Xteink-X4-crosspoint-reader/lib/GfxRenderer/GfxRenderer.cpp
2025-12-15 16:25:12 +11:00

267 lines
8.8 KiB
C++

#include "GfxRenderer.h"
#include <Utf8.h>
#include "BmpReader.h"
void GfxRenderer::insertFont(const int fontId, EpdFontFamily font) { fontMap.insert({fontId, font}); }
void GfxRenderer::drawPixel(const int x, const int y, const bool state) const {
uint8_t* frameBuffer = einkDisplay.getFrameBuffer();
// Early return if no framebuffer is set
if (!frameBuffer) {
Serial.printf("[%lu] [GFX] !! No framebuffer\n", millis());
return;
}
// Rotate coordinates: portrait (480x800) -> landscape (800x480)
// Rotation: 90 degrees clockwise
const int rotatedX = y;
const int rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - x;
// Bounds checking (portrait: 480x800)
if (rotatedX < 0 || rotatedX >= EInkDisplay::DISPLAY_WIDTH || rotatedY < 0 ||
rotatedY >= EInkDisplay::DISPLAY_HEIGHT) {
Serial.printf("[%lu] [GFX] !! Outside range (%d, %d)\n", millis(), x, y);
return;
}
// Calculate byte position and bit position
const uint16_t byteIndex = rotatedY * EInkDisplay::DISPLAY_WIDTH_BYTES + (rotatedX / 8);
const uint8_t bitPosition = 7 - (rotatedX % 8); // MSB first
if (state) {
frameBuffer[byteIndex] &= ~(1 << bitPosition); // Clear bit
} else {
frameBuffer[byteIndex] |= 1 << bitPosition; // Set bit
}
}
int GfxRenderer::getTextWidth(const int fontId, const char* text, const EpdFontStyle style) const {
if (fontMap.count(fontId) == 0) {
Serial.printf("[%lu] [GFX] Font %d not found\n", millis(), fontId);
return 0;
}
int w = 0, h = 0;
fontMap.at(fontId).getTextDimensions(text, &w, &h, style);
return w;
}
void GfxRenderer::drawCenteredText(const int fontId, const int y, const char* text, const bool black,
const EpdFontStyle style) const {
const int x = (getScreenWidth() - getTextWidth(fontId, text, style)) / 2;
drawText(fontId, x, y, text, black, style);
}
void GfxRenderer::drawText(const int fontId, const int x, const int y, const char* text, const bool black,
const EpdFontStyle style) const {
const int yPos = y + getLineHeight(fontId);
int xpos = x;
// cannot draw a NULL / empty string
if (text == nullptr || *text == '\0') {
return;
}
if (fontMap.count(fontId) == 0) {
Serial.printf("[%lu] [GFX] Font %d not found\n", millis(), fontId);
return;
}
const auto font = fontMap.at(fontId);
// no printable characters
if (!font.hasPrintableChars(text, style)) {
return;
}
uint32_t cp;
while ((cp = utf8NextCodepoint(reinterpret_cast<const uint8_t**>(&text)))) {
renderChar(font, cp, &xpos, &yPos, black, style);
}
}
void GfxRenderer::drawLine(int x1, int y1, int x2, int y2, const bool state) const {
if (x1 == x2) {
if (y2 < y1) {
std::swap(y1, y2);
}
for (int y = y1; y <= y2; y++) {
drawPixel(x1, y, state);
}
} else if (y1 == y2) {
if (x2 < x1) {
std::swap(x1, x2);
}
for (int x = x1; x <= x2; x++) {
drawPixel(x, y1, state);
}
} else {
// TODO: Implement
Serial.printf("[%lu] [GFX] Line drawing not supported\n", millis());
}
}
void GfxRenderer::drawRect(const int x, const int y, const int width, const int height, const bool state) const {
drawLine(x, y, x + width - 1, y, state);
drawLine(x + width - 1, y, x + width - 1, y + height - 1, state);
drawLine(x + width - 1, y + height - 1, x, y + height - 1, state);
drawLine(x, y, x, y + height - 1, state);
}
void GfxRenderer::fillRect(const int x, const int y, const int width, const int height, const bool state) const {
for (int fillY = y; fillY < y + height; fillY++) {
drawLine(x, fillY, x + width - 1, fillY, state);
}
}
void GfxRenderer::drawImage(const uint8_t bitmap[], const int x, const int y, const int width, const int height) const {
// Flip X and Y for portrait mode
einkDisplay.drawImage(bitmap, y, x, height, width);
}
bool GfxRenderer::drawFullScreenBmp(File& file) {
if (!file) {
Serial.printf("[%lu] [GFX] drawFullScreenBmp: invalid file\n", millis());
return false;
}
file.seek(0); // Ensure we're at the start of the file
MonoBitmap bmp;
auto err = BmpReader::convert24BitRotate90CCW(file, bmp);
if (err != BmpReaderError::Ok) {
Serial.printf("[%lu] [GFX] BMP convert failed: %s\n", millis(), BmpReader::errorToString(err));
return false;
}
// Hard requirement: must match panel exactly
if (bmp.width != EInkDisplay::DISPLAY_WIDTH || bmp.height != EInkDisplay::DISPLAY_HEIGHT) {
Serial.printf("[%lu] [GFX] drawFullScreenBmp: rotated BMP size %dx%d does not match panel %dx%d\n", millis(),
bmp.width, bmp.height, EInkDisplay::DISPLAY_WIDTH, EInkDisplay::DISPLAY_HEIGHT);
BmpReader::freeMonoBitmap(bmp);
return false;
}
// Full-screen blit
einkDisplay.drawImage(bmp.data, 0, 0, bmp.width, bmp.height);
BmpReader::freeMonoBitmap(bmp);
return true;
}
void GfxRenderer::clearScreen(const uint8_t color) const { einkDisplay.clearScreen(color); }
void GfxRenderer::invertScreen() const {
uint8_t* buffer = einkDisplay.getFrameBuffer();
for (int i = 0; i < EInkDisplay::BUFFER_SIZE; i++) {
buffer[i] = ~buffer[i];
}
}
void GfxRenderer::displayBuffer(const EInkDisplay::RefreshMode refreshMode) const {
einkDisplay.displayBuffer(refreshMode);
}
// TODO: Support partial window update
// void GfxRenderer::flushArea(const int x, const int y, const int width, const int height) const {
// const int rotatedX = y;
// const int rotatedY = EInkDisplay::DISPLAY_HEIGHT - 1 - x;
//
// einkDisplay.displayBuffer(EInkDisplay::FAST_REFRESH, rotatedX, rotatedY, height, width);
// }
// Note: Internal driver treats screen in command orientation, this library treats in portrait orientation
int GfxRenderer::getScreenWidth() { return EInkDisplay::DISPLAY_HEIGHT; }
int GfxRenderer::getScreenHeight() { return EInkDisplay::DISPLAY_WIDTH; }
int GfxRenderer::getSpaceWidth(const int fontId) const {
if (fontMap.count(fontId) == 0) {
Serial.printf("[%lu] [GFX] Font %d not found\n", millis(), fontId);
return 0;
}
return fontMap.at(fontId).getGlyph(' ', REGULAR)->advanceX;
}
int GfxRenderer::getLineHeight(const int fontId) const {
if (fontMap.count(fontId) == 0) {
Serial.printf("[%lu] [GFX] Font %d not found\n", millis(), fontId);
return 0;
}
return fontMap.at(fontId).getData(REGULAR)->advanceY;
}
uint8_t* GfxRenderer::getFrameBuffer() const { return einkDisplay.getFrameBuffer(); }
void GfxRenderer::swapBuffers() const { einkDisplay.swapBuffers(); }
void GfxRenderer::grayscaleRevert() const { einkDisplay.grayscaleRevert(); }
void GfxRenderer::copyGrayscaleLsbBuffers() const { einkDisplay.copyGrayscaleLsbBuffers(einkDisplay.getFrameBuffer()); }
void GfxRenderer::copyGrayscaleMsbBuffers() const { einkDisplay.copyGrayscaleMsbBuffers(einkDisplay.getFrameBuffer()); }
void GfxRenderer::displayGrayBuffer() const { einkDisplay.displayGrayBuffer(); }
void GfxRenderer::renderChar(const EpdFontFamily& fontFamily, const uint32_t cp, int* x, const int* y,
const bool pixelState, const EpdFontStyle style) const {
const EpdGlyph* glyph = fontFamily.getGlyph(cp, style);
if (!glyph) {
// TODO: Replace with fallback glyph property?
glyph = fontFamily.getGlyph('?', style);
}
// no glyph?
if (!glyph) {
Serial.printf("[%lu] [GFX] No glyph for codepoint %d\n", millis(), cp);
return;
}
const int is2Bit = fontFamily.getData(style)->is2Bit;
const uint32_t offset = glyph->dataOffset;
const uint8_t width = glyph->width;
const uint8_t height = glyph->height;
const int left = glyph->left;
const uint8_t* bitmap = nullptr;
bitmap = &fontFamily.getData(style)->bitmap[offset];
if (bitmap != nullptr) {
for (int glyphY = 0; glyphY < height; glyphY++) {
const int screenY = *y - glyph->top + glyphY;
for (int glyphX = 0; glyphX < width; glyphX++) {
const int pixelPosition = glyphY * width + glyphX;
const int screenX = *x + left + glyphX;
if (is2Bit) {
const uint8_t byte = bitmap[pixelPosition / 4];
const uint8_t bit_index = (3 - pixelPosition % 4) * 2;
const uint8_t val = (byte >> bit_index) & 0x3;
if (fontRenderMode == BW && val > 0) {
drawPixel(screenX, screenY, pixelState);
} else if (fontRenderMode == GRAYSCALE_MSB && val == 1) {
// TODO: Not sure how this anti-aliasing goes on black backgrounds
drawPixel(screenX, screenY, false);
} else if (fontRenderMode == GRAYSCALE_LSB && val == 2) {
drawPixel(screenX, screenY, false);
}
} else {
const uint8_t byte = bitmap[pixelPosition / 8];
const uint8_t bit_index = 7 - (pixelPosition % 8);
if ((byte >> bit_index) & 1) {
drawPixel(screenX, screenY, pixelState);
}
}
}
}
}
*x += glyph->advanceX;
}