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20 Commits

Author SHA1 Message Date
Brackyt
d4026e0f33
Merge 7bfb3af0da into 13f0ebed96 2026-01-27 21:26:21 +11:00
Brackyt
7bfb3af0da fix(cppcheck): more clang format fix 2026-01-26 00:33:27 +01:00
Brackyt
e6f6f14b37 fix(cppcheck): clang format 2026-01-26 00:27:58 +01:00
Brackyt
a4310bf2c3 fix(cppcheck): resolve style and performance issues
- Remove unused HomeActivity::restoreCoverBuffer
- Use initialization lists in constructors
- Mark single-argument constructors as explicit
2026-01-26 00:22:05 +01:00
Brackyt
75cc861bd0 feat: expose detailed book metadata in HomeActivity 2026-01-26 00:16:16 +01:00
Brackyt
72de88c3bf fix: support upscaling for bitmap render 2026-01-25 21:16:23 +01:00
Brackyt
302b37061e feat: border radius on bitmap 2026-01-25 21:10:10 +01:00
Brackyt
8fa674f26d feat: draw icons with transparent background 2026-01-25 20:35:31 +01:00
Brackyt
12e34643e2 fix: covers not displaying when too large because of ram and transparency 2026-01-25 20:17:41 +01:00
Brackyt
e294ad1e06 default theme closer to reality 2026-01-25 19:52:54 +01:00
Brackyt
e0edb15ba9 feat: multiline support 2026-01-25 19:52:44 +01:00
Brackyt
ec315eafb5 fix: rendering correctly + alpha channel 2026-01-25 18:49:42 +01:00
Brackyt
ed3ecfb3af feat: better icon loading for themes 2026-01-25 18:19:23 +01:00
Brackyt
f6469c48ba fix: reset clang correctly 2026-01-25 17:48:57 +01:00
Brackyt
bf353e7d83 fix: set default theme to original crosspoint ui + add small font + battery icon 2026-01-25 17:43:10 +01:00
Brackyt
29daf3f866 fix: make home navigation work for all themes 2026-01-25 16:42:00 +01:00
Brackyt
1f5a436abb fix: theme switching works and restarts 2026-01-25 16:41:31 +01:00
Brackyt
52596c5863 - rounded rects
- background fill
- border radius
- container paddings
- fix navigation in home
2026-01-25 15:23:03 +01:00
Brackyt
28c925e70e fix:
- text no showing if clipping out of screen
- inner child dimensions setting 0 for height
- navigation to home menus was skipping transfer
2026-01-25 14:32:28 +01:00
Brackyt
e16ce04cdc refactor: Enhance Bitmap handling and introduce ThemeEngine
## Summary

- Refactored Bitmap class to improve memory management and streamline methods.
- Introduced ThemeEngine with foundational classes for UI elements, layout management, and theme parsing.
- Added support for dynamic themes and improved rendering capabilities in the HomeActivity and settings screens.

This update lays the groundwork for a more flexible theming system, allowing for easier customization and management of UI elements across the application.
2026-01-25 01:39:08 +01:00
135 changed files with 2287 additions and 9427 deletions

4
.gitignore vendored
View File

@ -6,6 +6,4 @@ lib/EpdFont/fontsrc
*.generated.h
.vs
build
**/__pycache__/
/compile_commands.json
/.cache
**/__pycache__/

View File

@ -41,9 +41,7 @@ This project is **not affiliated with Xteink**; it's built as a community projec
- [ ] Full UTF support
- [x] Screen rotation
Multi-language support: Read EPUBs in various languages, including English, Spanish, French, German, Italian, Portuguese, Russian, Ukrainian, Polish, Swedish, Norwegian, [and more](./USER_GUIDE.md#supported-languages).
See [the user guide](./USER_GUIDE.md) for instructions on operating CrossPoint.
See [the user guide](./USER_GUIDE.md) for instructions on operating CrossPoint.
## Installing

View File

@ -81,18 +81,6 @@ See the [webserver docs](./docs/webserver.md) for more information on how to con
> [!TIP]
> Advanced users can also manage files programmatically or via the command line using `curl`. See the [webserver docs](./docs/webserver.md) for details.
### 3.4.1 Calibre Wireless Transfers
CrossPoint supports sending books from Calibre using the CrossPoint Reader device plugin.
1. Install the plugin in Calibre:
- Head to https://github.com/crosspoint-reader/calibre-plugins/releases to download the latest version of the crosspoint_reader plugin.
- Download the zip file.
- Open Calibre → Preferences → Plugins → Load plugin from file → Select the zip file.
2. On the device: File Transfer → Connect to Calibre → Join a network.
3. Make sure your computer is on the same WiFi network.
4. In Calibre, click "Send to device" to transfer books.
### 3.5 Settings
The Settings screen allows you to configure the device's behavior. There are a few settings you can adjust:
@ -105,10 +93,6 @@ The Settings screen allows you to configure the device's behavior. There are a f
- **Sleep Screen Cover Mode**: How to display the book cover when "Cover" sleep screen is selected:
- "Fit" (default) - Scale the image down to fit centered on the screen, padding with white borders as necessary
- "Crop" - Scale the image down and crop as necessary to try to to fill the screen (Note: this is experimental and may not work as expected)
- **Sleep Screen Cover Filter**: What filter will be applied to the book cover when "Cover" sleep screen is selected
- "None" (default) - The cover image will be converted to a grayscale image and displayed as it is
- "Contrast" - The image will be displayed as a black & white image without grayscale conversion
- "Inverted" - The image will be inverted as in white&black and will be displayed without grayscale conversion
- **Status Bar**: Configure the status bar displayed while reading:
- "None" - No status bar
- "No Progress" - Show status bar without reading progress
@ -148,7 +132,7 @@ The Settings screen allows you to configure the device's behavior. There are a f
- **Reader Paragraph Alignment**: Set the alignment of paragraphs; options are "Justified" (default), "Left", "Center", or "Right".
- **Time to Sleep**: Set the duration of inactivity before the device automatically goes to sleep.
- **Refresh Frequency**: Set how often the screen does a full refresh while reading to reduce ghosting.
- **OPDS Browser**: Configure OPDS server settings for browsing and downloading books. Set the server URL (for Calibre Content Server, add `/opds` to the end), and optionally configure username and password for servers requiring authentication. Note: Only HTTP Basic authentication is supported. If using Calibre Content Server with authentication enabled, you must set it to use Basic authentication instead of the default Digest authentication.
- **Calibre Settings**: Set up integration for accessing a Calibre web library or connecting to Calibre as a wireless device.
- **Check for updates**: Check for firmware updates over WiFi.
### 3.6 Sleep Screen
@ -194,15 +178,6 @@ This feature can be disabled in **[Settings](#35-settings)** to help avoid chang
* **Return to Home:** Press and **hold** the **Back** button to close the book and return to the **[Home](#31-home-screen)** screen.
* **Chapter Menu:** Press **Confirm** to open the **[Table of Contents/Chapter Selection](#5-chapter-selection-screen)**.
### Supported Languages
CrossPoint renders text using the following Unicode character blocks, enabling support for a wide range of languages:
* **Latin Script (Basic, Supplement, Extended-A):** Covers English, German, French, Spanish, Portuguese, Italian, Dutch, Swedish, Norwegian, Danish, Finnish, Polish, Czech, Hungarian, Romanian, Slovak, Slovenian, Turkish, and others.
* **Cyrillic Script (Standard and Extended):** Covers Russian, Ukrainian, Belarusian, Bulgarian, Serbian, Macedonian, Kazakh, Kyrgyz, Mongolian, and others.
What is not supported: Chinese, Japanese, Korean, Vietnamese, Hebrew, Arabic and Farsi.
---
## 5. Chapter Selection Screen

View File

@ -3,7 +3,6 @@
* name: bookerly_12_bold
* size: 12
* mode: 2-bit
* Command used: fontconvert.py bookerly_12_bold 12 ../builtinFonts/source/Bookerly/Bookerly-Bold.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_12_bolditalic
* size: 12
* mode: 2-bit
* Command used: fontconvert.py bookerly_12_bolditalic 12 ../builtinFonts/source/Bookerly/Bookerly-BoldItalic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_12_italic
* size: 12
* mode: 2-bit
* Command used: fontconvert.py bookerly_12_italic 12 ../builtinFonts/source/Bookerly/Bookerly-Italic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_12_regular
* size: 12
* mode: 2-bit
* Command used: fontconvert.py bookerly_12_regular 12 ../builtinFonts/source/Bookerly/Bookerly-Regular.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_14_bold
* size: 14
* mode: 2-bit
* Command used: fontconvert.py bookerly_14_bold 14 ../builtinFonts/source/Bookerly/Bookerly-Bold.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_14_bolditalic
* size: 14
* mode: 2-bit
* Command used: fontconvert.py bookerly_14_bolditalic 14 ../builtinFonts/source/Bookerly/Bookerly-BoldItalic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_14_italic
* size: 14
* mode: 2-bit
* Command used: fontconvert.py bookerly_14_italic 14 ../builtinFonts/source/Bookerly/Bookerly-Italic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_14_regular
* size: 14
* mode: 2-bit
* Command used: fontconvert.py bookerly_14_regular 14 ../builtinFonts/source/Bookerly/Bookerly-Regular.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_16_bold
* size: 16
* mode: 2-bit
* Command used: fontconvert.py bookerly_16_bold 16 ../builtinFonts/source/Bookerly/Bookerly-Bold.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_16_bolditalic
* size: 16
* mode: 2-bit
* Command used: fontconvert.py bookerly_16_bolditalic 16 ../builtinFonts/source/Bookerly/Bookerly-BoldItalic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_16_italic
* size: 16
* mode: 2-bit
* Command used: fontconvert.py bookerly_16_italic 16 ../builtinFonts/source/Bookerly/Bookerly-Italic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_16_regular
* size: 16
* mode: 2-bit
* Command used: fontconvert.py bookerly_16_regular 16 ../builtinFonts/source/Bookerly/Bookerly-Regular.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_18_bold
* size: 18
* mode: 2-bit
* Command used: fontconvert.py bookerly_18_bold 18 ../builtinFonts/source/Bookerly/Bookerly-Bold.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_18_bolditalic
* size: 18
* mode: 2-bit
* Command used: fontconvert.py bookerly_18_bolditalic 18 ../builtinFonts/source/Bookerly/Bookerly-BoldItalic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_18_italic
* size: 18
* mode: 2-bit
* Command used: fontconvert.py bookerly_18_italic 18 ../builtinFonts/source/Bookerly/Bookerly-Italic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: bookerly_18_regular
* size: 18
* mode: 2-bit
* Command used: fontconvert.py bookerly_18_regular 18 ../builtinFonts/source/Bookerly/Bookerly-Regular.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_12_bold
* size: 12
* mode: 2-bit
* Command used: fontconvert.py notosans_12_bold 12 ../builtinFonts/source/NotoSans/NotoSans-Bold.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_12_bolditalic
* size: 12
* mode: 2-bit
* Command used: fontconvert.py notosans_12_bolditalic 12 ../builtinFonts/source/NotoSans/NotoSans-BoldItalic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_12_italic
* size: 12
* mode: 2-bit
* Command used: fontconvert.py notosans_12_italic 12 ../builtinFonts/source/NotoSans/NotoSans-Italic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_12_regular
* size: 12
* mode: 2-bit
* Command used: fontconvert.py notosans_12_regular 12 ../builtinFonts/source/NotoSans/NotoSans-Regular.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_14_bold
* size: 14
* mode: 2-bit
* Command used: fontconvert.py notosans_14_bold 14 ../builtinFonts/source/NotoSans/NotoSans-Bold.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_14_bolditalic
* size: 14
* mode: 2-bit
* Command used: fontconvert.py notosans_14_bolditalic 14 ../builtinFonts/source/NotoSans/NotoSans-BoldItalic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_14_italic
* size: 14
* mode: 2-bit
* Command used: fontconvert.py notosans_14_italic 14 ../builtinFonts/source/NotoSans/NotoSans-Italic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_14_regular
* size: 14
* mode: 2-bit
* Command used: fontconvert.py notosans_14_regular 14 ../builtinFonts/source/NotoSans/NotoSans-Regular.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_16_bold
* size: 16
* mode: 2-bit
* Command used: fontconvert.py notosans_16_bold 16 ../builtinFonts/source/NotoSans/NotoSans-Bold.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_16_bolditalic
* size: 16
* mode: 2-bit
* Command used: fontconvert.py notosans_16_bolditalic 16 ../builtinFonts/source/NotoSans/NotoSans-BoldItalic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_16_italic
* size: 16
* mode: 2-bit
* Command used: fontconvert.py notosans_16_italic 16 ../builtinFonts/source/NotoSans/NotoSans-Italic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_16_regular
* size: 16
* mode: 2-bit
* Command used: fontconvert.py notosans_16_regular 16 ../builtinFonts/source/NotoSans/NotoSans-Regular.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_18_bold
* size: 18
* mode: 2-bit
* Command used: fontconvert.py notosans_18_bold 18 ../builtinFonts/source/NotoSans/NotoSans-Bold.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_18_bolditalic
* size: 18
* mode: 2-bit
* Command used: fontconvert.py notosans_18_bolditalic 18 ../builtinFonts/source/NotoSans/NotoSans-BoldItalic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_18_italic
* size: 18
* mode: 2-bit
* Command used: fontconvert.py notosans_18_italic 18 ../builtinFonts/source/NotoSans/NotoSans-Italic.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_18_regular
* size: 18
* mode: 2-bit
* Command used: fontconvert.py notosans_18_regular 18 ../builtinFonts/source/NotoSans/NotoSans-Regular.ttf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: notosans_8_regular
* size: 8
* mode: 1-bit
* Command used: fontconvert.py notosans_8_regular 8 ../builtinFonts/source/NotoSans/NotoSans-Regular.ttf
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_10_bold
* size: 10
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_10_bold 10 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-Bold.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_10_bolditalic
* size: 10
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_10_bolditalic 10 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-BoldItalic.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_10_italic
* size: 10
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_10_italic 10 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-Italic.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_10_regular
* size: 10
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_10_regular 10 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-Regular.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_12_bold
* size: 12
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_12_bold 12 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-Bold.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_12_bolditalic
* size: 12
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_12_bolditalic 12 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-BoldItalic.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_12_italic
* size: 12
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_12_italic 12 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-Italic.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_12_regular
* size: 12
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_12_regular 12 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-Regular.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_14_bold
* size: 14
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_14_bold 14 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-Bold.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_14_bolditalic
* size: 14
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_14_bolditalic 14 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-BoldItalic.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_14_italic
* size: 14
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_14_italic 14 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-Italic.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_14_regular
* size: 14
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_14_regular 14 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-Regular.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_8_bold
* size: 8
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_8_bold 8 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-Bold.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_8_bolditalic
* size: 8
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_8_bolditalic 8 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-BoldItalic.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_8_italic
* size: 8
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_8_italic 8 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-Italic.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: opendyslexic_8_regular
* size: 8
* mode: 2-bit
* Command used: fontconvert.py opendyslexic_8_regular 8 ../builtinFonts/source/OpenDyslexic/OpenDyslexic-Regular.otf --2bit
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: ubuntu_10_bold
* size: 10
* mode: 1-bit
* Command used: fontconvert.py ubuntu_10_bold 10 ../builtinFonts/source/Ubuntu/Ubuntu-Bold.ttf
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: ubuntu_10_regular
* size: 10
* mode: 1-bit
* Command used: fontconvert.py ubuntu_10_regular 10 ../builtinFonts/source/Ubuntu/Ubuntu-Regular.ttf
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: ubuntu_12_bold
* size: 12
* mode: 1-bit
* Command used: fontconvert.py ubuntu_12_bold 12 ../builtinFonts/source/Ubuntu/Ubuntu-Bold.ttf
*/
#pragma once
#include "EpdFontData.h"

View File

@ -3,7 +3,6 @@
* name: ubuntu_12_regular
* size: 12
* mode: 1-bit
* Command used: fontconvert.py ubuntu_12_regular 12 ../builtinFonts/source/Ubuntu/Ubuntu-Regular.ttf
*/
#pragma once
#include "EpdFontData.h"

View File

@ -270,17 +270,9 @@ for index, glyph in enumerate(all_glyphs):
glyph_data.extend([b for b in packed])
glyph_props.append(props)
print(f"""/**
* generated by fontconvert.py
* name: {font_name}
* size: {size}
* mode: {'2-bit' if is2Bit else '1-bit'}
* Command used: {' '.join(sys.argv)}
*/
#pragma once
#include "EpdFontData.h"
""")
print(f"/**\n * generated by fontconvert.py\n * name: {font_name}\n * size: {size}\n * mode: {'2-bit' if is2Bit else '1-bit'}\n */")
print("#pragma once")
print("#include \"EpdFontData.h\"\n")
print(f"static const uint8_t {font_name}Bitmaps[{len(glyph_data)}] = {{")
for c in chunks(glyph_data, 16):
print (" " + " ".join(f"0x{b:02X}," for b in c))

View File

@ -226,8 +226,6 @@ bool Epub::load(const bool buildIfMissing) {
Serial.printf("[%lu] [EBP] Cache not found, building spine/TOC cache\n", millis());
setupCacheDir();
const uint32_t indexingStart = millis();
// Begin building cache - stream entries to disk immediately
if (!bookMetadataCache->beginWrite()) {
Serial.printf("[%lu] [EBP] Could not begin writing cache\n", millis());
@ -235,7 +233,6 @@ bool Epub::load(const bool buildIfMissing) {
}
// OPF Pass
const uint32_t opfStart = millis();
BookMetadataCache::BookMetadata bookMetadata;
if (!bookMetadataCache->beginContentOpfPass()) {
Serial.printf("[%lu] [EBP] Could not begin writing content.opf pass\n", millis());
@ -249,10 +246,8 @@ bool Epub::load(const bool buildIfMissing) {
Serial.printf("[%lu] [EBP] Could not end writing content.opf pass\n", millis());
return false;
}
Serial.printf("[%lu] [EBP] OPF pass completed in %lu ms\n", millis(), millis() - opfStart);
// TOC Pass - try EPUB 3 nav first, fall back to NCX
const uint32_t tocStart = millis();
if (!bookMetadataCache->beginTocPass()) {
Serial.printf("[%lu] [EBP] Could not begin writing toc pass\n", millis());
return false;
@ -281,7 +276,6 @@ bool Epub::load(const bool buildIfMissing) {
Serial.printf("[%lu] [EBP] Could not end writing toc pass\n", millis());
return false;
}
Serial.printf("[%lu] [EBP] TOC pass completed in %lu ms\n", millis(), millis() - tocStart);
// Close the cache files
if (!bookMetadataCache->endWrite()) {
@ -290,13 +284,10 @@ bool Epub::load(const bool buildIfMissing) {
}
// Build final book.bin
const uint32_t buildStart = millis();
if (!bookMetadataCache->buildBookBin(filepath, bookMetadata)) {
Serial.printf("[%lu] [EBP] Could not update mappings and sizes\n", millis());
return false;
}
Serial.printf("[%lu] [EBP] buildBookBin completed in %lu ms\n", millis(), millis() - buildStart);
Serial.printf("[%lu] [EBP] Total indexing completed in %lu ms\n", millis(), millis() - indexingStart);
if (!bookMetadataCache->cleanupTmpFiles()) {
Serial.printf("[%lu] [EBP] Could not cleanup tmp files - ignoring\n", millis());

View File

@ -40,6 +40,7 @@ bool BookMetadataCache::endContentOpfPass() {
bool BookMetadataCache::beginTocPass() {
Serial.printf("[%lu] [BMC] Beginning toc pass\n", millis());
// Open spine file for reading
if (!SdMan.openFileForRead("BMC", cachePath + tmpSpineBinFile, spineFile)) {
return false;
}
@ -47,41 +48,12 @@ bool BookMetadataCache::beginTocPass() {
spineFile.close();
return false;
}
if (spineCount >= LARGE_SPINE_THRESHOLD) {
spineHrefIndex.clear();
spineHrefIndex.reserve(spineCount);
spineFile.seek(0);
for (int i = 0; i < spineCount; i++) {
auto entry = readSpineEntry(spineFile);
SpineHrefIndexEntry idx;
idx.hrefHash = fnvHash64(entry.href);
idx.hrefLen = static_cast<uint16_t>(entry.href.size());
idx.spineIndex = static_cast<int16_t>(i);
spineHrefIndex.push_back(idx);
}
std::sort(spineHrefIndex.begin(), spineHrefIndex.end(),
[](const SpineHrefIndexEntry& a, const SpineHrefIndexEntry& b) {
return a.hrefHash < b.hrefHash || (a.hrefHash == b.hrefHash && a.hrefLen < b.hrefLen);
});
spineFile.seek(0);
useSpineHrefIndex = true;
Serial.printf("[%lu] [BMC] Using fast index for %d spine items\n", millis(), spineCount);
} else {
useSpineHrefIndex = false;
}
return true;
}
bool BookMetadataCache::endTocPass() {
tocFile.close();
spineFile.close();
spineHrefIndex.clear();
spineHrefIndex.shrink_to_fit();
useSpineHrefIndex = false;
return true;
}
@ -152,18 +124,6 @@ bool BookMetadataCache::buildBookBin(const std::string& epubPath, const BookMeta
// LUTs complete
// Loop through spines from spine file matching up TOC indexes, calculating cumulative size and writing to book.bin
// Build spineIndex->tocIndex mapping in one pass (O(n) instead of O(n*m))
std::vector<int16_t> spineToTocIndex(spineCount, -1);
tocFile.seek(0);
for (int j = 0; j < tocCount; j++) {
auto tocEntry = readTocEntry(tocFile);
if (tocEntry.spineIndex >= 0 && tocEntry.spineIndex < spineCount) {
if (spineToTocIndex[tocEntry.spineIndex] == -1) {
spineToTocIndex[tocEntry.spineIndex] = static_cast<int16_t>(j);
}
}
}
ZipFile zip(epubPath);
// Pre-open zip file to speed up size calculations
if (!zip.open()) {
@ -173,56 +133,31 @@ bool BookMetadataCache::buildBookBin(const std::string& epubPath, const BookMeta
tocFile.close();
return false;
}
// NOTE: We intentionally skip calling loadAllFileStatSlims() here.
// For large EPUBs (2000+ chapters), pre-loading all ZIP central directory entries
// into memory causes OOM crashes on ESP32-C3's limited ~380KB RAM.
// Instead, for large books we use a one-pass batch lookup that scans the ZIP
// central directory once and matches against spine targets using hash comparison.
// This is O(n*log(m)) instead of O(n*m) while avoiding memory exhaustion.
// See: https://github.com/crosspoint-reader/crosspoint-reader/issues/134
std::vector<uint32_t> spineSizes;
bool useBatchSizes = false;
if (spineCount >= LARGE_SPINE_THRESHOLD) {
Serial.printf("[%lu] [BMC] Using batch size lookup for %d spine items\n", millis(), spineCount);
std::vector<ZipFile::SizeTarget> targets;
targets.reserve(spineCount);
spineFile.seek(0);
for (int i = 0; i < spineCount; i++) {
auto entry = readSpineEntry(spineFile);
std::string path = FsHelpers::normalisePath(entry.href);
ZipFile::SizeTarget t;
t.hash = ZipFile::fnvHash64(path.c_str(), path.size());
t.len = static_cast<uint16_t>(path.size());
t.index = static_cast<uint16_t>(i);
targets.push_back(t);
}
std::sort(targets.begin(), targets.end(), [](const ZipFile::SizeTarget& a, const ZipFile::SizeTarget& b) {
return a.hash < b.hash || (a.hash == b.hash && a.len < b.len);
});
spineSizes.resize(spineCount, 0);
int matched = zip.fillUncompressedSizes(targets, spineSizes);
Serial.printf("[%lu] [BMC] Batch lookup matched %d/%d spine items\n", millis(), matched, spineCount);
targets.clear();
targets.shrink_to_fit();
useBatchSizes = true;
// TODO: For large ZIPs loading the all localHeaderOffsets will crash.
// However not having them loaded is extremely slow. Need a better solution here.
// Perhaps only a cache of spine items or a better way to speedup lookups?
if (!zip.loadAllFileStatSlims()) {
Serial.printf("[%lu] [BMC] Could not load zip local header offsets for size calculations\n", millis());
bookFile.close();
spineFile.close();
tocFile.close();
zip.close();
return false;
}
uint32_t cumSize = 0;
spineFile.seek(0);
int lastSpineTocIndex = -1;
for (int i = 0; i < spineCount; i++) {
auto spineEntry = readSpineEntry(spineFile);
spineEntry.tocIndex = spineToTocIndex[i];
tocFile.seek(0);
for (int j = 0; j < tocCount; j++) {
auto tocEntry = readTocEntry(tocFile);
if (tocEntry.spineIndex == i) {
spineEntry.tocIndex = j;
break;
}
}
// Not a huge deal if we don't fine a TOC entry for the spine entry, this is expected behaviour for EPUBs
// Logging here is for debugging
@ -234,25 +169,16 @@ bool BookMetadataCache::buildBookBin(const std::string& epubPath, const BookMeta
}
lastSpineTocIndex = spineEntry.tocIndex;
// Calculate size for cumulative size
size_t itemSize = 0;
if (useBatchSizes) {
itemSize = spineSizes[i];
if (itemSize == 0) {
const std::string path = FsHelpers::normalisePath(spineEntry.href);
if (!zip.getInflatedFileSize(path.c_str(), &itemSize)) {
Serial.printf("[%lu] [BMC] Warning: Could not get size for spine item: %s\n", millis(), path.c_str());
}
}
const std::string path = FsHelpers::normalisePath(spineEntry.href);
if (zip.getInflatedFileSize(path.c_str(), &itemSize)) {
cumSize += itemSize;
spineEntry.cumulativeSize = cumSize;
} else {
const std::string path = FsHelpers::normalisePath(spineEntry.href);
if (!zip.getInflatedFileSize(path.c_str(), &itemSize)) {
Serial.printf("[%lu] [BMC] Warning: Could not get size for spine item: %s\n", millis(), path.c_str());
}
Serial.printf("[%lu] [BMC] Warning: Could not get size for spine item: %s\n", millis(), path.c_str());
}
cumSize += itemSize;
spineEntry.cumulativeSize = cumSize;
// Write out spine data to book.bin
writeSpineEntry(bookFile, spineEntry);
}
@ -322,38 +248,21 @@ void BookMetadataCache::createTocEntry(const std::string& title, const std::stri
return;
}
int16_t spineIndex = -1;
if (useSpineHrefIndex) {
uint64_t targetHash = fnvHash64(href);
uint16_t targetLen = static_cast<uint16_t>(href.size());
auto it =
std::lower_bound(spineHrefIndex.begin(), spineHrefIndex.end(), SpineHrefIndexEntry{targetHash, targetLen, 0},
[](const SpineHrefIndexEntry& a, const SpineHrefIndexEntry& b) {
return a.hrefHash < b.hrefHash || (a.hrefHash == b.hrefHash && a.hrefLen < b.hrefLen);
});
while (it != spineHrefIndex.end() && it->hrefHash == targetHash && it->hrefLen == targetLen) {
spineIndex = it->spineIndex;
int spineIndex = -1;
// find spine index
// TODO: This lookup is slow as need to scan through all items each time. We can't hold it all in memory due to size.
// But perhaps we can load just the hrefs in a vector/list to do an index lookup?
spineFile.seek(0);
for (int i = 0; i < spineCount; i++) {
auto spineEntry = readSpineEntry(spineFile);
if (spineEntry.href == href) {
spineIndex = i;
break;
}
}
if (spineIndex == -1) {
Serial.printf("[%lu] [BMC] createTocEntry: Could not find spine item for TOC href %s\n", millis(), href.c_str());
}
} else {
spineFile.seek(0);
for (int i = 0; i < spineCount; i++) {
auto spineEntry = readSpineEntry(spineFile);
if (spineEntry.href == href) {
spineIndex = static_cast<int16_t>(i);
break;
}
}
if (spineIndex == -1) {
Serial.printf("[%lu] [BMC] createTocEntry: Could not find spine item for TOC href %s\n", millis(), href.c_str());
}
if (spineIndex == -1) {
Serial.printf("[%lu] [BMC] addTocEntry: Could not find spine item for TOC href %s\n", millis(), href.c_str());
}
const TocEntry entry(title, href, anchor, level, spineIndex);

View File

@ -2,9 +2,7 @@
#include <SDCardManager.h>
#include <algorithm>
#include <string>
#include <vector>
class BookMetadataCache {
public:
@ -55,27 +53,6 @@ class BookMetadataCache {
FsFile spineFile;
FsFile tocFile;
// Index for fast href→spineIndex lookup (used only for large EPUBs)
struct SpineHrefIndexEntry {
uint64_t hrefHash; // FNV-1a 64-bit hash
uint16_t hrefLen; // length for collision reduction
int16_t spineIndex;
};
std::vector<SpineHrefIndexEntry> spineHrefIndex;
bool useSpineHrefIndex = false;
static constexpr uint16_t LARGE_SPINE_THRESHOLD = 400;
// FNV-1a 64-bit hash function
static uint64_t fnvHash64(const std::string& s) {
uint64_t hash = 14695981039346656037ull;
for (char c : s) {
hash ^= static_cast<uint8_t>(c);
hash *= 1099511628211ull;
}
return hash;
}
uint32_t writeSpineEntry(FsFile& file, const SpineEntry& entry) const;
uint32_t writeTocEntry(FsFile& file, const TocEntry& entry) const;
SpineEntry readSpineEntry(FsFile& file) const;

View File

@ -6,7 +6,6 @@
#include "HyphenationCommon.h"
#include "generated/hyph-de.trie.h"
#include "generated/hyph-en.trie.h"
#include "generated/hyph-es.trie.h"
#include "generated/hyph-fr.trie.h"
#include "generated/hyph-ru.trie.h"
@ -17,16 +16,14 @@ LanguageHyphenator englishHyphenator(en_us_patterns, isLatinLetter, toLowerLatin
LanguageHyphenator frenchHyphenator(fr_patterns, isLatinLetter, toLowerLatin);
LanguageHyphenator germanHyphenator(de_patterns, isLatinLetter, toLowerLatin);
LanguageHyphenator russianHyphenator(ru_ru_patterns, isCyrillicLetter, toLowerCyrillic);
LanguageHyphenator spanishHyphenator(es_patterns, isLatinLetter, toLowerLatin);
using EntryArray = std::array<LanguageEntry, 5>;
using EntryArray = std::array<LanguageEntry, 4>;
const EntryArray& entries() {
static const EntryArray kEntries = {{{"english", "en", &englishHyphenator},
{"french", "fr", &frenchHyphenator},
{"german", "de", &germanHyphenator},
{"russian", "ru", &russianHyphenator},
{"spanish", "es", &spanishHyphenator}}};
{"russian", "ru", &russianHyphenator}}};
return kEntries;
}

View File

@ -1,734 +0,0 @@
#pragma once
#include <cstddef>
#include <cstdint>
#include "../SerializedHyphenationTrie.h"
// Auto-generated by generate_hyphenation_trie.py. Do not edit manually.
alignas(4) constexpr uint8_t es_trie_data[] = {
0x00, 0x00, 0x34, 0xFC, 0x01, 0x04, 0x16, 0x02, 0x0E, 0x0C, 0x02, 0x16, 0x02, 0x0D, 0x0C, 0x22, 0x0F, 0x2C, 0x0F,
0x22, 0x0D, 0x2C, 0x0D, 0x0B, 0x16, 0x0B, 0x20, 0x15, 0x16, 0x15, 0x0C, 0x02, 0x0C, 0x17, 0x0E, 0x04, 0x2C, 0x05,
0x04, 0x0D, 0x04, 0x21, 0x04, 0x18, 0x0D, 0x04, 0x17, 0x04, 0x0D, 0x17, 0x04, 0x0E, 0x0D, 0x04, 0x0D, 0x21, 0x04,
0x0D, 0x21, 0x21, 0x0F, 0x0E, 0x0F, 0x0E, 0x0D, 0x0F, 0x0E, 0x17, 0x33, 0x33, 0x0C, 0x33, 0x16, 0x29, 0x29, 0x0C,
0x29, 0x16, 0x21, 0x0C, 0x21, 0x0E, 0x34, 0x0D, 0x3E, 0x36, 0x0D, 0x3F, 0x2B, 0x16, 0x0D, 0x3D, 0x3D, 0x0C, 0x3D,
0x16, 0x1F, 0x1F, 0x16, 0x2A, 0x2C, 0x0D, 0x0E, 0x0E, 0x21, 0x1F, 0x0C, 0x2A, 0x0D, 0x2A, 0x0B, 0x2A, 0x0B, 0x0C,
0x2A, 0x0B, 0x16, 0x37, 0x20, 0x0C, 0x20, 0x16, 0x35, 0x24, 0x47, 0x47, 0x0C, 0x47, 0x16, 0x20, 0x0B, 0x20, 0x0D,
0x0C, 0x20, 0x0D, 0x16, 0x20, 0x20, 0x03, 0x17, 0x0E, 0x0D, 0x23, 0x0E, 0x17, 0x17, 0x17, 0x21, 0x16, 0x0D, 0x18,
0x48, 0x49, 0x16, 0x0C, 0x0C, 0x16, 0x0C, 0x16, 0x2D, 0x2B, 0x0E, 0x0D, 0x2B, 0x0E, 0x17, 0x17, 0x2B, 0x34, 0x0B,
0x34, 0x0B, 0x0C, 0x34, 0x0B, 0x16, 0x21, 0x20, 0x0D, 0x21, 0x0E, 0x17, 0x20, 0x0D, 0x04, 0x0F, 0x19, 0x0C, 0x0D,
0x2E, 0x0F, 0x0E, 0x21, 0x17, 0x0E, 0x2D, 0x0E, 0x2B, 0x0E, 0x22, 0x17, 0x17, 0x0E, 0x22, 0x0D, 0x0E, 0x38, 0x19,
0x18, 0x03, 0x0C, 0x22, 0x0B, 0x0E, 0x22, 0x0B, 0x18, 0x40, 0x2A, 0x0C, 0x0C, 0x2A, 0x0C, 0x16, 0x18, 0x0D, 0x0C,
0x18, 0x0D, 0x0E, 0x2B, 0x21, 0x2B, 0x17, 0x2A, 0x16, 0x02, 0x33, 0x02, 0x33, 0x0C, 0x02, 0x33, 0x16, 0x35, 0x0E,
0x04, 0x0C, 0x20, 0x0C, 0x0C, 0x20, 0x0C, 0x16, 0x2B, 0x0E, 0x0E, 0x2B, 0x0E, 0x18, 0x04, 0x0D, 0x0E, 0x0D, 0x19,
0x0E, 0x41, 0x10, 0x2A, 0x20, 0x04, 0x0C, 0x0D, 0x03, 0x0E, 0x16, 0x0D, 0x0E, 0x18, 0x0F, 0x05, 0x0E, 0x07, 0x0E,
0xA0, 0x00, 0x51, 0xA0, 0x00, 0x71, 0xA0, 0x00, 0xC3, 0xA3, 0x00, 0x71, 0x74, 0x6E, 0x7A, 0xFD, 0xFD, 0xFD, 0xA1,
0x00, 0x71, 0x74, 0xF4, 0xA1, 0x00, 0x71, 0x6E, 0xEF, 0xA3, 0x00, 0x71, 0x74, 0x73, 0x6E, 0xEA, 0xEA, 0xEA, 0xA2,
0x00, 0x71, 0x7A, 0x73, 0xE1, 0xE1, 0xA0, 0x00, 0xA2, 0xB6, 0x00, 0x91, 0x2E, 0x62, 0x63, 0x64, 0x66, 0x67, 0x68,
0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x70, 0x71, 0x72, 0x73, 0x74, 0x76, 0x77, 0x78, 0x79, 0x7A, 0xD1, 0xFD, 0xFD, 0xFD,
0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xA0,
0x01, 0xD2, 0x21, 0xAD, 0xFD, 0x21, 0xC3, 0xFD, 0x21, 0x6E, 0xFD, 0xA0, 0x05, 0xB1, 0xA0, 0x05, 0xC2, 0xA0, 0x05,
0xE2, 0x25, 0xA1, 0xA9, 0xAD, 0xB3, 0xBA, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0x27, 0x68, 0x61, 0x65, 0x69, 0x6F, 0x75,
0xC3, 0xEC, 0xEF, 0xEF, 0xEF, 0xEF, 0xEF, 0xF5, 0x21, 0x6F, 0xF1, 0x21, 0x69, 0xFD, 0x21, 0x6C, 0xFD, 0xA0, 0x05,
0x81, 0xA0, 0x06, 0x72, 0x21, 0x2E, 0xFD, 0x21, 0x73, 0xFD, 0xA2, 0x05, 0x81, 0x6F, 0x61, 0xFA, 0xFD, 0xAE, 0x06,
0x31, 0x62, 0x63, 0x64, 0x66, 0x67, 0x68, 0x6C, 0x6D, 0x70, 0x71, 0x73, 0x74, 0x76, 0x7A, 0xED, 0xED, 0xF9, 0xED,
0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0xED, 0x21, 0x6E, 0xE1, 0xA0, 0x06, 0x01, 0xA0, 0x06, 0x92,
0xA0, 0x06, 0x12, 0x25, 0xA1, 0xA9, 0xAD, 0xB3, 0xBA, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0xA0, 0x02, 0x51, 0x21, 0x61,
0xFD, 0x21, 0xAD, 0xFD, 0x21, 0xC3, 0xFD, 0x21, 0x67, 0xFD, 0x21, 0x6F, 0xFD, 0x28, 0x68, 0x61, 0x65, 0x69, 0x6F,
0x75, 0xC3, 0x6C, 0xDA, 0xDD, 0xDD, 0xDD, 0xDD, 0xDD, 0xE3, 0xFD, 0x44, 0x75, 0x62, 0x65, 0x6F, 0xFF, 0x65, 0xFF,
0x91, 0xFF, 0xC6, 0xFF, 0xEF, 0xA0, 0x04, 0x41, 0xA0, 0x04, 0x52, 0xA0, 0x04, 0x72, 0x25, 0xA1, 0xA9, 0xAD, 0xB3,
0xBA, 0xFD, 0xFD, 0xFD, 0xFD, 0xFD, 0x27, 0x68, 0x61, 0x65, 0x69, 0x6F, 0x75, 0xC3, 0xEC, 0xEF, 0xEF, 0xEF, 0xEF,
0xEF, 0xF5, 0x21, 0x61, 0xF1, 0x21, 0x63, 0xFD, 0x21, 0x73, 0xFD, 0xD8, 0x00, 0x41, 0x2E, 0x62, 0x63, 0x64, 0x66,
0x67, 0x68, 0x6A, 0x6B, 0x6D, 0x6E, 0x70, 0x71, 0x73, 0x74, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x6C, 0x72, 0x69, 0x75,
0xFE, 0xC5, 0xFE, 0xC8, 0xFE, 0xCE, 0xFE, 0xC8, 0xFE, 0xD7, 0xFE, 0xDC, 0xFE, 0xC8, 0xFE, 0xC8, 0xFE, 0xC8, 0xFE,
0xDC, 0xFE, 0xC8, 0xFE, 0xE1, 0xFE, 0xC8, 0xFE, 0xC8, 0xFE, 0xEA, 0xFE, 0xC8, 0xFE, 0xC8, 0xFE, 0xC8, 0xFE, 0xC8,
0xFE, 0xC8, 0xFE, 0xF4, 0xFE, 0xF4, 0xFF, 0xC7, 0xFF, 0xFD, 0x41, 0x6C, 0xFF, 0x45, 0x21, 0x61, 0xFC, 0x21, 0x75,
0xFD, 0x41, 0x72, 0xFF, 0x3B, 0x22, 0x6E, 0x75, 0xF9, 0xFC, 0x41, 0x78, 0xFF, 0x32, 0x41, 0x78, 0xFF, 0x34, 0x21,
0xB3, 0xFC, 0x41, 0x6E, 0xFF, 0x27, 0xA0, 0x01, 0x52, 0x21, 0x64, 0xFD, 0xA0, 0x06, 0x43, 0x21, 0x61, 0xFD, 0x21,
0x65, 0xFA, 0x23, 0x6E, 0x70, 0x76, 0xF4, 0xFA, 0xFD, 0x21, 0x74, 0xEA, 0x21, 0x73, 0xFD, 0x21, 0x6E, 0xFA, 0x21,
0x69, 0xED, 0x21, 0x6C, 0xFD, 0x24, 0x61, 0x65, 0x69, 0x6F, 0xEA, 0xF4, 0xF7, 0xFD, 0x21, 0x6E, 0xF7, 0x25, 0x61,
0x6F, 0xC3, 0x75, 0x65, 0xBB, 0xC0, 0xC8, 0xCB, 0xFD, 0xA1, 0x00, 0x61, 0x69, 0xF5, 0xA0, 0x07, 0xB1, 0x21, 0x62,
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0x4F, 0xFD, 0x7C, 0xFF, 0xB0, 0xFF, 0xF9,
};
constexpr SerializedHyphenationPatterns es_patterns = {
es_trie_data,
sizeof(es_trie_data),
};

View File

@ -40,23 +40,6 @@ bool matches(const char* tag_name, const char* possible_tags[], const int possib
return false;
}
// flush the contents of partWordBuffer to currentTextBlock
void ChapterHtmlSlimParser::flushPartWordBuffer() {
// determine font style
EpdFontFamily::Style fontStyle = EpdFontFamily::REGULAR;
if (boldUntilDepth < depth && italicUntilDepth < depth) {
fontStyle = EpdFontFamily::BOLD_ITALIC;
} else if (boldUntilDepth < depth) {
fontStyle = EpdFontFamily::BOLD;
} else if (italicUntilDepth < depth) {
fontStyle = EpdFontFamily::ITALIC;
}
// flush the buffer
partWordBuffer[partWordBufferIndex] = '\0';
currentTextBlock->addWord(partWordBuffer, fontStyle);
partWordBufferIndex = 0;
}
// start a new text block if needed
void ChapterHtmlSlimParser::startNewTextBlock(const TextBlock::Style style) {
if (currentTextBlock) {
@ -84,42 +67,38 @@ void XMLCALL ChapterHtmlSlimParser::startElement(void* userData, const XML_Char*
if (strcmp(name, "table") == 0) {
// Add placeholder text
self->startNewTextBlock(TextBlock::CENTER_ALIGN);
if (self->currentTextBlock) {
self->currentTextBlock->addWord("[Table omitted]", EpdFontFamily::ITALIC);
}
self->italicUntilDepth = min(self->italicUntilDepth, self->depth);
// Advance depth before processing character data (like you would for a element with text)
// Skip table contents
self->skipUntilDepth = self->depth;
self->depth += 1;
self->characterData(userData, "[Table omitted]", strlen("[Table omitted]"));
// Skip table contents (skip until parent as we pre-advanced depth above)
self->skipUntilDepth = self->depth - 1;
return;
}
if (matches(name, IMAGE_TAGS, NUM_IMAGE_TAGS)) {
// TODO: Start processing image tags
std::string alt = "[Image]";
std::string alt;
if (atts != nullptr) {
for (int i = 0; atts[i]; i += 2) {
if (strcmp(atts[i], "alt") == 0) {
if (strlen(atts[i + 1]) > 0) {
alt = "[Image: " + std::string(atts[i + 1]) + "]";
}
break;
alt = "[Image: " + std::string(atts[i + 1]) + "]";
}
}
Serial.printf("[%lu] [EHP] Image alt: %s\n", millis(), alt.c_str());
self->startNewTextBlock(TextBlock::CENTER_ALIGN);
self->italicUntilDepth = min(self->italicUntilDepth, self->depth);
self->depth += 1;
self->characterData(userData, alt.c_str(), alt.length());
} else {
// Skip for now
self->skipUntilDepth = self->depth;
self->depth += 1;
return;
}
Serial.printf("[%lu] [EHP] Image alt: %s\n", millis(), alt.c_str());
self->startNewTextBlock(TextBlock::CENTER_ALIGN);
self->italicUntilDepth = min(self->italicUntilDepth, self->depth);
// Advance depth before processing character data (like you would for a element with text)
self->depth += 1;
self->characterData(userData, alt.c_str(), alt.length());
// Skip table contents (skip until parent as we pre-advanced depth above)
self->skipUntilDepth = self->depth - 1;
return;
}
if (matches(name, SKIP_TAGS, NUM_SKIP_TAGS)) {
@ -144,43 +123,21 @@ void XMLCALL ChapterHtmlSlimParser::startElement(void* userData, const XML_Char*
if (matches(name, HEADER_TAGS, NUM_HEADER_TAGS)) {
self->startNewTextBlock(TextBlock::CENTER_ALIGN);
self->boldUntilDepth = std::min(self->boldUntilDepth, self->depth);
self->depth += 1;
return;
}
if (matches(name, BLOCK_TAGS, NUM_BLOCK_TAGS)) {
} else if (matches(name, BLOCK_TAGS, NUM_BLOCK_TAGS)) {
if (strcmp(name, "br") == 0) {
if (self->partWordBufferIndex > 0) {
// flush word preceding <br/> to currentTextBlock before calling startNewTextBlock
self->flushPartWordBuffer();
}
self->startNewTextBlock(self->currentTextBlock->getStyle());
self->depth += 1;
return;
} else {
self->startNewTextBlock((TextBlock::Style)self->paragraphAlignment);
if (strcmp(name, "li") == 0) {
self->currentTextBlock->addWord("\xe2\x80\xa2", EpdFontFamily::REGULAR);
}
}
self->startNewTextBlock(static_cast<TextBlock::Style>(self->paragraphAlignment));
if (strcmp(name, "li") == 0) {
self->currentTextBlock->addWord("\xe2\x80\xa2", EpdFontFamily::REGULAR);
}
self->depth += 1;
return;
}
if (matches(name, BOLD_TAGS, NUM_BOLD_TAGS)) {
} else if (matches(name, BOLD_TAGS, NUM_BOLD_TAGS)) {
self->boldUntilDepth = std::min(self->boldUntilDepth, self->depth);
self->depth += 1;
return;
}
if (matches(name, ITALIC_TAGS, NUM_ITALIC_TAGS)) {
} else if (matches(name, ITALIC_TAGS, NUM_ITALIC_TAGS)) {
self->italicUntilDepth = std::min(self->italicUntilDepth, self->depth);
self->depth += 1;
return;
}
// Unprocessed tag, just increasing depth and continue forward
self->depth += 1;
}
@ -192,11 +149,22 @@ void XMLCALL ChapterHtmlSlimParser::characterData(void* userData, const XML_Char
return;
}
EpdFontFamily::Style fontStyle = EpdFontFamily::REGULAR;
if (self->boldUntilDepth < self->depth && self->italicUntilDepth < self->depth) {
fontStyle = EpdFontFamily::BOLD_ITALIC;
} else if (self->boldUntilDepth < self->depth) {
fontStyle = EpdFontFamily::BOLD;
} else if (self->italicUntilDepth < self->depth) {
fontStyle = EpdFontFamily::ITALIC;
}
for (int i = 0; i < len; i++) {
if (isWhitespace(s[i])) {
// Currently looking at whitespace, if there's anything in the partWordBuffer, flush it
if (self->partWordBufferIndex > 0) {
self->flushPartWordBuffer();
self->partWordBuffer[self->partWordBufferIndex] = '\0';
self->currentTextBlock->addWord(self->partWordBuffer, fontStyle);
self->partWordBufferIndex = 0;
}
// Skip the whitespace char
continue;
@ -218,7 +186,9 @@ void XMLCALL ChapterHtmlSlimParser::characterData(void* userData, const XML_Char
// If we're about to run out of space, then cut the word off and start a new one
if (self->partWordBufferIndex >= MAX_WORD_SIZE) {
self->flushPartWordBuffer();
self->partWordBuffer[self->partWordBufferIndex] = '\0';
self->currentTextBlock->addWord(self->partWordBuffer, fontStyle);
self->partWordBufferIndex = 0;
}
self->partWordBuffer[self->partWordBufferIndex++] = s[i];
@ -246,11 +216,21 @@ void XMLCALL ChapterHtmlSlimParser::endElement(void* userData, const XML_Char* n
// text styling needs to be overhauled to fix it.
const bool shouldBreakText =
matches(name, BLOCK_TAGS, NUM_BLOCK_TAGS) || matches(name, HEADER_TAGS, NUM_HEADER_TAGS) ||
matches(name, BOLD_TAGS, NUM_BOLD_TAGS) || matches(name, ITALIC_TAGS, NUM_ITALIC_TAGS) ||
strcmp(name, "table") == 0 || matches(name, IMAGE_TAGS, NUM_IMAGE_TAGS) || self->depth == 1;
matches(name, BOLD_TAGS, NUM_BOLD_TAGS) || matches(name, ITALIC_TAGS, NUM_ITALIC_TAGS) || self->depth == 1;
if (shouldBreakText) {
self->flushPartWordBuffer();
EpdFontFamily::Style fontStyle = EpdFontFamily::REGULAR;
if (self->boldUntilDepth < self->depth && self->italicUntilDepth < self->depth) {
fontStyle = EpdFontFamily::BOLD_ITALIC;
} else if (self->boldUntilDepth < self->depth) {
fontStyle = EpdFontFamily::BOLD;
} else if (self->italicUntilDepth < self->depth) {
fontStyle = EpdFontFamily::ITALIC;
}
self->partWordBuffer[self->partWordBufferIndex] = '\0';
self->currentTextBlock->addWord(self->partWordBuffer, fontStyle);
self->partWordBufferIndex = 0;
}
}

View File

@ -39,7 +39,6 @@ class ChapterHtmlSlimParser {
bool hyphenationEnabled;
void startNewTextBlock(TextBlock::Style style);
void flushPartWordBuffer();
void makePages();
// XML callbacks
static void XMLCALL startElement(void* userData, const XML_Char* name, const XML_Char** atts);

View File

@ -38,9 +38,6 @@ ContentOpfParser::~ContentOpfParser() {
if (SdMan.exists((cachePath + itemCacheFile).c_str())) {
SdMan.remove((cachePath + itemCacheFile).c_str());
}
itemIndex.clear();
itemIndex.shrink_to_fit();
useItemIndex = false;
}
size_t ContentOpfParser::write(const uint8_t data) { return write(&data, 1); }
@ -132,15 +129,6 @@ void XMLCALL ContentOpfParser::startElement(void* userData, const XML_Char* name
"[%lu] [COF] Couldn't open temp items file for reading. This is probably going to be a fatal error.\n",
millis());
}
// Sort item index for binary search if we have enough items
if (self->itemIndex.size() >= LARGE_SPINE_THRESHOLD) {
std::sort(self->itemIndex.begin(), self->itemIndex.end(), [](const ItemIndexEntry& a, const ItemIndexEntry& b) {
return a.idHash < b.idHash || (a.idHash == b.idHash && a.idLen < b.idLen);
});
self->useItemIndex = true;
Serial.printf("[%lu] [COF] Using fast index for %zu manifest items\n", millis(), self->itemIndex.size());
}
return;
}
@ -192,15 +180,6 @@ void XMLCALL ContentOpfParser::startElement(void* userData, const XML_Char* name
}
}
// Record index entry for fast lookup later
if (self->tempItemStore) {
ItemIndexEntry entry;
entry.idHash = fnvHash(itemId);
entry.idLen = static_cast<uint16_t>(itemId.size());
entry.fileOffset = static_cast<uint32_t>(self->tempItemStore.position());
self->itemIndex.push_back(entry);
}
// Write items down to SD card
serialization::writeString(self->tempItemStore, itemId);
serialization::writeString(self->tempItemStore, href);
@ -236,50 +215,19 @@ void XMLCALL ContentOpfParser::startElement(void* userData, const XML_Char* name
for (int i = 0; atts[i]; i += 2) {
if (strcmp(atts[i], "idref") == 0) {
const std::string idref = atts[i + 1];
// Resolve the idref to href using items map
// TODO: This lookup is slow as need to scan through all items each time.
// It can take up to 200ms per item when getting to 1500 items.
self->tempItemStore.seek(0);
std::string itemId;
std::string href;
bool found = false;
if (self->useItemIndex) {
// Fast path: binary search
uint32_t targetHash = fnvHash(idref);
uint16_t targetLen = static_cast<uint16_t>(idref.size());
auto it = std::lower_bound(self->itemIndex.begin(), self->itemIndex.end(),
ItemIndexEntry{targetHash, targetLen, 0},
[](const ItemIndexEntry& a, const ItemIndexEntry& b) {
return a.idHash < b.idHash || (a.idHash == b.idHash && a.idLen < b.idLen);
});
// Check for match (may need to check a few due to hash collisions)
while (it != self->itemIndex.end() && it->idHash == targetHash) {
self->tempItemStore.seek(it->fileOffset);
std::string itemId;
serialization::readString(self->tempItemStore, itemId);
if (itemId == idref) {
serialization::readString(self->tempItemStore, href);
found = true;
break;
}
++it;
while (self->tempItemStore.available()) {
serialization::readString(self->tempItemStore, itemId);
serialization::readString(self->tempItemStore, href);
if (itemId == idref) {
self->cache->createSpineEntry(href);
break;
}
} else {
// Slow path: linear scan (for small manifests, keeps original behavior)
// TODO: This lookup is slow as need to scan through all items each time.
// It can take up to 200ms per item when getting to 1500 items.
self->tempItemStore.seek(0);
std::string itemId;
while (self->tempItemStore.available()) {
serialization::readString(self->tempItemStore, itemId);
serialization::readString(self->tempItemStore, href);
if (itemId == idref) {
found = true;
break;
}
}
}
if (found && self->cache) {
self->cache->createSpineEntry(href);
}
}
}

View File

@ -1,9 +1,6 @@
#pragma once
#include <Print.h>
#include <algorithm>
#include <vector>
#include "Epub.h"
#include "expat.h"
@ -31,27 +28,6 @@ class ContentOpfParser final : public Print {
FsFile tempItemStore;
std::string coverItemId;
// Index for fast idref→href lookup (used only for large EPUBs)
struct ItemIndexEntry {
uint32_t idHash; // FNV-1a hash of itemId
uint16_t idLen; // length for collision reduction
uint32_t fileOffset; // offset in .items.bin
};
std::vector<ItemIndexEntry> itemIndex;
bool useItemIndex = false;
static constexpr uint16_t LARGE_SPINE_THRESHOLD = 400;
// FNV-1a hash function
static uint32_t fnvHash(const std::string& s) {
uint32_t hash = 2166136261u;
for (char c : s) {
hash ^= static_cast<uint8_t>(c);
hash *= 16777619u;
}
return hash;
}
static void startElement(void* userData, const XML_Char* name, const XML_Char** atts);
static void characterData(void* userData, const XML_Char* s, int len);
static void endElement(void* userData, const XML_Char* name);

View File

@ -12,19 +12,20 @@ void GfxRenderer::rotateCoordinates(const int x, const int y, int* rotatedX, int
// Logical portrait (480x800) → panel (800x480)
// Rotation: 90 degrees clockwise
*rotatedX = y;
*rotatedY = HalDisplay::DISPLAY_HEIGHT - 1 - x;
*rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - x;
break;
}
case LandscapeClockwise: {
// Logical landscape (800x480) rotated 180 degrees (swap top/bottom and left/right)
*rotatedX = HalDisplay::DISPLAY_WIDTH - 1 - x;
*rotatedY = HalDisplay::DISPLAY_HEIGHT - 1 - y;
// Logical landscape (800x480) rotated 180 degrees (swap top/bottom and
// left/right)
*rotatedX = EInkDisplay::DISPLAY_WIDTH - 1 - x;
*rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - y;
break;
}
case PortraitInverted: {
// Logical portrait (480x800) → panel (800x480)
// Rotation: 90 degrees counter-clockwise
*rotatedX = HalDisplay::DISPLAY_WIDTH - 1 - y;
*rotatedX = EInkDisplay::DISPLAY_WIDTH - 1 - y;
*rotatedY = x;
break;
}
@ -38,7 +39,7 @@ void GfxRenderer::rotateCoordinates(const int x, const int y, int* rotatedX, int
}
void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
uint8_t* frameBuffer = display.getFrameBuffer();
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
// Early return if no framebuffer is set
if (!frameBuffer) {
@ -51,13 +52,14 @@ void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
rotateCoordinates(x, y, &rotatedX, &rotatedY);
// Bounds checking against physical panel dimensions
if (rotatedX < 0 || rotatedX >= HalDisplay::DISPLAY_WIDTH || rotatedY < 0 || rotatedY >= HalDisplay::DISPLAY_HEIGHT) {
if (rotatedX < 0 || rotatedX >= EInkDisplay::DISPLAY_WIDTH || rotatedY < 0 ||
rotatedY >= EInkDisplay::DISPLAY_HEIGHT) {
Serial.printf("[%lu] [GFX] !! Outside range (%d, %d) -> (%d, %d)\n", millis(), x, y, rotatedX, rotatedY);
return;
}
// Calculate byte position and bit position
const uint16_t byteIndex = rotatedY * HalDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
const uint16_t byteIndex = rotatedY * EInkDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
const uint8_t bitPosition = 7 - (rotatedX % 8); // MSB first
if (state) {
@ -68,7 +70,7 @@ void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
}
bool GfxRenderer::readPixel(const int x, const int y) const {
uint8_t* frameBuffer = display.getFrameBuffer();
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
if (!frameBuffer) {
return false;
}
@ -78,11 +80,12 @@ bool GfxRenderer::readPixel(const int x, const int y) const {
rotateCoordinates(x, y, &rotatedX, &rotatedY);
// Bounds checking against physical panel dimensions
if (rotatedX < 0 || rotatedX >= HalDisplay::DISPLAY_WIDTH || rotatedY < 0 || rotatedY >= HalDisplay::DISPLAY_HEIGHT) {
if (rotatedX < 0 || rotatedX >= EInkDisplay::DISPLAY_WIDTH || rotatedY < 0 ||
rotatedY >= EInkDisplay::DISPLAY_HEIGHT) {
return false;
}
const uint16_t byteIndex = rotatedY * HalDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
const uint16_t byteIndex = rotatedY * EInkDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
const uint8_t bitPosition = 7 - (rotatedX % 8);
// Bit cleared = black, bit set = white
@ -166,7 +169,7 @@ void GfxRenderer::drawRect(const int x, const int y, const int width, const int
}
void GfxRenderer::fillRect(const int x, const int y, const int width, const int height, const bool state) const {
uint8_t* frameBuffer = display.getFrameBuffer();
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
if (!frameBuffer) {
return;
}
@ -192,8 +195,8 @@ void GfxRenderer::fillRect(const int x, const int y, const int width, const int
const uint8_t mask = 1 << physXBit;
for (int sx = x1; sx <= x2; sx++) {
const int physY = HalDisplay::DISPLAY_HEIGHT - 1 - sx;
const uint16_t byteIndex = physY * HalDisplay::DISPLAY_WIDTH_BYTES + physXByte;
const int physY = EInkDisplay::DISPLAY_HEIGHT - 1 - sx;
const uint16_t byteIndex = physY * EInkDisplay::DISPLAY_WIDTH_BYTES + physXByte;
if (state) {
frameBuffer[byteIndex] &= ~mask; // Black
@ -208,14 +211,14 @@ void GfxRenderer::fillRect(const int x, const int y, const int width, const int
// Optimized path for PortraitInverted
if (orientation == PortraitInverted) {
for (int sy = y1; sy <= y2; sy++) {
const int physX = HalDisplay::DISPLAY_WIDTH - 1 - sy;
const int physX = EInkDisplay::DISPLAY_WIDTH - 1 - sy;
const uint8_t physXByte = physX / 8;
const uint8_t physXBit = 7 - (physX % 8);
const uint8_t mask = 1 << physXBit;
for (int sx = x1; sx <= x2; sx++) {
const int physY = sx;
const uint16_t byteIndex = physY * HalDisplay::DISPLAY_WIDTH_BYTES + physXByte;
const uint16_t byteIndex = physY * EInkDisplay::DISPLAY_WIDTH_BYTES + physXByte;
if (state) {
frameBuffer[byteIndex] &= ~mask;
@ -231,7 +234,7 @@ void GfxRenderer::fillRect(const int x, const int y, const int width, const int
if (orientation == LandscapeCounterClockwise) {
for (int sy = y1; sy <= y2; sy++) {
const int physY = sy;
const uint16_t rowOffset = physY * HalDisplay::DISPLAY_WIDTH_BYTES;
const uint16_t rowOffset = physY * EInkDisplay::DISPLAY_WIDTH_BYTES;
// Fill full bytes where possible
const int physX1 = x1;
@ -284,6 +287,7 @@ void GfxRenderer::fillRectDithered(const int x, const int y, const int width, co
}
// Use ordered dithering (Bayer matrix 2x2)
// Gray levels: 0x00=black, 0x55=25%, 0xAA=50%, 0xD5=75%, 0xFF=white
const int screenWidth = getScreenWidth();
const int screenHeight = getScreenHeight();
@ -294,8 +298,11 @@ void GfxRenderer::fillRectDithered(const int x, const int y, const int width, co
if (x1 > x2 || y1 > y2) return;
int threshold = (grayLevel * 4) / 255;
// Determine threshold based on gray level
// Lower gray = more black pixels, higher gray = more white pixels
int threshold = (grayLevel * 4) / 255; // 0-4 range
// 2x2 Bayer matrix thresholds: 0, 2, 3, 1
for (int sy = y1; sy <= y2; sy++) {
for (int sx = x1; sx <= x2; sx++) {
int bayerValue;
@ -310,6 +317,7 @@ void GfxRenderer::fillRectDithered(const int x, const int y, const int width, co
else
bayerValue = 1;
// Draw black if bayer value < threshold (inverted for darker = more black)
bool isBlack = bayerValue >= threshold;
drawPixel(sx, sy, isBlack);
}
@ -324,26 +332,32 @@ void GfxRenderer::drawRoundedRect(const int x, const int y, const int width, con
}
int r = std::min(radius, std::min(width / 2, height / 2));
// Draw 4 corner arcs using midpoint circle algorithm
int cx, cy;
int px = 0, py = r;
int d = 1 - r;
while (px <= py) {
// Top-left corner
cx = x + r;
cy = y + r;
drawPixel(cx - py, cy - px, state);
drawPixel(cx - px, cy - py, state);
// Top-right corner
cx = x + width - 1 - r;
cy = y + r;
drawPixel(cx + py, cy - px, state);
drawPixel(cx + px, cy - py, state);
// Bottom-left corner
cx = x + r;
cy = y + height - 1 - r;
drawPixel(cx - py, cy + px, state);
drawPixel(cx - px, cy + py, state);
// Bottom-right corner
cx = x + width - 1 - r;
cy = y + height - 1 - r;
drawPixel(cx + py, cy + px, state);
@ -358,10 +372,11 @@ void GfxRenderer::drawRoundedRect(const int x, const int y, const int width, con
px++;
}
drawLine(x + r, y, x + width - 1 - r, y, state);
drawLine(x + r, y + height - 1, x + width - 1 - r, y + height - 1, state);
drawLine(x, y + r, x, y + height - 1 - r, state);
drawLine(x + width - 1, y + r, x + width - 1, y + height - 1 - r, state);
// Draw straight edges
drawLine(x + r, y, x + width - 1 - r, y, state); // Top
drawLine(x + r, y + height - 1, x + width - 1 - r, y + height - 1, state); // Bottom
drawLine(x, y + r, x, y + height - 1 - r, state); // Left
drawLine(x + width - 1, y + r, x + width - 1, y + height - 1 - r, state); // Right
}
void GfxRenderer::fillRoundedRect(const int x, const int y, const int width, const int height, const int radius,
@ -372,19 +387,27 @@ void GfxRenderer::fillRoundedRect(const int x, const int y, const int width, con
}
int r = std::min(radius, std::min(width / 2, height / 2));
// Fill the center rectangle
fillRect(x + r, y, width - 2 * r, height, state);
// Fill left and right rectangles (excluding corners)
fillRect(x, y + r, r, height - 2 * r, state);
fillRect(x + width - r, y + r, r, height - 2 * r, state);
// Fill corners using circle algorithm
int px = 0, py = r;
int d = 1 - r;
while (px <= py) {
// Fill horizontal lines for each corner
// Top-left and top-right
drawLine(x + r - py, y + r - px, x + r, y + r - px, state);
drawLine(x + width - 1 - r, y + r - px, x + width - 1 - r + py, y + r - px, state);
drawLine(x + r - px, y + r - py, x + r, y + r - py, state);
drawLine(x + width - 1 - r, y + r - py, x + width - 1 - r + px, y + r - py, state);
// Bottom-left and bottom-right
drawLine(x + r - py, y + height - 1 - r + px, x + r, y + height - 1 - r + px, state);
drawLine(x + width - 1 - r, y + height - 1 - r + px, x + width - 1 - r + py, y + height - 1 - r + px, state);
drawLine(x + r - px, y + height - 1 - r + py, x + r, y + height - 1 - r + py, state);
@ -419,29 +442,37 @@ void GfxRenderer::fillRoundedRectDithered(const int x, const int y, const int wi
const int screenWidth = getScreenWidth();
const int screenHeight = getScreenHeight();
int threshold = (grayLevel * 4) / 255;
// Check if a point is inside the rounded rectangle
auto isInside = [&](int px, int py) -> bool {
// Check corners
if (px < x + r && py < y + r) {
// Top-left corner
int dx = px - (x + r);
int dy = py - (y + r);
return (dx * dx + dy * dy) <= r * r;
}
if (px >= x + width - r && py < y + r) {
// Top-right corner
int dx = px - (x + width - 1 - r);
int dy = py - (y + r);
return (dx * dx + dy * dy) <= r * r;
}
if (px < x + r && py >= y + height - r) {
// Bottom-left corner
int dx = px - (x + r);
int dy = py - (y + height - 1 - r);
return (dx * dx + dy * dy) <= r * r;
}
if (px >= x + width - r && py >= y + height - r) {
// Bottom-right corner
int dx = px - (x + width - 1 - r);
int dy = py - (y + height - 1 - r);
return (dx * dx + dy * dy) <= r * r;
}
// Inside the non-corner region
return px >= x && px < x + width && py >= y && py < y + height;
};
@ -473,26 +504,11 @@ void GfxRenderer::fillRoundedRectDithered(const int x, const int y, const int wi
}
void GfxRenderer::drawImage(const uint8_t bitmap[], const int x, const int y, const int width, const int height) const {
// TODO: Rotate bits
int rotatedX = 0;
int rotatedY = 0;
rotateCoordinates(x, y, &rotatedX, &rotatedY);
// Rotate origin corner
switch (orientation) {
case Portrait:
rotatedY = rotatedY - height;
break;
case PortraitInverted:
rotatedX = rotatedX - width;
break;
case LandscapeClockwise:
rotatedY = rotatedY - height;
rotatedX = rotatedX - width;
break;
case LandscapeCounterClockwise:
break;
}
// TODO: Rotate bits
display.drawImage(bitmap, rotatedX, rotatedY, width, height);
einkDisplay.drawImage(bitmap, rotatedX, rotatedY, width, height);
}
void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, const int maxWidth, const int maxHeight,
@ -596,7 +612,7 @@ void GfxRenderer::drawBitmap(const Bitmap& bitmap, const int x, const int y, con
}
void GfxRenderer::draw2BitImage(const uint8_t data[], int x, int y, int w, int h) const {
uint8_t* frameBuffer = display.getFrameBuffer();
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
if (!frameBuffer) {
return;
}
@ -629,8 +645,8 @@ void GfxRenderer::draw2BitImage(const uint8_t data[], int x, int y, int w, int h
// 2=LightGray, 3=White -> Treat as White
if (val < 2) {
// In Portrait: physical Y = DISPLAY_HEIGHT - 1 - screenX
const int physY = HalDisplay::DISPLAY_HEIGHT - 1 - screenX;
const uint16_t byteIndex = physY * HalDisplay::DISPLAY_WIDTH_BYTES + (physX / 8);
const int physY = EInkDisplay::DISPLAY_HEIGHT - 1 - screenX;
const uint16_t byteIndex = physY * EInkDisplay::DISPLAY_WIDTH_BYTES + (physX / 8);
const uint8_t bitPosition = 7 - (physX % 8);
frameBuffer[byteIndex] &= ~(1 << bitPosition); // Clear bit = black
}
@ -656,9 +672,9 @@ void GfxRenderer::draw2BitImage(const uint8_t data[], int x, int y, int w, int h
if (val < 3) {
// PortraitInverted: physical X = DISPLAY_WIDTH - 1 - screenY
// physical Y = screenX
const int physX = HalDisplay::DISPLAY_WIDTH - 1 - screenY;
const int physX = EInkDisplay::DISPLAY_WIDTH - 1 - screenY;
const int physY = screenX;
const uint16_t byteIndex = physY * HalDisplay::DISPLAY_WIDTH_BYTES + (physX / 8);
const uint16_t byteIndex = physY * EInkDisplay::DISPLAY_WIDTH_BYTES + (physX / 8);
const uint8_t bitPosition = 7 - (physX % 8);
frameBuffer[byteIndex] &= ~(1 << bitPosition);
}
@ -684,13 +700,13 @@ void GfxRenderer::draw2BitImage(const uint8_t data[], int x, int y, int w, int h
if (val < 3) {
int physX, physY;
if (orientation == LandscapeClockwise) {
physX = HalDisplay::DISPLAY_WIDTH - 1 - screenX;
physY = HalDisplay::DISPLAY_HEIGHT - 1 - screenY;
physX = EInkDisplay::DISPLAY_WIDTH - 1 - screenX;
physY = EInkDisplay::DISPLAY_HEIGHT - 1 - screenY;
} else {
physX = screenX;
physY = screenY;
}
const uint16_t byteIndex = physY * HalDisplay::DISPLAY_WIDTH_BYTES + (physX / 8);
const uint16_t byteIndex = physY * EInkDisplay::DISPLAY_WIDTH_BYTES + (physX / 8);
const uint8_t bitPosition = 7 - (physX % 8);
frameBuffer[byteIndex] &= ~(1 << bitPosition);
}
@ -1045,7 +1061,7 @@ void GfxRenderer::fillPolygon(const int* xPoints, const int* yPoints, int numPoi
}
uint8_t* GfxRenderer::captureRegion(int x, int y, int width, int height, size_t* outSize) const {
uint8_t* frameBuffer = display.getFrameBuffer();
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
if (!frameBuffer || width <= 0 || height <= 0) {
if (outSize) *outSize = 0;
return nullptr;
@ -1101,7 +1117,7 @@ uint8_t* GfxRenderer::captureRegion(int x, int y, int width, int height, size_t*
rotateCoordinates(screenX, screenY, &physX, &physY);
// Read pixel from framebuffer
const uint16_t byteIndex = physY * HalDisplay::DISPLAY_WIDTH_BYTES + (physX / 8);
const uint16_t byteIndex = physY * EInkDisplay::DISPLAY_WIDTH_BYTES + (physX / 8);
const uint8_t bitPosition = 7 - (physX % 8);
const bool isBlack = !(frameBuffer[byteIndex] & (1 << bitPosition));
@ -1117,7 +1133,7 @@ uint8_t* GfxRenderer::captureRegion(int x, int y, int width, int height, size_t*
}
void GfxRenderer::restoreRegion(const uint8_t* buffer, int x, int y, int width, int height) const {
uint8_t* frameBuffer = display.getFrameBuffer();
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
if (!frameBuffer || !buffer || width <= 0 || height <= 0) {
return;
}
@ -1142,8 +1158,8 @@ void GfxRenderer::restoreRegion(const uint8_t* buffer, int x, int y, int width,
if (screenX < 0 || screenX >= getScreenWidth()) continue;
const bool isBlack = !(srcRow[col / 8] & (1 << (7 - (col % 8))));
const int physY = HalDisplay::DISPLAY_HEIGHT - 1 - screenX;
const uint16_t byteIndex = physY * HalDisplay::DISPLAY_WIDTH_BYTES + physXByte;
const int physY = EInkDisplay::DISPLAY_HEIGHT - 1 - screenX;
const uint16_t byteIndex = physY * EInkDisplay::DISPLAY_WIDTH_BYTES + physXByte;
if (isBlack) {
frameBuffer[byteIndex] &= ~mask;
@ -1168,20 +1184,22 @@ void GfxRenderer::restoreRegion(const uint8_t* buffer, int x, int y, int width,
}
}
void GfxRenderer::clearScreen(const uint8_t color) const { display.clearScreen(color); }
void GfxRenderer::clearScreen(const uint8_t color) const { einkDisplay.clearScreen(color); }
void GfxRenderer::invertScreen() const {
uint8_t* buffer = display.getFrameBuffer();
uint8_t* buffer = einkDisplay.getFrameBuffer();
if (!buffer) {
Serial.printf("[%lu] [GFX] !! No framebuffer in invertScreen\n", millis());
return;
}
for (int i = 0; i < HalDisplay::BUFFER_SIZE; i++) {
for (int i = 0; i < EInkDisplay::BUFFER_SIZE; i++) {
buffer[i] = ~buffer[i];
}
}
void GfxRenderer::displayBuffer(const HalDisplay::RefreshMode refreshMode) const { display.displayBuffer(refreshMode); }
void GfxRenderer::displayBuffer(const EInkDisplay::RefreshMode refreshMode) const {
einkDisplay.displayBuffer(refreshMode);
}
std::string GfxRenderer::truncatedText(const int fontId, const char* text, const int maxWidth,
const EpdFontFamily::Style style) const {
@ -1201,13 +1219,13 @@ int GfxRenderer::getScreenWidth() const {
case Portrait:
case PortraitInverted:
// 480px wide in portrait logical coordinates
return HalDisplay::DISPLAY_HEIGHT;
return EInkDisplay::DISPLAY_HEIGHT;
case LandscapeClockwise:
case LandscapeCounterClockwise:
// 800px wide in landscape logical coordinates
return HalDisplay::DISPLAY_WIDTH;
return EInkDisplay::DISPLAY_WIDTH;
}
return HalDisplay::DISPLAY_HEIGHT;
return EInkDisplay::DISPLAY_HEIGHT;
}
int GfxRenderer::getScreenHeight() const {
@ -1215,13 +1233,13 @@ int GfxRenderer::getScreenHeight() const {
case Portrait:
case PortraitInverted:
// 800px tall in portrait logical coordinates
return HalDisplay::DISPLAY_WIDTH;
return EInkDisplay::DISPLAY_WIDTH;
case LandscapeClockwise:
case LandscapeCounterClockwise:
// 480px tall in landscape logical coordinates
return HalDisplay::DISPLAY_HEIGHT;
return EInkDisplay::DISPLAY_HEIGHT;
}
return HalDisplay::DISPLAY_WIDTH;
return EInkDisplay::DISPLAY_WIDTH;
}
int GfxRenderer::getSpaceWidth(const int fontId) const {
@ -1425,18 +1443,17 @@ void GfxRenderer::drawTextRotated90CW(const int fontId, const int x, const int y
}
}
uint8_t* GfxRenderer::getFrameBuffer() const { return display.getFrameBuffer(); }
uint8_t* GfxRenderer::getFrameBuffer() const { return einkDisplay.getFrameBuffer(); }
size_t GfxRenderer::getBufferSize() { return HalDisplay::BUFFER_SIZE; }
size_t GfxRenderer::getBufferSize() { return EInkDisplay::BUFFER_SIZE; }
// unused
// void GfxRenderer::grayscaleRevert() const { display.grayscaleRevert(); }
void GfxRenderer::grayscaleRevert() const { einkDisplay.grayscaleRevert(); }
void GfxRenderer::copyGrayscaleLsbBuffers() const { display.copyGrayscaleLsbBuffers(display.getFrameBuffer()); }
void GfxRenderer::copyGrayscaleLsbBuffers() const { einkDisplay.copyGrayscaleLsbBuffers(einkDisplay.getFrameBuffer()); }
void GfxRenderer::copyGrayscaleMsbBuffers() const { display.copyGrayscaleMsbBuffers(display.getFrameBuffer()); }
void GfxRenderer::copyGrayscaleMsbBuffers() const { einkDisplay.copyGrayscaleMsbBuffers(einkDisplay.getFrameBuffer()); }
void GfxRenderer::displayGrayBuffer() const { display.displayGrayBuffer(); }
void GfxRenderer::displayGrayBuffer() const { einkDisplay.displayGrayBuffer(); }
void GfxRenderer::freeBwBufferChunks() {
for (auto& bwBufferChunk : bwBufferChunks) {
@ -1455,7 +1472,7 @@ void GfxRenderer::freeBwBufferChunks() {
* allocation failed.
*/
bool GfxRenderer::storeBwBuffer() {
const uint8_t* frameBuffer = display.getFrameBuffer();
const uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
if (!frameBuffer) {
Serial.printf("[%lu] [GFX] !! No framebuffer in storeBwBuffer\n", millis());
return false;
@ -1512,7 +1529,7 @@ void GfxRenderer::restoreBwBuffer() {
return;
}
uint8_t* frameBuffer = display.getFrameBuffer();
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
if (!frameBuffer) {
Serial.printf("[%lu] [GFX] !! No framebuffer in restoreBwBuffer\n", millis());
freeBwBufferChunks();
@ -1531,7 +1548,7 @@ void GfxRenderer::restoreBwBuffer() {
memcpy(frameBuffer + offset, bwBufferChunks[i], BW_BUFFER_CHUNK_SIZE);
}
display.cleanupGrayscaleBuffers(frameBuffer);
einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
freeBwBufferChunks();
Serial.printf("[%lu] [GFX] Restored and freed BW buffer chunks\n", millis());
@ -1542,9 +1559,9 @@ void GfxRenderer::restoreBwBuffer() {
* Use this when BW buffer was re-rendered instead of stored/restored.
*/
void GfxRenderer::cleanupGrayscaleWithFrameBuffer() const {
uint8_t* frameBuffer = display.getFrameBuffer();
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
if (frameBuffer) {
display.cleanupGrayscaleBuffers(frameBuffer);
einkDisplay.cleanupGrayscaleBuffers(frameBuffer);
}
}

View File

@ -1,7 +1,7 @@
#pragma once
#include <EInkDisplay.h>
#include <EpdFontFamily.h>
#include <HalDisplay.h>
#include <map>
@ -23,11 +23,11 @@ class GfxRenderer {
private:
static constexpr size_t BW_BUFFER_CHUNK_SIZE = 8000; // 8KB chunks to allow for non-contiguous memory
static constexpr size_t BW_BUFFER_NUM_CHUNKS = HalDisplay::BUFFER_SIZE / BW_BUFFER_CHUNK_SIZE;
static_assert(BW_BUFFER_CHUNK_SIZE * BW_BUFFER_NUM_CHUNKS == HalDisplay::BUFFER_SIZE,
static constexpr size_t BW_BUFFER_NUM_CHUNKS = EInkDisplay::BUFFER_SIZE / BW_BUFFER_CHUNK_SIZE;
static_assert(BW_BUFFER_CHUNK_SIZE * BW_BUFFER_NUM_CHUNKS == EInkDisplay::BUFFER_SIZE,
"BW buffer chunking does not line up with display buffer size");
HalDisplay& display;
EInkDisplay& einkDisplay;
RenderMode renderMode;
Orientation orientation;
uint8_t* bwBufferChunks[BW_BUFFER_NUM_CHUNKS] = {nullptr};
@ -38,7 +38,7 @@ class GfxRenderer {
void rotateCoordinates(int x, int y, int* rotatedX, int* rotatedY) const;
public:
explicit GfxRenderer(HalDisplay& halDisplay) : display(halDisplay), renderMode(BW), orientation(Portrait) {}
explicit GfxRenderer(EInkDisplay& einkDisplay) : einkDisplay(einkDisplay), renderMode(BW), orientation(Portrait) {}
~GfxRenderer() { freeBwBufferChunks(); }
static constexpr int VIEWABLE_MARGIN_TOP = 9;
@ -57,7 +57,7 @@ class GfxRenderer {
// Screen ops
int getScreenWidth() const;
int getScreenHeight() const;
void displayBuffer(HalDisplay::RefreshMode refreshMode = HalDisplay::FAST_REFRESH) const;
void displayBuffer(EInkDisplay::RefreshMode refreshMode = EInkDisplay::FAST_REFRESH) const;
// EXPERIMENTAL: Windowed update - display only a rectangular region
void displayWindow(int x, int y, int width, int height) const;
void invertScreen() const;
@ -76,9 +76,10 @@ class GfxRenderer {
void drawImage(const uint8_t bitmap[], int x, int y, int width, int height) const;
void drawBitmap(const Bitmap& bitmap, int x, int y, int maxWidth, int maxHeight, float cropX = 0,
float cropY = 0) const;
void drawBitmap1Bit(const Bitmap& bitmap, int x, int y, int maxWidth, int maxHeight) const;
void drawTransparentBitmap(const Bitmap& bitmap, int x, int y, int w, int h) const;
void drawRoundedBitmap(const Bitmap& bitmap, int x, int y, int w, int h, int radius) const;
void drawBitmap1Bit(const Bitmap& bitmap, const int x, const int y, const int maxWidth, const int maxHeight) const;
void drawTransparentBitmap(const Bitmap& bitmap, const int x, const int y, const int w, const int h) const;
void drawRoundedBitmap(const Bitmap& bitmap, const int x, const int y, const int w, const int h,
const int radius) const;
void draw2BitImage(const uint8_t data[], int x, int y, int w, int h) const;
void fillPolygon(const int* xPoints, const int* yPoints, int numPoints, bool state = true) const;

View File

@ -33,10 +33,10 @@ std::string KOReaderDocumentId::calculateFromFilename(const std::string& filePat
size_t KOReaderDocumentId::getOffset(int i) {
// Offset = 1024 << (2*i)
// For i = -1: KOReader uses a value of 0
// For i = -1: 1024 >> 2 = 256
// For i >= 0: 1024 << (2*i)
if (i < 0) {
return 0;
return CHUNK_SIZE >> (-2 * i);
}
return CHUNK_SIZE << (2 * i);
}

View File

@ -11,22 +11,6 @@
namespace ThemeEngine {
// Safe integer parsing (no exceptions)
inline int parseIntSafe(const std::string& s, int defaultVal = 0) {
if (s.empty()) return defaultVal;
char* end;
long val = strtol(s.c_str(), &end, 10);
return (end != s.c_str()) ? static_cast<int>(val) : defaultVal;
}
// Safe float parsing (no exceptions)
inline float parseFloatSafe(const std::string& s, float defaultVal = 0.0f) {
if (s.empty()) return defaultVal;
char* end;
float val = strtof(s.c_str(), &end);
return (end != s.c_str()) ? val : defaultVal;
}
// --- Container ---
class Container : public UIElement {
protected:
@ -40,17 +24,16 @@ class Container : public UIElement {
public:
explicit Container(const std::string& id) : UIElement(id), bgColorExpr(Expression::parse("0xFF")) {}
virtual ~Container() = default;
virtual ~Container() {
for (auto child : children) delete child;
}
Container* asContainer() override { return this; }
ElementType getType() const override { return ElementType::Container; }
const char* getTypeName() const override { return "Container"; }
void addChild(UIElement* child) { children.push_back(child); }
void clearChildren() { children.clear(); }
const std::vector<UIElement*>& getChildren() const { return children; }
void setBackgroundColorExpr(const std::string& expr) {
@ -104,7 +87,55 @@ class Container : public UIElement {
}
}
void draw(const GfxRenderer& renderer, const ThemeContext& context) override;
void draw(const GfxRenderer& renderer, const ThemeContext& context) override {
if (!isVisible(context)) return;
if (hasBg) {
std::string colStr = context.evaluatestring(bgColorExpr);
uint8_t color = Color::parse(colStr).value;
// Use dithered fill for grayscale values, solid fill for black/white
// Use rounded rect if borderRadius > 0
if (color == 0x00) {
if (borderRadius > 0) {
renderer.fillRoundedRect(absX, absY, absW, absH, borderRadius, true);
} else {
renderer.fillRect(absX, absY, absW, absH, true);
}
} else if (color >= 0xF0) {
if (borderRadius > 0) {
renderer.fillRoundedRect(absX, absY, absW, absH, borderRadius, false);
} else {
renderer.fillRect(absX, absY, absW, absH, false);
}
} else {
if (borderRadius > 0) {
renderer.fillRoundedRectDithered(absX, absY, absW, absH, borderRadius, color);
} else {
renderer.fillRectDithered(absX, absY, absW, absH, color);
}
}
}
// Handle dynamic border expression
bool drawBorder = border;
if (hasBorderExpr()) {
drawBorder = context.evaluateBool(borderExpr.rawExpr);
}
if (drawBorder) {
if (borderRadius > 0) {
renderer.drawRoundedRect(absX, absY, absW, absH, borderRadius, true);
} else {
renderer.drawRect(absX, absY, absW, absH, true);
}
}
for (auto child : children) {
child->draw(renderer, context);
}
markClean();
}
};
// --- Rectangle ---
@ -112,12 +143,10 @@ class Rectangle : public UIElement {
bool fill = false;
Expression fillExpr; // Dynamic fill based on expression
Expression colorExpr;
int borderRadius = 0;
public:
explicit Rectangle(const std::string& id) : UIElement(id), colorExpr(Expression::parse("0x00")) {}
ElementType getType() const override { return ElementType::Rectangle; }
const char* getTypeName() const override { return "Rectangle"; }
void setFill(bool f) {
fill = f;
@ -134,12 +163,26 @@ class Rectangle : public UIElement {
markDirty();
}
void setBorderRadius(int r) {
borderRadius = r;
markDirty();
}
void draw(const GfxRenderer& renderer, const ThemeContext& context) override {
if (!isVisible(context)) return;
void draw(const GfxRenderer& renderer, const ThemeContext& context) override;
std::string colStr = context.evaluatestring(colorExpr);
uint8_t color = Color::parse(colStr).value;
bool black = (color == 0x00);
bool shouldFill = fill;
if (!fillExpr.empty()) {
shouldFill = context.evaluateBool(fillExpr.rawExpr);
}
if (shouldFill) {
renderer.fillRect(absX, absY, absW, absH, black);
} else {
renderer.drawRect(absX, absY, absW, absH, black);
}
markClean();
}
};
// --- Label ---
@ -158,7 +201,6 @@ class Label : public UIElement {
public:
explicit Label(const std::string& id) : UIElement(id), colorExpr(Expression::parse("0x00")) {}
ElementType getType() const override { return ElementType::Label; }
const char* getTypeName() const override { return "Label"; }
void setText(const std::string& expr) {
textExpr = Expression::parse(expr);
@ -189,7 +231,132 @@ class Label : public UIElement {
markDirty();
}
void draw(const GfxRenderer& renderer, const ThemeContext& context) override;
void draw(const GfxRenderer& renderer, const ThemeContext& context) override {
if (!isVisible(context)) return;
std::string finalText = context.evaluatestring(textExpr);
if (finalText.empty()) {
markClean();
return;
}
std::string colStr = context.evaluatestring(colorExpr);
uint8_t color = Color::parse(colStr).value;
bool black = (color == 0x00);
int textWidth = renderer.getTextWidth(fontId, finalText.c_str());
int lineHeight = renderer.getLineHeight(fontId);
// Split text into lines based on width
std::vector<std::string> lines;
if (absW > 0 && textWidth > absW && maxLines > 1) {
// Logic to wrap text
std::string remaining = finalText;
while (!remaining.empty() && (int)lines.size() < maxLines) {
// If it fits, add entire line
if (renderer.getTextWidth(fontId, remaining.c_str()) <= absW) {
lines.push_back(remaining);
break;
}
// Binary search for cut point
int len = remaining.length();
int cut = len;
// Find split point
// Optimistic start: approximate chars that fit
int avgCharWidth = renderer.getTextWidth(fontId, "a");
if (avgCharWidth < 1) avgCharWidth = 8;
int approxChars = absW / avgCharWidth;
if (approxChars < 1) approxChars = 1;
if (approxChars >= len) approxChars = len - 1;
// Refine from approxChars
int w = renderer.getTextWidth(fontId, remaining.substr(0, approxChars).c_str());
if (w < absW) {
// Grow
for (int i = approxChars; i <= len; i++) {
if (renderer.getTextWidth(fontId, remaining.substr(0, i).c_str()) > absW) {
cut = i - 1;
break;
}
cut = i;
}
} else {
// Shrink
for (int i = approxChars; i > 0; i--) {
if (renderer.getTextWidth(fontId, remaining.substr(0, i).c_str()) <= absW) {
cut = i;
break;
}
}
}
// Find last space before cut
if (cut < (int)remaining.length()) {
int space = -1;
for (int i = cut; i > 0; i--) {
if (remaining[i] == ' ') {
space = i;
break;
}
}
if (space != -1) cut = space;
}
std::string line = remaining.substr(0, cut);
// If we're at the last allowed line but still have more text
if ((int)lines.size() == maxLines - 1 && cut < (int)remaining.length()) {
if (ellipsis) {
line = renderer.truncatedText(fontId, remaining.c_str(), absW);
}
lines.push_back(line);
break;
}
lines.push_back(line);
// Advance
if (cut < (int)remaining.length()) {
// Skip the space if check
if (remaining[cut] == ' ') cut++;
remaining = remaining.substr(cut);
} else {
remaining = "";
}
}
} else {
// Single line handling (truncate if needed)
if (ellipsis && textWidth > absW && absW > 0) {
finalText = renderer.truncatedText(fontId, finalText.c_str(), absW);
}
lines.push_back(finalText);
}
// Draw lines
int totalTextHeight = lines.size() * lineHeight;
int startY = absY;
// Vertical centering
if (absH > 0 && totalTextHeight < absH) {
startY = absY + (absH - totalTextHeight) / 2;
}
for (size_t i = 0; i < lines.size(); i++) {
int lineWidth = renderer.getTextWidth(fontId, lines[i].c_str());
int drawX = absX;
if (alignment == Alignment::Center && absW > 0) {
drawX = absX + (absW - lineWidth) / 2;
} else if (alignment == Alignment::Right && absW > 0) {
drawX = absX + absW - lineWidth;
}
renderer.drawText(fontId, drawX, startY + i * lineHeight, lines[i].c_str(), black);
}
markClean();
}
};
// --- BitmapElement ---
@ -204,7 +371,6 @@ class BitmapElement : public UIElement {
cacheable = true; // Bitmaps benefit from caching
}
ElementType getType() const override { return ElementType::Bitmap; }
const char* getTypeName() const override { return "Bitmap"; }
void setSrc(const std::string& src) {
srcExpr = Expression::parse(src);
@ -250,7 +416,6 @@ class ProgressBar : public UIElement {
{}
ElementType getType() const override { return ElementType::ProgressBar; }
const char* getTypeName() const override { return "ProgressBar"; }
void setValue(const std::string& expr) {
valueExpr = Expression::parse(expr);
@ -279,8 +444,8 @@ class ProgressBar : public UIElement {
std::string valStr = context.evaluatestring(valueExpr);
std::string maxStr = context.evaluatestring(maxExpr);
int value = parseIntSafe(valStr, 0);
int maxVal = parseIntSafe(maxStr, 100);
int value = valStr.empty() ? 0 : std::stoi(valStr);
int maxVal = maxStr.empty() ? 100 : std::stoi(maxStr);
if (maxVal <= 0) maxVal = 100;
float ratio = static_cast<float>(value) / static_cast<float>(maxVal);
@ -319,7 +484,6 @@ class Divider : public UIElement {
explicit Divider(const std::string& id) : UIElement(id), colorExpr(Expression::parse("0x00")) {}
ElementType getType() const override { return ElementType::Divider; }
const char* getTypeName() const override { return "Divider"; }
void setColorExpr(const std::string& expr) {
colorExpr = Expression::parse(expr);
@ -367,7 +531,6 @@ class BatteryIcon : public UIElement {
}
ElementType getType() const override { return ElementType::BatteryIcon; }
const char* getTypeName() const override { return "BatteryIcon"; }
void setValue(const std::string& expr) {
valueExpr = Expression::parse(expr);
@ -383,7 +546,7 @@ class BatteryIcon : public UIElement {
if (!isVisible(context)) return;
std::string valStr = context.evaluatestring(valueExpr);
int percentage = parseIntSafe(valStr, 0);
int percentage = valStr.empty() ? 0 : std::stoi(valStr);
std::string colStr = context.evaluatestring(colorExpr);
uint8_t color = Color::parse(colStr).value;

View File

@ -12,18 +12,13 @@ namespace ThemeEngine {
// --- HStack: Horizontal Stack Layout ---
// Children are arranged horizontally with optional spacing
class HStack : public Container {
public:
enum class VAlign { Top, Center, Bottom };
private:
int spacing = 0; // Gap between children
int padding = 0; // Internal padding
VAlign vAlign = VAlign::Top;
bool centerVertical = false;
public:
HStack(const std::string& id) : Container(id) {}
ElementType getType() const override { return ElementType::HStack; }
const char* getTypeName() const override { return "HStack"; }
void setSpacing(int s) {
spacing = s;
@ -33,18 +28,8 @@ class HStack : public Container {
padding = p;
markDirty();
}
void setVAlign(VAlign a) {
vAlign = a;
markDirty();
}
void setVAlignFromString(const std::string& s) {
if (s == "center" || s == "Center") {
vAlign = VAlign::Center;
} else if (s == "bottom" || s == "Bottom") {
vAlign = VAlign::Bottom;
} else {
vAlign = VAlign::Top;
}
void setCenterVertical(bool c) {
centerVertical = c;
markDirty();
}
@ -62,34 +47,13 @@ class HStack : public Container {
int childW = child->getAbsW();
int childH = child->getAbsH();
// Extract child's own Y offset (from first layout pass)
int childYOffset = child->getAbsY() - (absY + padding);
// Calculate base position based on vertical alignment
// Re-layout with proper position
int childY = absY + padding;
if (childH < availableH) {
switch (vAlign) {
case VAlign::Center:
childY = absY + padding + (availableH - childH) / 2;
break;
case VAlign::Bottom:
childY = absY + padding + (availableH - childH);
break;
case VAlign::Top:
default:
childY = absY + padding;
break;
}
if (centerVertical && childH < availableH) {
childY = absY + padding + (availableH - childH) / 2;
}
// Add child's own Y offset to the calculated position
childY += childYOffset;
// Only do second layout pass if position changed from first pass
int firstPassY = child->getAbsY();
if (childY != firstPassY) {
child->layout(context, currentX, childY, childW, childH);
}
child->layout(context, currentX, childY, childW, childH);
currentX += childW + spacing;
availableW -= (childW + spacing);
if (availableW < 0) availableW = 0;
@ -100,18 +64,13 @@ class HStack : public Container {
// --- VStack: Vertical Stack Layout ---
// Children are arranged vertically with optional spacing
class VStack : public Container {
public:
enum class HAlign { Left, Center, Right };
private:
int spacing = 0;
int padding = 0;
HAlign hAlign = HAlign::Left;
bool centerHorizontal = false;
public:
VStack(const std::string& id) : Container(id) {}
ElementType getType() const override { return ElementType::VStack; }
const char* getTypeName() const override { return "VStack"; }
void setSpacing(int s) {
spacing = s;
@ -121,18 +80,8 @@ class VStack : public Container {
padding = p;
markDirty();
}
void setHAlign(HAlign a) {
hAlign = a;
markDirty();
}
void setHAlignFromString(const std::string& s) {
if (s == "center" || s == "Center") {
hAlign = HAlign::Center;
} else if (s == "right" || s == "Right") {
hAlign = HAlign::Right;
} else {
hAlign = HAlign::Left;
}
void setCenterHorizontal(bool c) {
centerHorizontal = c;
markDirty();
}
@ -149,34 +98,12 @@ class VStack : public Container {
int childW = child->getAbsW();
int childH = child->getAbsH();
// Extract child's own X offset (from first layout pass)
int childXOffset = child->getAbsX() - (absX + padding);
// Calculate base position based on horizontal alignment
int childX = absX + padding;
if (childW < availableW) {
switch (hAlign) {
case HAlign::Center:
childX = absX + padding + (availableW - childW) / 2;
break;
case HAlign::Right:
childX = absX + padding + (availableW - childW);
break;
case HAlign::Left:
default:
childX = absX + padding;
break;
}
if (centerHorizontal && childW < availableW) {
childX = absX + padding + (availableW - childW) / 2;
}
// Add child's own X offset to the calculated position
childX += childXOffset;
// Only do second layout pass if position changed from first pass
int firstPassX = child->getAbsX();
if (childX != firstPassX) {
child->layout(context, childX, currentY, childW, childH);
}
child->layout(context, childX, currentY, childW, childH);
currentY += childH + spacing;
availableH -= (childH + spacing);
if (availableH < 0) availableH = 0;
@ -195,7 +122,6 @@ class Grid : public Container {
public:
Grid(const std::string& id) : Container(id) {}
ElementType getType() const override { return ElementType::Grid; }
const char* getTypeName() const override { return "Grid"; }
void setColumns(int c) {
columns = c > 0 ? c : 1;
@ -219,10 +145,8 @@ class Grid : public Container {
if (children.empty()) return;
// Guard against division by zero
int cols = columns > 0 ? columns : 1;
int availableW = absW - 2 * padding - (cols - 1) * colSpacing;
int cellW = availableW / cols;
int availableW = absW - 2 * padding - (columns - 1) * colSpacing;
int cellW = availableW / columns;
int availableH = absH - 2 * padding;
int row = 0, col = 0;
@ -238,7 +162,7 @@ class Grid : public Container {
if (childH > maxRowHeight) maxRowHeight = childH;
col++;
if (col >= cols) {
if (col >= columns) {
col = 0;
row++;
currentY += maxRowHeight + rowSpacing;
@ -258,7 +182,7 @@ class Badge : public UIElement {
int fontId = 0;
int paddingH = 8; // Horizontal padding
int paddingV = 4; // Vertical padding
int borderRadius = 0;
int cornerRadius = 0;
public:
Badge(const std::string& id) : UIElement(id) {
@ -267,7 +191,6 @@ class Badge : public UIElement {
}
ElementType getType() const override { return ElementType::Badge; }
const char* getTypeName() const override { return "Badge"; }
void setText(const std::string& expr) {
textExpr = Expression::parse(expr);
@ -294,11 +217,6 @@ class Badge : public UIElement {
markDirty();
}
void setBorderRadius(int r) {
borderRadius = r;
markDirty();
}
void draw(const GfxRenderer& renderer, const ThemeContext& context) override {
if (!isVisible(context)) return;
@ -308,59 +226,29 @@ class Badge : public UIElement {
return;
}
// Calculate badge size based on text content - always auto-sizes
// Calculate badge size based on text
int textW = renderer.getTextWidth(fontId, text.c_str());
int textH = renderer.getLineHeight(fontId);
int badgeW = textW + 2 * paddingH;
int badgeH = textH + 2 * paddingV;
// Badge always auto-sizes to content
int drawW = badgeW;
int drawH = badgeH;
// Position the badge within its container
// If absW/absH are set, use them as bounding box for alignment
int drawX = absX;
int drawY = absY;
// Right-align badge within bounding box if width is specified
if (absW > 0 && absW > drawW) {
drawX = absX + absW - drawW;
}
// Vertically center badge within bounding box if height is specified
if (absH > 0 && absH > drawH) {
drawY = absY + (absH - drawH) / 2;
}
// Use absX, absY as position, but we may auto-size
if (absW == 0) absW = badgeW;
if (absH == 0) absH = badgeH;
// Draw background
std::string bgStr = context.evaluatestring(bgColorExpr);
uint8_t bgColor = Color::parse(bgStr).value;
if (borderRadius > 0) {
if (bgColor == 0x00) {
renderer.fillRoundedRect(drawX, drawY, drawW, drawH, borderRadius, true);
} else if (bgColor >= 0xF0) {
renderer.fillRoundedRect(drawX, drawY, drawW, drawH, borderRadius, false);
} else {
renderer.fillRoundedRectDithered(drawX, drawY, drawW, drawH, borderRadius, bgColor);
}
} else {
renderer.fillRect(drawX, drawY, drawW, drawH, bgColor == 0x00);
}
renderer.fillRect(absX, absY, absW, absH, bgColor == 0x00);
// Draw border for contrast (only if not black background)
if (bgColor != 0x00) {
if (borderRadius > 0) {
renderer.drawRoundedRect(drawX, drawY, drawW, drawH, borderRadius, true);
} else {
renderer.drawRect(drawX, drawY, drawW, drawH, true);
}
}
// Draw border for contrast
renderer.drawRect(absX, absY, absW, absH, bgColor != 0x00);
// Draw text centered within the badge
// Draw text centered
std::string fgStr = context.evaluatestring(fgColorExpr);
uint8_t fgColor = Color::parse(fgStr).value;
int textX = drawX + paddingH;
int textY = drawY + paddingV;
int textX = absX + (absW - textW) / 2;
int textY = absY + (absH - textH) / 2;
renderer.drawText(fontId, textX, textY, text.c_str(), fgColor == 0x00);
markClean();
@ -368,28 +256,22 @@ class Badge : public UIElement {
};
// --- Toggle: On/Off Switch ---
// Fully themable toggle with track and knob
// Supports rounded or square appearance based on BorderRadius
class Toggle : public UIElement {
Expression valueExpr; // Boolean expression for on/off state
Expression onColorExpr; // Track color when ON
Expression offColorExpr; // Track color when OFF
Expression knobColorExpr; // Knob color (optional, defaults to opposite of track)
Expression valueExpr; // Boolean expression
Expression onColorExpr;
Expression offColorExpr;
int trackWidth = 44;
int trackHeight = 24;
int knobSize = 20;
int borderRadius = 0; // 0 = square, >0 = rounded (use trackHeight/2 for pill shape)
int knobRadius = 0; // Knob corner radius
public:
Toggle(const std::string& id) : UIElement(id) {
valueExpr = Expression::parse("false");
onColorExpr = Expression::parse("0x00"); // Black when on
offColorExpr = Expression::parse("0xCC"); // Light gray when off
offColorExpr = Expression::parse("0xFF"); // White when off
}
ElementType getType() const override { return ElementType::Toggle; }
const char* getTypeName() const override { return "Toggle"; }
void setValue(const std::string& expr) {
valueExpr = Expression::parse(expr);
@ -403,10 +285,6 @@ class Toggle : public UIElement {
offColorExpr = Expression::parse(expr);
markDirty();
}
void setKnobColor(const std::string& expr) {
knobColorExpr = Expression::parse(expr);
markDirty();
}
void setTrackWidth(int w) {
trackWidth = w;
markDirty();
@ -419,109 +297,30 @@ class Toggle : public UIElement {
knobSize = s;
markDirty();
}
void setBorderRadius(int r) {
borderRadius = r;
markDirty();
}
void setKnobRadius(int r) {
knobRadius = r;
markDirty();
}
void draw(const GfxRenderer& renderer, const ThemeContext& context) override {
if (!isVisible(context)) return;
// Evaluate the value - handle simple variable references directly
bool isOn = false;
std::string rawExpr = valueExpr.rawExpr;
bool isOn = context.evaluateBool(valueExpr.rawExpr);
// If it's a simple {variable} reference, resolve it directly
if (rawExpr.size() > 2 && rawExpr.front() == '{' && rawExpr.back() == '}') {
std::string varName = rawExpr.substr(1, rawExpr.size() - 2);
// Trim whitespace
size_t start = varName.find_first_not_of(" \t");
size_t end = varName.find_last_not_of(" \t");
if (start != std::string::npos) {
varName = varName.substr(start, end - start + 1);
}
isOn = context.getAnyAsBool(varName, false);
} else {
isOn = context.evaluateBool(rawExpr);
}
// Get track color based on state
// Get colors
std::string colorStr = isOn ? context.evaluatestring(onColorExpr) : context.evaluatestring(offColorExpr);
uint8_t trackColor = Color::parse(colorStr).value;
// Calculate track position (centered vertically in bounding box)
// Draw track
int trackX = absX;
int trackY = absY + (absH - trackHeight) / 2;
renderer.fillRect(trackX, trackY, trackWidth, trackHeight, trackColor == 0x00);
renderer.drawRect(trackX, trackY, trackWidth, trackHeight, true);
// Calculate effective border radius (capped at half height for pill shape)
int effectiveRadius = borderRadius;
if (effectiveRadius > trackHeight / 2) {
effectiveRadius = trackHeight / 2;
}
// Draw track
if (effectiveRadius > 0) {
// Rounded track
if (trackColor == 0x00) {
renderer.fillRoundedRect(trackX, trackY, trackWidth, trackHeight, effectiveRadius, true);
} else if (trackColor >= 0xF0) {
renderer.fillRoundedRect(trackX, trackY, trackWidth, trackHeight, effectiveRadius, false);
renderer.drawRoundedRect(trackX, trackY, trackWidth, trackHeight, effectiveRadius, true);
} else {
renderer.fillRoundedRectDithered(trackX, trackY, trackWidth, trackHeight, effectiveRadius, trackColor);
renderer.drawRoundedRect(trackX, trackY, trackWidth, trackHeight, effectiveRadius, true);
}
} else {
// Square track
if (trackColor == 0x00) {
renderer.fillRect(trackX, trackY, trackWidth, trackHeight, true);
} else if (trackColor >= 0xF0) {
renderer.fillRect(trackX, trackY, trackWidth, trackHeight, false);
renderer.drawRect(trackX, trackY, trackWidth, trackHeight, true);
} else {
renderer.fillRectDithered(trackX, trackY, trackWidth, trackHeight, trackColor);
renderer.drawRect(trackX, trackY, trackWidth, trackHeight, true);
}
}
// Calculate knob position
// Draw knob
int knobMargin = (trackHeight - knobSize) / 2;
int knobX = isOn ? (trackX + trackWidth - knobSize - knobMargin) : (trackX + knobMargin);
int knobY = trackY + knobMargin;
// Determine knob color
bool knobBlack;
if (!knobColorExpr.empty()) {
std::string knobStr = context.evaluatestring(knobColorExpr);
uint8_t knobColor = Color::parse(knobStr).value;
knobBlack = (knobColor == 0x00);
} else {
// Default: knob is opposite color of track
knobBlack = (trackColor >= 0x80);
}
// Calculate effective knob radius
int effectiveKnobRadius = knobRadius;
if (effectiveKnobRadius > knobSize / 2) {
effectiveKnobRadius = knobSize / 2;
}
// Draw knob
if (effectiveKnobRadius > 0) {
renderer.fillRoundedRect(knobX, knobY, knobSize, knobSize, effectiveKnobRadius, knobBlack);
if (!knobBlack) {
renderer.drawRoundedRect(knobX, knobY, knobSize, knobSize, effectiveKnobRadius, true);
}
} else {
renderer.fillRect(knobX, knobY, knobSize, knobSize, knobBlack);
if (!knobBlack) {
renderer.drawRect(knobX, knobY, knobSize, knobSize, true);
}
}
// Knob is opposite color of track
renderer.fillRect(knobX, knobY, knobSize, knobSize, trackColor != 0x00);
renderer.drawRect(knobX, knobY, knobSize, knobSize, true);
markClean();
}
@ -538,7 +337,6 @@ class TabBar : public Container {
public:
TabBar(const std::string& id) : Container(id) {}
ElementType getType() const override { return ElementType::TabBar; }
const char* getTypeName() const override { return "TabBar"; }
void setSelected(const std::string& expr) {
selectedExpr = Expression::parse(expr);
@ -597,7 +395,15 @@ class TabBar : public Container {
// Draw selection indicator
if (showIndicator && !children.empty()) {
std::string selStr = context.evaluatestring(selectedExpr);
int selectedIdx = parseIntSafe(selStr, 0);
int selectedIdx = 0;
if (!selStr.empty()) {
// Try to parse as number
try {
selectedIdx = std::stoi(selStr);
} catch (...) {
selectedIdx = 0;
}
}
if (selectedIdx >= 0 && selectedIdx < static_cast<int>(children.size())) {
UIElement* tab = children[selectedIdx];
@ -608,6 +414,9 @@ class TabBar : public Container {
}
}
// Draw bottom border
renderer.drawLine(absX, absY + absH - 1, absX + absW - 1, absY + absH - 1, true);
markClean();
}
};
@ -628,7 +437,6 @@ class Icon : public UIElement {
}
ElementType getType() const override { return ElementType::Icon; }
const char* getTypeName() const override { return "Icon"; }
void setSrc(const std::string& expr) {
srcExpr = Expression::parse(expr);
@ -661,7 +469,6 @@ class ScrollIndicator : public UIElement {
}
ElementType getType() const override { return ElementType::ScrollIndicator; }
const char* getTypeName() const override { return "ScrollIndicator"; }
void setPosition(const std::string& expr) {
positionExpr = Expression::parse(expr);
@ -688,9 +495,9 @@ class ScrollIndicator : public UIElement {
std::string totalStr = context.evaluatestring(totalExpr);
std::string visStr = context.evaluatestring(visibleExpr);
float position = parseFloatSafe(posStr, 0.0f);
int total = parseIntSafe(totalStr, 1);
int visible = parseIntSafe(visStr, 1);
float position = posStr.empty() ? 0 : std::stof(posStr);
int total = totalStr.empty() ? 1 : std::stoi(totalStr);
int visible = visStr.empty() ? 1 : std::stoi(visStr);
if (total <= visible) {
// No need to show scrollbar

View File

@ -34,7 +34,6 @@ class List : public Container {
List(const std::string& id) : Container(id) {}
ElementType getType() const override { return ElementType::List; }
const char* getTypeName() const override { return "List"; }
void setSource(const std::string& s) {
source = s;

View File

@ -1,7 +1,5 @@
#pragma once
#include <cctype>
#include <cstdlib>
#include <functional>
#include <map>
#include <string>
@ -84,36 +82,6 @@ class ThemeContext {
return start < s.length();
}
// Helper to check if string is a hex number (0x..)
static bool isHexNumber(const std::string& s) {
if (s.size() < 3) return false;
if (!(s[0] == '0' && (s[1] == 'x' || s[1] == 'X'))) return false;
for (size_t i = 2; i < s.length(); i++) {
char c = s[i];
if (!((c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F'))) return false;
}
return true;
}
static int parseInt(const std::string& s) {
if (isHexNumber(s)) {
return static_cast<int>(std::strtol(s.c_str(), nullptr, 16));
}
if (isNumber(s)) {
return static_cast<int>(std::strtol(s.c_str(), nullptr, 10));
}
return 0;
}
static bool coerceBool(const std::string& s) {
std::string v = trim(s);
if (v.empty()) return false;
if (v == "true" || v == "1") return true;
if (v == "false" || v == "0") return false;
if (isHexNumber(v) || isNumber(v)) return parseInt(v) != 0;
return true;
}
public:
explicit ThemeContext(const ThemeContext* parent = nullptr) : parent(parent) {}
@ -121,20 +89,6 @@ class ThemeContext {
void setInt(const std::string& key, int value) { ints[key] = value; }
void setBool(const std::string& key, bool value) { bools[key] = value; }
// Helper to populate list data efficiently
void setListItem(const std::string& listName, int index, const std::string& property, const std::string& value) {
strings[listName + "." + std::to_string(index) + "." + property] = value;
}
void setListItem(const std::string& listName, int index, const std::string& property, int value) {
ints[listName + "." + std::to_string(index) + "." + property] = value;
}
void setListItem(const std::string& listName, int index, const std::string& property, bool value) {
bools[listName + "." + std::to_string(index) + "." + property] = value;
}
void setListItem(const std::string& listName, int index, const std::string& property, const char* value) {
strings[listName + "." + std::to_string(index) + "." + property] = value;
}
std::string getString(const std::string& key, const std::string& defaultValue = "") const {
auto it = strings.find(key);
if (it != strings.end()) return it->second;
@ -182,34 +136,6 @@ class ThemeContext {
return "";
}
bool getAnyAsBool(const std::string& key, bool defaultValue = false) const {
auto bit = bools.find(key);
if (bit != bools.end()) return bit->second;
auto iit = ints.find(key);
if (iit != ints.end()) return iit->second != 0;
auto sit = strings.find(key);
if (sit != strings.end()) return coerceBool(sit->second);
if (parent) return parent->getAnyAsBool(key, defaultValue);
return defaultValue;
}
int getAnyAsInt(const std::string& key, int defaultValue = 0) const {
auto iit = ints.find(key);
if (iit != ints.end()) return iit->second;
auto bit = bools.find(key);
if (bit != bools.end()) return bit->second ? 1 : 0;
auto sit = strings.find(key);
if (sit != strings.end()) return parseInt(sit->second);
if (parent) return parent->getAnyAsInt(key, defaultValue);
return defaultValue;
}
// Evaluate a complex boolean expression
// Supports: !, &&, ||, ==, !=, <, >, <=, >=, parentheses
bool evaluateBool(const std::string& expression) const {
@ -222,233 +148,96 @@ class ThemeContext {
// Handle {var} wrapper
if (expr.size() > 2 && expr.front() == '{' && expr.back() == '}') {
expr = trim(expr.substr(1, expr.size() - 2));
expr = expr.substr(1, expr.size() - 2);
}
struct Token {
enum Type { Identifier, Number, String, Op, LParen, RParen, End };
Type type;
std::string text;
};
// Handle negation
if (!expr.empty() && expr[0] == '!') {
return !evaluateBool(expr.substr(1));
}
struct Tokenizer {
const std::string& s;
size_t pos = 0;
Token peeked{Token::End, ""};
bool hasPeek = false;
explicit Tokenizer(const std::string& input) : s(input) {}
static std::string trimCopy(const std::string& in) {
size_t start = in.find_first_not_of(" \t\n\r");
if (start == std::string::npos) return "";
size_t end = in.find_last_not_of(" \t\n\r");
return in.substr(start, end - start + 1);
// Handle parentheses
if (!expr.empty() && expr[0] == '(') {
int depth = 1;
size_t closePos = 1;
while (closePos < expr.length() && depth > 0) {
if (expr[closePos] == '(') depth++;
if (expr[closePos] == ')') depth--;
closePos++;
}
if (closePos <= expr.length()) {
std::string inner = expr.substr(1, closePos - 2);
std::string rest = trim(expr.substr(closePos));
bool innerResult = evaluateBool(inner);
void skipWs() {
while (pos < s.size() && (s[pos] == ' ' || s[pos] == '\t' || s[pos] == '\n' || s[pos] == '\r')) {
pos++;
// Check for && or ||
if (rest.length() >= 2 && rest.substr(0, 2) == "&&") {
return innerResult && evaluateBool(rest.substr(2));
}
if (rest.length() >= 2 && rest.substr(0, 2) == "||") {
return innerResult || evaluateBool(rest.substr(2));
}
return innerResult;
}
}
Token readToken() {
skipWs();
if (pos >= s.size()) return {Token::End, ""};
char c = s[pos];
// Handle && and || (lowest precedence)
size_t andPos = expr.find("&&");
size_t orPos = expr.find("||");
if (c == '(') {
pos++;
return {Token::LParen, "("};
}
if (c == ')') {
pos++;
return {Token::RParen, ")"};
}
// Process || first (lower precedence than &&)
if (orPos != std::string::npos && (andPos == std::string::npos || orPos < andPos)) {
return evaluateBool(expr.substr(0, orPos)) || evaluateBool(expr.substr(orPos + 2));
}
if (andPos != std::string::npos) {
return evaluateBool(expr.substr(0, andPos)) && evaluateBool(expr.substr(andPos + 2));
}
if (c == '{') {
size_t end = s.find('}', pos + 1);
std::string inner;
if (end == std::string::npos) {
inner = s.substr(pos + 1);
pos = s.size();
} else {
inner = s.substr(pos + 1, end - pos - 1);
pos = end + 1;
}
return {Token::Identifier, trimCopy(inner)};
}
// Handle comparisons
size_t eqPos = expr.find("==");
if (eqPos != std::string::npos) {
std::string left = trim(expr.substr(0, eqPos));
std::string right = trim(expr.substr(eqPos + 2));
return compareValues(left, right) == 0;
}
if (c == '"' || c == '\'') {
char quote = c;
pos++;
std::string out;
while (pos < s.size()) {
char ch = s[pos++];
if (ch == '\\' && pos < s.size()) {
out.push_back(s[pos++]);
continue;
}
if (ch == quote) break;
out.push_back(ch);
}
return {Token::String, out};
}
size_t nePos = expr.find("!=");
if (nePos != std::string::npos) {
std::string left = trim(expr.substr(0, nePos));
std::string right = trim(expr.substr(nePos + 2));
return compareValues(left, right) != 0;
}
// Operators
if (pos + 1 < s.size()) {
std::string two = s.substr(pos, 2);
if (two == "&&" || two == "||" || two == "==" || two == "!=" || two == "<=" || two == ">=") {
pos += 2;
return {Token::Op, two};
}
}
if (c == '!' || c == '<' || c == '>') {
pos++;
return {Token::Op, std::string(1, c)};
}
size_t gePos = expr.find(">=");
if (gePos != std::string::npos) {
std::string left = trim(expr.substr(0, gePos));
std::string right = trim(expr.substr(gePos + 2));
return compareValues(left, right) >= 0;
}
// Number (decimal or hex)
if (isdigit(c) || (c == '-' && pos + 1 < s.size() && isdigit(s[pos + 1]))) {
size_t start = pos;
pos++;
if (pos + 1 < s.size() && s[start] == '0' && (s[pos] == 'x' || s[pos] == 'X')) {
pos++; // consume x
while (pos < s.size() && isxdigit(s[pos])) pos++;
} else {
while (pos < s.size() && isdigit(s[pos])) pos++;
}
return {Token::Number, s.substr(start, pos - start)};
}
size_t lePos = expr.find("<=");
if (lePos != std::string::npos) {
std::string left = trim(expr.substr(0, lePos));
std::string right = trim(expr.substr(lePos + 2));
return compareValues(left, right) <= 0;
}
// Identifier
if (isalpha(c) || c == '_' || c == '.') {
size_t start = pos;
pos++;
while (pos < s.size()) {
char ch = s[pos];
if (isalnum(ch) || ch == '_' || ch == '.') {
pos++;
continue;
}
break;
}
return {Token::Identifier, s.substr(start, pos - start)};
}
size_t gtPos = expr.find('>');
if (gtPos != std::string::npos) {
std::string left = trim(expr.substr(0, gtPos));
std::string right = trim(expr.substr(gtPos + 1));
return compareValues(left, right) > 0;
}
// Unknown char, skip
pos++;
return readToken();
}
size_t ltPos = expr.find('<');
if (ltPos != std::string::npos) {
std::string left = trim(expr.substr(0, ltPos));
std::string right = trim(expr.substr(ltPos + 1));
return compareValues(left, right) < 0;
}
Token next() {
if (hasPeek) {
hasPeek = false;
return peeked;
}
return readToken();
}
Token peek() {
if (!hasPeek) {
peeked = readToken();
hasPeek = true;
}
return peeked;
}
};
Tokenizer tz(expr);
std::function<bool()> parseOr;
std::function<bool()> parseAnd;
std::function<bool()> parseNot;
std::function<bool()> parseComparison;
std::function<std::string()> parseValue;
parseValue = [&]() -> std::string {
Token t = tz.next();
if (t.type == Token::LParen) {
bool inner = parseOr();
Token close = tz.next();
if (close.type != Token::RParen) {
// best-effort: no-op
}
return inner ? "true" : "false";
}
if (t.type == Token::String) {
return "'" + t.text + "'";
}
if (t.type == Token::Number) {
return t.text;
}
if (t.type == Token::Identifier) {
return t.text;
}
return "";
};
auto isComparisonOp = [](const Token& t) {
if (t.type != Token::Op) return false;
return t.text == "==" || t.text == "!=" || t.text == "<" || t.text == ">" || t.text == "<=" || t.text == ">=";
};
parseComparison = [&]() -> bool {
std::string left = parseValue();
Token op = tz.peek();
if (isComparisonOp(op)) {
tz.next();
std::string right = parseValue();
int cmp = compareValues(left, right);
if (op.text == "==") return cmp == 0;
if (op.text == "!=") return cmp != 0;
if (op.text == "<") return cmp < 0;
if (op.text == ">") return cmp > 0;
if (op.text == "<=") return cmp <= 0;
if (op.text == ">=") return cmp >= 0;
return false;
}
return coerceBool(resolveValue(left));
};
parseNot = [&]() -> bool {
Token t = tz.peek();
if (t.type == Token::Op && t.text == "!") {
tz.next();
return !parseNot();
}
return parseComparison();
};
parseAnd = [&]() -> bool {
bool value = parseNot();
while (true) {
Token t = tz.peek();
if (t.type == Token::Op && t.text == "&&") {
tz.next();
value = value && parseNot();
continue;
}
break;
}
return value;
};
parseOr = [&]() -> bool {
bool value = parseAnd();
while (true) {
Token t = tz.peek();
if (t.type == Token::Op && t.text == "||") {
tz.next();
value = value || parseAnd();
continue;
}
break;
}
return value;
};
return parseOr();
// Simple variable lookup
return getBool(expr, false);
}
// Compare two values (handles variables, numbers, strings)
@ -457,9 +246,9 @@ class ThemeContext {
std::string rightVal = resolveValue(right);
// Try numeric comparison
if ((isNumber(leftVal) || isHexNumber(leftVal)) && (isNumber(rightVal) || isHexNumber(rightVal))) {
int l = parseInt(leftVal);
int r = parseInt(rightVal);
if (isNumber(leftVal) && isNumber(rightVal)) {
int l = std::stoi(leftVal);
int r = std::stoi(rightVal);
return (l < r) ? -1 : (l > r) ? 1 : 0;
}
@ -483,7 +272,7 @@ class ThemeContext {
if (isNumber(v)) return v;
// Check for hex color literals (0x00, 0xFF, etc.)
if (isHexNumber(v)) {
if (v.size() > 2 && v[0] == '0' && (v[1] == 'x' || v[1] == 'X')) {
return v;
}
@ -493,18 +282,13 @@ class ThemeContext {
}
// Check for boolean literals
if (v == "true" || v == "false" || v == "1" || v == "0") {
if (v == "true" || v == "false") {
return v;
}
// Try to look up as variable
std::string varName = v;
if (varName.size() >= 2 && varName.front() == '{' && varName.back() == '}') {
varName = trim(varName.substr(1, varName.size() - 2));
}
if (hasKey(varName)) {
return getAnyAsString(varName);
if (hasKey(v)) {
return getAnyAsString(v);
}
// Return as literal if not found as variable

View File

@ -26,7 +26,6 @@ struct ScreenCache {
uint32_t contextHash = 0; // Hash of context data to detect changes
bool valid = false;
ScreenCache() = default;
~ScreenCache() {
if (buffer) {
free(buffer);
@ -34,37 +33,6 @@ struct ScreenCache {
}
}
// Prevent double-free from copy
ScreenCache(const ScreenCache&) = delete;
ScreenCache& operator=(const ScreenCache&) = delete;
// Allow move
ScreenCache(ScreenCache&& other) noexcept
: buffer(other.buffer),
bufferSize(other.bufferSize),
screenName(std::move(other.screenName)),
contextHash(other.contextHash),
valid(other.valid) {
other.buffer = nullptr;
other.bufferSize = 0;
other.valid = false;
}
ScreenCache& operator=(ScreenCache&& other) noexcept {
if (this != &other) {
if (buffer) free(buffer);
buffer = other.buffer;
bufferSize = other.bufferSize;
screenName = std::move(other.screenName);
contextHash = other.contextHash;
valid = other.valid;
other.buffer = nullptr;
other.bufferSize = 0;
other.valid = false;
}
return *this;
}
void invalidate() { valid = false; }
};
@ -130,7 +98,6 @@ class ThemeManager {
// Asset caching
const std::vector<uint8_t>* getCachedAsset(const std::string& path);
void cacheAsset(const std::string& path, std::vector<uint8_t>&& data);
const ProcessedAsset* getProcessedAsset(const std::string& path, GfxRenderer::Orientation orientation,
int targetW = 0, int targetH = 0);
void cacheProcessedAsset(const std::string& path, const ProcessedAsset& asset, int targetW = 0, int targetH = 0);

View File

@ -17,17 +17,10 @@ struct Dimension {
static Dimension parse(const std::string& str) {
if (str.empty()) return Dimension(0, DimensionUnit::PIXELS);
auto safeParseInt = [](const std::string& s) {
char* end = nullptr;
long v = std::strtol(s.c_str(), &end, 10);
if (!end || end == s.c_str()) return 0;
return static_cast<int>(v);
};
if (str.back() == '%') {
return Dimension(safeParseInt(str.substr(0, str.length() - 1)), DimensionUnit::PERCENT);
return Dimension(std::stoi(str.substr(0, str.length() - 1)), DimensionUnit::PERCENT);
}
return Dimension(safeParseInt(str), DimensionUnit::PIXELS);
return Dimension(std::stoi(str), DimensionUnit::PIXELS);
}
int resolve(int parentSize) const {
@ -52,8 +45,7 @@ struct Color {
if (str.size() > 2 && str.substr(0, 2) == "0x") {
return Color((uint8_t)std::strtol(str.c_str(), nullptr, 16));
}
// Safe fallback using strtol (returns 0 on error, no exception)
return Color((uint8_t)std::strtol(str.c_str(), nullptr, 10));
return Color((uint8_t)std::stoi(str));
}
};

View File

@ -29,10 +29,6 @@ class UIElement {
// Recomputed every layout pass
int absX = 0, absY = 0, absW = 0, absH = 0;
// Layout caching - track last params to skip redundant layout
int lastParentX = -1, lastParentY = -1, lastParentW = -1, lastParentH = -1;
bool layoutValid = false;
// Caching support
bool cacheable = false; // Set true for expensive elements like bitmaps
bool cacheValid = false; // Is the cached render still valid?
@ -88,7 +84,6 @@ class UIElement {
virtual void markDirty() {
dirty = true;
cacheValid = false;
layoutValid = false;
}
void markClean() { dirty = false; }
@ -102,18 +97,6 @@ class UIElement {
// Calculate absolute position based on parent
virtual void layout(const ThemeContext& context, int parentX, int parentY, int parentW, int parentH) {
// Skip layout if params unchanged and layout is still valid
if (layoutValid && parentX == lastParentX && parentY == lastParentY && parentW == lastParentW &&
parentH == lastParentH) {
return;
}
lastParentX = parentX;
lastParentY = parentY;
lastParentW = parentW;
lastParentH = parentH;
layoutValid = true;
int newX = parentX + x.resolve(parentW);
int newY = parentY + y.resolve(parentH);
int newW = width.resolve(parentW);
@ -167,7 +150,6 @@ class UIElement {
};
virtual ElementType getType() const { return ElementType::Base; }
virtual const char* getTypeName() const { return "UIElement"; }
int getLayoutHeight() const { return absH; }
int getLayoutWidth() const { return absW; }

View File

@ -9,213 +9,6 @@
namespace ThemeEngine {
// --- Container ---
void Container::draw(const GfxRenderer& renderer, const ThemeContext& context) {
if (!isVisible(context)) return;
if (hasBg) {
std::string colStr = context.evaluatestring(bgColorExpr);
uint8_t color = Color::parse(colStr).value;
// Use dithered fill for grayscale values, solid fill for black/white
// Use rounded rect if borderRadius > 0
if (color == 0x00) {
if (borderRadius > 0) {
renderer.fillRoundedRect(absX, absY, absW, absH, borderRadius, true);
} else {
renderer.fillRect(absX, absY, absW, absH, true);
}
} else if (color >= 0xF0) {
if (borderRadius > 0) {
renderer.fillRoundedRect(absX, absY, absW, absH, borderRadius, false);
} else {
renderer.fillRect(absX, absY, absW, absH, false);
}
} else {
if (borderRadius > 0) {
renderer.fillRoundedRectDithered(absX, absY, absW, absH, borderRadius, color);
} else {
renderer.fillRectDithered(absX, absY, absW, absH, color);
}
}
}
// Handle dynamic border expression
bool drawBorder = border;
if (hasBorderExpr()) {
drawBorder = context.evaluateBool(borderExpr.rawExpr);
}
if (drawBorder) {
if (borderRadius > 0) {
renderer.drawRoundedRect(absX, absY, absW, absH, borderRadius, true);
} else {
renderer.drawRect(absX, absY, absW, absH, true);
}
}
for (auto child : children) {
child->draw(renderer, context);
}
markClean();
}
// --- Rectangle ---
void Rectangle::draw(const GfxRenderer& renderer, const ThemeContext& context) {
if (!isVisible(context)) return;
std::string colStr = context.evaluatestring(colorExpr);
uint8_t color = Color::parse(colStr).value;
bool shouldFill = fill;
if (!fillExpr.empty()) {
shouldFill = context.evaluateBool(fillExpr.rawExpr);
}
if (shouldFill) {
// Use dithered fill for grayscale values, solid fill for black/white
// Use rounded rect if borderRadius > 0
if (color == 0x00) {
if (borderRadius > 0) {
renderer.fillRoundedRect(absX, absY, absW, absH, borderRadius, true);
} else {
renderer.fillRect(absX, absY, absW, absH, true);
}
} else if (color >= 0xF0) {
if (borderRadius > 0) {
renderer.fillRoundedRect(absX, absY, absW, absH, borderRadius, false);
} else {
renderer.fillRect(absX, absY, absW, absH, false);
}
} else {
if (borderRadius > 0) {
renderer.fillRoundedRectDithered(absX, absY, absW, absH, borderRadius, color);
} else {
renderer.fillRectDithered(absX, absY, absW, absH, color);
}
}
} else {
// Draw border
bool black = (color == 0x00);
if (borderRadius > 0) {
renderer.drawRoundedRect(absX, absY, absW, absH, borderRadius, black);
} else {
renderer.drawRect(absX, absY, absW, absH, black);
}
}
markClean();
}
// --- Label ---
void Label::draw(const GfxRenderer& renderer, const ThemeContext& context) {
if (!isVisible(context)) return;
std::string finalStr = context.evaluatestring(textExpr);
if (finalStr.empty()) {
markClean();
return;
}
std::string colStr = context.evaluatestring(colorExpr);
uint8_t color = Color::parse(colStr).value;
bool black = (color == 0x00);
int textWidth = renderer.getTextWidth(fontId, finalStr.c_str());
int lineHeight = renderer.getLineHeight(fontId);
std::vector<std::string> lines;
lines.reserve(maxLines); // Pre-allocate to avoid reallocations
if (absW > 0 && textWidth > absW && maxLines > 1) {
// Logic to wrap text
std::string remaining = finalStr;
while (!remaining.empty() && (int)lines.size() < maxLines) {
// If it fits, add entire line
if (renderer.getTextWidth(fontId, remaining.c_str()) <= absW) {
lines.push_back(remaining);
break;
}
// Binary search for maximum characters that fit (O(log n) instead of O(n))
int len = remaining.length();
int lo = 1, hi = len;
while (lo < hi) {
int mid = (lo + hi + 1) / 2;
if (renderer.getTextWidth(fontId, remaining.substr(0, mid).c_str()) <= absW) {
lo = mid;
} else {
hi = mid - 1;
}
}
int cut = lo;
// Find last space before cut
if (cut < (int)remaining.length()) {
int space = -1;
for (int i = cut; i > 0; i--) {
if (remaining[i] == ' ') {
space = i;
break;
}
}
if (space != -1) cut = space;
}
std::string line = remaining.substr(0, cut);
// If we're at the last allowed line but still have more text
if ((int)lines.size() == maxLines - 1 && cut < (int)remaining.length()) {
if (ellipsis) {
line = renderer.truncatedText(fontId, remaining.c_str(), absW);
}
lines.push_back(line);
break;
}
lines.push_back(line);
// Advance
if (cut < (int)remaining.length()) {
// Skip the space if check
if (remaining[cut] == ' ') cut++;
remaining = remaining.substr(cut);
} else {
remaining = "";
}
}
} else {
// Single line handling (truncate if needed)
if (ellipsis && textWidth > absW && absW > 0) {
finalStr = renderer.truncatedText(fontId, finalStr.c_str(), absW);
}
lines.push_back(finalStr);
}
// Draw lines
int totalTextHeight = lines.size() * lineHeight;
int startY = absY;
// Vertical centering
if (absH > 0 && totalTextHeight < absH) {
startY = absY + (absH - totalTextHeight) / 2;
}
for (size_t i = 0; i < lines.size(); i++) {
int lineWidth = renderer.getTextWidth(fontId, lines[i].c_str());
int drawX = absX;
if (alignment == Alignment::Center && absW > 0) {
drawX = absX + (absW - lineWidth) / 2;
} else if (alignment == Alignment::Right && absW > 0) {
drawX = absX + absW - lineWidth;
}
renderer.drawText(fontId, drawX, startY + i * lineHeight, lines[i].c_str(), black);
}
markClean();
}
// --- BitmapElement ---
void BitmapElement::draw(const GfxRenderer& renderer, const ThemeContext& context) {
if (!isVisible(context)) {
@ -229,87 +22,98 @@ void BitmapElement::draw(const GfxRenderer& renderer, const ThemeContext& contex
return;
}
// Resolve simplified or relative paths
if (path.find('/') == std::string::npos || (path.length() > 0 && path[0] != '/')) {
path = ThemeManager::get().getAssetPath(path);
}
// Fast path: use cached 1-bit render
// 1. Check if we have a cached 1-bit render
const ProcessedAsset* processed = ThemeManager::get().getProcessedAsset(path, renderer.getOrientation(), absW, absH);
if (processed && processed->w == absW && processed->h == absH) {
renderer.restoreRegion(processed->data.data(), absX, absY, absW, absH);
const int rowBytes = (absW + 7) / 8;
for (int y = 0; y < absH; y++) {
const uint8_t* srcRow = processed->data.data() + y * rowBytes;
for (int x = 0; x < absW; x++) {
// Cached 1-bit data: 0=Black, 1=White
bool isBlack = !(srcRow[x / 8] & (1 << (7 - (x % 8))));
// Draw opaque (true=black, false=white)
renderer.drawPixel(absX + x, absY + y, isBlack);
}
}
markClean();
return;
}
// Helper to draw bitmap with centering and optional rounded corners
auto drawBmp = [&](Bitmap& bmp) {
int drawX = absX;
int drawY = absY;
if (bmp.getWidth() < absW) drawX += (absW - bmp.getWidth()) / 2;
if (bmp.getHeight() < absH) drawY += (absH - bmp.getHeight()) / 2;
if (borderRadius > 0) {
renderer.drawRoundedBitmap(bmp, drawX, drawY, absW, absH, borderRadius);
} else {
renderer.drawBitmap(bmp, drawX, drawY, absW, absH);
}
};
bool drawSuccess = false;
// Try RAM cache first
const std::vector<uint8_t>* cachedData = ThemeManager::get().getCachedAsset(path);
if (cachedData && !cachedData->empty()) {
Bitmap bmp(cachedData->data(), cachedData->size());
if (bmp.parseHeaders() == BmpReaderError::Ok) {
drawBmp(bmp);
drawSuccess = true;
}
}
// Fallback: load from SD card
if (!drawSuccess && path.length() > 0 && path[0] == '/') {
// 2. Try Streaming (Absolute paths, large images)
if (path.length() > 0 && path[0] == '/') {
FsFile file;
if (SdMan.openFileForRead("HOME", path, file)) {
size_t fileSize = file.size();
if (fileSize > 0 && fileSize < 100000) {
std::vector<uint8_t> fileData(fileSize);
if (file.read(fileData.data(), fileSize) == fileSize) {
ThemeManager::get().cacheAsset(path, std::move(fileData));
const std::vector<uint8_t>* newCachedData = ThemeManager::get().getCachedAsset(path);
if (newCachedData && !newCachedData->empty()) {
Bitmap bmp(newCachedData->data(), newCachedData->size());
if (bmp.parseHeaders() == BmpReaderError::Ok) {
drawBmp(bmp);
drawSuccess = true;
}
}
}
} else {
Bitmap bmp(file, true);
if (bmp.parseHeaders() == BmpReaderError::Ok) {
drawBmp(bmp);
drawSuccess = true;
Bitmap bmp(file, true); // (file, dithering=true)
if (bmp.parseHeaders() == BmpReaderError::Ok) {
// Center logic
int drawX = absX;
int drawY = absY;
if (bmp.getWidth() < absW) drawX += (absW - bmp.getWidth()) / 2;
if (bmp.getHeight() < absH) drawY += (absH - bmp.getHeight()) / 2;
if (borderRadius > 0) {
renderer.drawRoundedBitmap(bmp, drawX, drawY, absW, absH, borderRadius);
} else {
renderer.drawBitmap(bmp, drawX, drawY, absW, absH);
}
drawSuccess = true;
}
file.close();
}
}
// Cache rendered result for fast subsequent draws using captureRegion
if (drawSuccess && absW * absH <= 40000) {
size_t capturedSize = 0;
uint8_t* captured = renderer.captureRegion(absX, absY, absW, absH, &capturedSize);
if (captured && capturedSize > 0) {
ProcessedAsset asset;
asset.w = absW;
asset.h = absH;
asset.orientation = renderer.getOrientation();
asset.data.assign(captured, captured + capturedSize);
free(captured);
ThemeManager::get().cacheProcessedAsset(path, asset, absW, absH);
// 3. Fallback to RAM Cache (Standard method)
if (!drawSuccess) {
const std::vector<uint8_t>* data = ThemeManager::get().getCachedAsset(path);
if (data && !data->empty()) {
Bitmap bmp(data->data(), data->size());
if (bmp.parseHeaders() == BmpReaderError::Ok) {
int drawX = absX;
int drawY = absY;
if (bmp.getWidth() < absW) drawX += (absW - bmp.getWidth()) / 2;
if (bmp.getHeight() < absH) drawY += (absH - bmp.getHeight()) / 2;
if (borderRadius > 0) {
renderer.drawRoundedBitmap(bmp, drawX, drawY, absW, absH, borderRadius);
} else {
renderer.drawBitmap(bmp, drawX, drawY, absW, absH);
}
drawSuccess = true;
}
}
}
// 4. Cache result if successful
if (drawSuccess) {
ProcessedAsset asset;
asset.w = absW;
asset.h = absH;
asset.orientation = renderer.getOrientation();
const int rowBytes = (absW + 7) / 8;
asset.data.resize(rowBytes * absH, 0xFF); // Initialize to 0xFF (White)
for (int y = 0; y < absH; y++) {
uint8_t* dstRow = asset.data.data() + y * rowBytes;
for (int x = 0; x < absW; x++) {
// Read precise pixel state from framebuffer
bool isBlack = renderer.readPixel(absX + x, absY + y);
if (isBlack) {
// Clear bit for black (0)
dstRow[x / 8] &= ~(1 << (7 - (x % 8)));
}
}
}
ThemeManager::get().cacheProcessedAsset(path, asset, absW, absH);
}
markClean();
}
@ -345,13 +149,6 @@ void List::draw(const GfxRenderer& renderer, const ThemeContext& context) {
int itemW = getItemWidth();
int itemH = getItemHeight();
// Pre-allocate string buffers to avoid repeated allocations
std::string prefix;
prefix.reserve(source.length() + 16);
std::string key;
key.reserve(source.length() + 32);
char numBuf[12];
// Handle different layout modes
if (direction == Direction::Horizontal || layoutMode == LayoutMode::Grid) {
// Horizontal or Grid layout
@ -360,37 +157,26 @@ void List::draw(const GfxRenderer& renderer, const ThemeContext& context) {
int currentX = absX;
int currentY = absY;
// For grid, calculate item width based on columns only if not explicitly set
if (layoutMode == LayoutMode::Grid && columns > 1 && itemWidth == 0) {
// For grid, calculate item width based on columns
if (layoutMode == LayoutMode::Grid && columns > 1) {
int totalSpacing = (columns - 1) * spacing;
itemW = (absW - totalSpacing) / columns;
}
for (int i = 0; i < count; ++i) {
// Build prefix efficiently: "source.i."
prefix.clear();
prefix += source;
prefix += '.';
snprintf(numBuf, sizeof(numBuf), "%d", i);
prefix += numBuf;
prefix += '.';
// Create item context with scoped variables
ThemeContext itemContext(&context);
std::string prefix = source + "." + std::to_string(i) + ".";
// Standard list item variables - include all properties for full flexibility
std::string nameVal = context.getString(prefix + "Name");
itemContext.setString("Item.Name", nameVal);
// Standard list item variables
itemContext.setString("Item.Title", context.getString(prefix + "Title"));
itemContext.setString("Item.Value", context.getAnyAsString(prefix + "Value"));
itemContext.setString("Item.Type", context.getString(prefix + "Type"));
itemContext.setString("Item.ValueLabel", context.getString(prefix + "ValueLabel"));
itemContext.setString("Item.BgColor", context.getString(prefix + "BgColor"));
itemContext.setString("Item.Value", context.getString(prefix + "Value"));
itemContext.setBool("Item.Selected", context.getBool(prefix + "Selected"));
itemContext.setBool("Item.Value", context.getBool(prefix + "Value"));
itemContext.setString("Item.Icon", context.getString(prefix + "Icon"));
itemContext.setString("Item.Image", context.getString(prefix + "Image"));
itemContext.setString("Item.Progress", context.getString(prefix + "Progress"));
itemContext.setInt("Item.Index", i);
itemContext.setInt("Item.Count", count);
// Viewport check
if (direction == Direction::Horizontal) {
@ -413,12 +199,6 @@ void List::draw(const GfxRenderer& renderer, const ThemeContext& context) {
}
if (currentY > absY + absH) break;
}
itemContext.setInt("Item.Index", i);
itemContext.setInt("Item.Count", count);
// ValueIndex may not exist for all item types, so check first
if (context.hasKey(prefix + "ValueIndex")) {
itemContext.setInt("Item.ValueIndex", context.getInt(prefix + "ValueIndex"));
}
// Layout and draw
itemTemplate->layout(itemContext, currentX, currentY, itemW, itemH);
@ -455,36 +235,18 @@ void List::draw(const GfxRenderer& renderer, const ThemeContext& context) {
break;
}
// Build prefix efficiently: "source.i."
prefix.clear();
prefix += source;
prefix += '.';
snprintf(numBuf, sizeof(numBuf), "%d", i);
prefix += numBuf;
prefix += '.';
// Create item context with scoped variables
ThemeContext itemContext(&context);
std::string prefix = source + "." + std::to_string(i) + ".";
// Standard list item variables - include all properties for full flexibility
std::string nameVal = context.getString(prefix + "Name");
itemContext.setString("Item.Name", nameVal);
itemContext.setString("Item.Title", context.getString(prefix + "Title"));
itemContext.setString("Item.Value", context.getAnyAsString(prefix + "Value"));
itemContext.setString("Item.Type", context.getString(prefix + "Type"));
itemContext.setString("Item.ValueLabel", context.getString(prefix + "ValueLabel"));
itemContext.setString("Item.BgColor", context.getString(prefix + "BgColor"));
itemContext.setString("Item.Value", context.getString(prefix + "Value"));
itemContext.setBool("Item.Selected", context.getBool(prefix + "Selected"));
itemContext.setBool("Item.Value", context.getBool(prefix + "Value"));
itemContext.setString("Item.Icon", context.getString(prefix + "Icon"));
itemContext.setString("Item.Image", context.getString(prefix + "Image"));
itemContext.setString("Item.Progress", context.getString(prefix + "Progress"));
itemContext.setInt("Item.Index", i);
itemContext.setInt("Item.Count", count);
// ValueIndex may not exist for all item types, so check first
if (context.hasKey(prefix + "ValueIndex")) {
itemContext.setInt("Item.ValueIndex", context.getInt(prefix + "ValueIndex"));
}
// Layout and draw the template for this item
itemTemplate->layout(itemContext, absX, currentY, absW, itemH);

View File

@ -21,8 +21,11 @@ void IniParser::trim(std::string& s) {
std::map<std::string, std::map<std::string, std::string>> IniParser::parse(Stream& stream) {
std::map<std::string, std::map<std::string, std::string>> sections;
std::string currentSection;
String line;
// stream check not strictly possible like file, can rely on available()
std::string currentSection = "";
String line; // Use Arduino String for easy file reading, then convert to
// std::string
while (stream.available()) {
line = stream.readStringUntil('\n');
@ -30,7 +33,7 @@ std::map<std::string, std::map<std::string, std::string>> IniParser::parse(Strea
trim(sLine);
if (sLine.empty() || sLine[0] == ';' || sLine[0] == '#') {
continue;
continue; // Skip comments and empty lines
}
if (sLine.front() == '[' && sLine.back() == ']') {
@ -62,7 +65,7 @@ std::map<std::string, std::map<std::string, std::string>> IniParser::parseString
std::map<std::string, std::map<std::string, std::string>> sections;
std::stringstream ss(content);
std::string line;
std::string currentSection;
std::string currentSection = "";
while (std::getline(ss, line)) {
trim(line);

View File

@ -22,23 +22,13 @@ void Icon::draw(const GfxRenderer& renderer, const ThemeContext& context) {
std::string colStr = context.evaluatestring(colorExpr);
uint8_t color = Color::parse(colStr).value;
// Draw as black if color is dark (< 0x80), as white if light
// This allows grayscale colors to render visibly
bool black = (color < 0x80);
bool black = (color == 0x00);
// iconSize determines the actual drawn icon size
// absW/absH determine the bounding box for centering
int drawSize = iconSize;
int boundW = absW > 0 ? absW : iconSize;
int boundH = absH > 0 ? absH : iconSize;
// Center the icon within its bounding box
int iconX = absX + (boundW - drawSize) / 2;
int iconY = absY + (boundH - drawSize) / 2;
int w = drawSize;
int h = drawSize;
int cx = iconX + w / 2;
int cy = iconY + h / 2;
// Use absW/absH if set, otherwise use iconSize
int w = absW > 0 ? absW : iconSize;
int h = absH > 0 ? absH : iconSize;
int cx = absX + w / 2;
int cy = absY + h / 2;
// 1. Try to load as a theme asset (exact match or .bmp extension)
std::string path = iconName;
@ -55,14 +45,13 @@ void Icon::draw(const GfxRenderer& renderer, const ThemeContext& context) {
if (data && !data->empty()) {
Bitmap bmp(data->data(), data->size());
if (bmp.parseHeaders() == BmpReaderError::Ok) {
renderer.drawTransparentBitmap(bmp, iconX, iconY, w, h);
renderer.drawTransparentBitmap(bmp, absX, absY, w, h);
markClean();
return;
}
}
// 2. Built-in icons (simple geometric shapes) as fallback
// All icons use iconX, iconY, w, h, cx, cy for proper centering
if (iconName == "heart" || iconName == "favorite") {
// Simple heart shape approximation
int s = w / 4;
@ -77,8 +66,8 @@ void Icon::draw(const GfxRenderer& renderer, const ThemeContext& context) {
// Book icon
int bw = w * 2 / 3;
int bh = h * 3 / 4;
int bx = iconX + (w - bw) / 2;
int by = iconY + (h - bh) / 2;
int bx = absX + (w - bw) / 2;
int by = absY + (h - bh) / 2;
renderer.drawRect(bx, by, bw, bh, black);
renderer.drawLine(bx + bw / 3, by, bx + bw / 3, by + bh - 1, black);
// Pages
@ -88,8 +77,8 @@ void Icon::draw(const GfxRenderer& renderer, const ThemeContext& context) {
// Folder icon
int fw = w * 3 / 4;
int fh = h * 2 / 3;
int fx = iconX + (w - fw) / 2;
int fy = iconY + (h - fh) / 2;
int fx = absX + (w - fw) / 2;
int fy = absY + (h - fh) / 2;
// Tab
renderer.fillRect(fx, fy, fw / 3, fh / 6, black);
// Body
@ -104,15 +93,15 @@ void Icon::draw(const GfxRenderer& renderer, const ThemeContext& context) {
renderer.drawRect(cx - ir, cy - ir, ir * 2, ir * 2, black);
// Teeth
int t = r / 3;
renderer.fillRect(cx - t / 2, iconY, t, r - ir, black);
renderer.fillRect(cx - t / 2, absY, t, r - ir, black);
renderer.fillRect(cx - t / 2, cy + r, t, r - ir, black);
renderer.fillRect(iconX, cy - t / 2, r - ir, t, black);
renderer.fillRect(absX, cy - t / 2, r - ir, t, black);
renderer.fillRect(cx + r, cy - t / 2, r - ir, t, black);
} else if (iconName == "transfer" || iconName == "arrow" || iconName == "send") {
// Arrow pointing right
int aw = w / 2;
int ah = h / 3;
int ax = iconX + w / 4;
int ax = absX + w / 4;
int ay = cy - ah / 2;
// Shaft
renderer.fillRect(ax, ay, aw, ah, black);
@ -125,8 +114,8 @@ void Icon::draw(const GfxRenderer& renderer, const ThemeContext& context) {
// Device/tablet icon
int dw = w * 2 / 3;
int dh = h * 3 / 4;
int dx = iconX + (w - dw) / 2;
int dy = iconY + (h - dh) / 2;
int dx = absX + (w - dw) / 2;
int dy = absY + (h - dh) / 2;
renderer.drawRect(dx, dy, dw, dh, black);
// Screen
renderer.drawRect(dx + 2, dy + 2, dw - 4, dh - 8, black);
@ -136,18 +125,18 @@ void Icon::draw(const GfxRenderer& renderer, const ThemeContext& context) {
// Battery icon
int bw = w * 3 / 4;
int bh = h / 2;
int bx = iconX + (w - bw) / 2;
int by = iconY + (h - bh) / 2;
int bx = absX + (w - bw) / 2;
int by = absY + (h - bh) / 2;
renderer.drawRect(bx, by, bw - 3, bh, black);
renderer.fillRect(bx + bw - 3, by + bh / 4, 3, bh / 2, black);
} else if (iconName == "check" || iconName == "checkmark") {
// Checkmark - use iconX/iconY for proper centering
int x1 = iconX + w / 4;
// Checkmark
int x1 = absX + w / 4;
int y1 = cy;
int x2 = cx;
int y2 = iconY + h * 3 / 4;
int x3 = iconX + w * 3 / 4;
int y3 = iconY + h / 4;
int y2 = absY + h * 3 / 4;
int x3 = absX + w * 3 / 4;
int y3 = absY + h / 4;
renderer.drawLine(x1, y1, x2, y2, black);
renderer.drawLine(x2, y2, x3, y3, black);
// Thicken
@ -174,18 +163,11 @@ void Icon::draw(const GfxRenderer& renderer, const ThemeContext& context) {
renderer.drawLine(cx, cy + s - i, cx - s + i, cy, black);
renderer.drawLine(cx, cy + s - i, cx + s - i, cy, black);
}
} else if (iconName == "right") {
// Right arrow
int s = w / 3;
for (int i = 0; i < s; i++) {
renderer.drawLine(cx + s - i, cy, cx, cy - s + i, black);
renderer.drawLine(cx + s - i, cy, cx, cy + s - i, black);
}
} else {
// Unknown icon - draw placeholder
renderer.drawRect(iconX, iconY, w, h, black);
renderer.drawLine(iconX, iconY, iconX + w - 1, iconY + h - 1, black);
renderer.drawLine(iconX + w - 1, iconY, iconX, iconY + h - 1, black);
renderer.drawRect(absX, absY, w, h, black);
renderer.drawLine(absX, absY, absX + w - 1, absY + h - 1, black);
renderer.drawLine(absX + w - 1, absY, absX, absY + h - 1, black);
}
markClean();

View File

@ -3,7 +3,6 @@
#include <SDCardManager.h>
#include <algorithm>
#include <cstdlib>
#include <map>
#include <vector>
@ -13,7 +12,9 @@
namespace ThemeEngine {
void ThemeManager::begin() {}
void ThemeManager::begin() {
// Default fonts or setup
}
void ThemeManager::registerFont(const std::string& name, int id) { fontMap[name] = id; }
@ -62,7 +63,7 @@ void ThemeManager::applyProperties(UIElement* elem, const std::map<std::string,
const std::string& key = kv.first;
const std::string& val = kv.second;
// Common properties
// ========== Common properties ==========
if (key == "X")
elem->setX(Dimension::parse(val));
else if (key == "Y")
@ -76,7 +77,7 @@ void ThemeManager::applyProperties(UIElement* elem, const std::map<std::string,
else if (key == "Cacheable")
elem->setCacheable(val == "true" || val == "1");
// Rectangle properties
// ========== Rectangle properties ==========
else if (key == "Fill") {
if (elemType == UIElement::ElementType::Rectangle) {
auto rect = static_cast<Rectangle*>(elem);
@ -104,7 +105,7 @@ void ThemeManager::applyProperties(UIElement* elem, const std::map<std::string,
}
}
// Container properties
// ========== Container properties ==========
else if (key == "Border") {
if (auto c = elem->asContainer()) {
if (val.find('{') != std::string::npos) {
@ -116,42 +117,36 @@ void ThemeManager::applyProperties(UIElement* elem, const std::map<std::string,
} else if (key == "Padding") {
if (elemType == UIElement::ElementType::Container || elemType == UIElement::ElementType::HStack ||
elemType == UIElement::ElementType::VStack || elemType == UIElement::ElementType::Grid) {
static_cast<Container*>(elem)->setPadding(parseIntSafe(val));
static_cast<Container*>(elem)->setPadding(std::stoi(val));
} else if (elemType == UIElement::ElementType::TabBar) {
static_cast<TabBar*>(elem)->setPadding(parseIntSafe(val));
static_cast<TabBar*>(elem)->setPadding(std::stoi(val));
}
} else if (key == "BorderRadius") {
if (elemType == UIElement::ElementType::Container || elemType == UIElement::ElementType::HStack ||
elemType == UIElement::ElementType::VStack || elemType == UIElement::ElementType::Grid) {
static_cast<Container*>(elem)->setBorderRadius(parseIntSafe(val));
static_cast<Container*>(elem)->setBorderRadius(std::stoi(val));
} else if (elemType == UIElement::ElementType::Bitmap) {
static_cast<BitmapElement*>(elem)->setBorderRadius(parseIntSafe(val));
} else if (elemType == UIElement::ElementType::Rectangle) {
static_cast<Rectangle*>(elem)->setBorderRadius(parseIntSafe(val));
} else if (elemType == UIElement::ElementType::Badge) {
static_cast<Badge*>(elem)->setBorderRadius(parseIntSafe(val));
} else if (elemType == UIElement::ElementType::Toggle) {
static_cast<Toggle*>(elem)->setBorderRadius(parseIntSafe(val));
static_cast<BitmapElement*>(elem)->setBorderRadius(std::stoi(val));
}
} else if (key == "Spacing") {
if (elemType == UIElement::ElementType::HStack) {
static_cast<HStack*>(elem)->setSpacing(parseIntSafe(val));
static_cast<HStack*>(elem)->setSpacing(std::stoi(val));
} else if (elemType == UIElement::ElementType::VStack) {
static_cast<VStack*>(elem)->setSpacing(parseIntSafe(val));
static_cast<VStack*>(elem)->setSpacing(std::stoi(val));
} else if (elemType == UIElement::ElementType::List) {
static_cast<List*>(elem)->setSpacing(parseIntSafe(val));
static_cast<List*>(elem)->setSpacing(std::stoi(val));
}
} else if (key == "VAlign") {
} else if (key == "CenterVertical") {
if (elemType == UIElement::ElementType::HStack) {
static_cast<HStack*>(elem)->setVAlignFromString(val);
static_cast<HStack*>(elem)->setCenterVertical(val == "true" || val == "1");
}
} else if (key == "HAlign") {
} else if (key == "CenterHorizontal") {
if (elemType == UIElement::ElementType::VStack) {
static_cast<VStack*>(elem)->setHAlignFromString(val);
static_cast<VStack*>(elem)->setCenterHorizontal(val == "true" || val == "1");
}
}
// Label properties
// ========== Label properties ==========
else if (key == "Text") {
if (elemType == UIElement::ElementType::Label) {
static_cast<Label*>(elem)->setText(val);
@ -181,7 +176,7 @@ void ThemeManager::applyProperties(UIElement* elem, const std::map<std::string,
}
} else if (key == "MaxLines") {
if (elemType == UIElement::ElementType::Label) {
static_cast<Label*>(elem)->setMaxLines(parseIntSafe(val));
static_cast<Label*>(elem)->setMaxLines(std::stoi(val));
}
} else if (key == "Ellipsis") {
if (elemType == UIElement::ElementType::Label) {
@ -189,7 +184,7 @@ void ThemeManager::applyProperties(UIElement* elem, const std::map<std::string,
}
}
// Bitmap/Icon properties
// ========== Bitmap/Icon properties ==========
else if (key == "Src") {
if (elemType == UIElement::ElementType::Bitmap) {
auto b = static_cast<BitmapElement*>(elem);
@ -211,11 +206,11 @@ void ThemeManager::applyProperties(UIElement* elem, const std::map<std::string,
}
} else if (key == "IconSize") {
if (elemType == UIElement::ElementType::Icon) {
static_cast<Icon*>(elem)->setIconSize(parseIntSafe(val));
static_cast<Icon*>(elem)->setIconSize(std::stoi(val));
}
}
// List properties
// ========== List properties ==========
else if (key == "Source") {
if (elemType == UIElement::ElementType::List) {
static_cast<List*>(elem)->setSource(val);
@ -226,11 +221,11 @@ void ThemeManager::applyProperties(UIElement* elem, const std::map<std::string,
}
} else if (key == "ItemHeight") {
if (elemType == UIElement::ElementType::List) {
static_cast<List*>(elem)->setItemHeight(parseIntSafe(val));
static_cast<List*>(elem)->setItemHeight(std::stoi(val));
}
} else if (key == "ItemWidth") {
if (elemType == UIElement::ElementType::List) {
static_cast<List*>(elem)->setItemWidth(parseIntSafe(val));
static_cast<List*>(elem)->setItemWidth(std::stoi(val));
}
} else if (key == "Direction") {
if (elemType == UIElement::ElementType::List) {
@ -238,21 +233,21 @@ void ThemeManager::applyProperties(UIElement* elem, const std::map<std::string,
}
} else if (key == "Columns") {
if (elemType == UIElement::ElementType::List) {
static_cast<List*>(elem)->setColumns(parseIntSafe(val));
static_cast<List*>(elem)->setColumns(std::stoi(val));
} else if (elemType == UIElement::ElementType::Grid) {
static_cast<Grid*>(elem)->setColumns(parseIntSafe(val));
static_cast<Grid*>(elem)->setColumns(std::stoi(val));
}
} else if (key == "RowSpacing") {
if (elemType == UIElement::ElementType::Grid) {
static_cast<Grid*>(elem)->setRowSpacing(parseIntSafe(val));
static_cast<Grid*>(elem)->setRowSpacing(std::stoi(val));
}
} else if (key == "ColSpacing") {
if (elemType == UIElement::ElementType::Grid) {
static_cast<Grid*>(elem)->setColSpacing(parseIntSafe(val));
static_cast<Grid*>(elem)->setColSpacing(std::stoi(val));
}
}
// ProgressBar properties
// ========== ProgressBar properties ==========
else if (key == "Value") {
if (elemType == UIElement::ElementType::ProgressBar) {
static_cast<ProgressBar*>(elem)->setValue(val);
@ -286,18 +281,18 @@ void ThemeManager::applyProperties(UIElement* elem, const std::map<std::string,
}
}
// Divider properties
// ========== Divider properties ==========
else if (key == "Horizontal") {
if (elemType == UIElement::ElementType::Divider) {
static_cast<Divider*>(elem)->setHorizontal(val == "true" || val == "1");
}
} else if (key == "Thickness") {
if (elemType == UIElement::ElementType::Divider) {
static_cast<Divider*>(elem)->setThickness(parseIntSafe(val));
static_cast<Divider*>(elem)->setThickness(std::stoi(val));
}
}
// Toggle properties
// ========== Toggle properties ==========
else if (key == "OnColor") {
if (elemType == UIElement::ElementType::Toggle) {
static_cast<Toggle*>(elem)->setOnColor(val);
@ -306,42 +301,34 @@ void ThemeManager::applyProperties(UIElement* elem, const std::map<std::string,
if (elemType == UIElement::ElementType::Toggle) {
static_cast<Toggle*>(elem)->setOffColor(val);
}
} else if (key == "KnobColor") {
if (elemType == UIElement::ElementType::Toggle) {
static_cast<Toggle*>(elem)->setKnobColor(val);
}
} else if (key == "TrackWidth") {
if (elemType == UIElement::ElementType::Toggle) {
static_cast<Toggle*>(elem)->setTrackWidth(parseIntSafe(val));
static_cast<Toggle*>(elem)->setTrackWidth(std::stoi(val));
} else if (elemType == UIElement::ElementType::ScrollIndicator) {
static_cast<ScrollIndicator*>(elem)->setTrackWidth(parseIntSafe(val));
static_cast<ScrollIndicator*>(elem)->setTrackWidth(std::stoi(val));
}
} else if (key == "TrackHeight") {
if (elemType == UIElement::ElementType::Toggle) {
static_cast<Toggle*>(elem)->setTrackHeight(parseIntSafe(val));
static_cast<Toggle*>(elem)->setTrackHeight(std::stoi(val));
}
} else if (key == "KnobSize") {
if (elemType == UIElement::ElementType::Toggle) {
static_cast<Toggle*>(elem)->setKnobSize(parseIntSafe(val));
}
} else if (key == "KnobRadius") {
if (elemType == UIElement::ElementType::Toggle) {
static_cast<Toggle*>(elem)->setKnobRadius(parseIntSafe(val));
static_cast<Toggle*>(elem)->setKnobSize(std::stoi(val));
}
}
// TabBar properties
// ========== TabBar properties ==========
else if (key == "Selected") {
if (elemType == UIElement::ElementType::TabBar) {
static_cast<TabBar*>(elem)->setSelected(val);
}
} else if (key == "TabSpacing") {
if (elemType == UIElement::ElementType::TabBar) {
static_cast<TabBar*>(elem)->setTabSpacing(parseIntSafe(val));
static_cast<TabBar*>(elem)->setTabSpacing(std::stoi(val));
}
} else if (key == "IndicatorHeight") {
if (elemType == UIElement::ElementType::TabBar) {
static_cast<TabBar*>(elem)->setIndicatorHeight(parseIntSafe(val));
static_cast<TabBar*>(elem)->setIndicatorHeight(std::stoi(val));
}
} else if (key == "ShowIndicator") {
if (elemType == UIElement::ElementType::TabBar) {
@ -349,7 +336,7 @@ void ThemeManager::applyProperties(UIElement* elem, const std::map<std::string,
}
}
// ScrollIndicator properties
// ========== ScrollIndicator properties ==========
else if (key == "Position") {
if (elemType == UIElement::ElementType::ScrollIndicator) {
static_cast<ScrollIndicator*>(elem)->setPosition(val);
@ -364,14 +351,14 @@ void ThemeManager::applyProperties(UIElement* elem, const std::map<std::string,
}
}
// Badge properties
// ========== Badge properties ==========
else if (key == "PaddingH") {
if (elemType == UIElement::ElementType::Badge) {
static_cast<Badge*>(elem)->setPaddingH(parseIntSafe(val));
static_cast<Badge*>(elem)->setPaddingH(std::stoi(val));
}
} else if (key == "PaddingV") {
if (elemType == UIElement::ElementType::Badge) {
static_cast<Badge*>(elem)->setPaddingV(parseIntSafe(val));
static_cast<Badge*>(elem)->setPaddingV(std::stoi(val));
}
}
}
@ -396,12 +383,9 @@ const std::vector<uint8_t>* ThemeManager::getCachedAsset(const std::string& path
return nullptr;
}
void ThemeManager::cacheAsset(const std::string& path, std::vector<uint8_t>&& data) {
assetCache[path] = std::move(data);
}
const ProcessedAsset* ThemeManager::getProcessedAsset(const std::string& path, GfxRenderer::Orientation orientation,
int targetW, int targetH) {
// Include dimensions in cache key for scaled images
std::string cacheKey = path;
if (targetW > 0 && targetH > 0) {
cacheKey += ":" + std::to_string(targetW) + "x" + std::to_string(targetH);
@ -430,8 +414,8 @@ void ThemeManager::clearAssetCaches() {
}
void ThemeManager::unloadTheme() {
for (auto& kv : elements) {
delete kv.second;
for (auto it = elements.begin(); it != elements.end(); ++it) {
delete it->second;
}
elements.clear();
clearAssetCaches();
@ -472,23 +456,30 @@ void ThemeManager::loadTheme(const std::string& themeName) {
if (SdMan.openFileForRead("Theme", path, file)) {
sections = IniParser::parse(file);
file.close();
Serial.println("[ThemeManager] Loaded Default theme from SD card");
}
} else {
Serial.println("[ThemeManager] Using embedded Default theme");
sections = IniParser::parseString(getDefaultThemeIni());
}
currentThemeName = "Default";
} else {
std::string path = "/themes/" + themeName + "/theme.ini";
Serial.printf("[ThemeManager] Checking path: %s\n", path.c_str());
if (!SdMan.exists(path.c_str())) {
Serial.printf("[ThemeManager] Theme %s not found, using Default\n", themeName.c_str());
sections = IniParser::parseString(getDefaultThemeIni());
currentThemeName = "Default";
} else {
FsFile file;
if (SdMan.openFileForRead("Theme", path, file)) {
Serial.printf("[ThemeManager] Parsing theme file...\n");
sections = IniParser::parse(file);
file.close();
Serial.printf("[ThemeManager] Parsed %d sections from %s\n", (int)sections.size(), themeName.c_str());
} else {
Serial.printf("[ThemeManager] Failed to open %s, using Default\n", path.c_str());
sections = IniParser::parseString(getDefaultThemeIni());
currentThemeName = "Default";
}
@ -496,27 +487,26 @@ void ThemeManager::loadTheme(const std::string& themeName) {
}
// Read theme configuration from [Global] section
navBookCount = 1;
navBookCount = 1; // Default
if (sections.count("Global")) {
const auto& global = sections.at("Global");
if (global.count("NavBookCount")) {
navBookCount = parseIntSafe(global.at("NavBookCount"));
navBookCount = std::stoi(global.at("NavBookCount"));
if (navBookCount < 1) navBookCount = 1;
if (navBookCount > 10) navBookCount = 10;
if (navBookCount > 10) navBookCount = 10; // Reasonable max
}
}
// Pass 1: Create elements
// Pass 1: Creation
for (const auto& sec : sections) {
const std::string& id = sec.first;
std::string id = sec.first;
const std::map<std::string, std::string>& props = sec.second;
if (id == "Global") continue;
auto it = props.find("Type");
if (it == props.end()) continue;
const std::string& type = it->second;
std::string type = it->second;
if (type.empty()) continue;
UIElement* elem = createElement(id, type);
@ -525,10 +515,10 @@ void ThemeManager::loadTheme(const std::string& themeName) {
}
}
// Pass 2: Apply properties and wire parent relationships
// Pass 2: Properties & Parent Wiring
std::vector<List*> lists;
for (const auto& sec : sections) {
const std::string& id = sec.first;
std::string id = sec.first;
if (id == "Global") continue;
if (elements.find(id) == elements.end()) continue;
@ -539,85 +529,44 @@ void ThemeManager::loadTheme(const std::string& themeName) {
lists.push_back(static_cast<List*>(elem));
}
// Wire parent relationship (fallback if Children not specified)
if (sec.second.count("Parent")) {
const std::string& parentId = sec.second.at("Parent");
std::string parentId = sec.second.at("Parent");
if (elements.count(parentId)) {
UIElement* parent = elements[parentId];
if (auto c = parent->asContainer()) {
const auto& children = c->getChildren();
if (std::find(children.begin(), children.end(), elem) == children.end()) {
c->addChild(elem);
}
c->addChild(elem);
}
}
}
// Children property - explicit ordering
if (sec.second.count("Children")) {
if (auto c = elem->asContainer()) {
c->clearChildren();
std::string s = sec.second.at("Children");
size_t pos = 0;
auto processChild = [&](const std::string& childName) {
std::string childId = childName;
size_t start = childId.find_first_not_of(" ");
size_t end = childId.find_last_not_of(" ");
if (start == std::string::npos) return;
childId = childId.substr(start, end - start + 1);
if (elements.count(childId)) {
c->addChild(elements[childId]);
}
};
while ((pos = s.find(',')) != std::string::npos) {
processChild(s.substr(0, pos));
s.erase(0, pos + 1);
}
processChild(s);
} else {
Serial.printf("[ThemeManager] WARN: Parent %s not found for %s\n", parentId.c_str(), id.c_str());
}
}
}
// Pass 3: Resolve list templates
for (auto* l : lists) {
// Pass 3: Resolve List Templates
for (auto l : lists) {
l->resolveTemplate(elements);
}
Serial.printf("[ThemeManager] Theme loaded with %d elements\n", (int)elements.size());
}
void ThemeManager::renderScreen(const std::string& screenName, const GfxRenderer& renderer,
const ThemeContext& context) {
if (elements.count(screenName) == 0) {
Serial.printf("[ThemeManager] Screen '%s' not found\n", screenName.c_str());
return;
}
UIElement* root = elements[screenName];
root->layout(context, 0, 0, renderer.getScreenWidth(), renderer.getScreenHeight());
root->draw(renderer, context);
}
void ThemeManager::renderScreenOptimized(const std::string& screenName, const GfxRenderer& renderer,
const ThemeContext& context, const ThemeContext* prevContext) {
if (elements.count(screenName) == 0) {
return;
}
UIElement* root = elements[screenName];
// Layout uses internal caching - will skip if params unchanged
root->layout(context, 0, 0, renderer.getScreenWidth(), renderer.getScreenHeight());
// If no previous context provided, do full draw
if (!prevContext) {
root->draw(renderer, context);
return;
}
// Draw elements - dirty tracking is handled internally by each element
root->draw(renderer, context);
renderScreen(screenName, renderer, context);
}
} // namespace ThemeEngine

View File

@ -7,6 +7,7 @@
#include "Xtc.h"
#include <FsHelpers.h>
#include <HardwareSerial.h>
#include <SDCardManager.h>
@ -86,15 +87,6 @@ std::string Xtc::getTitle() const {
return filepath.substr(lastSlash, lastDot - lastSlash);
}
std::string Xtc::getAuthor() const {
if (!loaded || !parser) {
return "";
}
// Try to get author from XTC metadata
return parser->getAuthor();
}
bool Xtc::hasChapters() const {
if (!loaded || !parser) {
return false;

View File

@ -56,7 +56,6 @@ class Xtc {
// Metadata
std::string getTitle() const;
std::string getAuthor() const;
bool hasChapters() const;
const std::vector<xtc::ChapterInfo>& getChapters() const;

View File

@ -47,21 +47,8 @@ XtcError XtcParser::open(const char* filepath) {
return m_lastError;
}
// Read title & author if available
if (m_header.hasMetadata) {
m_lastError = readTitle();
if (m_lastError != XtcError::OK) {
Serial.printf("[%lu] [XTC] Failed to read title: %s\n", millis(), errorToString(m_lastError));
m_file.close();
return m_lastError;
}
m_lastError = readAuthor();
if (m_lastError != XtcError::OK) {
Serial.printf("[%lu] [XTC] Failed to read author: %s\n", millis(), errorToString(m_lastError));
m_file.close();
return m_lastError;
}
}
// Read title if available
readTitle();
// Read page table
m_lastError = readPageTable();
@ -137,34 +124,24 @@ XtcError XtcParser::readHeader() {
}
XtcError XtcParser::readTitle() {
constexpr auto titleOffset = 0x38;
if (!m_file.seek(titleOffset)) {
// Title is usually at offset 0x38 (56) for 88-byte headers
// Read title as null-terminated UTF-8 string
if (m_header.titleOffset == 0) {
m_header.titleOffset = 0x38; // Default offset
}
if (!m_file.seek(m_header.titleOffset)) {
return XtcError::READ_ERROR;
}
char titleBuf[128] = {0};
m_file.read(titleBuf, sizeof(titleBuf) - 1);
m_file.read(reinterpret_cast<uint8_t*>(titleBuf), sizeof(titleBuf) - 1);
m_title = titleBuf;
Serial.printf("[%lu] [XTC] Title: %s\n", millis(), m_title.c_str());
return XtcError::OK;
}
XtcError XtcParser::readAuthor() {
// Read author as null-terminated UTF-8 string with max length 64, directly following title
constexpr auto authorOffset = 0xB8;
if (!m_file.seek(authorOffset)) {
return XtcError::READ_ERROR;
}
char authorBuf[64] = {0};
m_file.read(authorBuf, sizeof(authorBuf) - 1);
m_author = authorBuf;
Serial.printf("[%lu] [XTC] Author: %s\n", millis(), m_author.c_str());
return XtcError::OK;
}
XtcError XtcParser::readPageTable() {
if (m_header.pageTableOffset == 0) {
Serial.printf("[%lu] [XTC] Page table offset is 0, cannot read\n", millis());

View File

@ -67,9 +67,8 @@ class XtcParser {
std::function<void(const uint8_t* data, size_t size, size_t offset)> callback,
size_t chunkSize = 1024);
// Get title/author from metadata
// Get title from metadata
std::string getTitle() const { return m_title; }
std::string getAuthor() const { return m_author; }
bool hasChapters() const { return m_hasChapters; }
const std::vector<ChapterInfo>& getChapters() const { return m_chapters; }
@ -87,7 +86,6 @@ class XtcParser {
std::vector<PageInfo> m_pageTable;
std::vector<ChapterInfo> m_chapters;
std::string m_title;
std::string m_author;
uint16_t m_defaultWidth;
uint16_t m_defaultHeight;
uint8_t m_bitDepth; // 1 = XTC/XTG (1-bit), 2 = XTCH/XTH (2-bit)
@ -98,7 +96,6 @@ class XtcParser {
XtcError readHeader();
XtcError readPageTable();
XtcError readTitle();
XtcError readAuthor();
XtcError readChapters();
};

View File

@ -38,16 +38,14 @@ struct XtcHeader {
uint8_t versionMajor; // 0x04: Format version major (typically 1) (together with minor = 1.0)
uint8_t versionMinor; // 0x05: Format version minor (typically 0)
uint16_t pageCount; // 0x06: Total page count
uint8_t readDirection; // 0x08: Reading direction (0-2)
uint8_t hasMetadata; // 0x09: Has metadata (0-1)
uint8_t hasThumbnails; // 0x0A: Has thumbnails (0-1)
uint8_t hasChapters; // 0x0B: Has chapters (0-1)
uint32_t currentPage; // 0x0C: Current page (1-based) (0-65535)
uint64_t metadataOffset; // 0x10: Metadata offset (0 if unused)
uint32_t flags; // 0x08: Flags/reserved
uint32_t headerSize; // 0x0C: Size of header section (typically 88)
uint32_t reserved1; // 0x10: Reserved
uint32_t tocOffset; // 0x14: TOC offset (0 if unused) - 4 bytes, not 8!
uint64_t pageTableOffset; // 0x18: Page table offset
uint64_t dataOffset; // 0x20: First page data offset
uint64_t thumbOffset; // 0x28: Thumbnail offset
uint32_t chapterOffset; // 0x30: Chapter data offset
uint64_t reserved2; // 0x28: Reserved
uint32_t titleOffset; // 0x30: Title string offset
uint32_t padding; // 0x34: Padding to 56 bytes
};
#pragma pack(pop)

View File

@ -4,8 +4,6 @@
#include <SDCardManager.h>
#include <miniz.h>
#include <algorithm>
bool inflateOneShot(const uint8_t* inputBuf, const size_t deflatedSize, uint8_t* outputBuf, const size_t inflatedSize) {
// Setup inflator
const auto inflator = static_cast<tinfl_decompressor*>(malloc(sizeof(tinfl_decompressor)));
@ -76,10 +74,6 @@ bool ZipFile::loadAllFileStatSlims() {
file.seekCur(m + k);
}
// Set cursor to start of central directory for sequential access
lastCentralDirPos = zipDetails.centralDirOffset;
lastCentralDirPosValid = true;
if (!wasOpen) {
close();
}
@ -108,35 +102,15 @@ bool ZipFile::loadFileStatSlim(const char* filename, FileStatSlim* fileStat) {
return false;
}
// Phase 1: Try scanning from cursor position first
uint32_t startPos = lastCentralDirPosValid ? lastCentralDirPos : zipDetails.centralDirOffset;
uint32_t wrapPos = zipDetails.centralDirOffset;
bool wrapped = false;
bool found = false;
file.seek(startPos);
file.seek(zipDetails.centralDirOffset);
uint32_t sig;
char itemName[256];
bool found = false;
while (true) {
uint32_t entryStart = file.position();
if (file.read(&sig, 4) != 4 || sig != 0x02014b50) {
// End of central directory
if (!wrapped && lastCentralDirPosValid && startPos != zipDetails.centralDirOffset) {
// Wrap around to beginning
file.seek(zipDetails.centralDirOffset);
wrapped = true;
continue;
}
break;
}
// If we've wrapped and reached our start position, stop
if (wrapped && entryStart >= startPos) {
break;
}
while (file.available()) {
file.read(&sig, 4);
if (sig != 0x02014b50) break; // End of list
file.seekCur(6);
file.read(&fileStat->method, 2);
@ -149,25 +123,15 @@ bool ZipFile::loadFileStatSlim(const char* filename, FileStatSlim* fileStat) {
file.read(&k, 2);
file.seekCur(8);
file.read(&fileStat->localHeaderOffset, 4);
file.read(itemName, nameLen);
itemName[nameLen] = '\0';
if (nameLen < 256) {
file.read(itemName, nameLen);
itemName[nameLen] = '\0';
if (strcmp(itemName, filename) == 0) {
// Found it! Update cursor to next entry
file.seekCur(m + k);
lastCentralDirPos = file.position();
lastCentralDirPosValid = true;
found = true;
break;
}
} else {
// Name too long, skip it
file.seekCur(nameLen);
if (strcmp(itemName, filename) == 0) {
found = true;
break;
}
// Skip extra field + comment
// Skip the rest of this entry (extra field + comment)
file.seekCur(m + k);
}
@ -289,8 +253,6 @@ bool ZipFile::close() {
if (file) {
file.close();
}
lastCentralDirPos = 0;
lastCentralDirPosValid = false;
return true;
}
@ -304,80 +266,6 @@ bool ZipFile::getInflatedFileSize(const char* filename, size_t* size) {
return true;
}
int ZipFile::fillUncompressedSizes(std::vector<SizeTarget>& targets, std::vector<uint32_t>& sizes) {
if (targets.empty()) {
return 0;
}
const bool wasOpen = isOpen();
if (!wasOpen && !open()) {
return 0;
}
if (!loadZipDetails()) {
if (!wasOpen) {
close();
}
return 0;
}
file.seek(zipDetails.centralDirOffset);
int matched = 0;
uint32_t sig;
char itemName[256];
while (file.available()) {
file.read(&sig, 4);
if (sig != 0x02014b50) break;
file.seekCur(6);
uint16_t method;
file.read(&method, 2);
file.seekCur(8);
uint32_t compressedSize, uncompressedSize;
file.read(&compressedSize, 4);
file.read(&uncompressedSize, 4);
uint16_t nameLen, m, k;
file.read(&nameLen, 2);
file.read(&m, 2);
file.read(&k, 2);
file.seekCur(8);
uint32_t localHeaderOffset;
file.read(&localHeaderOffset, 4);
if (nameLen < 256) {
file.read(itemName, nameLen);
itemName[nameLen] = '\0';
uint64_t hash = fnvHash64(itemName, nameLen);
SizeTarget key = {hash, nameLen, 0};
auto it = std::lower_bound(targets.begin(), targets.end(), key, [](const SizeTarget& a, const SizeTarget& b) {
return a.hash < b.hash || (a.hash == b.hash && a.len < b.len);
});
while (it != targets.end() && it->hash == hash && it->len == nameLen) {
if (it->index < sizes.size()) {
sizes[it->index] = uncompressedSize;
matched++;
}
++it;
}
} else {
file.seekCur(nameLen);
}
file.seekCur(m + k);
}
if (!wasOpen) {
close();
}
return matched;
}
uint8_t* ZipFile::readFileToMemory(const char* filename, size_t* size, const bool trailingNullByte) {
const bool wasOpen = isOpen();
if (!wasOpen && !open()) {

View File

@ -3,7 +3,6 @@
#include <string>
#include <unordered_map>
#include <vector>
class ZipFile {
public:
@ -20,33 +19,12 @@ class ZipFile {
bool isSet;
};
// Target for batch uncompressed size lookup (sorted by hash, then len)
struct SizeTarget {
uint64_t hash; // FNV-1a 64-bit hash of normalized path
uint16_t len; // Length of path for collision reduction
uint16_t index; // Caller's index (e.g. spine index)
};
// FNV-1a 64-bit hash computed from char buffer (no std::string allocation)
static uint64_t fnvHash64(const char* s, size_t len) {
uint64_t hash = 14695981039346656037ull;
for (size_t i = 0; i < len; i++) {
hash ^= static_cast<uint8_t>(s[i]);
hash *= 1099511628211ull;
}
return hash;
}
private:
const std::string& filePath;
FsFile file;
ZipDetails zipDetails = {0, 0, false};
std::unordered_map<std::string, FileStatSlim> fileStatSlimCache;
// Cursor for sequential central-dir scanning optimization
uint32_t lastCentralDirPos = 0;
bool lastCentralDirPosValid = false;
bool loadFileStatSlim(const char* filename, FileStatSlim* fileStat);
long getDataOffset(const FileStatSlim& fileStat);
bool loadZipDetails();
@ -61,10 +39,6 @@ class ZipFile {
bool close();
bool loadAllFileStatSlims();
bool getInflatedFileSize(const char* filename, size_t* size);
// Batch lookup: scan ZIP central dir once and fill sizes for matching targets.
// targets must be sorted by (hash, len). sizes[target.index] receives uncompressedSize.
// Returns number of targets matched.
int fillUncompressedSizes(std::vector<SizeTarget>& targets, std::vector<uint32_t>& sizes);
// Due to the memory required to run each of these, it is recommended to not preopen the zip file for multiple
// These functions will open and close the zip as needed
uint8_t* readFileToMemory(const char* filename, size_t* size = nullptr, bool trailingNullByte = false);

View File

@ -1,51 +0,0 @@
#include <HalDisplay.h>
#include <HalGPIO.h>
#define SD_SPI_MISO 7
HalDisplay::HalDisplay() : einkDisplay(EPD_SCLK, EPD_MOSI, EPD_CS, EPD_DC, EPD_RST, EPD_BUSY) {}
HalDisplay::~HalDisplay() {}
void HalDisplay::begin() { einkDisplay.begin(); }
void HalDisplay::clearScreen(uint8_t color) const { einkDisplay.clearScreen(color); }
void HalDisplay::drawImage(const uint8_t* imageData, uint16_t x, uint16_t y, uint16_t w, uint16_t h,
bool fromProgmem) const {
einkDisplay.drawImage(imageData, x, y, w, h, fromProgmem);
}
EInkDisplay::RefreshMode convertRefreshMode(HalDisplay::RefreshMode mode) {
switch (mode) {
case HalDisplay::FULL_REFRESH:
return EInkDisplay::FULL_REFRESH;
case HalDisplay::HALF_REFRESH:
return EInkDisplay::HALF_REFRESH;
case HalDisplay::FAST_REFRESH:
default:
return EInkDisplay::FAST_REFRESH;
}
}
void HalDisplay::displayBuffer(HalDisplay::RefreshMode mode) { einkDisplay.displayBuffer(convertRefreshMode(mode)); }
void HalDisplay::refreshDisplay(HalDisplay::RefreshMode mode, bool turnOffScreen) {
einkDisplay.refreshDisplay(convertRefreshMode(mode), turnOffScreen);
}
void HalDisplay::deepSleep() { einkDisplay.deepSleep(); }
uint8_t* HalDisplay::getFrameBuffer() const { return einkDisplay.getFrameBuffer(); }
void HalDisplay::copyGrayscaleBuffers(const uint8_t* lsbBuffer, const uint8_t* msbBuffer) {
einkDisplay.copyGrayscaleBuffers(lsbBuffer, msbBuffer);
}
void HalDisplay::copyGrayscaleLsbBuffers(const uint8_t* lsbBuffer) { einkDisplay.copyGrayscaleLsbBuffers(lsbBuffer); }
void HalDisplay::copyGrayscaleMsbBuffers(const uint8_t* msbBuffer) { einkDisplay.copyGrayscaleMsbBuffers(msbBuffer); }
void HalDisplay::cleanupGrayscaleBuffers(const uint8_t* bwBuffer) { einkDisplay.cleanupGrayscaleBuffers(bwBuffer); }
void HalDisplay::displayGrayBuffer() { einkDisplay.displayGrayBuffer(); }

View File

@ -1,52 +0,0 @@
#pragma once
#include <Arduino.h>
#include <EInkDisplay.h>
class HalDisplay {
public:
// Constructor with pin configuration
HalDisplay();
// Destructor
~HalDisplay();
// Refresh modes
enum RefreshMode {
FULL_REFRESH, // Full refresh with complete waveform
HALF_REFRESH, // Half refresh (1720ms) - balanced quality and speed
FAST_REFRESH // Fast refresh using custom LUT
};
// Initialize the display hardware and driver
void begin();
// Display dimensions
static constexpr uint16_t DISPLAY_WIDTH = EInkDisplay::DISPLAY_WIDTH;
static constexpr uint16_t DISPLAY_HEIGHT = EInkDisplay::DISPLAY_HEIGHT;
static constexpr uint16_t DISPLAY_WIDTH_BYTES = DISPLAY_WIDTH / 8;
static constexpr uint32_t BUFFER_SIZE = DISPLAY_WIDTH_BYTES * DISPLAY_HEIGHT;
// Frame buffer operations
void clearScreen(uint8_t color = 0xFF) const;
void drawImage(const uint8_t* imageData, uint16_t x, uint16_t y, uint16_t w, uint16_t h,
bool fromProgmem = false) const;
void displayBuffer(RefreshMode mode = RefreshMode::FAST_REFRESH);
void refreshDisplay(RefreshMode mode = RefreshMode::FAST_REFRESH, bool turnOffScreen = false);
// Power management
void deepSleep();
// Access to frame buffer
uint8_t* getFrameBuffer() const;
void copyGrayscaleBuffers(const uint8_t* lsbBuffer, const uint8_t* msbBuffer);
void copyGrayscaleLsbBuffers(const uint8_t* lsbBuffer);
void copyGrayscaleMsbBuffers(const uint8_t* msbBuffer);
void cleanupGrayscaleBuffers(const uint8_t* bwBuffer);
void displayGrayBuffer();
private:
EInkDisplay einkDisplay;
};

View File

@ -1,55 +0,0 @@
#include <HalGPIO.h>
#include <SPI.h>
#include <esp_sleep.h>
void HalGPIO::begin() {
inputMgr.begin();
SPI.begin(EPD_SCLK, SPI_MISO, EPD_MOSI, EPD_CS);
pinMode(BAT_GPIO0, INPUT);
pinMode(UART0_RXD, INPUT);
}
void HalGPIO::update() { inputMgr.update(); }
bool HalGPIO::isPressed(uint8_t buttonIndex) const { return inputMgr.isPressed(buttonIndex); }
bool HalGPIO::wasPressed(uint8_t buttonIndex) const { return inputMgr.wasPressed(buttonIndex); }
bool HalGPIO::wasAnyPressed() const { return inputMgr.wasAnyPressed(); }
bool HalGPIO::wasReleased(uint8_t buttonIndex) const { return inputMgr.wasReleased(buttonIndex); }
bool HalGPIO::wasAnyReleased() const { return inputMgr.wasAnyReleased(); }
unsigned long HalGPIO::getHeldTime() const { return inputMgr.getHeldTime(); }
void HalGPIO::startDeepSleep() {
esp_deep_sleep_enable_gpio_wakeup(1ULL << InputManager::POWER_BUTTON_PIN, ESP_GPIO_WAKEUP_GPIO_LOW);
// Ensure that the power button has been released to avoid immediately turning back on if you're holding it
while (inputMgr.isPressed(BTN_POWER)) {
delay(50);
inputMgr.update();
}
// Enter Deep Sleep
esp_deep_sleep_start();
}
int HalGPIO::getBatteryPercentage() const {
static const BatteryMonitor battery = BatteryMonitor(BAT_GPIO0);
return battery.readPercentage();
}
bool HalGPIO::isUsbConnected() const {
// U0RXD/GPIO20 reads HIGH when USB is connected
return digitalRead(UART0_RXD) == HIGH;
}
bool HalGPIO::isWakeupByPowerButton() const {
const auto wakeupCause = esp_sleep_get_wakeup_cause();
const auto resetReason = esp_reset_reason();
if (isUsbConnected()) {
return wakeupCause == ESP_SLEEP_WAKEUP_GPIO;
} else {
return (wakeupCause == ESP_SLEEP_WAKEUP_UNDEFINED) && (resetReason == ESP_RST_POWERON);
}
}

View File

@ -1,61 +0,0 @@
#pragma once
#include <Arduino.h>
#include <BatteryMonitor.h>
#include <InputManager.h>
// Display SPI pins (custom pins for XteinkX4, not hardware SPI defaults)
#define EPD_SCLK 8 // SPI Clock
#define EPD_MOSI 10 // SPI MOSI (Master Out Slave In)
#define EPD_CS 21 // Chip Select
#define EPD_DC 4 // Data/Command
#define EPD_RST 5 // Reset
#define EPD_BUSY 6 // Busy
#define SPI_MISO 7 // SPI MISO, shared between SD card and display (Master In Slave Out)
#define BAT_GPIO0 0 // Battery voltage
#define UART0_RXD 20 // Used for USB connection detection
class HalGPIO {
#if CROSSPOINT_EMULATED == 0
InputManager inputMgr;
#endif
public:
HalGPIO() = default;
// Start button GPIO and setup SPI for screen and SD card
void begin();
// Button input methods
void update();
bool isPressed(uint8_t buttonIndex) const;
bool wasPressed(uint8_t buttonIndex) const;
bool wasAnyPressed() const;
bool wasReleased(uint8_t buttonIndex) const;
bool wasAnyReleased() const;
unsigned long getHeldTime() const;
// Setup wake up GPIO and enter deep sleep
void startDeepSleep();
// Get battery percentage (range 0-100)
int getBatteryPercentage() const;
// Check if USB is connected
bool isUsbConnected() const;
// Check if wakeup was caused by power button press
bool isWakeupByPowerButton() const;
// Button indices
static constexpr uint8_t BTN_BACK = 0;
static constexpr uint8_t BTN_CONFIRM = 1;
static constexpr uint8_t BTN_LEFT = 2;
static constexpr uint8_t BTN_RIGHT = 3;
static constexpr uint8_t BTN_UP = 4;
static constexpr uint8_t BTN_DOWN = 5;
static constexpr uint8_t BTN_POWER = 6;
};

View File

@ -2,7 +2,7 @@
default_envs = default
[crosspoint]
version = 0.16.0
version = 0.15.0
[base]
platform = espressif32 @ 6.12.0

View File

@ -11,18 +11,10 @@
// Initialize the static instance
CrossPointSettings CrossPointSettings::instance;
void readAndValidate(FsFile& file, uint8_t& member, const uint8_t maxValue) {
uint8_t tempValue;
serialization::readPod(file, tempValue);
if (tempValue < maxValue) {
member = tempValue;
}
}
namespace {
constexpr uint8_t SETTINGS_FILE_VERSION = 1;
// Increment this when adding new persisted settings fields
constexpr uint8_t SETTINGS_COUNT = 24; // 23 upstream + themeName
constexpr uint8_t SETTINGS_COUNT = 21;
constexpr char SETTINGS_FILE[] = "/.crosspoint/settings.bin";
} // namespace
@ -57,11 +49,7 @@ bool CrossPointSettings::saveToFile() const {
serialization::writePod(outputFile, hideBatteryPercentage);
serialization::writePod(outputFile, longPressChapterSkip);
serialization::writePod(outputFile, hyphenationEnabled);
serialization::writeString(outputFile, std::string(opdsUsername));
serialization::writeString(outputFile, std::string(opdsPassword));
serialization::writePod(outputFile, sleepScreenCoverFilter);
serialization::writeString(outputFile, std::string(themeName));
// New fields added at end for backward compatibility
outputFile.close();
Serial.printf("[%lu] [CPS] Settings saved to file\n", millis());
@ -88,35 +76,35 @@ bool CrossPointSettings::loadFromFile() {
// load settings that exist (support older files with fewer fields)
uint8_t settingsRead = 0;
do {
readAndValidate(inputFile, sleepScreen, SLEEP_SCREEN_MODE_COUNT);
serialization::readPod(inputFile, sleepScreen);
if (++settingsRead >= fileSettingsCount) break;
serialization::readPod(inputFile, extraParagraphSpacing);
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, shortPwrBtn, SHORT_PWRBTN_COUNT);
serialization::readPod(inputFile, shortPwrBtn);
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, statusBar, STATUS_BAR_MODE_COUNT);
serialization::readPod(inputFile, statusBar);
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, orientation, ORIENTATION_COUNT);
serialization::readPod(inputFile, orientation);
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, frontButtonLayout, FRONT_BUTTON_LAYOUT_COUNT);
serialization::readPod(inputFile, frontButtonLayout);
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, sideButtonLayout, SIDE_BUTTON_LAYOUT_COUNT);
serialization::readPod(inputFile, sideButtonLayout);
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, fontFamily, FONT_FAMILY_COUNT);
serialization::readPod(inputFile, fontFamily);
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, fontSize, FONT_SIZE_COUNT);
serialization::readPod(inputFile, fontSize);
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, lineSpacing, LINE_COMPRESSION_COUNT);
serialization::readPod(inputFile, lineSpacing);
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, paragraphAlignment, PARAGRAPH_ALIGNMENT_COUNT);
serialization::readPod(inputFile, paragraphAlignment);
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, sleepTimeout, SLEEP_TIMEOUT_COUNT);
serialization::readPod(inputFile, sleepTimeout);
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, refreshFrequency, REFRESH_FREQUENCY_COUNT);
serialization::readPod(inputFile, refreshFrequency);
if (++settingsRead >= fileSettingsCount) break;
serialization::readPod(inputFile, screenMargin);
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, sleepScreenCoverMode, SLEEP_SCREEN_COVER_MODE_COUNT);
serialization::readPod(inputFile, sleepScreenCoverMode);
if (++settingsRead >= fileSettingsCount) break;
{
std::string urlStr;
@ -127,28 +115,12 @@ bool CrossPointSettings::loadFromFile() {
if (++settingsRead >= fileSettingsCount) break;
serialization::readPod(inputFile, textAntiAliasing);
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, hideBatteryPercentage, HIDE_BATTERY_PERCENTAGE_COUNT);
serialization::readPod(inputFile, hideBatteryPercentage);
if (++settingsRead >= fileSettingsCount) break;
serialization::readPod(inputFile, longPressChapterSkip);
if (++settingsRead >= fileSettingsCount) break;
serialization::readPod(inputFile, hyphenationEnabled);
if (++settingsRead >= fileSettingsCount) break;
{
std::string usernameStr;
serialization::readString(inputFile, usernameStr);
strncpy(opdsUsername, usernameStr.c_str(), sizeof(opdsUsername) - 1);
opdsUsername[sizeof(opdsUsername) - 1] = '\0';
}
if (++settingsRead >= fileSettingsCount) break;
{
std::string passwordStr;
serialization::readString(inputFile, passwordStr);
strncpy(opdsPassword, passwordStr.c_str(), sizeof(opdsPassword) - 1);
opdsPassword[sizeof(opdsPassword) - 1] = '\0';
}
if (++settingsRead >= fileSettingsCount) break;
readAndValidate(inputFile, sleepScreenCoverFilter, SLEEP_SCREEN_COVER_FILTER_COUNT);
if (++settingsRead >= fileSettingsCount) break;
{
std::string themeStr;
serialization::readString(inputFile, themeStr);
@ -156,7 +128,6 @@ bool CrossPointSettings::loadFromFile() {
themeName[sizeof(themeName) - 1] = '\0';
}
if (++settingsRead >= fileSettingsCount) break;
// New fields added at end for backward compatibility
} while (false);
inputFile.close();

View File

@ -15,31 +15,18 @@ class CrossPointSettings {
CrossPointSettings(const CrossPointSettings&) = delete;
CrossPointSettings& operator=(const CrossPointSettings&) = delete;
enum SLEEP_SCREEN_MODE { DARK = 0, LIGHT = 1, CUSTOM = 2, COVER = 3, BLANK = 4, SLEEP_SCREEN_MODE_COUNT };
enum SLEEP_SCREEN_COVER_MODE { FIT = 0, CROP = 1, SLEEP_SCREEN_COVER_MODE_COUNT };
enum SLEEP_SCREEN_COVER_FILTER {
NO_FILTER = 0,
BLACK_AND_WHITE = 1,
INVERTED_BLACK_AND_WHITE = 2,
SLEEP_SCREEN_COVER_FILTER_COUNT
};
// Should match with SettingsActivity text
enum SLEEP_SCREEN_MODE { DARK = 0, LIGHT = 1, CUSTOM = 2, COVER = 3, BLANK = 4 };
enum SLEEP_SCREEN_COVER_MODE { FIT = 0, CROP = 1 };
// Status bar display type enum
enum STATUS_BAR_MODE {
NONE = 0,
NO_PROGRESS = 1,
FULL = 2,
FULL_WITH_PROGRESS_BAR = 3,
ONLY_PROGRESS_BAR = 4,
STATUS_BAR_MODE_COUNT
};
enum STATUS_BAR_MODE { NONE = 0, NO_PROGRESS = 1, FULL = 2 };
enum ORIENTATION {
PORTRAIT = 0, // 480x800 logical coordinates (current default)
LANDSCAPE_CW = 1, // 800x480 logical coordinates, rotated 180° (swap top/bottom)
INVERTED = 2, // 480x800 logical coordinates, inverted
LANDSCAPE_CCW = 3, // 800x480 logical coordinates, native panel orientation
ORIENTATION_COUNT
PORTRAIT = 0, // 480x800 logical coordinates (current default)
LANDSCAPE_CW = 1, // 800x480 logical coordinates, rotated 180° (swap top/bottom)
INVERTED = 2, // 480x800 logical coordinates, inverted
LANDSCAPE_CCW = 3 // 800x480 logical coordinates, native panel orientation
};
// Front button layout options
@ -49,60 +36,37 @@ class CrossPointSettings {
BACK_CONFIRM_LEFT_RIGHT = 0,
LEFT_RIGHT_BACK_CONFIRM = 1,
LEFT_BACK_CONFIRM_RIGHT = 2,
BACK_CONFIRM_RIGHT_LEFT = 3,
FRONT_BUTTON_LAYOUT_COUNT
BACK_CONFIRM_RIGHT_LEFT = 3
};
// Side button layout options
// Default: Previous, Next
// Swapped: Next, Previous
enum SIDE_BUTTON_LAYOUT { PREV_NEXT = 0, NEXT_PREV = 1, SIDE_BUTTON_LAYOUT_COUNT };
enum SIDE_BUTTON_LAYOUT { PREV_NEXT = 0, NEXT_PREV = 1 };
// Font family options
enum FONT_FAMILY { BOOKERLY = 0, NOTOSANS = 1, OPENDYSLEXIC = 2, FONT_FAMILY_COUNT };
enum FONT_FAMILY { BOOKERLY = 0, NOTOSANS = 1, OPENDYSLEXIC = 2 };
// Font size options
enum FONT_SIZE { SMALL = 0, MEDIUM = 1, LARGE = 2, EXTRA_LARGE = 3, FONT_SIZE_COUNT };
enum LINE_COMPRESSION { TIGHT = 0, NORMAL = 1, WIDE = 2, LINE_COMPRESSION_COUNT };
enum PARAGRAPH_ALIGNMENT {
JUSTIFIED = 0,
LEFT_ALIGN = 1,
CENTER_ALIGN = 2,
RIGHT_ALIGN = 3,
PARAGRAPH_ALIGNMENT_COUNT
};
enum FONT_SIZE { SMALL = 0, MEDIUM = 1, LARGE = 2, EXTRA_LARGE = 3 };
enum LINE_COMPRESSION { TIGHT = 0, NORMAL = 1, WIDE = 2 };
enum PARAGRAPH_ALIGNMENT { JUSTIFIED = 0, LEFT_ALIGN = 1, CENTER_ALIGN = 2, RIGHT_ALIGN = 3 };
// Auto-sleep timeout options (in minutes)
enum SLEEP_TIMEOUT {
SLEEP_1_MIN = 0,
SLEEP_5_MIN = 1,
SLEEP_10_MIN = 2,
SLEEP_15_MIN = 3,
SLEEP_30_MIN = 4,
SLEEP_TIMEOUT_COUNT
};
enum SLEEP_TIMEOUT { SLEEP_1_MIN = 0, SLEEP_5_MIN = 1, SLEEP_10_MIN = 2, SLEEP_15_MIN = 3, SLEEP_30_MIN = 4 };
// E-ink refresh frequency (pages between full refreshes)
enum REFRESH_FREQUENCY {
REFRESH_1 = 0,
REFRESH_5 = 1,
REFRESH_10 = 2,
REFRESH_15 = 3,
REFRESH_30 = 4,
REFRESH_FREQUENCY_COUNT
};
enum REFRESH_FREQUENCY { REFRESH_1 = 0, REFRESH_5 = 1, REFRESH_10 = 2, REFRESH_15 = 3, REFRESH_30 = 4 };
// Short power button press actions
enum SHORT_PWRBTN { IGNORE = 0, SLEEP = 1, PAGE_TURN = 2, SHORT_PWRBTN_COUNT };
enum SHORT_PWRBTN { IGNORE = 0, SLEEP = 1, PAGE_TURN = 2 };
// Hide battery percentage
enum HIDE_BATTERY_PERCENTAGE { HIDE_NEVER = 0, HIDE_READER = 1, HIDE_ALWAYS = 2, HIDE_BATTERY_PERCENTAGE_COUNT };
enum HIDE_BATTERY_PERCENTAGE { HIDE_NEVER = 0, HIDE_READER = 1, HIDE_ALWAYS = 2 };
// Sleep screen settings
uint8_t sleepScreen = DARK;
// Sleep screen cover mode settings
uint8_t sleepScreenCoverMode = FIT;
// Sleep screen cover filter
uint8_t sleepScreenCoverFilter = NO_FILTER;
// Status bar settings
uint8_t statusBar = FULL;
// Text rendering settings
@ -111,7 +75,8 @@ class CrossPointSettings {
// Short power button click behaviour
uint8_t shortPwrBtn = IGNORE;
// EPUB reading orientation settings
// 0 = portrait (default), 1 = landscape clockwise, 2 = inverted, 3 = landscape counter-clockwise
// 0 = portrait (default), 1 = landscape clockwise, 2 = inverted, 3 =
// landscape counter-clockwise
uint8_t orientation = PORTRAIT;
// Button layouts
uint8_t frontButtonLayout = BACK_CONFIRM_LEFT_RIGHT;
@ -131,13 +96,10 @@ class CrossPointSettings {
uint8_t screenMargin = 5;
// OPDS browser settings
char opdsServerUrl[128] = "";
char opdsUsername[64] = "";
char opdsPassword[64] = "";
// Hide battery percentage
uint8_t hideBatteryPercentage = HIDE_NEVER;
// Long-press chapter skip on side buttons
uint8_t longPressChapterSkip = 1;
// Theme name (theme-engine addition)
char themeName[64] = "Default";
~CrossPointSettings() = default;

View File

@ -2,77 +2,103 @@
#include "CrossPointSettings.h"
namespace {
using ButtonIndex = uint8_t;
struct FrontLayoutMap {
ButtonIndex back;
ButtonIndex confirm;
ButtonIndex left;
ButtonIndex right;
};
struct SideLayoutMap {
ButtonIndex pageBack;
ButtonIndex pageForward;
};
// Order matches CrossPointSettings::FRONT_BUTTON_LAYOUT.
constexpr FrontLayoutMap kFrontLayouts[] = {
{HalGPIO::BTN_BACK, HalGPIO::BTN_CONFIRM, HalGPIO::BTN_LEFT, HalGPIO::BTN_RIGHT},
{HalGPIO::BTN_LEFT, HalGPIO::BTN_RIGHT, HalGPIO::BTN_BACK, HalGPIO::BTN_CONFIRM},
{HalGPIO::BTN_CONFIRM, HalGPIO::BTN_LEFT, HalGPIO::BTN_BACK, HalGPIO::BTN_RIGHT},
{HalGPIO::BTN_BACK, HalGPIO::BTN_CONFIRM, HalGPIO::BTN_RIGHT, HalGPIO::BTN_LEFT},
};
// Order matches CrossPointSettings::SIDE_BUTTON_LAYOUT.
constexpr SideLayoutMap kSideLayouts[] = {
{HalGPIO::BTN_UP, HalGPIO::BTN_DOWN},
{HalGPIO::BTN_DOWN, HalGPIO::BTN_UP},
};
} // namespace
bool MappedInputManager::mapButton(const Button button, bool (HalGPIO::*fn)(uint8_t) const) const {
decltype(InputManager::BTN_BACK) MappedInputManager::mapButton(const Button button) const {
const auto frontLayout = static_cast<CrossPointSettings::FRONT_BUTTON_LAYOUT>(SETTINGS.frontButtonLayout);
const auto sideLayout = static_cast<CrossPointSettings::SIDE_BUTTON_LAYOUT>(SETTINGS.sideButtonLayout);
const auto& front = kFrontLayouts[frontLayout];
const auto& side = kSideLayouts[sideLayout];
switch (button) {
case Button::Back:
return (gpio.*fn)(front.back);
switch (frontLayout) {
case CrossPointSettings::LEFT_RIGHT_BACK_CONFIRM:
return InputManager::BTN_LEFT;
case CrossPointSettings::LEFT_BACK_CONFIRM_RIGHT:
return InputManager::BTN_CONFIRM;
case CrossPointSettings::BACK_CONFIRM_LEFT_RIGHT:
/* fall through */
case CrossPointSettings::BACK_CONFIRM_RIGHT_LEFT:
/* fall through */
default:
return InputManager::BTN_BACK;
}
case Button::Confirm:
return (gpio.*fn)(front.confirm);
switch (frontLayout) {
case CrossPointSettings::LEFT_RIGHT_BACK_CONFIRM:
return InputManager::BTN_RIGHT;
case CrossPointSettings::LEFT_BACK_CONFIRM_RIGHT:
return InputManager::BTN_LEFT;
case CrossPointSettings::BACK_CONFIRM_LEFT_RIGHT:
/* fall through */
case CrossPointSettings::BACK_CONFIRM_RIGHT_LEFT:
/* fall through */
default:
return InputManager::BTN_CONFIRM;
}
case Button::Left:
return (gpio.*fn)(front.left);
switch (frontLayout) {
case CrossPointSettings::LEFT_RIGHT_BACK_CONFIRM:
/* fall through */
case CrossPointSettings::LEFT_BACK_CONFIRM_RIGHT:
return InputManager::BTN_BACK;
case CrossPointSettings::BACK_CONFIRM_RIGHT_LEFT:
return InputManager::BTN_RIGHT;
case CrossPointSettings::BACK_CONFIRM_LEFT_RIGHT:
/* fall through */
default:
return InputManager::BTN_LEFT;
}
case Button::Right:
return (gpio.*fn)(front.right);
switch (frontLayout) {
case CrossPointSettings::LEFT_RIGHT_BACK_CONFIRM:
return InputManager::BTN_CONFIRM;
case CrossPointSettings::BACK_CONFIRM_RIGHT_LEFT:
return InputManager::BTN_LEFT;
case CrossPointSettings::BACK_CONFIRM_LEFT_RIGHT:
/* fall through */
case CrossPointSettings::LEFT_BACK_CONFIRM_RIGHT:
/* fall through */
default:
return InputManager::BTN_RIGHT;
}
case Button::Up:
return (gpio.*fn)(HalGPIO::BTN_UP);
return InputManager::BTN_UP;
case Button::Down:
return (gpio.*fn)(HalGPIO::BTN_DOWN);
return InputManager::BTN_DOWN;
case Button::Power:
return (gpio.*fn)(HalGPIO::BTN_POWER);
return InputManager::BTN_POWER;
case Button::PageBack:
return (gpio.*fn)(side.pageBack);
switch (sideLayout) {
case CrossPointSettings::NEXT_PREV:
return InputManager::BTN_DOWN;
case CrossPointSettings::PREV_NEXT:
/* fall through */
default:
return InputManager::BTN_UP;
}
case Button::PageForward:
return (gpio.*fn)(side.pageForward);
switch (sideLayout) {
case CrossPointSettings::NEXT_PREV:
return InputManager::BTN_UP;
case CrossPointSettings::PREV_NEXT:
/* fall through */
default:
return InputManager::BTN_DOWN;
}
}
return false;
return InputManager::BTN_BACK;
}
bool MappedInputManager::wasPressed(const Button button) const { return mapButton(button, &HalGPIO::wasPressed); }
bool MappedInputManager::wasPressed(const Button button) const { return inputManager.wasPressed(mapButton(button)); }
bool MappedInputManager::wasReleased(const Button button) const { return mapButton(button, &HalGPIO::wasReleased); }
bool MappedInputManager::wasReleased(const Button button) const { return inputManager.wasReleased(mapButton(button)); }
bool MappedInputManager::isPressed(const Button button) const { return mapButton(button, &HalGPIO::isPressed); }
bool MappedInputManager::isPressed(const Button button) const { return inputManager.isPressed(mapButton(button)); }
bool MappedInputManager::wasAnyPressed() const { return gpio.wasAnyPressed(); }
bool MappedInputManager::wasAnyPressed() const { return inputManager.wasAnyPressed(); }
bool MappedInputManager::wasAnyReleased() const { return gpio.wasAnyReleased(); }
bool MappedInputManager::wasAnyReleased() const { return inputManager.wasAnyReleased(); }
unsigned long MappedInputManager::getHeldTime() const { return gpio.getHeldTime(); }
unsigned long MappedInputManager::getHeldTime() const { return inputManager.getHeldTime(); }
MappedInputManager::Labels MappedInputManager::mapLabels(const char* back, const char* confirm, const char* previous,
const char* next) const {
@ -83,10 +109,8 @@ MappedInputManager::Labels MappedInputManager::mapLabels(const char* back, const
return {previous, next, back, confirm};
case CrossPointSettings::LEFT_BACK_CONFIRM_RIGHT:
return {previous, back, confirm, next};
case CrossPointSettings::BACK_CONFIRM_RIGHT_LEFT:
return {back, confirm, next, previous};
case CrossPointSettings::BACK_CONFIRM_LEFT_RIGHT:
default:
return {back, confirm, previous, next};
}
}
}

View File

@ -1,6 +1,6 @@
#pragma once
#include <HalGPIO.h>
#include <InputManager.h>
class MappedInputManager {
public:
@ -13,7 +13,7 @@ class MappedInputManager {
const char* btn4;
};
explicit MappedInputManager(HalGPIO& gpio) : gpio(gpio) {}
explicit MappedInputManager(InputManager& inputManager) : inputManager(inputManager) {}
bool wasPressed(Button button) const;
bool wasReleased(Button button) const;
@ -24,7 +24,6 @@ class MappedInputManager {
Labels mapLabels(const char* back, const char* confirm, const char* previous, const char* next) const;
private:
HalGPIO& gpio;
bool mapButton(Button button, bool (HalGPIO::*fn)(uint8_t) const) const;
InputManager& inputManager;
decltype(InputManager::BTN_BACK) mapButton(Button button) const;
};

View File

@ -7,23 +7,22 @@
#include <algorithm>
namespace {
constexpr uint8_t RECENT_BOOKS_FILE_VERSION = 2;
constexpr uint8_t RECENT_BOOKS_FILE_VERSION = 1;
constexpr char RECENT_BOOKS_FILE[] = "/.crosspoint/recent.bin";
constexpr int MAX_RECENT_BOOKS = 10;
} // namespace
RecentBooksStore RecentBooksStore::instance;
void RecentBooksStore::addBook(const std::string& path, const std::string& title, const std::string& author) {
void RecentBooksStore::addBook(const std::string& path) {
// Remove existing entry if present
auto it =
std::find_if(recentBooks.begin(), recentBooks.end(), [&](const RecentBook& book) { return book.path == path; });
auto it = std::find(recentBooks.begin(), recentBooks.end(), path);
if (it != recentBooks.end()) {
recentBooks.erase(it);
}
// Add to front
recentBooks.insert(recentBooks.begin(), {path, title, author});
recentBooks.insert(recentBooks.begin(), path);
// Trim to max size
if (recentBooks.size() > MAX_RECENT_BOOKS) {
@ -47,9 +46,7 @@ bool RecentBooksStore::saveToFile() const {
serialization::writePod(outputFile, count);
for (const auto& book : recentBooks) {
serialization::writeString(outputFile, book.path);
serialization::writeString(outputFile, book.title);
serialization::writeString(outputFile, book.author);
serialization::writeString(outputFile, book);
}
outputFile.close();
@ -66,41 +63,24 @@ bool RecentBooksStore::loadFromFile() {
uint8_t version;
serialization::readPod(inputFile, version);
if (version != RECENT_BOOKS_FILE_VERSION) {
if (version == 1) {
// Old version, just read paths
uint8_t count;
serialization::readPod(inputFile, count);
recentBooks.clear();
recentBooks.reserve(count);
for (uint8_t i = 0; i < count; i++) {
std::string path;
serialization::readString(inputFile, path);
// Title and author will be empty, they will be filled when the book is
// opened again
recentBooks.push_back({path, "", ""});
}
} else {
Serial.printf("[%lu] [RBS] Deserialization failed: Unknown version %u\n", millis(), version);
inputFile.close();
return false;
}
} else {
uint8_t count;
serialization::readPod(inputFile, count);
Serial.printf("[%lu] [RBS] Deserialization failed: Unknown version %u\n", millis(), version);
inputFile.close();
return false;
}
recentBooks.clear();
recentBooks.reserve(count);
uint8_t count;
serialization::readPod(inputFile, count);
for (uint8_t i = 0; i < count; i++) {
std::string path, title, author;
serialization::readString(inputFile, path);
serialization::readString(inputFile, title);
serialization::readString(inputFile, author);
recentBooks.push_back({path, title, author});
}
recentBooks.clear();
recentBooks.reserve(count);
for (uint8_t i = 0; i < count; i++) {
std::string path;
serialization::readString(inputFile, path);
recentBooks.push_back(path);
}
inputFile.close();
Serial.printf("[%lu] [RBS] Recent books loaded from file (%d entries)\n", millis(), recentBooks.size());
Serial.printf("[%lu] [RBS] Recent books loaded from file (%d entries)\n", millis(), count);
return true;
}

View File

@ -2,19 +2,11 @@
#include <string>
#include <vector>
struct RecentBook {
std::string path;
std::string title;
std::string author;
bool operator==(const RecentBook& other) const { return path == other.path; }
};
class RecentBooksStore {
// Static instance
static RecentBooksStore instance;
std::vector<RecentBook> recentBooks;
std::vector<std::string> recentBooks;
public:
~RecentBooksStore() = default;
@ -22,11 +14,11 @@ class RecentBooksStore {
// Get singleton instance
static RecentBooksStore& getInstance() { return instance; }
// Add a book to the recent list (moves to front if already exists)
void addBook(const std::string& path, const std::string& title, const std::string& author);
// Add a book path to the recent list (moves to front if already exists)
void addBook(const std::string& path);
// Get the list of recent books (most recent first)
const std::vector<RecentBook>& getBooks() const { return recentBooks; }
// Get the list of recent book paths (most recent first)
const std::vector<std::string>& getBooks() const { return recentBooks; }
// Get the count of recent books
int getCount() const { return static_cast<int>(recentBooks.size()); }

View File

@ -42,17 +42,6 @@ void ScreenComponents::drawBattery(const GfxRenderer& renderer, const int left,
renderer.fillRect(x + 2, y + 2, filledWidth, batteryHeight - 4);
}
void ScreenComponents::drawBookProgressBar(const GfxRenderer& renderer, const size_t bookProgress) {
int vieweableMarginTop, vieweableMarginRight, vieweableMarginBottom, vieweableMarginLeft;
renderer.getOrientedViewableTRBL(&vieweableMarginTop, &vieweableMarginRight, &vieweableMarginBottom,
&vieweableMarginLeft);
const int progressBarMaxWidth = renderer.getScreenWidth() - vieweableMarginLeft - vieweableMarginRight;
const int progressBarY = renderer.getScreenHeight() - vieweableMarginBottom - BOOK_PROGRESS_BAR_HEIGHT;
const int barWidth = progressBarMaxWidth * bookProgress / 100;
renderer.fillRect(vieweableMarginLeft, progressBarY, barWidth, BOOK_PROGRESS_BAR_HEIGHT, true);
}
int ScreenComponents::drawTabBar(const GfxRenderer& renderer, const int y, const std::vector<TabInfo>& tabs) {
constexpr int tabPadding = 20; // Horizontal padding between tabs
constexpr int leftMargin = 20; // Left margin for first tab

View File

@ -13,10 +13,7 @@ struct TabInfo {
class ScreenComponents {
public:
static const int BOOK_PROGRESS_BAR_HEIGHT = 4;
static void drawBattery(const GfxRenderer& renderer, int left, int top, bool showPercentage = true);
static void drawBookProgressBar(const GfxRenderer& renderer, size_t bookProgress);
// Draw a horizontal tab bar with underline indicator for selected tab
// Returns the height of the tab bar (for positioning content below)

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