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@ -96,6 +96,10 @@ The Settings screen allows you to configure the device's behavior. There are a f
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- Left, Right, Back, Confirm
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- Left, Back, Confirm, Right
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- **Side Button Layout (reader)**: Swap the order of the up and down volume buttons from Previous/Next to Next/Previous. This change is only in effect when reading.
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- **Long-press Chapter Skip**: Set whether long-pressing page turn buttons skip to the next/previous chapter.
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- "Chapter Skip" (default) - Long-pressing skips to next/previous chapter
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- "Page Scroll" - Long-pressing scrolls a page up/down
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- Swap the order of the up and down volume buttons from Previous/Next to Next/Previous. This change is only in effect when reading.
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- **Reader Font Family**: Choose the font used for reading:
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- "Bookerly" (default) - Amazon's reading font
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- "Noto Sans" - Google's sans-serif font
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@ -144,6 +148,9 @@ If the **Short Power Button Click** setting is set to "Page Turn", you can also
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* **Next Chapter:** Press and **hold** the **Right** (or **Volume Down**) button briefly, then release.
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* **Previous Chapter:** Press and **hold** the **Left** (or **Volume Up**) button briefly, then release.
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This feature can be disabled in **[Settings](#35-settings)** to help avoid changing chapters by mistake.
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### System Navigation
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* **Return to Book Selection:** Press **Back** to close the book and return to the **[Book Selection](#32-book-selection)** screen.
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* **Return to Home:** Press and **hold** the **Back** button to close the book and return to the **[Home](#31-home-screen)** screen.
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@ -5,6 +5,7 @@
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#include <cstdint>
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/// Font data stored PER GLYPH
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#pragma pack(push, 1)
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typedef struct {
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uint8_t width; ///< Bitmap dimensions in pixels
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uint8_t height; ///< Bitmap dimensions in pixels
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@ -13,7 +14,9 @@ typedef struct {
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int16_t top; ///< Y dist from cursor pos to UL corner
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uint16_t dataLength; ///< Size of the font data.
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uint32_t dataOffset; ///< Pointer into EpdFont->bitmap
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bool compressed;
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} EpdGlyph;
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#pragma pack(pop)
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/// Glyph interval structure
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typedef struct {
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@ -17,7 +17,7 @@ parser.add_argument("--2bit", dest="is2Bit", action="store_true", help="generate
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parser.add_argument("--additional-intervals", dest="additional_intervals", action="append", help="Additional code point intervals to export as min,max. This argument can be repeated.")
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args = parser.parse_args()
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GlyphProps = namedtuple("GlyphProps", ["width", "height", "advance_x", "left", "top", "data_length", "data_offset", "code_point"])
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GlyphProps = namedtuple("GlyphProps", ["width", "height", "advance_x", "left", "top", "data_length", "data_offset", "compressed", "code_point"])
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font_stack = [freetype.Face(f) for f in args.fontstack]
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is2Bit = args.is2Bit
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@ -124,7 +124,6 @@ def load_glyph(code_point):
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face.load_glyph(glyph_index, freetype.FT_LOAD_RENDER)
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return face
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face_index += 1
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print(f"code point {code_point} ({hex(code_point)}) not found in font stack!", file=sys.stderr)
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return None
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unmerged_intervals = sorted(intervals + add_ints)
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@ -242,6 +241,13 @@ for i_start, i_end in intervals:
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# Build output data
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packed = bytes(pixels)
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# DEFLATE compressed data without zlib header/footer
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compressed = zlib.compress(packed, wbits=-15)
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is_compressed = len(compressed) < len(packed) * 0.9
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# Use compressed data only if it's at least 10% smaller
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if is_compressed:
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packed = compressed
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glyph = GlyphProps(
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width = bitmap.width,
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height = bitmap.rows,
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@ -250,6 +256,7 @@ for i_start, i_end in intervals:
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top = face.glyph.bitmap_top,
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data_length = len(packed),
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data_offset = total_size,
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compressed = 'true' if is_compressed else 'false',
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code_point = code_point,
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)
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total_size += len(packed)
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@ -25,7 +25,7 @@ constexpr int NUM_ITALIC_TAGS = sizeof(ITALIC_TAGS) / sizeof(ITALIC_TAGS[0]);
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const char* IMAGE_TAGS[] = {"img"};
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constexpr int NUM_IMAGE_TAGS = sizeof(IMAGE_TAGS) / sizeof(IMAGE_TAGS[0]);
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const char* SKIP_TAGS[] = {"head", "table"};
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const char* SKIP_TAGS[] = {"head"};
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constexpr int NUM_SKIP_TAGS = sizeof(SKIP_TAGS) / sizeof(SKIP_TAGS[0]);
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bool isWhitespace(const char c) { return c == ' ' || c == '\r' || c == '\n' || c == '\t'; }
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@ -63,13 +63,44 @@ void XMLCALL ChapterHtmlSlimParser::startElement(void* userData, const XML_Char*
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return;
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}
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if (matches(name, IMAGE_TAGS, NUM_IMAGE_TAGS)) {
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// TODO: Start processing image tags
|
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// Special handling for tables - show placeholder text instead of dropping silently
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if (strcmp(name, "table") == 0) {
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// Add placeholder text
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self->startNewTextBlock(TextBlock::CENTER_ALIGN);
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if (self->currentTextBlock) {
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self->currentTextBlock->addWord("[Table omitted]", EpdFontFamily::ITALIC);
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}
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// Skip table contents
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self->skipUntilDepth = self->depth;
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self->depth += 1;
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return;
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||||
}
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if (matches(name, IMAGE_TAGS, NUM_IMAGE_TAGS)) {
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// TODO: Start processing image tags
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std::string alt;
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if (atts != nullptr) {
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for (int i = 0; atts[i]; i += 2) {
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if (strcmp(atts[i], "alt") == 0) {
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alt = "[Image: " + std::string(atts[i + 1]) + "]";
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}
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}
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Serial.printf("[%lu] [EHP] Image alt: %s\n", millis(), alt.c_str());
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self->startNewTextBlock(TextBlock::CENTER_ALIGN);
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self->italicUntilDepth = min(self->italicUntilDepth, self->depth);
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self->depth += 1;
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self->characterData(userData, alt.c_str(), alt.length());
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} else {
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// Skip for now
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self->skipUntilDepth = self->depth;
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self->depth += 1;
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return;
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}
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}
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if (matches(name, SKIP_TAGS, NUM_SKIP_TAGS)) {
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// start skip
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self->skipUntilDepth = self->depth;
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@ -1,6 +1,31 @@
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#include "GfxRenderer.h"
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|
||||
#include <Utf8.h>
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#include <miniz.h>
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||||
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||||
namespace {
|
||||
tinfl_decompressor* inflator = nullptr;
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||||
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||||
bool inflateOneShot(const uint8_t* inputBuf, const size_t deflatedSize, uint8_t* outputBuf, const size_t inflatedSize) {
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if (!inflator) {
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Serial.printf("[%lu] [GFX] Inflator not initialized\n", millis());
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return false;
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}
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size_t inBytes = deflatedSize;
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size_t outBytes = inflatedSize;
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tinfl_init(inflator);
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const tinfl_status status = tinfl_decompress(inflator, inputBuf, &inBytes, nullptr, outputBuf, &outBytes,
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TINFL_FLAG_USING_NON_WRAPPING_OUTPUT_BUF);
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if (status != TINFL_STATUS_DONE) {
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Serial.printf("[%lu] [GFX] tinfl_decompress() failed with status %d\n", millis(), status);
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return false;
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}
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return true;
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}
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} // namespace
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void GfxRenderer::insertFont(const int fontId, EpdFontFamily font) { fontMap.insert({fontId, font}); }
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@ -104,10 +129,21 @@ void GfxRenderer::drawText(const int fontId, const int x, const int y, const cha
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return;
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}
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// Setup inflator
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inflator = static_cast<tinfl_decompressor*>(malloc(sizeof(tinfl_decompressor)));
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if (!inflator) {
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Serial.printf("[%lu] [GFX] Failed to allocate memory for inflator\n", millis());
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return;
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}
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memset(inflator, 0, sizeof(tinfl_decompressor));
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uint32_t cp;
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while ((cp = utf8NextCodepoint(reinterpret_cast<const uint8_t**>(&text)))) {
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renderChar(font, cp, &xpos, &yPos, black, style);
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}
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free(inflator);
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inflator = nullptr;
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}
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void GfxRenderer::drawLine(int x1, int y1, int x2, int y2, const bool state) const {
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@ -468,7 +504,10 @@ int GfxRenderer::getLineHeight(const int fontId) const {
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}
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void GfxRenderer::drawButtonHints(const int fontId, const char* btn1, const char* btn2, const char* btn3,
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const char* btn4) const {
|
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const char* btn4) {
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const Orientation orig_orientation = getOrientation();
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setOrientation(Orientation::Portrait);
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const int pageHeight = getScreenHeight();
|
||||
constexpr int buttonWidth = 106;
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constexpr int buttonHeight = 40;
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@ -481,12 +520,15 @@ void GfxRenderer::drawButtonHints(const int fontId, const char* btn1, const char
|
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// Only draw if the label is non-empty
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if (labels[i] != nullptr && labels[i][0] != '\0') {
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const int x = buttonPositions[i];
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fillRect(x, pageHeight - buttonY, buttonWidth, buttonHeight, false);
|
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drawRect(x, pageHeight - buttonY, buttonWidth, buttonHeight);
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const int textWidth = getTextWidth(fontId, labels[i]);
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const int textX = x + (buttonWidth - 1 - textWidth) / 2;
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drawText(fontId, textX, pageHeight - buttonY + textYOffset, labels[i]);
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}
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}
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setOrientation(orig_orientation);
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}
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void GfxRenderer::drawSideButtonHints(const int fontId, const char* topBtn, const char* bottomBtn) const {
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@ -765,52 +807,82 @@ void GfxRenderer::renderChar(const EpdFontFamily& fontFamily, const uint32_t cp,
|
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}
|
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|
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const int is2Bit = fontFamily.getData(style)->is2Bit;
|
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const uint32_t offset = glyph->dataOffset;
|
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// const uint32_t offset = glyph->dataOffset;
|
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// const uint32_t dataLength = glyph->dataLength;
|
||||
const uint8_t width = glyph->width;
|
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const uint8_t height = glyph->height;
|
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const int left = glyph->left;
|
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const size_t outputDataSize = is2Bit ? ((width * height + 3) / 4) : ((width * height + 7) / 8);
|
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|
||||
const uint8_t* bitmap = nullptr;
|
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bitmap = &fontFamily.getData(style)->bitmap[offset];
|
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if (outputDataSize != glyph->dataLength && !glyph->compressed) {
|
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Serial.printf("[%lu] [GFX] Glyph bitmap size mismatch for codepoint %d (expected %zu, got %d)\n", millis(), cp,
|
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outputDataSize, glyph->dataLength);
|
||||
}
|
||||
|
||||
if (bitmap != nullptr) {
|
||||
for (int glyphY = 0; glyphY < height; glyphY++) {
|
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const int screenY = *y - glyph->top + glyphY;
|
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for (int glyphX = 0; glyphX < width; glyphX++) {
|
||||
const int pixelPosition = glyphY * width + glyphX;
|
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const int screenX = *x + left + glyphX;
|
||||
uint8_t* bitmapData = nullptr;
|
||||
const uint8_t* bitmap;
|
||||
|
||||
if (is2Bit) {
|
||||
const uint8_t byte = bitmap[pixelPosition / 4];
|
||||
const uint8_t bit_index = (3 - pixelPosition % 4) * 2;
|
||||
// the direct bit from the font is 0 -> white, 1 -> light gray, 2 -> dark gray, 3 -> black
|
||||
// we swap this to better match the way images and screen think about colors:
|
||||
// 0 -> black, 1 -> dark grey, 2 -> light grey, 3 -> white
|
||||
const uint8_t bmpVal = 3 - (byte >> bit_index) & 0x3;
|
||||
if (glyph->compressed) {
|
||||
bitmapData = static_cast<uint8_t*>(malloc(outputDataSize));
|
||||
if (!bitmapData) {
|
||||
Serial.printf("[%lu] [GFX] Failed to allocate memory for glyph bitmap for codepoint %d\n", millis(), cp);
|
||||
return;
|
||||
}
|
||||
|
||||
if (renderMode == BW && bmpVal < 3) {
|
||||
// Black (also paints over the grays in BW mode)
|
||||
drawPixel(screenX, screenY, pixelState);
|
||||
} else if (renderMode == GRAYSCALE_MSB && (bmpVal == 1 || bmpVal == 2)) {
|
||||
// Light gray (also mark the MSB if it's going to be a dark gray too)
|
||||
// We have to flag pixels in reverse for the gray buffers, as 0 leave alone, 1 update
|
||||
drawPixel(screenX, screenY, false);
|
||||
} else if (renderMode == GRAYSCALE_LSB && bmpVal == 1) {
|
||||
// Dark gray
|
||||
drawPixel(screenX, screenY, false);
|
||||
}
|
||||
} else {
|
||||
const uint8_t byte = bitmap[pixelPosition / 8];
|
||||
const uint8_t bit_index = 7 - (pixelPosition % 8);
|
||||
const auto success = inflateOneShot(&fontFamily.getData(style)->bitmap[glyph->dataOffset], glyph->dataLength,
|
||||
bitmapData, outputDataSize);
|
||||
if (!success) {
|
||||
Serial.printf("[%lu] [GFX] Failed to inflate glyph bitmap for codepoint %d\n", millis(), cp);
|
||||
free(bitmapData);
|
||||
*x += glyph->advanceX;
|
||||
return;
|
||||
}
|
||||
|
||||
if ((byte >> bit_index) & 1) {
|
||||
drawPixel(screenX, screenY, pixelState);
|
||||
}
|
||||
bitmap = bitmapData;
|
||||
} else {
|
||||
bitmap = &fontFamily.getData(style)->bitmap[glyph->dataOffset];
|
||||
}
|
||||
|
||||
for (int glyphY = 0; glyphY < height; glyphY++) {
|
||||
const int screenY = *y - glyph->top + glyphY;
|
||||
for (int glyphX = 0; glyphX < width; glyphX++) {
|
||||
const int pixelPosition = glyphY * width + glyphX;
|
||||
const int screenX = *x + left + glyphX;
|
||||
|
||||
if (is2Bit) {
|
||||
const uint8_t byte = bitmap[pixelPosition / 4];
|
||||
const uint8_t bit_index = (3 - pixelPosition % 4) * 2;
|
||||
// the direct bit from the font is 0 -> white, 1 -> light gray, 2 -> dark gray, 3 -> black
|
||||
// we swap this to better match the way images and screen think about colors:
|
||||
// 0 -> black, 1 -> dark grey, 2 -> light grey, 3 -> white
|
||||
const uint8_t bmpVal = 3 - (byte >> bit_index) & 0x3;
|
||||
|
||||
if (renderMode == BW && bmpVal < 3) {
|
||||
// Black (also paints over the grays in BW mode)
|
||||
drawPixel(screenX, screenY, pixelState);
|
||||
} else if (renderMode == GRAYSCALE_MSB && (bmpVal == 1 || bmpVal == 2)) {
|
||||
// Light gray (also mark the MSB if it's going to be a dark gray too)
|
||||
// We have to flag pixels in reverse for the gray buffers, as 0 leave alone, 1 update
|
||||
drawPixel(screenX, screenY, false);
|
||||
} else if (renderMode == GRAYSCALE_LSB && bmpVal == 1) {
|
||||
// Dark gray
|
||||
drawPixel(screenX, screenY, false);
|
||||
}
|
||||
} else {
|
||||
const uint8_t byte = bitmap[pixelPosition / 8];
|
||||
const uint8_t bit_index = 7 - (pixelPosition % 8);
|
||||
|
||||
if ((byte >> bit_index) & 1) {
|
||||
drawPixel(screenX, screenY, pixelState);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (bitmapData) {
|
||||
free(bitmapData);
|
||||
}
|
||||
|
||||
*x += glyph->advanceX;
|
||||
}
|
||||
|
||||
|
||||
@ -84,7 +84,7 @@ class GfxRenderer {
|
||||
EpdFontFamily::Style style = EpdFontFamily::REGULAR) const;
|
||||
|
||||
// UI Components
|
||||
void drawButtonHints(int fontId, const char* btn1, const char* btn2, const char* btn3, const char* btn4) const;
|
||||
void drawButtonHints(int fontId, const char* btn1, const char* btn2, const char* btn3, const char* btn4);
|
||||
void drawSideButtonHints(int fontId, const char* topBtn, const char* bottomBtn) const;
|
||||
|
||||
private:
|
||||
|
||||
@ -4,6 +4,7 @@
|
||||
#include <SDCardManager.h>
|
||||
#include <miniz.h>
|
||||
|
||||
namespace {
|
||||
bool inflateOneShot(const uint8_t* inputBuf, const size_t deflatedSize, uint8_t* outputBuf, const size_t inflatedSize) {
|
||||
// Setup inflator
|
||||
const auto inflator = static_cast<tinfl_decompressor*>(malloc(sizeof(tinfl_decompressor)));
|
||||
@ -27,6 +28,7 @@ bool inflateOneShot(const uint8_t* inputBuf, const size_t deflatedSize, uint8_t*
|
||||
|
||||
return true;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
bool ZipFile::loadAllFileStatSlims() {
|
||||
const bool wasOpen = isOpen();
|
||||
|
||||
@ -45,9 +45,9 @@ lib_deps =
|
||||
InputManager=symlink://open-x4-sdk/libs/hardware/InputManager
|
||||
EInkDisplay=symlink://open-x4-sdk/libs/display/EInkDisplay
|
||||
SDCardManager=symlink://open-x4-sdk/libs/hardware/SDCardManager
|
||||
ArduinoJson @ 7.4.2
|
||||
QRCode @ 0.0.1
|
||||
links2004/WebSockets @ ^2.4.1
|
||||
bblanchon/ArduinoJson @ 7.4.2
|
||||
ricmoo/QRCode @ 0.0.1
|
||||
links2004/WebSockets @ 2.7.3
|
||||
|
||||
[env:default]
|
||||
extends = base
|
||||
|
||||
@ -37,6 +37,14 @@ void WifiSelectionActivity::onEnter() {
|
||||
savePromptSelection = 0;
|
||||
forgetPromptSelection = 0;
|
||||
|
||||
// Cache MAC address for display
|
||||
uint8_t mac[6];
|
||||
WiFi.macAddress(mac);
|
||||
char macStr[32];
|
||||
snprintf(macStr, sizeof(macStr), "MAC address: %02x-%02x-%02x-%02x-%02x-%02x", mac[0], mac[1], mac[2], mac[3], mac[4],
|
||||
mac[5]);
|
||||
cachedMacAddress = std::string(macStr);
|
||||
|
||||
// Trigger first update to show scanning message
|
||||
updateRequired = true;
|
||||
|
||||
@ -572,6 +580,9 @@ void WifiSelectionActivity::renderNetworkList() const {
|
||||
renderer.drawText(SMALL_FONT_ID, 20, pageHeight - 90, countStr);
|
||||
}
|
||||
|
||||
// Show MAC address above the network count and legend
|
||||
renderer.drawText(SMALL_FONT_ID, 20, pageHeight - 105, cachedMacAddress.c_str());
|
||||
|
||||
// Draw help text
|
||||
renderer.drawText(SMALL_FONT_ID, 20, pageHeight - 75, "* = Encrypted | + = Saved");
|
||||
const auto labels = mappedInput.mapLabels("« Back", "Connect", "", "");
|
||||
|
||||
@ -62,6 +62,9 @@ class WifiSelectionActivity final : public ActivityWithSubactivity {
|
||||
// Password to potentially save (from keyboard or saved credentials)
|
||||
std::string enteredPassword;
|
||||
|
||||
// Cached MAC address string for display
|
||||
std::string cachedMacAddress;
|
||||
|
||||
// Whether network was connected using a saved password (skip save prompt)
|
||||
bool usedSavedPassword = false;
|
||||
|
||||
|
||||
@ -127,7 +127,7 @@ void XtcReaderActivity::loop() {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool skipPages = mappedInput.getHeldTime() > skipPageMs;
|
||||
const bool skipPages = SETTINGS.longPressChapterSkip && mappedInput.getHeldTime() > skipPageMs;
|
||||
const int skipAmount = skipPages ? 10 : 1;
|
||||
|
||||
if (prevReleased) {
|
||||
|
||||
Loading…
Reference in New Issue
Block a user