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## Summary
* This PR drastically reshapes the structure of the codebase, moving
from the concept of "Screens" to "Activities", restructing the files and
setting up the concept of subactivities.
* This should help with keep the main file clean and containing all
functional logic in the relevant activity.
* CrossPointState is now also a global singleton which should help with
accessing it from within activities.
## Additional Context
* This is probably going to be a bit disruptive for people with open
PRs, sorry 😞
22 lines
445 B
C++
22 lines
445 B
C++
#include "ActivityWithSubactivity.h"
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void ActivityWithSubactivity::exitActivity() {
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if (subActivity) {
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subActivity->onExit();
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subActivity.reset();
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}
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}
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void ActivityWithSubactivity::enterNewActivity(Activity* activity) {
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subActivity.reset(activity);
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subActivity->onEnter();
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}
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void ActivityWithSubactivity::loop() {
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if (subActivity) {
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subActivity->loop();
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}
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}
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void ActivityWithSubactivity::onExit() { exitActivity(); }
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