Xteink-X4-crosspoint-reader/lib/ThemeEngine/src/BasicElements.cpp
2026-01-25 21:10:10 +01:00

262 lines
8.0 KiB
C++

#include "BasicElements.h"
#include "Bitmap.h"
#include "ListElement.h"
#include "ThemeManager.h"
#include "ThemeTypes.h"
#include <GfxRenderer.h>
namespace ThemeEngine {
// --- BitmapElement ---
void BitmapElement::draw(const GfxRenderer& renderer, const ThemeContext& context) {
if (!isVisible(context)) {
markClean();
return;
}
std::string path = context.evaluatestring(srcExpr);
if (path.empty()) {
markClean();
return;
}
// Resolve simplified or relative paths
if (path.find('/') == std::string::npos || (path.length() > 0 && path[0] != '/')) {
path = ThemeManager::get().getAssetPath(path);
}
// 1. Check if we have a cached 1-bit render
const ProcessedAsset* processed = ThemeManager::get().getProcessedAsset(path, renderer.getOrientation(), absW, absH);
if (processed && processed->w == absW && processed->h == absH) {
const int rowBytes = (absW + 7) / 8;
for (int y = 0; y < absH; y++) {
const uint8_t* srcRow = processed->data.data() + y * rowBytes;
for (int x = 0; x < absW; x++) {
// Cached 1-bit data: 0=Black, 1=White
bool isBlack = !(srcRow[x / 8] & (1 << (7 - (x % 8))));
// Draw opaque (true=black, false=white)
renderer.drawPixel(absX + x, absY + y, isBlack);
}
}
markClean();
return;
}
bool drawSuccess = false;
// 2. Try Streaming (Absolute paths, large images)
if (path.length() > 0 && path[0] == '/') {
FsFile file;
if (SdMan.openFileForRead("HOME", path, file)) {
Bitmap bmp(file, true); // (file, dithering=true)
if (bmp.parseHeaders() == BmpReaderError::Ok) {
// Center logic
int drawX = absX;
int drawY = absY;
if (bmp.getWidth() < absW) drawX += (absW - bmp.getWidth()) / 2;
if (bmp.getHeight() < absH) drawY += (absH - bmp.getHeight()) / 2;
if (borderRadius > 0) {
renderer.drawRoundedBitmap(bmp, drawX, drawY, absW, absH, borderRadius);
} else {
renderer.drawBitmap(bmp, drawX, drawY, absW, absH);
}
drawSuccess = true;
}
file.close();
}
}
// 3. Fallback to RAM Cache (Standard method)
if (!drawSuccess) {
const std::vector<uint8_t>* data = ThemeManager::get().getCachedAsset(path);
if (data && !data->empty()) {
Bitmap bmp(data->data(), data->size());
if (bmp.parseHeaders() == BmpReaderError::Ok) {
int drawX = absX;
int drawY = absY;
if (bmp.getWidth() < absW) drawX += (absW - bmp.getWidth()) / 2;
if (bmp.getHeight() < absH) drawY += (absH - bmp.getHeight()) / 2;
if (borderRadius > 0) {
renderer.drawRoundedBitmap(bmp, drawX, drawY, absW, absH, borderRadius);
} else {
renderer.drawBitmap(bmp, drawX, drawY, absW, absH);
}
drawSuccess = true;
}
}
}
// 4. Cache result if successful
if (drawSuccess) {
ProcessedAsset asset;
asset.w = absW;
asset.h = absH;
asset.orientation = renderer.getOrientation();
const int rowBytes = (absW + 7) / 8;
asset.data.resize(rowBytes * absH, 0xFF); // Initialize to 0xFF (White)
for (int y = 0; y < absH; y++) {
uint8_t* dstRow = asset.data.data() + y * rowBytes;
for (int x = 0; x < absW; x++) {
// Read precise pixel state from framebuffer
bool isBlack = renderer.readPixel(absX + x, absY + y);
if (isBlack) {
// Clear bit for black (0)
dstRow[x / 8] &= ~(1 << (7 - (x % 8)));
}
}
}
ThemeManager::get().cacheProcessedAsset(path, asset, absW, absH);
}
markClean();
}
// --- List ---
void List::draw(const GfxRenderer& renderer, const ThemeContext& context) {
if (!isVisible(context)) {
markClean();
return;
}
// Draw background
if (hasBg) {
std::string colStr = context.evaluatestring(bgColorExpr);
uint8_t color = Color::parse(colStr).value;
renderer.fillRect(absX, absY, absW, absH, color == 0x00);
}
if (border) {
renderer.drawRect(absX, absY, absW, absH, true);
}
if (!itemTemplate) {
markClean();
return;
}
int count = context.getInt(source + ".Count");
if (count <= 0) {
markClean();
return;
}
// Get item dimensions
int itemW = getItemWidth();
int itemH = getItemHeight();
// Handle different layout modes
if (direction == Direction::Horizontal || layoutMode == LayoutMode::Grid) {
// Horizontal or Grid layout
int col = 0;
int row = 0;
int currentX = absX;
int currentY = absY;
// For grid, calculate item width based on columns
if (layoutMode == LayoutMode::Grid && columns > 1) {
int totalSpacing = (columns - 1) * spacing;
itemW = (absW - totalSpacing) / columns;
}
for (int i = 0; i < count; ++i) {
// Create item context with scoped variables
ThemeContext itemContext(&context);
std::string prefix = source + "." + std::to_string(i) + ".";
// Standard list item variables
itemContext.setString("Item.Title", context.getString(prefix + "Title"));
itemContext.setString("Item.Value", context.getString(prefix + "Value"));
itemContext.setBool("Item.Selected", context.getBool(prefix + "Selected"));
itemContext.setString("Item.Icon", context.getString(prefix + "Icon"));
itemContext.setString("Item.Image", context.getString(prefix + "Image"));
itemContext.setString("Item.Progress", context.getString(prefix + "Progress"));
itemContext.setInt("Item.Index", i);
itemContext.setInt("Item.Count", count);
// Viewport check
if (direction == Direction::Horizontal) {
if (currentX + itemW < absX) {
currentX += itemW + spacing;
continue;
}
if (currentX > absX + absW) break;
} else {
// Grid mode
if (currentY + itemH < absY) {
col++;
if (col >= columns) {
col = 0;
row++;
currentY += itemH + spacing;
}
currentX = absX + col * (itemW + spacing);
continue;
}
if (currentY > absY + absH) break;
}
// Layout and draw
itemTemplate->layout(itemContext, currentX, currentY, itemW, itemH);
itemTemplate->draw(renderer, itemContext);
if (layoutMode == LayoutMode::Grid && columns > 1) {
col++;
if (col >= columns) {
col = 0;
row++;
currentX = absX;
currentY += itemH + spacing;
} else {
currentX += itemW + spacing;
}
} else {
// Horizontal list
currentX += itemW + spacing;
}
}
} else {
// Vertical list (default)
int currentY = absY;
int viewportBottom = absY + absH;
for (int i = 0; i < count; ++i) {
// Skip items above viewport
if (currentY + itemH < absY) {
currentY += itemH + spacing;
continue;
}
// Stop if below viewport
if (currentY > viewportBottom) {
break;
}
// Create item context with scoped variables
ThemeContext itemContext(&context);
std::string prefix = source + "." + std::to_string(i) + ".";
itemContext.setString("Item.Title", context.getString(prefix + "Title"));
itemContext.setString("Item.Value", context.getString(prefix + "Value"));
itemContext.setBool("Item.Selected", context.getBool(prefix + "Selected"));
itemContext.setString("Item.Icon", context.getString(prefix + "Icon"));
itemContext.setString("Item.Image", context.getString(prefix + "Image"));
itemContext.setString("Item.Progress", context.getString(prefix + "Progress"));
itemContext.setInt("Item.Index", i);
itemContext.setInt("Item.Count", count);
// Layout and draw the template for this item
itemTemplate->layout(itemContext, absX, currentY, absW, itemH);
itemTemplate->draw(renderer, itemContext);
currentY += itemH + spacing;
}
}
markClean();
}
} // namespace ThemeEngine