Xteink-X4-crosspoint-reader/src/activities/network/NetworkModeSelectionActivity.h
Justin Mitchell 3a761b18af
Refactors Calibre Wireless Device & Calibre Library (#404)
Our esp32 consistently dropped the last few packets of the TCP transfer
in the old implementation. Only about 1/5 transfers would complete. I've
refactored that entire system into an actual Calibre Device Plugin that
basically uses the exact same system as the web server's file transfer
protocol. I kept them separate so that we don't muddy up the existing
file transfer stuff even if it's basically the same at the end of the
day I didn't want to limit our ability to change it later.

I've also added basic auth to OPDS and renamed that feature to OPDS
Browser to just disassociate it from Calibre.

---------

Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com>
Co-authored-by: Dave Allie <dave@daveallie.com>
2026-01-27 22:02:38 +11:00

43 lines
1.5 KiB
C++

#pragma once
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
#include <freertos/task.h>
#include <functional>
#include "../Activity.h"
// Enum for network mode selection
enum class NetworkMode { JOIN_NETWORK, CONNECT_CALIBRE, CREATE_HOTSPOT };
/**
* NetworkModeSelectionActivity presents the user with a choice:
* - "Join a Network" - Connect to an existing WiFi network (STA mode)
* - "Connect to Calibre" - Use Calibre wireless device transfers
* - "Create Hotspot" - Create an Access Point that others can connect to (AP mode)
*
* The onModeSelected callback is called with the user's choice.
* The onCancel callback is called if the user presses back.
*/
class NetworkModeSelectionActivity final : public Activity {
TaskHandle_t displayTaskHandle = nullptr;
SemaphoreHandle_t renderingMutex = nullptr;
int selectedIndex = 0;
bool updateRequired = false;
const std::function<void(NetworkMode)> onModeSelected;
const std::function<void()> onCancel;
static void taskTrampoline(void* param);
[[noreturn]] void displayTaskLoop();
void render() const;
public:
explicit NetworkModeSelectionActivity(GfxRenderer& renderer, MappedInputManager& mappedInput,
const std::function<void(NetworkMode)>& onModeSelected,
const std::function<void()>& onCancel)
: Activity("NetworkModeSelection", renderer, mappedInput), onModeSelected(onModeSelected), onCancel(onCancel) {}
void onEnter() override;
void onExit() override;
void loop() override;
};