Xteink-X4-crosspoint-reader/src/activities/settings/CategorySettingsActivity.cpp
2026-01-23 08:26:16 +02:00

309 lines
11 KiB
C++

#include "CategorySettingsActivity.h"
#include <GfxRenderer.h>
#include <HardwareSerial.h>
#include <cstring>
#include "CalibreSettingsActivity.h"
#include "ClearCacheActivity.h"
#include "CrossPointSettings.h"
#include "KOReaderSettingsActivity.h"
#include "MappedInputManager.h"
#include "OtaUpdateActivity.h"
#include "SleepBmpSelectionActivity.h"
#include "fontIds.h"
void CategorySettingsActivity::taskTrampoline(void* param) {
auto* self = static_cast<CategorySettingsActivity*>(param);
self->displayTaskLoop();
}
void CategorySettingsActivity::onEnter() {
Activity::onEnter();
renderingMutex = xSemaphoreCreateMutex();
selectedSettingIndex = 0;
updateRequired = true;
xTaskCreate(&CategorySettingsActivity::taskTrampoline, "CategorySettingsActivityTask", 4096, this, 1,
&displayTaskHandle);
}
void CategorySettingsActivity::onExit() {
ActivityWithSubactivity::onExit();
// Wait until not rendering to delete task to avoid killing mid-instruction to EPD
xSemaphoreTake(renderingMutex, portMAX_DELAY);
if (displayTaskHandle) {
vTaskDelete(displayTaskHandle);
displayTaskHandle = nullptr;
}
vSemaphoreDelete(renderingMutex);
renderingMutex = nullptr;
}
void CategorySettingsActivity::loop() {
if (subActivity) {
subActivity->loop();
return;
}
// Handle actions with early return
if (mappedInput.wasPressed(MappedInputManager::Button::Confirm)) {
toggleCurrentSetting();
updateRequired = true;
return;
}
if (mappedInput.wasPressed(MappedInputManager::Button::Back)) {
SETTINGS.saveToFile();
onGoBack();
return;
}
// Handle navigation (skip hidden settings)
const int visibleCount = getVisibleSettingsCount();
if (visibleCount == 0) {
return; // No visible settings
}
if (mappedInput.wasPressed(MappedInputManager::Button::Up) ||
mappedInput.wasPressed(MappedInputManager::Button::Left)) {
// Move to previous visible setting
int currentActual = mapVisibleIndexToActualIndex(selectedSettingIndex);
do {
currentActual = (currentActual > 0) ? (currentActual - 1) : (settingsCount - 1);
} while (!shouldShowSetting(currentActual) && currentActual != mapVisibleIndexToActualIndex(selectedSettingIndex));
selectedSettingIndex = mapActualIndexToVisibleIndex(currentActual);
updateRequired = true;
} else if (mappedInput.wasPressed(MappedInputManager::Button::Down) ||
mappedInput.wasPressed(MappedInputManager::Button::Right)) {
// Move to next visible setting
int currentActual = mapVisibleIndexToActualIndex(selectedSettingIndex);
do {
currentActual = (currentActual < settingsCount - 1) ? (currentActual + 1) : 0;
} while (!shouldShowSetting(currentActual) && currentActual != mapVisibleIndexToActualIndex(selectedSettingIndex));
selectedSettingIndex = mapActualIndexToVisibleIndex(currentActual);
updateRequired = true;
}
}
void CategorySettingsActivity::toggleCurrentSetting() {
const int actualIndex = mapVisibleIndexToActualIndex(selectedSettingIndex);
if (actualIndex < 0 || actualIndex >= settingsCount) {
return;
}
const auto& setting = settingsList[actualIndex];
if (setting.type == SettingType::TOGGLE && setting.valuePtr != nullptr) {
// Toggle the boolean value using the member pointer
const bool currentValue = SETTINGS.*(setting.valuePtr);
SETTINGS.*(setting.valuePtr) = !currentValue;
} else if (setting.type == SettingType::ENUM && setting.valuePtr != nullptr) {
const uint8_t currentValue = SETTINGS.*(setting.valuePtr);
SETTINGS.*(setting.valuePtr) = (currentValue + 1) % static_cast<uint8_t>(setting.enumValues.size());
// If sleep screen changed away from CUSTOM, adjust selection if needed
if (setting.valuePtr == &CrossPointSettings::sleepScreen) {
const int visibleCount = getVisibleSettingsCount();
// If current selection is now hidden or out of bounds, adjust it
const int currentActual = mapVisibleIndexToActualIndex(selectedSettingIndex);
if (!shouldShowSetting(currentActual) || selectedSettingIndex >= visibleCount) {
selectedSettingIndex = visibleCount > 0 ? visibleCount - 1 : 0;
}
}
} else if (setting.type == SettingType::VALUE && setting.valuePtr != nullptr) {
const int8_t currentValue = SETTINGS.*(setting.valuePtr);
if (currentValue + setting.valueRange.step > setting.valueRange.max) {
SETTINGS.*(setting.valuePtr) = setting.valueRange.min;
} else {
SETTINGS.*(setting.valuePtr) = currentValue + setting.valueRange.step;
}
} else if (setting.type == SettingType::ACTION) {
if (strcmp(setting.name, "KOReader Sync") == 0) {
xSemaphoreTake(renderingMutex, portMAX_DELAY);
exitActivity();
enterNewActivity(new KOReaderSettingsActivity(renderer, mappedInput, [this] {
exitActivity();
updateRequired = true;
}));
xSemaphoreGive(renderingMutex);
} else if (strcmp(setting.name, "Calibre Settings") == 0) {
xSemaphoreTake(renderingMutex, portMAX_DELAY);
exitActivity();
enterNewActivity(new CalibreSettingsActivity(renderer, mappedInput, [this] {
exitActivity();
updateRequired = true;
}));
xSemaphoreGive(renderingMutex);
} else if (strcmp(setting.name, "Clear Cache") == 0) {
xSemaphoreTake(renderingMutex, portMAX_DELAY);
exitActivity();
enterNewActivity(new ClearCacheActivity(renderer, mappedInput, [this] {
exitActivity();
updateRequired = true;
}));
xSemaphoreGive(renderingMutex);
} else if (strcmp(setting.name, "Check for updates") == 0) {
xSemaphoreTake(renderingMutex, portMAX_DELAY);
exitActivity();
enterNewActivity(new OtaUpdateActivity(renderer, mappedInput, [this] {
exitActivity();
updateRequired = true;
}));
xSemaphoreGive(renderingMutex);
} else if (strcmp(setting.name, "Select Sleep BMP") == 0) {
xSemaphoreTake(renderingMutex, portMAX_DELAY);
exitActivity();
enterNewActivity(new SleepBmpSelectionActivity(renderer, mappedInput, [this] {
exitActivity();
updateRequired = true;
}));
xSemaphoreGive(renderingMutex);
}
} else {
return;
}
SETTINGS.saveToFile();
}
void CategorySettingsActivity::displayTaskLoop() {
while (true) {
if (updateRequired && !subActivity) {
updateRequired = false;
xSemaphoreTake(renderingMutex, portMAX_DELAY);
render();
xSemaphoreGive(renderingMutex);
}
vTaskDelay(10 / portTICK_PERIOD_MS);
}
}
bool CategorySettingsActivity::shouldShowSetting(int index) const {
if (index < 0 || index >= settingsCount) {
return false;
}
// Hide "Select Sleep BMP" if sleep screen is not set to CUSTOM
if (settingsList[index].type == SettingType::ACTION &&
strcmp(settingsList[index].name, "Select Sleep BMP") == 0) {
return SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::CUSTOM;
}
return true;
}
int CategorySettingsActivity::getVisibleSettingsCount() const {
int count = 0;
for (int i = 0; i < settingsCount; i++) {
if (shouldShowSetting(i)) {
count++;
}
}
return count;
}
int CategorySettingsActivity::mapVisibleIndexToActualIndex(int visibleIndex) const {
int visibleCount = 0;
for (int i = 0; i < settingsCount; i++) {
if (shouldShowSetting(i)) {
if (visibleCount == visibleIndex) {
return i;
}
visibleCount++;
}
}
// If visibleIndex is out of bounds, return first visible setting
for (int i = 0; i < settingsCount; i++) {
if (shouldShowSetting(i)) {
return i;
}
}
return 0; // Fallback
}
int CategorySettingsActivity::mapActualIndexToVisibleIndex(int actualIndex) const {
int visibleIndex = 0;
for (int i = 0; i < actualIndex; i++) {
if (shouldShowSetting(i)) {
visibleIndex++;
}
}
return visibleIndex;
}
void CategorySettingsActivity::render() const {
renderer.clearScreen();
const auto pageWidth = renderer.getScreenWidth();
const auto pageHeight = renderer.getScreenHeight();
renderer.drawCenteredText(UI_12_FONT_ID, 15, categoryName, true, EpdFontFamily::BOLD);
// Calculate visible settings count and map selection
const int visibleCount = getVisibleSettingsCount();
const int actualSelectedIndex = mapVisibleIndexToActualIndex(selectedSettingIndex);
// Draw selection highlight
int visibleIndex = 0;
for (int i = 0; i < settingsCount; i++) {
if (shouldShowSetting(i)) {
if (i == actualSelectedIndex) {
renderer.fillRect(0, 60 + visibleIndex * 30 - 2, pageWidth - 1, 30);
break;
}
visibleIndex++;
}
}
// Draw all visible settings
visibleIndex = 0;
for (int i = 0; i < settingsCount; i++) {
if (!shouldShowSetting(i)) {
continue;
}
const int settingY = 60 + visibleIndex * 30; // 30 pixels between settings
const bool isSelected = (i == actualSelectedIndex);
// Draw setting name
renderer.drawText(UI_10_FONT_ID, 20, settingY, settingsList[i].name, !isSelected);
// Draw value based on setting type
std::string valueText;
if (settingsList[i].type == SettingType::TOGGLE && settingsList[i].valuePtr != nullptr) {
const bool value = SETTINGS.*(settingsList[i].valuePtr);
valueText = value ? "ON" : "OFF";
} else if (settingsList[i].type == SettingType::ENUM && settingsList[i].valuePtr != nullptr) {
const uint8_t value = SETTINGS.*(settingsList[i].valuePtr);
valueText = settingsList[i].enumValues[value];
} else if (settingsList[i].type == SettingType::VALUE && settingsList[i].valuePtr != nullptr) {
valueText = std::to_string(SETTINGS.*(settingsList[i].valuePtr));
} else if (settingsList[i].type == SettingType::ACTION && strcmp(settingsList[i].name, "Select Sleep BMP") == 0) {
if (SETTINGS.selectedSleepBmp[0] != '\0') {
valueText = SETTINGS.selectedSleepBmp;
if (valueText.length() > 20) {
valueText = valueText.substr(0, 17) + "...";
}
} else {
valueText = "Random";
}
}
if (!valueText.empty()) {
const auto width = renderer.getTextWidth(UI_10_FONT_ID, valueText.c_str());
renderer.drawText(UI_10_FONT_ID, pageWidth - 20 - width, settingY, valueText.c_str(), !isSelected);
}
visibleIndex++;
}
renderer.drawText(SMALL_FONT_ID, pageWidth - 20 - renderer.getTextWidth(SMALL_FONT_ID, CROSSPOINT_VERSION),
pageHeight - 60, CROSSPOINT_VERSION);
const auto labels = mappedInput.mapLabels("« Back", "Toggle", "", "");
renderer.drawButtonHints(UI_10_FONT_ID, labels.btn1, labels.btn2, labels.btn3, labels.btn4);
renderer.displayBuffer();
}