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## Summary Extracted some changes from https://github.com/crosspoint-reader/crosspoint-reader/pull/500 to make reviewing easier This PR adds HAL (Hardware Abstraction Layer) for display and GPIO components, making it easier to write a stub or an emulated implementation of the hardware. SD card HAL will be added via another PR, because it's a bit more tricky. --- ### AI Usage While CrossPoint doesn't have restrictions on AI tools in contributing, please be transparent about their usage as it helps set the right context for reviewers. Did you use AI tools to help write this code? **NO**
285 lines
10 KiB
C++
285 lines
10 KiB
C++
#include "SleepActivity.h"
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#include <Epub.h>
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#include <GfxRenderer.h>
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#include <SDCardManager.h>
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#include <Txt.h>
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#include <Xtc.h>
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#include "CrossPointSettings.h"
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#include "CrossPointState.h"
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#include "fontIds.h"
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#include "images/CrossLarge.h"
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#include "util/StringUtils.h"
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void SleepActivity::onEnter() {
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Activity::onEnter();
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renderPopup("Entering Sleep...");
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if (SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::BLANK) {
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return renderBlankSleepScreen();
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}
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if (SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::CUSTOM) {
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return renderCustomSleepScreen();
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}
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if (SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::COVER) {
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return renderCoverSleepScreen();
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}
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renderDefaultSleepScreen();
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}
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void SleepActivity::renderPopup(const char* message) const {
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const int textWidth = renderer.getTextWidth(UI_12_FONT_ID, message, EpdFontFamily::BOLD);
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constexpr int margin = 20;
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const int x = (renderer.getScreenWidth() - textWidth - margin * 2) / 2;
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constexpr int y = 117;
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const int w = textWidth + margin * 2;
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const int h = renderer.getLineHeight(UI_12_FONT_ID) + margin * 2;
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// renderer.clearScreen();
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renderer.fillRect(x - 5, y - 5, w + 10, h + 10, true);
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renderer.fillRect(x + 5, y + 5, w - 10, h - 10, false);
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renderer.drawText(UI_12_FONT_ID, x + margin, y + margin, message, true, EpdFontFamily::BOLD);
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renderer.displayBuffer();
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}
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void SleepActivity::renderCustomSleepScreen() const {
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// Check if we have a /sleep directory
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auto dir = SdMan.open("/sleep");
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if (dir && dir.isDirectory()) {
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std::vector<std::string> files;
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char name[500];
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// collect all valid BMP files
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for (auto file = dir.openNextFile(); file; file = dir.openNextFile()) {
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if (file.isDirectory()) {
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file.close();
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continue;
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}
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file.getName(name, sizeof(name));
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auto filename = std::string(name);
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if (filename[0] == '.') {
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file.close();
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continue;
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}
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if (filename.substr(filename.length() - 4) != ".bmp") {
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Serial.printf("[%lu] [SLP] Skipping non-.bmp file name: %s\n", millis(), name);
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file.close();
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continue;
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}
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Bitmap bitmap(file);
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if (bitmap.parseHeaders() != BmpReaderError::Ok) {
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Serial.printf("[%lu] [SLP] Skipping invalid BMP file: %s\n", millis(), name);
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file.close();
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continue;
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}
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files.emplace_back(filename);
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file.close();
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}
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const auto numFiles = files.size();
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if (numFiles > 0) {
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// Generate a random number between 1 and numFiles
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auto randomFileIndex = random(numFiles);
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// If we picked the same image as last time, reroll
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while (numFiles > 1 && randomFileIndex == APP_STATE.lastSleepImage) {
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randomFileIndex = random(numFiles);
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}
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APP_STATE.lastSleepImage = randomFileIndex;
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APP_STATE.saveToFile();
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const auto filename = "/sleep/" + files[randomFileIndex];
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FsFile file;
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if (SdMan.openFileForRead("SLP", filename, file)) {
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Serial.printf("[%lu] [SLP] Randomly loading: /sleep/%s\n", millis(), files[randomFileIndex].c_str());
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delay(100);
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Bitmap bitmap(file, true);
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if (bitmap.parseHeaders() == BmpReaderError::Ok) {
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renderBitmapSleepScreen(bitmap);
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dir.close();
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return;
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}
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}
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}
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}
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if (dir) dir.close();
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// Look for sleep.bmp on the root of the sd card to determine if we should
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// render a custom sleep screen instead of the default.
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FsFile file;
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if (SdMan.openFileForRead("SLP", "/sleep.bmp", file)) {
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Bitmap bitmap(file, true);
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if (bitmap.parseHeaders() == BmpReaderError::Ok) {
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Serial.printf("[%lu] [SLP] Loading: /sleep.bmp\n", millis());
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renderBitmapSleepScreen(bitmap);
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return;
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}
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}
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renderDefaultSleepScreen();
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}
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void SleepActivity::renderDefaultSleepScreen() const {
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const auto pageWidth = renderer.getScreenWidth();
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const auto pageHeight = renderer.getScreenHeight();
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renderer.clearScreen();
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renderer.drawImage(CrossLarge, (pageWidth - 128) / 2, (pageHeight - 128) / 2, 128, 128);
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renderer.drawCenteredText(UI_10_FONT_ID, pageHeight / 2 + 70, "CrossPoint", true, EpdFontFamily::BOLD);
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renderer.drawCenteredText(SMALL_FONT_ID, pageHeight / 2 + 95, "SLEEPING");
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// Make sleep screen dark unless light is selected in settings
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if (SETTINGS.sleepScreen != CrossPointSettings::SLEEP_SCREEN_MODE::LIGHT) {
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renderer.invertScreen();
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}
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renderer.displayBuffer(HalDisplay::HALF_REFRESH);
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}
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void SleepActivity::renderBitmapSleepScreen(const Bitmap& bitmap) const {
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int x, y;
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const auto pageWidth = renderer.getScreenWidth();
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const auto pageHeight = renderer.getScreenHeight();
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float cropX = 0, cropY = 0;
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Serial.printf("[%lu] [SLP] bitmap %d x %d, screen %d x %d\n", millis(), bitmap.getWidth(), bitmap.getHeight(),
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pageWidth, pageHeight);
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if (bitmap.getWidth() > pageWidth || bitmap.getHeight() > pageHeight) {
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// image will scale, make sure placement is right
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float ratio = static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
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const float screenRatio = static_cast<float>(pageWidth) / static_cast<float>(pageHeight);
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Serial.printf("[%lu] [SLP] bitmap ratio: %f, screen ratio: %f\n", millis(), ratio, screenRatio);
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if (ratio > screenRatio) {
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// image wider than viewport ratio, scaled down image needs to be centered vertically
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if (SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP) {
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cropX = 1.0f - (screenRatio / ratio);
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Serial.printf("[%lu] [SLP] Cropping bitmap x: %f\n", millis(), cropX);
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ratio = (1.0f - cropX) * static_cast<float>(bitmap.getWidth()) / static_cast<float>(bitmap.getHeight());
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}
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x = 0;
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y = std::round((static_cast<float>(pageHeight) - static_cast<float>(pageWidth) / ratio) / 2);
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Serial.printf("[%lu] [SLP] Centering with ratio %f to y=%d\n", millis(), ratio, y);
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} else {
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// image taller than viewport ratio, scaled down image needs to be centered horizontally
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if (SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP) {
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cropY = 1.0f - (ratio / screenRatio);
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Serial.printf("[%lu] [SLP] Cropping bitmap y: %f\n", millis(), cropY);
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ratio = static_cast<float>(bitmap.getWidth()) / ((1.0f - cropY) * static_cast<float>(bitmap.getHeight()));
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}
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x = std::round((static_cast<float>(pageWidth) - static_cast<float>(pageHeight) * ratio) / 2);
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y = 0;
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Serial.printf("[%lu] [SLP] Centering with ratio %f to x=%d\n", millis(), ratio, x);
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}
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} else {
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// center the image
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x = (pageWidth - bitmap.getWidth()) / 2;
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y = (pageHeight - bitmap.getHeight()) / 2;
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}
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Serial.printf("[%lu] [SLP] drawing to %d x %d\n", millis(), x, y);
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renderer.clearScreen();
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const bool hasGreyscale = bitmap.hasGreyscale() &&
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SETTINGS.sleepScreenCoverFilter == CrossPointSettings::SLEEP_SCREEN_COVER_FILTER::NO_FILTER;
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renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
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if (SETTINGS.sleepScreenCoverFilter == CrossPointSettings::SLEEP_SCREEN_COVER_FILTER::INVERTED_BLACK_AND_WHITE) {
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renderer.invertScreen();
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}
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renderer.displayBuffer(HalDisplay::HALF_REFRESH);
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if (hasGreyscale) {
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bitmap.rewindToData();
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renderer.clearScreen(0x00);
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renderer.setRenderMode(GfxRenderer::GRAYSCALE_LSB);
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renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
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renderer.copyGrayscaleLsbBuffers();
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bitmap.rewindToData();
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renderer.clearScreen(0x00);
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renderer.setRenderMode(GfxRenderer::GRAYSCALE_MSB);
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renderer.drawBitmap(bitmap, x, y, pageWidth, pageHeight, cropX, cropY);
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renderer.copyGrayscaleMsbBuffers();
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renderer.displayGrayBuffer();
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renderer.setRenderMode(GfxRenderer::BW);
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}
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}
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void SleepActivity::renderCoverSleepScreen() const {
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if (APP_STATE.openEpubPath.empty()) {
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return renderDefaultSleepScreen();
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}
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std::string coverBmpPath;
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bool cropped = SETTINGS.sleepScreenCoverMode == CrossPointSettings::SLEEP_SCREEN_COVER_MODE::CROP;
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// Check if the current book is XTC, TXT, or EPUB
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if (StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".xtc") ||
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StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".xtch")) {
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// Handle XTC file
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Xtc lastXtc(APP_STATE.openEpubPath, "/.crosspoint");
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if (!lastXtc.load()) {
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Serial.println("[SLP] Failed to load last XTC");
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return renderDefaultSleepScreen();
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}
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if (!lastXtc.generateCoverBmp()) {
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Serial.println("[SLP] Failed to generate XTC cover bmp");
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return renderDefaultSleepScreen();
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}
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coverBmpPath = lastXtc.getCoverBmpPath();
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} else if (StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".txt")) {
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// Handle TXT file - looks for cover image in the same folder
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Txt lastTxt(APP_STATE.openEpubPath, "/.crosspoint");
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if (!lastTxt.load()) {
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Serial.println("[SLP] Failed to load last TXT");
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return renderDefaultSleepScreen();
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}
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if (!lastTxt.generateCoverBmp()) {
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Serial.println("[SLP] No cover image found for TXT file");
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return renderDefaultSleepScreen();
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}
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coverBmpPath = lastTxt.getCoverBmpPath();
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} else if (StringUtils::checkFileExtension(APP_STATE.openEpubPath, ".epub")) {
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// Handle EPUB file
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Epub lastEpub(APP_STATE.openEpubPath, "/.crosspoint");
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if (!lastEpub.load()) {
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Serial.println("[SLP] Failed to load last epub");
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return renderDefaultSleepScreen();
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}
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if (!lastEpub.generateCoverBmp(cropped)) {
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Serial.println("[SLP] Failed to generate cover bmp");
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return renderDefaultSleepScreen();
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}
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coverBmpPath = lastEpub.getCoverBmpPath(cropped);
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} else {
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return renderDefaultSleepScreen();
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}
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FsFile file;
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if (SdMan.openFileForRead("SLP", coverBmpPath, file)) {
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Bitmap bitmap(file);
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if (bitmap.parseHeaders() == BmpReaderError::Ok) {
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Serial.printf("[SLP] Rendering sleep cover: %s\n", coverBmpPath);
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renderBitmapSleepScreen(bitmap);
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return;
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}
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}
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renderDefaultSleepScreen();
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}
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void SleepActivity::renderBlankSleepScreen() const {
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renderer.clearScreen();
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renderer.displayBuffer(HalDisplay::HALF_REFRESH);
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}
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