Xteink-X4-crosspoint-reader/lib/Epub/Epub/ParsedText.cpp
Tannay dd280bdc97
Rotation Support (#77)
•  What is the goal of this PR?  
Implement a horizontal EPUB reading mode so books can be read in
landscape orientation (both 90° and 270°), while keeping the rest of the
UI in portrait.

•  What changes are included?
◦  Rendering / Display
▪ Added an orientation model to GfxRenderer (Portrait, LandscapeNormal,
LandscapeFlipped) and made:
▪ drawPixel, drawImage, displayWindow map logical coordinates
differently depending on orientation.
▪ getScreenWidth() / getScreenHeight() return orientation‑aware logical
dimensions (480×800 in portrait, 800×480 in landscape).
◦  Settings / Configuration
▪  Extended CrossPointSettings with:
▪  landscapeReading (toggle for portrait vs. landscape EPUB reading).
▪ landscapeFlipped (toggle to flip landscape 180° so both horizontal
holding directions are supported).
▪ Updated settings serialization/deserialization to persist these fields
while remaining backward‑compatible with existing settings files.
▪  Updated SettingsActivity to expose two new toggles:
▪  “Landscape Reading”
▪  “Flip Landscape (swap top/bottom)”
◦  EPUB Reader
▪  In EpubReaderActivity:
▪ On onEnter, set GfxRenderer orientation based on the new settings
(Portrait, LandscapeNormal, or LandscapeFlipped).
▪ On onExit, reset orientation back to Portrait so Home, WiFi, Settings,
etc. continue to render as before.
▪ Adjusted renderStatusBar to position the status bar and battery
indicator relative to GfxRenderer::getScreenHeight() instead of
hard‑coded Y coordinates, so it stays correctly at the bottom in both
portrait and landscape.
◦  EPUB Caching / Layout
▪ Extended Section cache metadata (section.bin) to include the logical
screenWidth and screenHeight used when pages were generated; bumped
SECTION_FILE_VERSION.
▪  Updated loadCacheMetadata to compare:
▪ font/margins/line compression/extraParagraphSpacing and screen
dimensions; mismatches now invalidate and clear the cache.
▪ Updated persistPageDataToSD and all call sites in EpubReaderActivity
to pass the current GfxRenderer::getScreenWidth() / getScreenHeight() so
portrait and landscape caches are kept separate and correctly sized.



Additional Context

•  Cache behavior / migration
◦ Existing section.bin files (old SECTION_FILE_VERSION) will be detected
as incompatible and their caches cleared and rebuilt once per chapter
when first opened after this change.
◦ Within a given orientation, caches will be reused as before. Switching
orientation (portrait ↔ landscape) will cause a one‑time re‑index of
each chapter in the new orientation.
•  Scope and risks
◦ Orientation changes are scoped to the EPUB reader; the Home screen,
Settings, WiFi selection, sleep screens, and web server UI continue to
assume portrait orientation.
◦ The renderer’s orientation is a static/global setting; if future code
uses GfxRenderer outside the reader while a reader instance is active,
it should be aware that orientation is no longer implicitly fixed.
◦ All drawing primitives now go through orientation‑aware coordinate
transforms; any code that previously relied on edge‑case behavior or
out‑of‑bounds writes might surface as logged “Outside range” warnings
instead.
•  Testing suggestions / areas to focus on
◦  Verify in hardware:
▪ Portrait mode still renders correctly (boot, home, settings, WiFi,
reader).
▪  Landscape reading in both directions:
▪  Landscape Reading = ON, Flip Landscape = OFF.
▪  Landscape Reading = ON, Flip Landscape = ON.
▪ Status bar (page X/Y, % progress, battery icon) is fully visible and
aligned at the bottom in all three combinations.
◦  Open the same book:
▪  In portrait first, then switch to landscape and reopen it.
▪  Confirm that:
▪ Old portrait caches are rebuilt once for landscape (you should see the
“Indexing…” page).
▪ Progress save/restore still works (resume opens to the correct page in
the current orientation).
◦ Ensure grayscale rendering (the secondary pass in
EpubReaderActivity::renderContents) still looks correct in both
orientations.

---------

Co-authored-by: Dave Allie <dave@daveallie.com>
2025-12-28 21:33:20 +11:00

196 lines
6.6 KiB
C++

#include "ParsedText.h"
#include <GfxRenderer.h>
#include <algorithm>
#include <cmath>
#include <functional>
#include <limits>
#include <vector>
constexpr int MAX_COST = std::numeric_limits<int>::max();
void ParsedText::addWord(std::string word, const EpdFontStyle fontStyle) {
if (word.empty()) return;
words.push_back(std::move(word));
wordStyles.push_back(fontStyle);
}
// Consumes data to minimize memory usage
void ParsedText::layoutAndExtractLines(const GfxRenderer& renderer, const int fontId, const int viewportWidth,
const std::function<void(std::shared_ptr<TextBlock>)>& processLine,
const bool includeLastLine) {
if (words.empty()) {
return;
}
const int pageWidth = viewportWidth;
const int spaceWidth = renderer.getSpaceWidth(fontId);
const auto wordWidths = calculateWordWidths(renderer, fontId);
const auto lineBreakIndices = computeLineBreaks(pageWidth, spaceWidth, wordWidths);
const size_t lineCount = includeLastLine ? lineBreakIndices.size() : lineBreakIndices.size() - 1;
for (size_t i = 0; i < lineCount; ++i) {
extractLine(i, pageWidth, spaceWidth, wordWidths, lineBreakIndices, processLine);
}
}
std::vector<uint16_t> ParsedText::calculateWordWidths(const GfxRenderer& renderer, const int fontId) {
const size_t totalWordCount = words.size();
std::vector<uint16_t> wordWidths;
wordWidths.reserve(totalWordCount);
// add em-space at the beginning of first word in paragraph to indent
if (!extraParagraphSpacing) {
std::string& first_word = words.front();
first_word.insert(0, "\xe2\x80\x83");
}
auto wordsIt = words.begin();
auto wordStylesIt = wordStyles.begin();
while (wordsIt != words.end()) {
wordWidths.push_back(renderer.getTextWidth(fontId, wordsIt->c_str(), *wordStylesIt));
std::advance(wordsIt, 1);
std::advance(wordStylesIt, 1);
}
return wordWidths;
}
std::vector<size_t> ParsedText::computeLineBreaks(const int pageWidth, const int spaceWidth,
const std::vector<uint16_t>& wordWidths) const {
const size_t totalWordCount = words.size();
// DP table to store the minimum badness (cost) of lines starting at index i
std::vector<int> dp(totalWordCount);
// 'ans[i]' stores the index 'j' of the *last word* in the optimal line starting at 'i'
std::vector<size_t> ans(totalWordCount);
// Base Case
dp[totalWordCount - 1] = 0;
ans[totalWordCount - 1] = totalWordCount - 1;
for (int i = totalWordCount - 2; i >= 0; --i) {
int currlen = -spaceWidth;
dp[i] = MAX_COST;
for (size_t j = i; j < totalWordCount; ++j) {
// Current line length: previous width + space + current word width
currlen += wordWidths[j] + spaceWidth;
if (currlen > pageWidth) {
break;
}
int cost;
if (j == totalWordCount - 1) {
cost = 0; // Last line
} else {
const int remainingSpace = pageWidth - currlen;
// Use long long for the square to prevent overflow
const long long cost_ll = static_cast<long long>(remainingSpace) * remainingSpace + dp[j + 1];
if (cost_ll > MAX_COST) {
cost = MAX_COST;
} else {
cost = static_cast<int>(cost_ll);
}
}
if (cost < dp[i]) {
dp[i] = cost;
ans[i] = j; // j is the index of the last word in this optimal line
}
}
// Handle oversized word: if no valid configuration found, force single-word line
// This prevents cascade failure where one oversized word breaks all preceding words
if (dp[i] == MAX_COST) {
ans[i] = i; // Just this word on its own line
// Inherit cost from next word to allow subsequent words to find valid configurations
if (i + 1 < static_cast<int>(totalWordCount)) {
dp[i] = dp[i + 1];
} else {
dp[i] = 0;
}
}
}
// Stores the index of the word that starts the next line (last_word_index + 1)
std::vector<size_t> lineBreakIndices;
size_t currentWordIndex = 0;
while (currentWordIndex < totalWordCount) {
size_t nextBreakIndex = ans[currentWordIndex] + 1;
// Safety check: prevent infinite loop if nextBreakIndex doesn't advance
if (nextBreakIndex <= currentWordIndex) {
// Force advance by at least one word to avoid infinite loop
nextBreakIndex = currentWordIndex + 1;
}
lineBreakIndices.push_back(nextBreakIndex);
currentWordIndex = nextBreakIndex;
}
return lineBreakIndices;
}
void ParsedText::extractLine(const size_t breakIndex, const int pageWidth, const int spaceWidth,
const std::vector<uint16_t>& wordWidths, const std::vector<size_t>& lineBreakIndices,
const std::function<void(std::shared_ptr<TextBlock>)>& processLine) {
const size_t lineBreak = lineBreakIndices[breakIndex];
const size_t lastBreakAt = breakIndex > 0 ? lineBreakIndices[breakIndex - 1] : 0;
const size_t lineWordCount = lineBreak - lastBreakAt;
// Calculate total word width for this line
int lineWordWidthSum = 0;
for (size_t i = lastBreakAt; i < lineBreak; i++) {
lineWordWidthSum += wordWidths[i];
}
// Calculate spacing
const int spareSpace = pageWidth - lineWordWidthSum;
int spacing = spaceWidth;
const bool isLastLine = breakIndex == lineBreakIndices.size() - 1;
if (style == TextBlock::JUSTIFIED && !isLastLine && lineWordCount >= 2) {
spacing = spareSpace / (lineWordCount - 1);
}
// Calculate initial x position
uint16_t xpos = 0;
if (style == TextBlock::RIGHT_ALIGN) {
xpos = spareSpace - (lineWordCount - 1) * spaceWidth;
} else if (style == TextBlock::CENTER_ALIGN) {
xpos = (spareSpace - (lineWordCount - 1) * spaceWidth) / 2;
}
// Pre-calculate X positions for words
std::list<uint16_t> lineXPos;
for (size_t i = lastBreakAt; i < lineBreak; i++) {
const uint16_t currentWordWidth = wordWidths[i];
lineXPos.push_back(xpos);
xpos += currentWordWidth + spacing;
}
// Iterators always start at the beginning as we are moving content with splice below
auto wordEndIt = words.begin();
auto wordStyleEndIt = wordStyles.begin();
std::advance(wordEndIt, lineWordCount);
std::advance(wordStyleEndIt, lineWordCount);
// *** CRITICAL STEP: CONSUME DATA USING SPLICE ***
std::list<std::string> lineWords;
lineWords.splice(lineWords.begin(), words, words.begin(), wordEndIt);
std::list<EpdFontStyle> lineWordStyles;
lineWordStyles.splice(lineWordStyles.begin(), wordStyles, wordStyles.begin(), wordStyleEndIt);
processLine(std::make_shared<TextBlock>(std::move(lineWords), std::move(lineXPos), std::move(lineWordStyles), style));
}