundedBitmap(const Bitmap& bitmap, const int x, const int
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if (renderMode == BW) {
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pixelBlack = (val < 2);
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} else if (renderMode == GRAYSCALE_MSB) {
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pixelBlack = (val < 3); // Draw all non-white as black for icons/covers
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pixelBlack = (val < 3); // Draw all non-white as black for icons/covers
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} else if (renderMode == GRAYSCALE_LSB) {
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pixelBlack = (val == 0);
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}
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@ -262,67 +262,67 @@ class Label : public UIElement {
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// Binary search for cut point
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int len = remaining.length();
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int cut = len;
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// Find split point
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// Optimistic start: approximate chars that fit
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int avgCharWidth = renderer.getTextWidth(fontId, "a");
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int avgCharWidth = renderer.getTextWidth(fontId, "a");
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if (avgCharWidth < 1) avgCharWidth = 8;
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int approxChars = absW / avgCharWidth;
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int approxChars = absW / avgCharWidth;
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if (approxChars < 1) approxChars = 1;
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if (approxChars >= len) approxChars = len - 1;
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// Refine from approxChars
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int w = renderer.getTextWidth(fontId, remaining.substr(0, approxChars).c_str());
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if (w < absW) {
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// Grow
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for (int i = approxChars; i <= len; i++) {
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if (renderer.getTextWidth(fontId, remaining.substr(0, i).c_str()) > absW) {
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cut = i - 1;
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break;
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}
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cut = i;
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}
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// Grow
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for (int i = approxChars; i <= len; i++) {
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if (renderer.getTextWidth(fontId, remaining.substr(0, i).c_str()) > absW) {
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cut = i - 1;
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break;
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}
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cut = i;
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}
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} else {
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// Shrink
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for (int i = approxChars; i > 0; i--) {
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if (renderer.getTextWidth(fontId, remaining.substr(0, i).c_str()) <= absW) {
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cut = i;
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break;
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}
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}
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// Shrink
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for (int i = approxChars; i > 0; i--) {
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if (renderer.getTextWidth(fontId, remaining.substr(0, i).c_str()) <= absW) {
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cut = i;
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break;
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}
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}
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}
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// Find last space before cut
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if (cut < (int)remaining.length()) {
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int space = -1;
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for (int i = cut; i > 0; i--) {
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if (remaining[i] == ' ') {
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space = i;
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break;
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}
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int space = -1;
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for (int i = cut; i > 0; i--) {
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if (remaining[i] == ' ') {
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space = i;
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break;
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}
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if (space != -1) cut = space;
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}
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if (space != -1) cut = space;
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}
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std::string line = remaining.substr(0, cut);
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// If we're at the last allowed line but still have more text
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if ((int)lines.size() == maxLines - 1 && cut < (int)remaining.length()) {
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if (ellipsis) {
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line = renderer.truncatedText(fontId, remaining.c_str(), absW);
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}
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lines.push_back(line);
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break;
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if (ellipsis) {
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line = renderer.truncatedText(fontId, remaining.c_str(), absW);
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}
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lines.push_back(line);
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break;
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}
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lines.push_back(line);
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// Advance
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if (cut < (int)remaining.length()) {
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// Skip the space if check
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if (remaining[cut] == ' ') cut++;
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remaining = remaining.substr(cut);
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// Skip the space if check
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if (remaining[cut] == ' ') cut++;
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remaining = remaining.substr(cut);
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} else {
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remaining = "";
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remaining = "";
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}
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}
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} else {
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@ -332,29 +332,29 @@ class Label : public UIElement {
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}
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lines.push_back(finalText);
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}
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// Draw lines
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int totalTextHeight = lines.size() * lineHeight;
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int startY = absY;
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// Vertical centering
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if (absH > 0 && totalTextHeight < absH) {
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startY = absY + (absH - totalTextHeight) / 2;
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}
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for (size_t i = 0; i < lines.size(); i++) {
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int lineWidth = renderer.getTextWidth(fontId, lines[i].c_str());
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int drawX = absX;
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if (alignment == Alignment::Center && absW > 0) {
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drawX = absX + (absW - lineWidth) / 2;
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} else if (alignment == Alignment::Right && absW > 0) {
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drawX = absX + absW - lineWidth;
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}
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renderer.drawText(fontId, drawX, startY + i * lineHeight, lines[i].c_str(), black);
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int lineWidth = renderer.getTextWidth(fontId, lines[i].c_str());
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int drawX = absX;
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if (alignment == Alignment::Center && absW > 0) {
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drawX = absX + (absW - lineWidth) / 2;
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} else if (alignment == Alignment::Right && absW > 0) {
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drawX = absX + absW - lineWidth;
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}
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renderer.drawText(fontId, drawX, startY + i * lineHeight, lines[i].c_str(), black);
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}
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markClean();
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}
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};
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@ -1,10 +1,11 @@
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#include "BasicElements.h"
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#include <GfxRenderer.h>
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#include "Bitmap.h"
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#include "ListElement.h"
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#include "ThemeManager.h"
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#include "ThemeTypes.h"
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#include <GfxRenderer.h>
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namespace ThemeEngine {
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@ -23,7 +24,7 @@ void BitmapElement::draw(const GfxRenderer& renderer, const ThemeContext& contex
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// Resolve simplified or relative paths
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if (path.find('/') == std::string::npos || (path.length() > 0 && path[0] != '/')) {
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path = ThemeManager::get().getAssetPath(path);
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path = ThemeManager::get().getAssetPath(path);
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}
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// 1. Check if we have a cached 1-bit render
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@ -47,46 +48,46 @@ void BitmapElement::draw(const GfxRenderer& renderer, const ThemeContext& contex
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// 2. Try Streaming (Absolute paths, large images)
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if (path.length() > 0 && path[0] == '/') {
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FsFile file;
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if (SdMan.openFileForRead("HOME", path, file)) {
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Bitmap bmp(file, true); // (file, dithering=true)
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if (bmp.parseHeaders() == BmpReaderError::Ok) {
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// Center logic
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int drawX = absX;
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int drawY = absY;
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if (bmp.getWidth() < absW) drawX += (absW - bmp.getWidth()) / 2;
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if (bmp.getHeight() < absH) drawY += (absH - bmp.getHeight()) / 2;
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if (borderRadius > 0) {
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renderer.drawRoundedBitmap(bmp, drawX, drawY, absW, absH, borderRadius);
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} else {
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renderer.drawBitmap(bmp, drawX, drawY, absW, absH);
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}
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drawSuccess = true;
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}
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file.close();
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FsFile file;
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if (SdMan.openFileForRead("HOME", path, file)) {
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Bitmap bmp(file, true); // (file, dithering=true)
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if (bmp.parseHeaders() == BmpReaderError::Ok) {
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// Center logic
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int drawX = absX;
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int drawY = absY;
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if (bmp.getWidth() < absW) drawX += (absW - bmp.getWidth()) / 2;
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if (bmp.getHeight() < absH) drawY += (absH - bmp.getHeight()) / 2;
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if (borderRadius > 0) {
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renderer.drawRoundedBitmap(bmp, drawX, drawY, absW, absH, borderRadius);
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} else {
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renderer.drawBitmap(bmp, drawX, drawY, absW, absH);
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}
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drawSuccess = true;
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}
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file.close();
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}
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}
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// 3. Fallback to RAM Cache (Standard method)
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if (!drawSuccess) {
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const std::vector<uint8_t>* data = ThemeManager::get().getCachedAsset(path);
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if (data && !data->empty()) {
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Bitmap bmp(data->data(), data->size());
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if (bmp.parseHeaders() == BmpReaderError::Ok) {
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int drawX = absX;
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int drawY = absY;
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if (bmp.getWidth() < absW) drawX += (absW - bmp.getWidth()) / 2;
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if (bmp.getHeight() < absH) drawY += (absH - bmp.getHeight()) / 2;
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if (borderRadius > 0) {
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renderer.drawRoundedBitmap(bmp, drawX, drawY, absW, absH, borderRadius);
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} else {
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renderer.drawBitmap(bmp, drawX, drawY, absW, absH);
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}
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drawSuccess = true;
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const std::vector<uint8_t>* data = ThemeManager::get().getCachedAsset(path);
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if (data && !data->empty()) {
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Bitmap bmp(data->data(), data->size());
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if (bmp.parseHeaders() == BmpReaderError::Ok) {
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int drawX = absX;
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int drawY = absY;
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if (bmp.getWidth() < absW) drawX += (absW - bmp.getWidth()) / 2;
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if (bmp.getHeight() < absH) drawY += (absH - bmp.getHeight()) / 2;
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if (borderRadius > 0) {
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renderer.drawRoundedBitmap(bmp, drawX, drawY, absW, absH, borderRadius);
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} else {
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renderer.drawBitmap(bmp, drawX, drawY, absW, absH);
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}
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}
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drawSuccess = true;
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}
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}
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}
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// 4. Cache result if successful
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