## Summary
* Previously, only pure black pixels in the font were marked as black,
this expands the black range, and makes the lightest pixels white
## Additional Context
* Noticed personally it was kind of "thin" and washed out a bit, this
massively helps, should also address concerns raised here:
https://github.com/daveallie/crosspoint-reader/discussions/39
## Summary
* This PR drastically reshapes the structure of the codebase, moving
from the concept of "Screens" to "Activities", restructing the files and
setting up the concept of subactivities.
* This should help with keep the main file clean and containing all
functional logic in the relevant activity.
* CrossPointState is now also a global singleton which should help with
accessing it from within activities.
## Additional Context
* This is probably going to be a bit disruptive for people with open
PRs, sorry 😞
* Enhance TOC parsing and chapter selection logic
- Update .gitignore to include additional paths
- Refactor Epub::parseContentOpf to improve NCX item retrieval
- Modify ContentOpfParser to store media type in ManifestItem
- Implement rebuildVisibleSpineIndices in EpubReaderChapterSelectionScreen for better chapter navigation
- Adjust rendering logic to handle empty chapter lists gracefully
* Refactor TOC parsing logic to streamline cover image and NCX item retrieval
* add cyrillic ranges
* revert
* clang format fix
* white sleep screen
* quicker pwr button
* no extra spacing between paragraphs
* Added settings class with de/serialization and whiteSleepScreen setting to control inverting the sleep screen
* Added Settings screen for real, made settings a global singleton
* Added setting for extra paragraph spacing.
* fixed typo
* Rework after feedback
* Fixed type from bool to uint8
* First pass at moving to SDK EInkDisplay library
* Add 2-bit grayscale text and anti-aliased rendering of text
* Render status bar for empty chapters
* Refresh screen every 15 pages to avoid ghosting
* Simplify boot and sleep screens
* Give FileSelectionScreen task more stack memory
* Move text around slightly on Boot and Sleep screens
* Re-use existing buffer and write to whole screen for 'partial update'