Xteink-X4-crosspoint-reader/src/activities/settings/SleepBmpSelectionActivity.h
dpoulter 3e71e74c66 Add sleep BMP selection feature
- Add selectedSleepBmp field to CrossPointSettings to store selected BMP filename
- Create SleepBmpSelectionActivity for selecting BMP files from /sleep folder
- Add conditional 'Select Sleep BMP' setting that only shows when /sleep folder has BMPs
- Modify SleepActivity to use selected BMP instead of random selection when set
- Cache sleep BMP check result to avoid mutex conflicts during rendering
2026-01-08 17:38:24 +01:00

35 lines
996 B
C++

#pragma once
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
#include <freertos/task.h>
#include <functional>
#include <string>
#include <vector>
#include "../Activity.h"
class SleepBmpSelectionActivity final : public Activity {
TaskHandle_t displayTaskHandle = nullptr;
SemaphoreHandle_t renderingMutex = nullptr;
std::vector<std::string> files;
size_t selectorIndex = 0;
bool updateRequired = false;
unsigned long enterTime = 0; // Time when activity was entered
const std::function<void()> onBack;
static void taskTrampoline(void* param);
[[noreturn]] void displayTaskLoop();
void render() const;
void loadFiles();
public:
explicit SleepBmpSelectionActivity(GfxRenderer& renderer, MappedInputManager& mappedInput,
const std::function<void()>& onBack)
: Activity("SleepBmpSelection", renderer, mappedInput), onBack(onBack) {}
void onEnter() override;
void onExit() override;
void loop() override;
};