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Our esp32 consistently dropped the last few packets of the TCP transfer in the old implementation. Only about 1/5 transfers would complete. I've refactored that entire system into an actual Calibre Device Plugin that basically uses the exact same system as the web server's file transfer protocol. I kept them separate so that we don't muddy up the existing file transfer stuff even if it's basically the same at the end of the day I didn't want to limit our ability to change it later. I've also added basic auth to OPDS and renamed that feature to OPDS Browser to just disassociate it from Calibre. --------- Co-authored-by: Arthur Tazhitdinov <lisnake@gmail.com> Co-authored-by: Dave Allie <dave@daveallie.com>
37 lines
1016 B
C++
37 lines
1016 B
C++
#pragma once
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#include <freertos/FreeRTOS.h>
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#include <freertos/semphr.h>
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#include <freertos/task.h>
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#include <functional>
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#include "activities/ActivityWithSubactivity.h"
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/**
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* Submenu for OPDS Browser settings.
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* Shows OPDS Server URL and HTTP authentication options.
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*/
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class CalibreSettingsActivity final : public ActivityWithSubactivity {
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public:
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explicit CalibreSettingsActivity(GfxRenderer& renderer, MappedInputManager& mappedInput,
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const std::function<void()>& onBack)
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: ActivityWithSubactivity("CalibreSettings", renderer, mappedInput), onBack(onBack) {}
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void onEnter() override;
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void onExit() override;
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void loop() override;
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private:
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TaskHandle_t displayTaskHandle = nullptr;
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SemaphoreHandle_t renderingMutex = nullptr;
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bool updateRequired = false;
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int selectedIndex = 0;
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const std::function<void()> onBack;
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static void taskTrampoline(void* param);
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[[noreturn]] void displayTaskLoop();
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void render();
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void handleSelection();
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};
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