mirror of
https://github.com/daveallie/crosspoint-reader.git
synced 2026-02-05 07:07:38 +03:00
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4 Commits
72de88c3bf
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7bfb3af0da
| Author | SHA1 | Date | |
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7bfb3af0da | ||
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e6f6f14b37 | ||
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a4310bf2c3 | ||
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75cc861bd0 |
@ -805,10 +805,11 @@ void GfxRenderer::drawBitmap1Bit(const Bitmap& bitmap, const int x, const int y,
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free(rowBytes);
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}
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void GfxRenderer::drawTransparentBitmap(const Bitmap& bitmap, const int x, const int y, const int w, const int h) const {
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void GfxRenderer::drawTransparentBitmap(const Bitmap& bitmap, const int x, const int y, const int w,
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const int h) const {
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// Similar to drawBitmap1Bit but strictly skips 1s (white) in the source 1-bit data
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// The Bitmap reader returns 2-bit packed data where 0-2=Black and 3=White for 1-bit sources
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float scale = 1.0f;
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bool isScaled = false;
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if (w > 0) {
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@ -839,11 +840,11 @@ void GfxRenderer::drawTransparentBitmap(const Bitmap& bitmap, const int x, const
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}
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const int bmpYOffset = bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY;
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// Calculate target Y span
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int startY = y + static_cast<int>(std::floor(bmpYOffset * scale));
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int endY = y + static_cast<int>(std::floor((bmpYOffset + 1) * scale));
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// Clamp to screen
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if (startY < 0) startY = 0;
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if (endY > getScreenHeight()) endY = getScreenHeight();
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@ -853,7 +854,7 @@ void GfxRenderer::drawTransparentBitmap(const Bitmap& bitmap, const int x, const
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// Calculate target X span
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int startX = x + static_cast<int>(std::floor(bmpX * scale));
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int endX = x + static_cast<int>(std::floor((bmpX + 1) * scale));
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if (startX < 0) startX = 0;
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if (endX > getScreenWidth()) endX = getScreenWidth();
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if (startX >= endX) continue;
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@ -864,7 +865,7 @@ void GfxRenderer::drawTransparentBitmap(const Bitmap& bitmap, const int x, const
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if (val < 3) {
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for (int sy = startY; sy < endY; sy++) {
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for (int sx = startX; sx < endX; sx++) {
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drawPixel(sx, sy, true); // Black
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drawPixel(sx, sy, true); // Black
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}
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}
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}
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@ -945,11 +946,11 @@ void GfxRenderer::drawRoundedBitmap(const Bitmap& bitmap, const int x, const int
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}
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const int bmpYOffset = bitmap.isTopDown() ? bmpY : bitmap.getHeight() - 1 - bmpY;
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// Calculate target Y span
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int startY = y + static_cast<int>(std::floor(bmpYOffset * scale));
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int endY = y + static_cast<int>(std::floor((bmpYOffset + 1) * scale));
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if (startY < 0) startY = 0;
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if (endY > getScreenHeight()) endY = getScreenHeight();
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if (startY >= endY) continue;
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@ -957,7 +958,7 @@ void GfxRenderer::drawRoundedBitmap(const Bitmap& bitmap, const int x, const int
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for (int bmpX = 0; bmpX < bitmap.getWidth(); bmpX++) {
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int startX = x + static_cast<int>(std::floor(bmpX * scale));
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int endX = x + static_cast<int>(std::floor((bmpX + 1) * scale));
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if (startX < 0) startX = 0;
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if (endX > getScreenWidth()) endX = getScreenWidth();
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if (startX >= endX) continue;
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@ -968,7 +969,7 @@ void GfxRenderer::drawRoundedBitmap(const Bitmap& bitmap, const int x, const int
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if (renderMode == BW) {
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pixelBlack = (val < 2);
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} else if (renderMode == GRAYSCALE_MSB) {
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pixelBlack = (val < 3); // Draw all non-white as black for icons/covers
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pixelBlack = (val < 3); // Draw all non-white as black for icons/covers
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} else if (renderMode == GRAYSCALE_LSB) {
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pixelBlack = (val == 0);
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}
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@ -78,7 +78,8 @@ class GfxRenderer {
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float cropY = 0) const;
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void drawBitmap1Bit(const Bitmap& bitmap, const int x, const int y, const int maxWidth, const int maxHeight) const;
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void drawTransparentBitmap(const Bitmap& bitmap, const int x, const int y, const int w, const int h) const;
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void drawRoundedBitmap(const Bitmap& bitmap, const int x, const int y, const int w, const int h, const int radius) const;
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void drawRoundedBitmap(const Bitmap& bitmap, const int x, const int y, const int w, const int h,
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const int radius) const;
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void draw2BitImage(const uint8_t data[], int x, int y, int w, int h) const;
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void fillPolygon(const int* xPoints, const int* yPoints, int numPoints, bool state = true) const;
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@ -23,7 +23,7 @@ class Container : public UIElement {
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int borderRadius = 0; // Corner radius (for future rounded rect support)
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public:
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Container(const std::string& id) : UIElement(id) { bgColorExpr = Expression::parse("0xFF"); }
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explicit Container(const std::string& id) : UIElement(id), bgColorExpr(Expression::parse("0xFF")) {}
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virtual ~Container() {
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for (auto child : children) delete child;
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}
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@ -145,7 +145,7 @@ class Rectangle : public UIElement {
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Expression colorExpr;
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public:
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Rectangle(const std::string& id) : UIElement(id) { colorExpr = Expression::parse("0x00"); }
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explicit Rectangle(const std::string& id) : UIElement(id), colorExpr(Expression::parse("0x00")) {}
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ElementType getType() const override { return ElementType::Rectangle; }
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void setFill(bool f) {
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@ -199,7 +199,7 @@ class Label : public UIElement {
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bool ellipsis = true; // Truncate with ... if too long
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public:
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Label(const std::string& id) : UIElement(id) { colorExpr = Expression::parse("0x00"); }
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explicit Label(const std::string& id) : UIElement(id), colorExpr(Expression::parse("0x00")) {}
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ElementType getType() const override { return ElementType::Label; }
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void setText(const std::string& expr) {
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@ -262,67 +262,67 @@ class Label : public UIElement {
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// Binary search for cut point
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int len = remaining.length();
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int cut = len;
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// Find split point
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// Optimistic start: approximate chars that fit
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int avgCharWidth = renderer.getTextWidth(fontId, "a");
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int avgCharWidth = renderer.getTextWidth(fontId, "a");
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if (avgCharWidth < 1) avgCharWidth = 8;
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int approxChars = absW / avgCharWidth;
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int approxChars = absW / avgCharWidth;
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if (approxChars < 1) approxChars = 1;
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if (approxChars >= len) approxChars = len - 1;
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// Refine from approxChars
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int w = renderer.getTextWidth(fontId, remaining.substr(0, approxChars).c_str());
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if (w < absW) {
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// Grow
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for (int i = approxChars; i <= len; i++) {
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if (renderer.getTextWidth(fontId, remaining.substr(0, i).c_str()) > absW) {
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cut = i - 1;
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break;
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}
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cut = i;
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}
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// Grow
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for (int i = approxChars; i <= len; i++) {
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if (renderer.getTextWidth(fontId, remaining.substr(0, i).c_str()) > absW) {
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cut = i - 1;
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break;
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}
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cut = i;
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}
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} else {
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// Shrink
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for (int i = approxChars; i > 0; i--) {
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if (renderer.getTextWidth(fontId, remaining.substr(0, i).c_str()) <= absW) {
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cut = i;
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break;
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}
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}
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// Shrink
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for (int i = approxChars; i > 0; i--) {
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if (renderer.getTextWidth(fontId, remaining.substr(0, i).c_str()) <= absW) {
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cut = i;
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break;
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}
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}
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}
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// Find last space before cut
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if (cut < (int)remaining.length()) {
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int space = -1;
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for (int i = cut; i > 0; i--) {
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if (remaining[i] == ' ') {
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space = i;
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break;
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}
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int space = -1;
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for (int i = cut; i > 0; i--) {
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if (remaining[i] == ' ') {
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space = i;
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break;
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}
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if (space != -1) cut = space;
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}
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if (space != -1) cut = space;
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}
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std::string line = remaining.substr(0, cut);
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// If we're at the last allowed line but still have more text
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if ((int)lines.size() == maxLines - 1 && cut < (int)remaining.length()) {
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if (ellipsis) {
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line = renderer.truncatedText(fontId, remaining.c_str(), absW);
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}
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lines.push_back(line);
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break;
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if (ellipsis) {
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line = renderer.truncatedText(fontId, remaining.c_str(), absW);
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}
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lines.push_back(line);
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break;
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}
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lines.push_back(line);
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// Advance
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if (cut < (int)remaining.length()) {
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// Skip the space if check
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if (remaining[cut] == ' ') cut++;
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remaining = remaining.substr(cut);
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// Skip the space if check
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if (remaining[cut] == ' ') cut++;
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remaining = remaining.substr(cut);
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} else {
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remaining = "";
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remaining = "";
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}
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}
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} else {
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@ -332,29 +332,29 @@ class Label : public UIElement {
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}
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lines.push_back(finalText);
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}
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// Draw lines
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int totalTextHeight = lines.size() * lineHeight;
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int startY = absY;
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// Vertical centering
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if (absH > 0 && totalTextHeight < absH) {
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startY = absY + (absH - totalTextHeight) / 2;
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}
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for (size_t i = 0; i < lines.size(); i++) {
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int lineWidth = renderer.getTextWidth(fontId, lines[i].c_str());
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int drawX = absX;
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if (alignment == Alignment::Center && absW > 0) {
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drawX = absX + (absW - lineWidth) / 2;
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} else if (alignment == Alignment::Right && absW > 0) {
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drawX = absX + absW - lineWidth;
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}
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renderer.drawText(fontId, drawX, startY + i * lineHeight, lines[i].c_str(), black);
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int lineWidth = renderer.getTextWidth(fontId, lines[i].c_str());
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int drawX = absX;
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if (alignment == Alignment::Center && absW > 0) {
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drawX = absX + (absW - lineWidth) / 2;
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} else if (alignment == Alignment::Right && absW > 0) {
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drawX = absX + absW - lineWidth;
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}
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renderer.drawText(fontId, drawX, startY + i * lineHeight, lines[i].c_str(), black);
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}
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markClean();
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}
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};
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@ -367,7 +367,7 @@ class BitmapElement : public UIElement {
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int borderRadius = 0;
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public:
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BitmapElement(const std::string& id) : UIElement(id) {
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explicit BitmapElement(const std::string& id) : UIElement(id) {
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cacheable = true; // Bitmaps benefit from caching
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}
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ElementType getType() const override { return ElementType::Bitmap; }
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@ -407,12 +407,13 @@ class ProgressBar : public UIElement {
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int borderWidth = 1;
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public:
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ProgressBar(const std::string& id) : UIElement(id) {
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valueExpr = Expression::parse("0");
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maxExpr = Expression::parse("100");
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fgColorExpr = Expression::parse("0x00"); // Black fill
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bgColorExpr = Expression::parse("0xFF"); // White background
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}
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explicit ProgressBar(const std::string& id)
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: UIElement(id),
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valueExpr(Expression::parse("0")),
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maxExpr(Expression::parse("100")),
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fgColorExpr(Expression::parse("0x00")), // Black fill
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bgColorExpr(Expression::parse("0xFF")) // White background
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{}
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ElementType getType() const override { return ElementType::ProgressBar; }
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@ -480,7 +481,7 @@ class Divider : public UIElement {
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int thickness = 1;
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public:
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Divider(const std::string& id) : UIElement(id) { colorExpr = Expression::parse("0x00"); }
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explicit Divider(const std::string& id) : UIElement(id), colorExpr(Expression::parse("0x00")) {}
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ElementType getType() const override { return ElementType::Divider; }
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@ -524,9 +525,9 @@ class BatteryIcon : public UIElement {
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Expression colorExpr;
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public:
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BatteryIcon(const std::string& id) : UIElement(id) {
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valueExpr = Expression::parse("0");
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colorExpr = Expression::parse("0x00"); // Black by default
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explicit BatteryIcon(const std::string& id)
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: UIElement(id), valueExpr(Expression::parse("0")), colorExpr(Expression::parse("0x00")) {
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// Black by default
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}
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ElementType getType() const override { return ElementType::BatteryIcon; }
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@ -83,7 +83,7 @@ class ThemeContext {
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}
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public:
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ThemeContext(const ThemeContext* parent = nullptr) : parent(parent) {}
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explicit ThemeContext(const ThemeContext* parent = nullptr) : parent(parent) {}
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void setString(const std::string& key, const std::string& value) { strings[key] = value; }
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void setInt(const std::string& key, int value) { ints[key] = value; }
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@ -34,7 +34,7 @@ struct Dimension {
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struct Color {
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uint8_t value; // For E-Ink: 0 (Black) to 255 (White), or simplified palette
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Color(uint8_t v) : value(v) {}
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explicit Color(uint8_t v) : value(v) {}
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Color() : value(0) {}
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static Color parse(const std::string& str) {
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@ -45,7 +45,7 @@ class UIElement {
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}
|
||||
|
||||
public:
|
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UIElement(const std::string& id) : id(id) { visibleExpr = Expression::parse("true"); }
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UIElement(const std::string& id) : id(id), visibleExpr(Expression::parse("true")) {}
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virtual ~UIElement() {
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if (cachedRender) {
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@ -1,10 +1,11 @@
|
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#include "BasicElements.h"
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#include <GfxRenderer.h>
|
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|
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#include "Bitmap.h"
|
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#include "ListElement.h"
|
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#include "ThemeManager.h"
|
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#include "ThemeTypes.h"
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#include <GfxRenderer.h>
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namespace ThemeEngine {
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@ -23,7 +24,7 @@ void BitmapElement::draw(const GfxRenderer& renderer, const ThemeContext& contex
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// Resolve simplified or relative paths
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if (path.find('/') == std::string::npos || (path.length() > 0 && path[0] != '/')) {
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path = ThemeManager::get().getAssetPath(path);
|
||||
path = ThemeManager::get().getAssetPath(path);
|
||||
}
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||||
|
||||
// 1. Check if we have a cached 1-bit render
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@ -47,46 +48,46 @@ void BitmapElement::draw(const GfxRenderer& renderer, const ThemeContext& contex
|
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|
||||
// 2. Try Streaming (Absolute paths, large images)
|
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if (path.length() > 0 && path[0] == '/') {
|
||||
FsFile file;
|
||||
if (SdMan.openFileForRead("HOME", path, file)) {
|
||||
Bitmap bmp(file, true); // (file, dithering=true)
|
||||
if (bmp.parseHeaders() == BmpReaderError::Ok) {
|
||||
// Center logic
|
||||
int drawX = absX;
|
||||
int drawY = absY;
|
||||
if (bmp.getWidth() < absW) drawX += (absW - bmp.getWidth()) / 2;
|
||||
if (bmp.getHeight() < absH) drawY += (absH - bmp.getHeight()) / 2;
|
||||
|
||||
if (borderRadius > 0) {
|
||||
renderer.drawRoundedBitmap(bmp, drawX, drawY, absW, absH, borderRadius);
|
||||
} else {
|
||||
renderer.drawBitmap(bmp, drawX, drawY, absW, absH);
|
||||
}
|
||||
drawSuccess = true;
|
||||
}
|
||||
file.close();
|
||||
FsFile file;
|
||||
if (SdMan.openFileForRead("HOME", path, file)) {
|
||||
Bitmap bmp(file, true); // (file, dithering=true)
|
||||
if (bmp.parseHeaders() == BmpReaderError::Ok) {
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||||
// Center logic
|
||||
int drawX = absX;
|
||||
int drawY = absY;
|
||||
if (bmp.getWidth() < absW) drawX += (absW - bmp.getWidth()) / 2;
|
||||
if (bmp.getHeight() < absH) drawY += (absH - bmp.getHeight()) / 2;
|
||||
|
||||
if (borderRadius > 0) {
|
||||
renderer.drawRoundedBitmap(bmp, drawX, drawY, absW, absH, borderRadius);
|
||||
} else {
|
||||
renderer.drawBitmap(bmp, drawX, drawY, absW, absH);
|
||||
}
|
||||
drawSuccess = true;
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
}
|
||||
|
||||
// 3. Fallback to RAM Cache (Standard method)
|
||||
if (!drawSuccess) {
|
||||
const std::vector<uint8_t>* data = ThemeManager::get().getCachedAsset(path);
|
||||
if (data && !data->empty()) {
|
||||
Bitmap bmp(data->data(), data->size());
|
||||
if (bmp.parseHeaders() == BmpReaderError::Ok) {
|
||||
int drawX = absX;
|
||||
int drawY = absY;
|
||||
if (bmp.getWidth() < absW) drawX += (absW - bmp.getWidth()) / 2;
|
||||
if (bmp.getHeight() < absH) drawY += (absH - bmp.getHeight()) / 2;
|
||||
|
||||
if (borderRadius > 0) {
|
||||
renderer.drawRoundedBitmap(bmp, drawX, drawY, absW, absH, borderRadius);
|
||||
} else {
|
||||
renderer.drawBitmap(bmp, drawX, drawY, absW, absH);
|
||||
}
|
||||
drawSuccess = true;
|
||||
const std::vector<uint8_t>* data = ThemeManager::get().getCachedAsset(path);
|
||||
if (data && !data->empty()) {
|
||||
Bitmap bmp(data->data(), data->size());
|
||||
if (bmp.parseHeaders() == BmpReaderError::Ok) {
|
||||
int drawX = absX;
|
||||
int drawY = absY;
|
||||
if (bmp.getWidth() < absW) drawX += (absW - bmp.getWidth()) / 2;
|
||||
if (bmp.getHeight() < absH) drawY += (absH - bmp.getHeight()) / 2;
|
||||
|
||||
if (borderRadius > 0) {
|
||||
renderer.drawRoundedBitmap(bmp, drawX, drawY, absW, absH, borderRadius);
|
||||
} else {
|
||||
renderer.drawBitmap(bmp, drawX, drawY, absW, absH);
|
||||
}
|
||||
}
|
||||
drawSuccess = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 4. Cache result if successful
|
||||
|
||||
@ -229,21 +229,6 @@ bool HomeActivity::storeCoverBuffer() {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool HomeActivity::restoreCoverBuffer() {
|
||||
if (!coverBuffer) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint8_t* frameBuffer = renderer.getFrameBuffer();
|
||||
if (!frameBuffer) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const size_t bufferSize = GfxRenderer::getBufferSize();
|
||||
memcpy(frameBuffer, coverBuffer, bufferSize);
|
||||
return true;
|
||||
}
|
||||
|
||||
void HomeActivity::freeCoverBuffer() {
|
||||
if (coverBuffer) {
|
||||
free(coverBuffer);
|
||||
@ -364,6 +349,74 @@ void HomeActivity::render() {
|
||||
context.setBool("HasCover", hasContinueReading && hasCoverImage && !coverBmpPath.empty());
|
||||
context.setBool("ShowInfoBox", true);
|
||||
|
||||
// Default values
|
||||
std::string chapterTitle = "";
|
||||
std::string currentPageStr = "-";
|
||||
std::string totalPagesStr = "-";
|
||||
int progressPercent = 0;
|
||||
|
||||
if (hasContinueReading) {
|
||||
if (StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".epub")) {
|
||||
Epub epub(APP_STATE.openEpubPath, "/.crosspoint");
|
||||
epub.load(false);
|
||||
|
||||
// Read progress
|
||||
FsFile f;
|
||||
if (SdMan.openFileForRead("HOME", epub.getCachePath() + "/progress.bin", f)) {
|
||||
uint8_t data[4];
|
||||
if (f.read(data, 4) == 4) {
|
||||
int spineIndex = data[0] + (data[1] << 8);
|
||||
int spineCount = epub.getSpineItemsCount();
|
||||
|
||||
currentPageStr = std::to_string(spineIndex + 1); // Display 1-based
|
||||
totalPagesStr = std::to_string(spineCount);
|
||||
|
||||
if (spineCount > 0) {
|
||||
progressPercent = (spineIndex * 100) / spineCount;
|
||||
}
|
||||
|
||||
// Resolve Chapter Title
|
||||
auto spineEntry = epub.getSpineItem(spineIndex);
|
||||
if (spineEntry.tocIndex != -1) {
|
||||
auto tocEntry = epub.getTocItem(spineEntry.tocIndex);
|
||||
chapterTitle = tocEntry.title;
|
||||
}
|
||||
}
|
||||
f.close();
|
||||
}
|
||||
} else if (StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".xtc") ||
|
||||
StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".xtch")) {
|
||||
Xtc xtc(APP_STATE.openEpubPath, "/.crosspoint");
|
||||
if (xtc.load()) {
|
||||
// Read progress
|
||||
FsFile f;
|
||||
if (SdMan.openFileForRead("HOME", xtc.getCachePath() + "/progress.bin", f)) {
|
||||
uint8_t data[4];
|
||||
if (f.read(data, 4) == 4) {
|
||||
uint32_t currentPage = data[0] | (data[1] << 8) | (data[2] << 16) | (data[3] << 24);
|
||||
uint32_t totalPages = xtc.getPageCount();
|
||||
|
||||
currentPageStr = std::to_string(currentPage + 1); // 1-based
|
||||
totalPagesStr = std::to_string(totalPages);
|
||||
|
||||
if (totalPages > 0) {
|
||||
progressPercent = (currentPage * 100) / totalPages;
|
||||
}
|
||||
|
||||
chapterTitle = "Page " + currentPageStr;
|
||||
}
|
||||
f.close();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
context.setString("BookChapter", chapterTitle);
|
||||
context.setString("BookCurrentPage", currentPageStr);
|
||||
context.setString("BookTotalPages", totalPagesStr);
|
||||
context.setInt("BookProgressPercent", progressPercent);
|
||||
context.setString("BookProgressPercentStr", std::to_string(progressPercent));
|
||||
|
||||
// --- Main Menu Data ---
|
||||
// Menu items start after the book slot
|
||||
const int menuStartIdx = navBookCount;
|
||||
|
||||
@ -46,8 +46,8 @@ class HomeActivity final : public Activity {
|
||||
[[noreturn]] void displayTaskLoop();
|
||||
void render();
|
||||
int getMenuItemCount() const;
|
||||
bool storeCoverBuffer(); // Store frame buffer for cover image
|
||||
bool restoreCoverBuffer(); // Restore frame buffer from stored cover
|
||||
bool storeCoverBuffer(); // Store frame buffer for cover image
|
||||
|
||||
void freeCoverBuffer(); // Free the stored cover buffer
|
||||
void loadRecentBooksData(); // Load and cache recent books data
|
||||
|
||||
|
||||
Loading…
Reference in New Issue
Block a user