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https://github.com/daveallie/crosspoint-reader.git
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8fc51668d0
| Author | SHA1 | Date | |
|---|---|---|---|
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8fc51668d0 | ||
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fbda7aa4f1 |
@ -369,10 +369,11 @@ bool Epub::generateThumbBmp() const {
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return false;
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}
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// Use smaller target size for Continue Reading card (half of screen: 240x400)
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// Generate 1-bit BMP for fast home screen rendering (no gray passes needed)
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constexpr int THUMB_TARGET_WIDTH = 240;
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constexpr int THUMB_TARGET_HEIGHT = 400;
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const bool success =
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JpegToBmpConverter::jpegFileToBmpStreamWithSize(coverJpg, thumbBmp, THUMB_TARGET_WIDTH, THUMB_TARGET_HEIGHT);
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const bool success = JpegToBmpConverter::jpegFileTo1BitBmpStreamWithSize(coverJpg, thumbBmp, THUMB_TARGET_WIDTH,
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THUMB_TARGET_HEIGHT);
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coverJpg.close();
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thumbBmp.close();
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SdMan.remove(coverJpgTempPath.c_str());
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@ -341,7 +341,10 @@ BmpReaderError Bitmap::readRow(uint8_t* data, uint8_t* rowBuffer, int rowY) cons
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}
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case 1: {
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for (int x = 0; x < width; x++) {
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lum = (rowBuffer[x >> 3] & (0x80 >> (x & 7))) ? 0xFF : 0x00;
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// Get palette index (0 or 1) from bit at position x
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const uint8_t palIndex = (rowBuffer[x >> 3] & (0x80 >> (x & 7))) ? 1 : 0;
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// Use palette lookup for proper black/white mapping
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lum = paletteLum[palIndex];
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packPixel(lum);
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}
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break;
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@ -38,6 +38,8 @@ class Bitmap {
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bool isTopDown() const { return topDown; }
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bool hasGreyscale() const { return bpp > 1; }
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int getRowBytes() const { return rowBytes; }
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bool is1Bit() const { return bpp == 1; }
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uint16_t getBpp() const { return bpp; }
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private:
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static uint16_t readLE16(FsFile& f);
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@ -154,6 +154,12 @@ void GfxRenderer::drawImage(const uint8_t bitmap[], const int x, const int y, co
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void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, const int maxWidth,
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const int maxHeight) const {
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// For 1-bit bitmaps, use optimized 1-bit rendering path
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if (bitmap.is1Bit()) {
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drawBitmap1Bit(bitmap, x, y, maxWidth, maxHeight);
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return;
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}
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float scale = 1.0f;
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bool isScaled = false;
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if (maxWidth > 0 && bitmap.getWidth() > maxWidth) {
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@ -222,6 +228,141 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
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free(rowBytes);
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}
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void GfxRenderer::drawBitmap1Bit(const Bitmap& bitmap, const int x, const int y, const int maxWidth,
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const int maxHeight) const {
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float scale = 1.0f;
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bool isScaled = false;
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if (maxWidth > 0 && bitmap.getWidth() > maxWidth) {
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scale = static_cast<float>(maxWidth) / static_cast<float>(bitmap.getWidth());
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isScaled = true;
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}
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if (maxHeight > 0 && bitmap.getHeight() > maxHeight) {
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scale = std::min(scale, static_cast<float>(maxHeight) / static_cast<float>(bitmap.getHeight()));
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isScaled = true;
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}
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// For 1-bit BMP, output is still 2-bit packed (for consistency with readRow)
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const int outputRowSize = (bitmap.getWidth() + 3) / 4;
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auto* outputRow = static_cast<uint8_t*>(malloc(outputRowSize));
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auto* rowBytes = static_cast<uint8_t*>(malloc(bitmap.getRowBytes()));
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if (!outputRow || !rowBytes) {
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Serial.printf("[%lu] [GFX] !! Failed to allocate 1-bit BMP row buffers\n", millis());
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free(outputRow);
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free(rowBytes);
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return;
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}
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for (int bmpY = 0; bmpY < bitmap.getHeight(); bmpY++) {
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const int bmpYOffset = bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY;
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int screenY = y + (isScaled ? static_cast<int>(std::floor(bmpYOffset * scale)) : bmpYOffset);
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if (screenY >= getScreenHeight()) {
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break;
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}
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if (screenY < 0) {
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continue;
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}
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if (bitmap.readRow(outputRow, rowBytes, bmpY) != BmpReaderError::Ok) {
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Serial.printf("[%lu] [GFX] Failed to read row %d from 1-bit bitmap\n", millis(), bmpY);
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free(outputRow);
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free(rowBytes);
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return;
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}
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for (int bmpX = 0; bmpX < bitmap.getWidth(); bmpX++) {
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int screenX = x + (isScaled ? static_cast<int>(std::floor(bmpX * scale)) : bmpX);
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if (screenX >= getScreenWidth()) {
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break;
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}
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if (screenX < 0) {
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continue;
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}
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// Get 2-bit value (result of readRow quantization)
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const uint8_t val = outputRow[bmpX / 4] >> (6 - ((bmpX * 2) % 8)) & 0x3;
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// For 1-bit source: 0 or 1 -> map to black (0,1,2) or white (3)
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// val < 3 means black pixel (draw it)
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if (val < 3) {
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drawPixel(screenX, screenY, true);
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}
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// White pixels (val == 3) are not drawn (leave background)
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}
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}
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free(outputRow);
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free(rowBytes);
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}
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void GfxRenderer::fillPolygon(const int* xPoints, const int* yPoints, int numPoints, bool state) const {
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if (numPoints < 3) return;
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// Find bounding box
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int minY = yPoints[0], maxY = yPoints[0];
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for (int i = 1; i < numPoints; i++) {
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if (yPoints[i] < minY) minY = yPoints[i];
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if (yPoints[i] > maxY) maxY = yPoints[i];
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}
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// Clip to screen
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if (minY < 0) minY = 0;
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if (maxY >= getScreenHeight()) maxY = getScreenHeight() - 1;
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// Allocate node buffer for scanline algorithm
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auto* nodeX = static_cast<int*>(malloc(numPoints * sizeof(int)));
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if (!nodeX) {
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Serial.printf("[%lu] [GFX] !! Failed to allocate polygon node buffer\n", millis());
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return;
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}
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// Scanline fill algorithm
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for (int scanY = minY; scanY <= maxY; scanY++) {
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int nodes = 0;
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// Find all intersection points with edges
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int j = numPoints - 1;
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for (int i = 0; i < numPoints; i++) {
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if ((yPoints[i] < scanY && yPoints[j] >= scanY) || (yPoints[j] < scanY && yPoints[i] >= scanY)) {
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// Calculate X intersection using fixed-point to avoid float
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int dy = yPoints[j] - yPoints[i];
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if (dy != 0) {
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nodeX[nodes++] = xPoints[i] + (scanY - yPoints[i]) * (xPoints[j] - xPoints[i]) / dy;
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}
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}
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j = i;
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}
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// Sort nodes by X (simple bubble sort, numPoints is small)
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for (int i = 0; i < nodes - 1; i++) {
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for (int k = i + 1; k < nodes; k++) {
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if (nodeX[i] > nodeX[k]) {
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int temp = nodeX[i];
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nodeX[i] = nodeX[k];
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nodeX[k] = temp;
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}
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}
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}
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// Fill between pairs of nodes
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for (int i = 0; i < nodes - 1; i += 2) {
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int startX = nodeX[i];
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int endX = nodeX[i + 1];
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// Clip to screen
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if (startX < 0) startX = 0;
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if (endX >= getScreenWidth()) endX = getScreenWidth() - 1;
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// Draw horizontal line
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for (int x = startX; x <= endX; x++) {
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drawPixel(x, scanY, state);
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}
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}
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}
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free(nodeX);
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}
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void GfxRenderer::clearScreen(const uint8_t color) const { einkDisplay.clearScreen(color); }
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void GfxRenderer::invertScreen() const {
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@ -436,29 +577,6 @@ void GfxRenderer::restoreBwBuffer() {
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Serial.printf("[%lu] [GFX] Restored and freed BW buffer chunks\n", millis());
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}
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bool GfxRenderer::copyStoredBwBuffer() {
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// Check if all chunks are allocated
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for (const auto& bwBufferChunk : bwBufferChunks) {
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if (!bwBufferChunk) {
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return false;
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}
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}
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uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
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if (!frameBuffer) {
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return false;
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}
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for (size_t i = 0; i < BW_BUFFER_NUM_CHUNKS; i++) {
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const size_t offset = i * BW_BUFFER_CHUNK_SIZE;
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memcpy(frameBuffer + offset, bwBufferChunks[i], BW_BUFFER_CHUNK_SIZE);
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}
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return true;
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}
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void GfxRenderer::freeStoredBwBuffer() { freeBwBufferChunks(); }
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/**
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* Copy stored BW buffer to framebuffer without freeing the stored chunks.
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* Use this when you want to restore the buffer but keep it for later reuse.
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@ -67,6 +67,8 @@ class GfxRenderer {
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void fillRect(int x, int y, int width, int height, bool state = true) const;
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void drawImage(const uint8_t bitmap[], int x, int y, int width, int height) const;
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void drawBitmap(const Bitmap& bitmap, int x, int y, int maxWidth, int maxHeight) const;
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void drawBitmap1Bit(const Bitmap& bitmap, int x, int y, int maxWidth, int maxHeight) const;
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void fillPolygon(const int* xPoints, const int* yPoints, int numPoints, bool state = true) const;
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// Text
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int getTextWidth(int fontId, const char* text, EpdFontFamily::Style style = EpdFontFamily::REGULAR) const;
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@ -114,6 +114,96 @@ static inline uint8_t quantize(int gray, int x, int y) {
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}
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}
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// 1-bit noise dithering for fast home screen rendering
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// Uses hash-based noise for consistent dithering that works well at small sizes
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static inline uint8_t quantize1bit(int gray, int x, int y) {
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gray = adjustPixel(gray);
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// Generate noise threshold using integer hash (no regular pattern to alias)
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uint32_t hash = static_cast<uint32_t>(x) * 374761393u + static_cast<uint32_t>(y) * 668265263u;
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hash = (hash ^ (hash >> 13)) * 1274126177u;
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const int threshold = static_cast<int>(hash >> 24); // 0-255
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// Simple threshold with noise: gray >= (128 + noise offset) -> white
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// The noise adds variation around the 128 midpoint
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const int adjustedThreshold = 128 + ((threshold - 128) / 2); // Range: 64-192
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return (gray >= adjustedThreshold) ? 1 : 0;
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}
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// 1-bit Atkinson dithering - better quality than noise dithering for thumbnails
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// Error distribution pattern (same as 2-bit but quantizes to 2 levels):
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// X 1/8 1/8
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// 1/8 1/8 1/8
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// 1/8
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class Atkinson1BitDitherer {
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public:
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Atkinson1BitDitherer(int width) : width(width) {
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errorRow0 = new int16_t[width + 4](); // Current row
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errorRow1 = new int16_t[width + 4](); // Next row
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errorRow2 = new int16_t[width + 4](); // Row after next
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}
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~Atkinson1BitDitherer() {
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delete[] errorRow0;
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delete[] errorRow1;
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delete[] errorRow2;
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}
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uint8_t processPixel(int gray, int x) {
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// Apply brightness/contrast/gamma adjustments
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gray = adjustPixel(gray);
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// Add accumulated error
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int adjusted = gray + errorRow0[x + 2];
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if (adjusted < 0) adjusted = 0;
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if (adjusted > 255) adjusted = 255;
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// Quantize to 2 levels (1-bit): 0 = black, 1 = white
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uint8_t quantized;
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int quantizedValue;
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if (adjusted < 128) {
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quantized = 0;
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quantizedValue = 0;
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} else {
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quantized = 1;
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quantizedValue = 255;
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}
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// Calculate error (only distribute 6/8 = 75%)
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int error = (adjusted - quantizedValue) >> 3; // error/8
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// Distribute 1/8 to each of 6 neighbors
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errorRow0[x + 3] += error; // Right
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errorRow0[x + 4] += error; // Right+1
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errorRow1[x + 1] += error; // Bottom-left
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errorRow1[x + 2] += error; // Bottom
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errorRow1[x + 3] += error; // Bottom-right
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errorRow2[x + 2] += error; // Two rows down
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return quantized;
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}
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void nextRow() {
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int16_t* temp = errorRow0;
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errorRow0 = errorRow1;
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errorRow1 = errorRow2;
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errorRow2 = temp;
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memset(errorRow2, 0, (width + 4) * sizeof(int16_t));
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}
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void reset() {
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memset(errorRow0, 0, (width + 4) * sizeof(int16_t));
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memset(errorRow1, 0, (width + 4) * sizeof(int16_t));
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memset(errorRow2, 0, (width + 4) * sizeof(int16_t));
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}
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private:
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int width;
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int16_t* errorRow0;
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int16_t* errorRow1;
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int16_t* errorRow2;
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};
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// Atkinson dithering - distributes only 6/8 (75%) of error for cleaner results
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// Error distribution pattern:
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// X 1/8 1/8
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@ -355,6 +445,45 @@ void writeBmpHeader8bit(Print& bmpOut, const int width, const int height) {
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}
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}
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// Helper function: Write BMP header with 1-bit color depth (black and white)
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static void writeBmpHeader1bit(Print& bmpOut, const int width, const int height) {
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// Calculate row padding (each row must be multiple of 4 bytes)
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const int bytesPerRow = (width + 31) / 32 * 4; // 1 bit per pixel, round up to 4-byte boundary
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const int imageSize = bytesPerRow * height;
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const uint32_t fileSize = 62 + imageSize; // 14 (file header) + 40 (DIB header) + 8 (palette) + image
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// BMP File Header (14 bytes)
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bmpOut.write('B');
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bmpOut.write('M');
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write32(bmpOut, fileSize); // File size
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write32(bmpOut, 0); // Reserved
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write32(bmpOut, 62); // Offset to pixel data (14 + 40 + 8)
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// DIB Header (BITMAPINFOHEADER - 40 bytes)
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write32(bmpOut, 40);
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write32Signed(bmpOut, width);
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write32Signed(bmpOut, -height); // Negative height = top-down bitmap
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write16(bmpOut, 1); // Color planes
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write16(bmpOut, 1); // Bits per pixel (1 bit)
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write32(bmpOut, 0); // BI_RGB (no compression)
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write32(bmpOut, imageSize);
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write32(bmpOut, 2835); // xPixelsPerMeter (72 DPI)
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write32(bmpOut, 2835); // yPixelsPerMeter (72 DPI)
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write32(bmpOut, 2); // colorsUsed
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write32(bmpOut, 2); // colorsImportant
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// Color Palette (2 colors x 4 bytes = 8 bytes)
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// Format: Blue, Green, Red, Reserved (BGRA)
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// Note: In 1-bit BMP, palette index 0 = black, 1 = white
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uint8_t palette[8] = {
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0x00, 0x00, 0x00, 0x00, // Color 0: Black
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0xFF, 0xFF, 0xFF, 0x00 // Color 1: White
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};
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for (const uint8_t i : palette) {
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bmpOut.write(i);
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}
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}
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// Helper function: Write BMP header with 2-bit color depth
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static void writeBmpHeader2bit(Print& bmpOut, const int width, const int height) {
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// Calculate row padding (each row must be multiple of 4 bytes)
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@ -427,10 +556,11 @@ unsigned char JpegToBmpConverter::jpegReadCallback(unsigned char* pBuf, const un
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return 0; // Success
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}
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// Internal implementation with configurable target size
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bool JpegToBmpConverter::jpegFileToBmpStreamInternal(FsFile& jpegFile, Print& bmpOut, int targetWidth,
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int targetHeight) {
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Serial.printf("[%lu] [JPG] Converting JPEG to BMP (target: %dx%d)\n", millis(), targetWidth, targetHeight);
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// Internal implementation with configurable target size and bit depth
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bool JpegToBmpConverter::jpegFileToBmpStreamInternal(FsFile& jpegFile, Print& bmpOut, int targetWidth, int targetHeight,
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bool oneBit) {
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Serial.printf("[%lu] [JPG] Converting JPEG to %s BMP (target: %dx%d)\n", millis(), oneBit ? "1-bit" : "2-bit",
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targetWidth, targetHeight);
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// Setup context for picojpeg callback
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JpegReadContext context = {.file = jpegFile, .bufferPos = 0, .bufferFilled = 0};
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@ -490,9 +620,12 @@ bool JpegToBmpConverter::jpegFileToBmpStreamInternal(FsFile& jpegFile, Print& bm
|
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// Write BMP header with output dimensions
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int bytesPerRow;
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if (USE_8BIT_OUTPUT) {
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if (USE_8BIT_OUTPUT && !oneBit) {
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writeBmpHeader8bit(bmpOut, outWidth, outHeight);
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bytesPerRow = (outWidth + 3) / 4 * 4;
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} else if (oneBit) {
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writeBmpHeader1bit(bmpOut, outWidth, outHeight);
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bytesPerRow = (outWidth + 31) / 32 * 4; // 1 bit per pixel
|
||||
} else {
|
||||
writeBmpHeader2bit(bmpOut, outWidth, outHeight);
|
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bytesPerRow = (outWidth * 2 + 31) / 32 * 4;
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||||
@ -525,11 +658,16 @@ bool JpegToBmpConverter::jpegFileToBmpStreamInternal(FsFile& jpegFile, Print& bm
|
||||
return false;
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||||
}
|
||||
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||||
// Create ditherer if enabled (only for 2-bit output)
|
||||
// Create ditherer if enabled
|
||||
// Use OUTPUT dimensions for dithering (after prescaling)
|
||||
AtkinsonDitherer* atkinsonDitherer = nullptr;
|
||||
FloydSteinbergDitherer* fsDitherer = nullptr;
|
||||
if (!USE_8BIT_OUTPUT) {
|
||||
Atkinson1BitDitherer* atkinson1BitDitherer = nullptr;
|
||||
|
||||
if (oneBit) {
|
||||
// For 1-bit output, use Atkinson dithering for better quality
|
||||
atkinson1BitDitherer = new Atkinson1BitDitherer(outWidth);
|
||||
} else if (!USE_8BIT_OUTPUT) {
|
||||
if (USE_ATKINSON) {
|
||||
atkinsonDitherer = new AtkinsonDitherer(outWidth);
|
||||
} else if (USE_FLOYD_STEINBERG) {
|
||||
@ -615,12 +753,25 @@ bool JpegToBmpConverter::jpegFileToBmpStreamInternal(FsFile& jpegFile, Print& bm
|
||||
// No scaling - direct output (1:1 mapping)
|
||||
memset(rowBuffer, 0, bytesPerRow);
|
||||
|
||||
if (USE_8BIT_OUTPUT) {
|
||||
if (USE_8BIT_OUTPUT && !oneBit) {
|
||||
for (int x = 0; x < outWidth; x++) {
|
||||
const uint8_t gray = mcuRowBuffer[bufferY * imageInfo.m_width + x];
|
||||
rowBuffer[x] = adjustPixel(gray);
|
||||
}
|
||||
} else if (oneBit) {
|
||||
// 1-bit output with Atkinson dithering for better quality
|
||||
for (int x = 0; x < outWidth; x++) {
|
||||
const uint8_t gray = mcuRowBuffer[bufferY * imageInfo.m_width + x];
|
||||
const uint8_t bit =
|
||||
atkinson1BitDitherer ? atkinson1BitDitherer->processPixel(gray, x) : quantize1bit(gray, x, y);
|
||||
// Pack 1-bit value: MSB first, 8 pixels per byte
|
||||
const int byteIndex = x / 8;
|
||||
const int bitOffset = 7 - (x % 8);
|
||||
rowBuffer[byteIndex] |= (bit << bitOffset);
|
||||
}
|
||||
if (atkinson1BitDitherer) atkinson1BitDitherer->nextRow();
|
||||
} else {
|
||||
// 2-bit output
|
||||
for (int x = 0; x < outWidth; x++) {
|
||||
const uint8_t gray = mcuRowBuffer[bufferY * imageInfo.m_width + x];
|
||||
uint8_t twoBit;
|
||||
@ -678,12 +829,25 @@ bool JpegToBmpConverter::jpegFileToBmpStreamInternal(FsFile& jpegFile, Print& bm
|
||||
if (srcY_fp >= nextOutY_srcStart && currentOutY < outHeight) {
|
||||
memset(rowBuffer, 0, bytesPerRow);
|
||||
|
||||
if (USE_8BIT_OUTPUT) {
|
||||
if (USE_8BIT_OUTPUT && !oneBit) {
|
||||
for (int x = 0; x < outWidth; x++) {
|
||||
const uint8_t gray = (rowCount[x] > 0) ? (rowAccum[x] / rowCount[x]) : 0;
|
||||
rowBuffer[x] = adjustPixel(gray);
|
||||
}
|
||||
} else if (oneBit) {
|
||||
// 1-bit output with Atkinson dithering for better quality
|
||||
for (int x = 0; x < outWidth; x++) {
|
||||
const uint8_t gray = (rowCount[x] > 0) ? (rowAccum[x] / rowCount[x]) : 0;
|
||||
const uint8_t bit = atkinson1BitDitherer ? atkinson1BitDitherer->processPixel(gray, x)
|
||||
: quantize1bit(gray, x, currentOutY);
|
||||
// Pack 1-bit value: MSB first, 8 pixels per byte
|
||||
const int byteIndex = x / 8;
|
||||
const int bitOffset = 7 - (x % 8);
|
||||
rowBuffer[byteIndex] |= (bit << bitOffset);
|
||||
}
|
||||
if (atkinson1BitDitherer) atkinson1BitDitherer->nextRow();
|
||||
} else {
|
||||
// 2-bit output
|
||||
for (int x = 0; x < outWidth; x++) {
|
||||
const uint8_t gray = (rowCount[x] > 0) ? (rowAccum[x] / rowCount[x]) : 0;
|
||||
uint8_t twoBit;
|
||||
@ -731,6 +895,9 @@ bool JpegToBmpConverter::jpegFileToBmpStreamInternal(FsFile& jpegFile, Print& bm
|
||||
if (fsDitherer) {
|
||||
delete fsDitherer;
|
||||
}
|
||||
if (atkinson1BitDitherer) {
|
||||
delete atkinson1BitDitherer;
|
||||
}
|
||||
free(mcuRowBuffer);
|
||||
free(rowBuffer);
|
||||
|
||||
@ -740,11 +907,17 @@ bool JpegToBmpConverter::jpegFileToBmpStreamInternal(FsFile& jpegFile, Print& bm
|
||||
|
||||
// Core function: Convert JPEG file to 2-bit BMP (uses default target size)
|
||||
bool JpegToBmpConverter::jpegFileToBmpStream(FsFile& jpegFile, Print& bmpOut) {
|
||||
return jpegFileToBmpStreamInternal(jpegFile, bmpOut, TARGET_MAX_WIDTH, TARGET_MAX_HEIGHT);
|
||||
return jpegFileToBmpStreamInternal(jpegFile, bmpOut, TARGET_MAX_WIDTH, TARGET_MAX_HEIGHT, false);
|
||||
}
|
||||
|
||||
// Convert with custom target size (for thumbnails)
|
||||
// Convert with custom target size (for thumbnails, 2-bit)
|
||||
bool JpegToBmpConverter::jpegFileToBmpStreamWithSize(FsFile& jpegFile, Print& bmpOut, int targetMaxWidth,
|
||||
int targetMaxHeight) {
|
||||
return jpegFileToBmpStreamInternal(jpegFile, bmpOut, targetMaxWidth, targetMaxHeight);
|
||||
return jpegFileToBmpStreamInternal(jpegFile, bmpOut, targetMaxWidth, targetMaxHeight, false);
|
||||
}
|
||||
|
||||
// Convert to 1-bit BMP (black and white only, no grays) for fast home screen rendering
|
||||
bool JpegToBmpConverter::jpegFileTo1BitBmpStreamWithSize(FsFile& jpegFile, Print& bmpOut, int targetMaxWidth,
|
||||
int targetMaxHeight) {
|
||||
return jpegFileToBmpStreamInternal(jpegFile, bmpOut, targetMaxWidth, targetMaxHeight, true);
|
||||
}
|
||||
|
||||
@ -5,13 +5,15 @@ class Print;
|
||||
class ZipFile;
|
||||
|
||||
class JpegToBmpConverter {
|
||||
// [COMMENTED OUT] static uint8_t grayscaleTo2Bit(uint8_t grayscale, int x, int y);
|
||||
static unsigned char jpegReadCallback(unsigned char* pBuf, unsigned char buf_size,
|
||||
unsigned char* pBytes_actually_read, void* pCallback_data);
|
||||
static bool jpegFileToBmpStreamInternal(class FsFile& jpegFile, Print& bmpOut, int targetWidth, int targetHeight);
|
||||
static bool jpegFileToBmpStreamInternal(class FsFile& jpegFile, Print& bmpOut, int targetWidth, int targetHeight,
|
||||
bool oneBit);
|
||||
|
||||
public:
|
||||
static bool jpegFileToBmpStream(FsFile& jpegFile, Print& bmpOut);
|
||||
// Convert with custom target size (for thumbnails)
|
||||
static bool jpegFileToBmpStreamWithSize(FsFile& jpegFile, Print& bmpOut, int targetMaxWidth, int targetMaxHeight);
|
||||
// Convert to 1-bit BMP (black and white only, no grays) for fast home screen rendering
|
||||
static bool jpegFileTo1BitBmpStreamWithSize(FsFile& jpegFile, Print& bmpOut, int targetMaxWidth, int targetMaxHeight);
|
||||
};
|
||||
|
||||
@ -383,7 +383,7 @@ bool Xtc::generateThumbBmp() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Create thumbnail BMP file - use 2-bit format like EPUB covers
|
||||
// Create thumbnail BMP file - use 1-bit format for fast home screen rendering (no gray passes)
|
||||
FsFile thumbBmp;
|
||||
if (!SdMan.openFileForWrite("XTC", getThumbBmpPath(), thumbBmp)) {
|
||||
Serial.printf("[%lu] [XTC] Failed to create thumb BMP file\n", millis());
|
||||
@ -391,10 +391,10 @@ bool Xtc::generateThumbBmp() const {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Write 2-bit BMP header (same format as JpegToBmpConverter)
|
||||
const uint32_t rowSize = (thumbWidth * 2 + 31) / 32 * 4; // 2 bits per pixel, aligned
|
||||
// Write 1-bit BMP header for fast home screen rendering
|
||||
const uint32_t rowSize = (thumbWidth + 31) / 32 * 4; // 1 bit per pixel, aligned to 4 bytes
|
||||
const uint32_t imageSize = rowSize * thumbHeight;
|
||||
const uint32_t fileSize = 14 + 40 + 16 + imageSize; // 16 bytes for 4-color palette
|
||||
const uint32_t fileSize = 14 + 40 + 8 + imageSize; // 8 bytes for 2-color palette
|
||||
|
||||
// File header
|
||||
thumbBmp.write('B');
|
||||
@ -402,7 +402,7 @@ bool Xtc::generateThumbBmp() const {
|
||||
thumbBmp.write(reinterpret_cast<const uint8_t*>(&fileSize), 4);
|
||||
uint32_t reserved = 0;
|
||||
thumbBmp.write(reinterpret_cast<const uint8_t*>(&reserved), 4);
|
||||
uint32_t dataOffset = 14 + 40 + 16; // 2-bit palette has 4 colors (16 bytes)
|
||||
uint32_t dataOffset = 14 + 40 + 8; // 1-bit palette has 2 colors (8 bytes)
|
||||
thumbBmp.write(reinterpret_cast<const uint8_t*>(&dataOffset), 4);
|
||||
|
||||
// DIB header
|
||||
@ -414,7 +414,7 @@ bool Xtc::generateThumbBmp() const {
|
||||
thumbBmp.write(reinterpret_cast<const uint8_t*>(&heightVal), 4);
|
||||
uint16_t planes = 1;
|
||||
thumbBmp.write(reinterpret_cast<const uint8_t*>(&planes), 2);
|
||||
uint16_t bitsPerPixel = 2; // 2-bit for 4 grayscale levels
|
||||
uint16_t bitsPerPixel = 1; // 1-bit for black and white
|
||||
thumbBmp.write(reinterpret_cast<const uint8_t*>(&bitsPerPixel), 2);
|
||||
uint32_t compression = 0;
|
||||
thumbBmp.write(reinterpret_cast<const uint8_t*>(&compression), 4);
|
||||
@ -423,22 +423,19 @@ bool Xtc::generateThumbBmp() const {
|
||||
thumbBmp.write(reinterpret_cast<const uint8_t*>(&ppmX), 4);
|
||||
int32_t ppmY = 2835;
|
||||
thumbBmp.write(reinterpret_cast<const uint8_t*>(&ppmY), 4);
|
||||
uint32_t colorsUsed = 4;
|
||||
uint32_t colorsUsed = 2;
|
||||
thumbBmp.write(reinterpret_cast<const uint8_t*>(&colorsUsed), 4);
|
||||
uint32_t colorsImportant = 4;
|
||||
uint32_t colorsImportant = 2;
|
||||
thumbBmp.write(reinterpret_cast<const uint8_t*>(&colorsImportant), 4);
|
||||
|
||||
// Color palette (4 colors for 2-bit, same as JpegToBmpConverter)
|
||||
uint8_t palette[16] = {
|
||||
// Color palette (2 colors for 1-bit: black and white)
|
||||
uint8_t palette[8] = {
|
||||
0x00, 0x00, 0x00, 0x00, // Color 0: Black
|
||||
0x55, 0x55, 0x55, 0x00, // Color 1: Dark gray (85)
|
||||
0xAA, 0xAA, 0xAA, 0x00, // Color 2: Light gray (170)
|
||||
0xFF, 0xFF, 0xFF, 0x00 // Color 3: White
|
||||
0xFF, 0xFF, 0xFF, 0x00 // Color 1: White
|
||||
};
|
||||
thumbBmp.write(palette, 16);
|
||||
thumbBmp.write(palette, 8);
|
||||
|
||||
// Allocate row buffer for 2-bit output
|
||||
const size_t dstRowSize = (thumbWidth * 2 + 7) / 8;
|
||||
// Allocate row buffer for 1-bit output
|
||||
uint8_t* rowBuffer = static_cast<uint8_t*>(malloc(rowSize));
|
||||
if (!rowBuffer) {
|
||||
free(pageBuffer);
|
||||
@ -457,7 +454,7 @@ bool Xtc::generateThumbBmp() const {
|
||||
const size_t srcRowBytes = (bitDepth == 1) ? ((pageInfo.width + 7) / 8) : 0;
|
||||
|
||||
for (uint16_t dstY = 0; dstY < thumbHeight; dstY++) {
|
||||
memset(rowBuffer, 0xFF, rowSize); // Start with all white (color 3)
|
||||
memset(rowBuffer, 0xFF, rowSize); // Start with all white (bit 1)
|
||||
|
||||
// Calculate source Y range with bounds checking
|
||||
uint32_t srcYStart = (static_cast<uint32_t>(dstY) * scaleInv_fp) >> 16;
|
||||
@ -519,28 +516,28 @@ bool Xtc::generateThumbBmp() const {
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate average grayscale and quantize to 2-bit
|
||||
// Calculate average grayscale and quantize to 1-bit with noise dithering
|
||||
uint8_t avgGray = (totalCount > 0) ? static_cast<uint8_t>(graySum / totalCount) : 255;
|
||||
|
||||
// Quantize to 4 levels (same thresholds as JpegToBmpConverter)
|
||||
uint8_t twoBit;
|
||||
if (avgGray < 43) {
|
||||
twoBit = 0; // Black
|
||||
} else if (avgGray < 128) {
|
||||
twoBit = 1; // Dark gray
|
||||
} else if (avgGray < 213) {
|
||||
twoBit = 2; // Light gray
|
||||
} else {
|
||||
twoBit = 3; // White
|
||||
}
|
||||
// Hash-based noise dithering for 1-bit output
|
||||
uint32_t hash = static_cast<uint32_t>(dstX) * 374761393u + static_cast<uint32_t>(dstY) * 668265263u;
|
||||
hash = (hash ^ (hash >> 13)) * 1274126177u;
|
||||
const int threshold = static_cast<int>(hash >> 24); // 0-255
|
||||
const int adjustedThreshold = 128 + ((threshold - 128) / 2); // Range: 64-192
|
||||
|
||||
// Pack 2-bit value into row buffer (MSB first)
|
||||
const size_t byteIndex = (dstX * 2) / 8;
|
||||
const size_t bitOffset = 6 - ((dstX * 2) % 8);
|
||||
// Quantize to 1-bit: 0=black, 1=white
|
||||
uint8_t oneBit = (avgGray >= adjustedThreshold) ? 1 : 0;
|
||||
|
||||
// Pack 1-bit value into row buffer (MSB first, 8 pixels per byte)
|
||||
const size_t byteIndex = dstX / 8;
|
||||
const size_t bitOffset = 7 - (dstX % 8);
|
||||
// Bounds check for row buffer access
|
||||
if (byteIndex < rowSize) {
|
||||
rowBuffer[byteIndex] &= ~(0x03 << bitOffset); // Clear bits
|
||||
rowBuffer[byteIndex] |= (twoBit << bitOffset); // Set bits
|
||||
if (oneBit) {
|
||||
rowBuffer[byteIndex] |= (1 << bitOffset); // Set bit for white
|
||||
} else {
|
||||
rowBuffer[byteIndex] &= ~(1 << bitOffset); // Clear bit for black
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@ -211,12 +211,18 @@ void HomeActivity::render() {
|
||||
constexpr int bookY = 30;
|
||||
const bool bookSelected = hasContinueReading && selectorIndex == 0;
|
||||
|
||||
// Bookmark dimensions (used in multiple places)
|
||||
const int bookmarkWidth = bookWidth / 8;
|
||||
const int bookmarkHeight = bookHeight / 5;
|
||||
const int bookmarkX = bookX + bookWidth - bookmarkWidth - 10;
|
||||
const int bookmarkY = bookY + 5;
|
||||
|
||||
// Draw book card regardless, fill with message based on `hasContinueReading`
|
||||
{
|
||||
// Draw cover image as background if available (inside the box)
|
||||
// Only load from SD on first render, then use stored buffer
|
||||
if (hasContinueReading && hasCoverImage && !coverBmpPath.empty() && !coverRendered) {
|
||||
// First time: load cover from SD and store buffer
|
||||
// First time: load cover from SD and render
|
||||
FsFile file;
|
||||
if (SdMan.openFileForRead("HOME", coverBmpPath, file)) {
|
||||
Bitmap bitmap(file);
|
||||
@ -246,9 +252,39 @@ void HomeActivity::render() {
|
||||
// Draw border around the card
|
||||
renderer.drawRect(bookX, bookY, bookWidth, bookHeight);
|
||||
|
||||
coverRendered = true;
|
||||
// Store the buffer with cover image for fast navigation
|
||||
// Draw bookmark ribbon immediately after cover
|
||||
const int notchDepth = bookmarkHeight / 3;
|
||||
const int centerX = bookmarkX + bookmarkWidth / 2;
|
||||
|
||||
const int xPoints[5] = {
|
||||
bookmarkX, // top-left
|
||||
bookmarkX + bookmarkWidth, // top-right
|
||||
bookmarkX + bookmarkWidth, // bottom-right
|
||||
centerX, // center notch point
|
||||
bookmarkX // bottom-left
|
||||
};
|
||||
const int yPoints[5] = {
|
||||
bookmarkY, // top-left
|
||||
bookmarkY, // top-right
|
||||
bookmarkY + bookmarkHeight, // bottom-right
|
||||
bookmarkY + bookmarkHeight - notchDepth, // center notch point
|
||||
bookmarkY + bookmarkHeight // bottom-left
|
||||
};
|
||||
|
||||
// Draw bookmark ribbon (white normally, will be inverted if selected)
|
||||
renderer.fillPolygon(xPoints, yPoints, 5, false);
|
||||
|
||||
// Store the buffer with cover image AND bookmark for fast navigation
|
||||
coverBufferStored = renderer.storeBwBuffer();
|
||||
coverRendered = true;
|
||||
|
||||
// First render: if selected, draw selection indicators now
|
||||
if (bookSelected) {
|
||||
renderer.drawRect(bookX + 1, bookY + 1, bookWidth - 2, bookHeight - 2);
|
||||
renderer.drawRect(bookX + 2, bookY + 2, bookWidth - 4, bookHeight - 4);
|
||||
// Invert bookmark to black
|
||||
renderer.fillPolygon(xPoints, yPoints, 5, true);
|
||||
}
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
@ -261,10 +297,33 @@ void HomeActivity::render() {
|
||||
}
|
||||
}
|
||||
|
||||
// If buffer was restored, just draw selection border if needed
|
||||
if (bufferRestored && bookSelected) {
|
||||
// If buffer was restored, draw selection indicators if needed
|
||||
if (bufferRestored && bookSelected && coverRendered) {
|
||||
// Draw selection border
|
||||
renderer.drawRect(bookX + 1, bookY + 1, bookWidth - 2, bookHeight - 2);
|
||||
renderer.drawRect(bookX + 2, bookY + 2, bookWidth - 4, bookHeight - 4);
|
||||
|
||||
// Invert bookmark color when selected (draw black over the white bookmark)
|
||||
const int notchDepth = bookmarkHeight / 3;
|
||||
const int centerX = bookmarkX + bookmarkWidth / 2;
|
||||
|
||||
const int xPoints[5] = {
|
||||
bookmarkX, // top-left
|
||||
bookmarkX + bookmarkWidth, // top-right
|
||||
bookmarkX + bookmarkWidth, // bottom-right
|
||||
centerX, // center notch point
|
||||
bookmarkX // bottom-left
|
||||
};
|
||||
const int yPoints[5] = {
|
||||
bookmarkY, // top-left
|
||||
bookmarkY, // top-right
|
||||
bookmarkY + bookmarkHeight, // bottom-right
|
||||
bookmarkY + bookmarkHeight - notchDepth, // center notch point
|
||||
bookmarkY + bookmarkHeight // bottom-left
|
||||
};
|
||||
|
||||
// Draw black filled bookmark ribbon (inverted)
|
||||
renderer.fillPolygon(xPoints, yPoints, 5, true);
|
||||
} else if (!coverRendered) {
|
||||
// No cover: draw border for non-cover case
|
||||
renderer.drawRect(bookX, bookY, bookWidth, bookHeight);
|
||||
@ -273,33 +332,6 @@ void HomeActivity::render() {
|
||||
renderer.drawRect(bookX + 2, bookY + 2, bookWidth - 4, bookHeight - 4);
|
||||
}
|
||||
}
|
||||
|
||||
// Bookmark icon in the top-right corner of the card (inside the box)
|
||||
// Skip if buffer was restored (bookmark is already in the buffer)
|
||||
if (!bufferRestored) {
|
||||
const int bookmarkWidth = bookWidth / 8;
|
||||
const int bookmarkHeight = bookHeight / 5;
|
||||
const int bookmarkX = bookX + bookWidth - bookmarkWidth - 10;
|
||||
const int bookmarkY = bookY + 5;
|
||||
|
||||
// Main bookmark body (solid) - white on cover, inverted on selection
|
||||
const bool bookmarkWhite = coverRendered ? true : !bookSelected;
|
||||
renderer.fillRect(bookmarkX, bookmarkY, bookmarkWidth, bookmarkHeight, bookmarkWhite);
|
||||
|
||||
// Carve out an inverted triangle notch at the bottom center to create angled points
|
||||
const int notchHeight = bookmarkHeight / 2; // depth of the notch
|
||||
const bool notchColor = coverRendered ? false : bookSelected;
|
||||
for (int i = 0; i < notchHeight; ++i) {
|
||||
const int y = bookmarkY + bookmarkHeight - 1 - i;
|
||||
const int xStart = bookmarkX + i;
|
||||
const int width = bookmarkWidth - 2 * i;
|
||||
if (width <= 0) {
|
||||
break;
|
||||
}
|
||||
// Draw a horizontal strip in the opposite color to "cut" the notch
|
||||
renderer.fillRect(xStart, y, width, 1, notchColor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (hasContinueReading) {
|
||||
|
||||
Loading…
Reference in New Issue
Block a user