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## Summary
* This PR drastically reshapes the structure of the codebase, moving
from the concept of "Screens" to "Activities", restructing the files and
setting up the concept of subactivities.
* This should help with keep the main file clean and containing all
functional logic in the relevant activity.
* CrossPointState is now also a global singleton which should help with
accessing it from within activities.
## Additional Context
* This is probably going to be a bit disruptive for people with open
PRs, sorry 😞
23 lines
430 B
C++
23 lines
430 B
C++
#pragma once
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#include <iosfwd>
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#include <string>
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class CrossPointState {
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// Static instance
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static CrossPointState instance;
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public:
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std::string openEpubPath;
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~CrossPointState() = default;
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// Get singleton instance
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static CrossPointState& getInstance() { return instance; }
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bool saveToFile() const;
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bool loadFromFile();
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};
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// Helper macro to access settings
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#define APP_STATE CrossPointState::getInstance()
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