mirror of
https://github.com/daveallie/crosspoint-reader.git
synced 2026-02-04 22:57:50 +03:00
feat: add sleep screen selection
This commit is contained in:
parent
0958b2e1d3
commit
5c739fa530
@ -11,6 +11,7 @@
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#include "KOReaderSettingsActivity.h"
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#include "MappedInputManager.h"
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#include "OtaUpdateActivity.h"
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#include "SleepBmpSelectionActivity.h"
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#include "fontIds.h"
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void CategorySettingsActivity::taskTrampoline(void* param) {
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@ -61,24 +62,40 @@ void CategorySettingsActivity::loop() {
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return;
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}
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// Handle navigation
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// Handle navigation (skip hidden settings)
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const int visibleCount = getVisibleSettingsCount();
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if (visibleCount == 0) {
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return; // No visible settings
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}
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if (mappedInput.wasPressed(MappedInputManager::Button::Up) ||
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mappedInput.wasPressed(MappedInputManager::Button::Left)) {
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selectedSettingIndex = (selectedSettingIndex > 0) ? (selectedSettingIndex - 1) : (settingsCount - 1);
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// Move to previous visible setting
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int currentActual = mapVisibleIndexToActualIndex(selectedSettingIndex);
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do {
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currentActual = (currentActual > 0) ? (currentActual - 1) : (settingsCount - 1);
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} while (!shouldShowSetting(currentActual) && currentActual != mapVisibleIndexToActualIndex(selectedSettingIndex));
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selectedSettingIndex = mapActualIndexToVisibleIndex(currentActual);
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updateRequired = true;
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} else if (mappedInput.wasPressed(MappedInputManager::Button::Down) ||
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mappedInput.wasPressed(MappedInputManager::Button::Right)) {
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selectedSettingIndex = (selectedSettingIndex < settingsCount - 1) ? (selectedSettingIndex + 1) : 0;
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// Move to next visible setting
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int currentActual = mapVisibleIndexToActualIndex(selectedSettingIndex);
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do {
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currentActual = (currentActual < settingsCount - 1) ? (currentActual + 1) : 0;
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} while (!shouldShowSetting(currentActual) && currentActual != mapVisibleIndexToActualIndex(selectedSettingIndex));
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selectedSettingIndex = mapActualIndexToVisibleIndex(currentActual);
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updateRequired = true;
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}
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}
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void CategorySettingsActivity::toggleCurrentSetting() {
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if (selectedSettingIndex < 0 || selectedSettingIndex >= settingsCount) {
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const int actualIndex = mapVisibleIndexToActualIndex(selectedSettingIndex);
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if (actualIndex < 0 || actualIndex >= settingsCount) {
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return;
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}
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const auto& setting = settingsList[selectedSettingIndex];
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const auto& setting = settingsList[actualIndex];
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if (setting.type == SettingType::TOGGLE && setting.valuePtr != nullptr) {
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// Toggle the boolean value using the member pointer
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@ -87,6 +104,16 @@ void CategorySettingsActivity::toggleCurrentSetting() {
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} else if (setting.type == SettingType::ENUM && setting.valuePtr != nullptr) {
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const uint8_t currentValue = SETTINGS.*(setting.valuePtr);
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SETTINGS.*(setting.valuePtr) = (currentValue + 1) % static_cast<uint8_t>(setting.enumValues.size());
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// If sleep screen changed away from CUSTOM, adjust selection if needed
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if (setting.valuePtr == &CrossPointSettings::sleepScreen) {
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const int visibleCount = getVisibleSettingsCount();
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// If current selection is now hidden or out of bounds, adjust it
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const int currentActual = mapVisibleIndexToActualIndex(selectedSettingIndex);
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if (!shouldShowSetting(currentActual) || selectedSettingIndex >= visibleCount) {
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selectedSettingIndex = visibleCount > 0 ? visibleCount - 1 : 0;
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}
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}
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} else if (setting.type == SettingType::VALUE && setting.valuePtr != nullptr) {
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const int8_t currentValue = SETTINGS.*(setting.valuePtr);
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if (currentValue + setting.valueRange.step > setting.valueRange.max) {
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@ -127,6 +154,14 @@ void CategorySettingsActivity::toggleCurrentSetting() {
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updateRequired = true;
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}));
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xSemaphoreGive(renderingMutex);
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} else if (strcmp(setting.name, "Select Sleep BMP") == 0) {
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xSemaphoreTake(renderingMutex, portMAX_DELAY);
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exitActivity();
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enterNewActivity(new SleepBmpSelectionActivity(renderer, mappedInput, [this] {
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exitActivity();
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updateRequired = true;
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}));
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xSemaphoreGive(renderingMutex);
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}
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} else {
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return;
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@ -147,6 +182,57 @@ void CategorySettingsActivity::displayTaskLoop() {
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}
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}
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bool CategorySettingsActivity::shouldShowSetting(int index) const {
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if (index < 0 || index >= settingsCount) {
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return false;
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}
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// Hide "Select Sleep BMP" if sleep screen is not set to CUSTOM
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if (settingsList[index].type == SettingType::ACTION &&
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strcmp(settingsList[index].name, "Select Sleep BMP") == 0) {
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return SETTINGS.sleepScreen == CrossPointSettings::SLEEP_SCREEN_MODE::CUSTOM;
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}
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return true;
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}
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int CategorySettingsActivity::getVisibleSettingsCount() const {
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int count = 0;
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for (int i = 0; i < settingsCount; i++) {
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if (shouldShowSetting(i)) {
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count++;
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}
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}
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return count;
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}
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int CategorySettingsActivity::mapVisibleIndexToActualIndex(int visibleIndex) const {
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int visibleCount = 0;
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for (int i = 0; i < settingsCount; i++) {
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if (shouldShowSetting(i)) {
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if (visibleCount == visibleIndex) {
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return i;
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}
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visibleCount++;
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}
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}
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// If visibleIndex is out of bounds, return first visible setting
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for (int i = 0; i < settingsCount; i++) {
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if (shouldShowSetting(i)) {
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return i;
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}
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}
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return 0; // Fallback
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}
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int CategorySettingsActivity::mapActualIndexToVisibleIndex(int actualIndex) const {
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int visibleIndex = 0;
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for (int i = 0; i < actualIndex; i++) {
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if (shouldShowSetting(i)) {
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visibleIndex++;
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}
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}
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return visibleIndex;
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}
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void CategorySettingsActivity::render() const {
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renderer.clearScreen();
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@ -155,13 +241,31 @@ void CategorySettingsActivity::render() const {
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renderer.drawCenteredText(UI_12_FONT_ID, 15, categoryName, true, EpdFontFamily::BOLD);
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// Draw selection highlight
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renderer.fillRect(0, 60 + selectedSettingIndex * 30 - 2, pageWidth - 1, 30);
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// Calculate visible settings count and map selection
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const int visibleCount = getVisibleSettingsCount();
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const int actualSelectedIndex = mapVisibleIndexToActualIndex(selectedSettingIndex);
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// Draw all settings
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// Draw selection highlight
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int visibleIndex = 0;
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for (int i = 0; i < settingsCount; i++) {
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const int settingY = 60 + i * 30; // 30 pixels between settings
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const bool isSelected = (i == selectedSettingIndex);
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if (shouldShowSetting(i)) {
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if (i == actualSelectedIndex) {
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renderer.fillRect(0, 60 + visibleIndex * 30 - 2, pageWidth - 1, 30);
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break;
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}
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visibleIndex++;
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}
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}
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// Draw all visible settings
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visibleIndex = 0;
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for (int i = 0; i < settingsCount; i++) {
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if (!shouldShowSetting(i)) {
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continue;
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}
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const int settingY = 60 + visibleIndex * 30; // 30 pixels between settings
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const bool isSelected = (i == actualSelectedIndex);
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// Draw setting name
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renderer.drawText(UI_10_FONT_ID, 20, settingY, settingsList[i].name, !isSelected);
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@ -176,11 +280,22 @@ void CategorySettingsActivity::render() const {
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valueText = settingsList[i].enumValues[value];
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} else if (settingsList[i].type == SettingType::VALUE && settingsList[i].valuePtr != nullptr) {
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valueText = std::to_string(SETTINGS.*(settingsList[i].valuePtr));
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} else if (settingsList[i].type == SettingType::ACTION && strcmp(settingsList[i].name, "Select Sleep BMP") == 0) {
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if (SETTINGS.selectedSleepBmp[0] != '\0') {
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valueText = SETTINGS.selectedSleepBmp;
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if (valueText.length() > 20) {
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valueText = valueText.substr(0, 17) + "...";
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}
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} else {
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valueText = "Random";
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}
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}
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if (!valueText.empty()) {
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const auto width = renderer.getTextWidth(UI_10_FONT_ID, valueText.c_str());
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renderer.drawText(UI_10_FONT_ID, pageWidth - 20 - width, settingY, valueText.c_str(), !isSelected);
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}
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visibleIndex++;
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}
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renderer.drawText(SMALL_FONT_ID, pageWidth - 20 - renderer.getTextWidth(SMALL_FONT_ID, CROSSPOINT_VERSION),
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@ -55,6 +55,10 @@ class CategorySettingsActivity final : public ActivityWithSubactivity {
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[[noreturn]] void displayTaskLoop();
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void render() const;
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void toggleCurrentSetting();
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bool shouldShowSetting(int index) const;
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int getVisibleSettingsCount() const;
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int mapVisibleIndexToActualIndex(int visibleIndex) const;
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int mapActualIndexToVisibleIndex(int actualIndex) const;
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public:
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CategorySettingsActivity(GfxRenderer& renderer, MappedInputManager& mappedInput, const char* categoryName,
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@ -14,15 +14,17 @@
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#include "../../../lib/GfxRenderer/Bitmap.h"
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namespace {
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constexpr int PAGE_ITEMS = 23;
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constexpr int SKIP_PAGE_MS = 700;
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constexpr unsigned long IGNORE_INPUT_MS = 300; // Ignore input for 300ms after entering
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constexpr int LINE_HEIGHT = 30;
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constexpr int START_Y = 60;
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constexpr int BOTTOM_BAR_HEIGHT = 60; // Space for button hints
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void sortFileList(std::vector<std::string>& strs) {
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std::sort(begin(strs), end(strs), [](const std::string& str1, const std::string& str2) {
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return lexicographical_compare(begin(str1), end(str1), begin(str2), end(str2),
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return std::lexicographical_compare(begin(str1), end(str1), begin(str2), end(str2),
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[](const char& char1, const char& char2) {
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return tolower(char1) < tolower(char2);
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return std::tolower(char1) < std::tolower(char2);
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});
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});
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}
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@ -36,32 +38,29 @@ void SleepBmpSelectionActivity::taskTrampoline(void* param) {
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void SleepBmpSelectionActivity::loadFiles() {
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files.clear();
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std::vector<std::string> bmpFiles;
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auto dir = SdMan.open("/sleep");
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if (!dir || !dir.isDirectory()) {
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if (dir) dir.close();
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return;
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}
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if (dir && dir.isDirectory()) {
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dir.rewindDirectory();
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char name[500];
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for (auto file = dir.openNextFile(); file; file = dir.openNextFile()) {
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if (file.isDirectory()) {
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file.close();
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continue;
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}
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file.getName(name, sizeof(name));
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auto filename = std::string(name);
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if (filename[0] == '.') {
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file.close();
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continue;
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}
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if (filename.substr(filename.length() - 4) != ".bmp") {
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if (filename[0] == '.' || filename.length() < 4 ||
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filename.substr(filename.length() - 4) != ".bmp") {
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file.close();
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continue;
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}
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// Validate BMP
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Bitmap bitmap(file);
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if (bitmap.parseHeaders() != BmpReaderError::Ok) {
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file.close();
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@ -69,10 +68,17 @@ void SleepBmpSelectionActivity::loadFiles() {
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}
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file.close();
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files.emplace_back(filename);
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bmpFiles.emplace_back(filename);
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}
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dir.close();
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sortFileList(files);
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// Sort alphabetically (case-insensitive)
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sortFileList(bmpFiles);
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}
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// Add "Random" as first option, then sorted BMP files
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files.emplace_back("Random");
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files.insert(files.end(), bmpFiles.begin(), bmpFiles.end());
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}
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void SleepBmpSelectionActivity::onEnter() {
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@ -81,7 +87,21 @@ void SleepBmpSelectionActivity::onEnter() {
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renderingMutex = xSemaphoreCreateMutex();
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loadFiles();
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selectorIndex = 0;
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// Set initial selection: "Random" if no file selected, otherwise find the selected file
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if (SETTINGS.selectedSleepBmp[0] == '\0') {
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selectorIndex = 0; // "Random" is at index 0
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} else {
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// Find the selected file in the sorted list
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selectorIndex = 0; // Default to "Random" if not found
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for (size_t i = 1; i < files.size(); i++) {
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if (files[i] == SETTINGS.selectedSleepBmp) {
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selectorIndex = i;
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break;
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}
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}
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}
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enterTime = millis();
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updateRequired = true;
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@ -122,28 +142,51 @@ void SleepBmpSelectionActivity::loop() {
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const bool skipPage = mappedInput.getHeldTime() > SKIP_PAGE_MS;
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if (mappedInput.wasReleased(MappedInputManager::Button::Confirm)) {
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if (files.empty()) {
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if (files.empty() || selectorIndex >= files.size()) {
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return;
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}
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const std::string selectedFile = files[selectorIndex];
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if (selectedFile == "Random") {
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// Clear the selection to use random
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SETTINGS.selectedSleepBmp[0] = '\0';
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} else {
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strncpy(SETTINGS.selectedSleepBmp, selectedFile.c_str(), sizeof(SETTINGS.selectedSleepBmp) - 1);
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SETTINGS.selectedSleepBmp[sizeof(SETTINGS.selectedSleepBmp) - 1] = '\0';
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}
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SETTINGS.saveToFile();
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onBack();
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} else if (mappedInput.wasReleased(MappedInputManager::Button::Back)) {
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onBack();
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} else if (prevReleased) {
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if (files.empty()) {
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return;
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}
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// Calculate items per page dynamically
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const int screenHeight = renderer.getScreenHeight();
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const int availableHeight = screenHeight - START_Y - BOTTOM_BAR_HEIGHT;
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const int pageItems = (availableHeight / LINE_HEIGHT);
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if (skipPage) {
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selectorIndex = ((selectorIndex / PAGE_ITEMS - 1) * PAGE_ITEMS + files.size()) % files.size();
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selectorIndex = ((selectorIndex / pageItems - 1) * pageItems + files.size()) % files.size();
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} else {
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selectorIndex = (selectorIndex + files.size() - 1) % files.size();
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}
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updateRequired = true;
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} else if (nextReleased) {
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if (files.empty()) {
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return;
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}
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// Calculate items per page dynamically
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const int screenHeight = renderer.getScreenHeight();
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const int availableHeight = screenHeight - START_Y - BOTTOM_BAR_HEIGHT;
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const int pageItems = (availableHeight / LINE_HEIGHT);
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if (skipPage) {
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selectorIndex = ((selectorIndex / PAGE_ITEMS + 1) * PAGE_ITEMS) % files.size();
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selectorIndex = ((selectorIndex / pageItems + 1) * pageItems) % files.size();
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} else {
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selectorIndex = (selectorIndex + 1) % files.size();
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}
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@ -179,11 +222,27 @@ void SleepBmpSelectionActivity::render() const {
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return;
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}
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const auto pageStartIndex = selectorIndex / PAGE_ITEMS * PAGE_ITEMS;
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renderer.fillRect(0, 60 + (selectorIndex % PAGE_ITEMS) * 30 - 2, pageWidth - 1, 30);
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for (size_t i = pageStartIndex; i < files.size() && i < pageStartIndex + PAGE_ITEMS; i++) {
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// Calculate items per page based on screen height
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const int screenHeight = renderer.getScreenHeight();
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const int availableHeight = screenHeight - START_Y - BOTTOM_BAR_HEIGHT;
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const int pageItems = (availableHeight / LINE_HEIGHT);
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// Calculate page start index
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const auto pageStartIndex = selectorIndex / pageItems * pageItems;
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// Draw selection highlight
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const int visibleSelectedIndex = static_cast<int>(selectorIndex - pageStartIndex);
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if (visibleSelectedIndex >= 0 && visibleSelectedIndex < pageItems && selectorIndex < files.size()) {
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renderer.fillRect(0, START_Y + visibleSelectedIndex * LINE_HEIGHT - 2, pageWidth - 1, LINE_HEIGHT);
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}
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// Draw visible files
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int visibleIndex = 0;
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for (size_t i = pageStartIndex; i < files.size() && visibleIndex < pageItems; i++) {
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auto item = renderer.truncatedText(UI_10_FONT_ID, files[i].c_str(), renderer.getScreenWidth() - 40);
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renderer.drawText(UI_10_FONT_ID, 20, 60 + (i % PAGE_ITEMS) * 30, item.c_str(), i != selectorIndex);
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const bool isSelected = (i == selectorIndex);
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renderer.drawText(UI_10_FONT_ID, 20, START_Y + visibleIndex * LINE_HEIGHT, item.c_str(), !isSelected);
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visibleIndex++;
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}
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renderer.displayBuffer();
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@ -12,7 +12,7 @@
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class SleepBmpSelectionActivity final : public Activity {
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TaskHandle_t displayTaskHandle = nullptr;
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SemaphoreHandle_t renderingMutex = nullptr;
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std::vector<std::string> files;
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std::vector<std::string> files; // Sorted list of valid BMP filenames ("Random" at index 0)
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size_t selectorIndex = 0;
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bool updateRequired = false;
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unsigned long enterTime = 0; // Time when activity was entered
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@ -21,7 +21,7 @@ class SleepBmpSelectionActivity final : public Activity {
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static void taskTrampoline(void* param);
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[[noreturn]] void displayTaskLoop();
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void render() const;
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void loadFiles();
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void loadFiles(); // Load and sort all valid BMP files
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public:
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explicit SleepBmpSelectionActivity(GfxRenderer& renderer, MappedInputManager& mappedInput,
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