Prevent device sleep during WiFi file transfer and OTA updates (#203)

## Summary

* **What is the goal of this PR?** Fixes #199 - Device falls asleep
during WiFi file transfer after 10 minutes of inactivity, disconnecting
the web server.

  * **What changes are included?**
    - Add `preventAutoSleep()` virtual method to `Activity` base class
- Modify main loop to reset inactivity timer when `preventAutoSleep()`
returns true
- Override `preventAutoSleep()` in `CrossPointWebServerActivity`
(returns true when web server running)
- Override `preventAutoSleep()` in `OtaUpdateActivity` (returns true
during update check/download)

  ## Additional Context

* The existing `skipLoopDelay()` method controls loop timing (yield vs
delay) for HTTP responsiveness. The new `preventAutoSleep()` method is
semantically separate - it explicitly signals that an activity should
keep the device awake.
* `CrossPointWebServerActivity` uses both methods: `skipLoopDelay()` for
responsive HTTP handling, `preventAutoSleep()` for staying awake.
* `OtaUpdateActivity` only needs `preventAutoSleep()` since the OTA
library handles HTTP internally.
This commit is contained in:
Pavel Liashkov 2026-01-02 14:44:17 +08:00 committed by GitHub
parent 04ad4e5aa4
commit a922e553ed
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
4 changed files with 6 additions and 2 deletions

View File

@ -22,4 +22,5 @@ class Activity {
virtual void onExit() { Serial.printf("[%lu] [ACT] Exiting activity: %s\n", millis(), name.c_str()); } virtual void onExit() { Serial.printf("[%lu] [ACT] Exiting activity: %s\n", millis(), name.c_str()); }
virtual void loop() {} virtual void loop() {}
virtual bool skipLoopDelay() { return false; } virtual bool skipLoopDelay() { return false; }
virtual bool preventAutoSleep() { return false; }
}; };

View File

@ -70,4 +70,5 @@ class CrossPointWebServerActivity final : public ActivityWithSubactivity {
void onExit() override; void onExit() override;
void loop() override; void loop() override;
bool skipLoopDelay() override { return webServer && webServer->isRunning(); } bool skipLoopDelay() override { return webServer && webServer->isRunning(); }
bool preventAutoSleep() override { return webServer && webServer->isRunning(); }
}; };

View File

@ -41,4 +41,5 @@ class OtaUpdateActivity : public ActivityWithSubactivity {
void onEnter() override; void onEnter() override;
void onExit() override; void onExit() override;
void loop() override; void loop() override;
bool preventAutoSleep() override { return state == CHECKING_FOR_UPDATE || state == UPDATE_IN_PROGRESS; }
}; };

View File

@ -316,9 +316,10 @@ void loop() {
lastMemPrint = millis(); lastMemPrint = millis();
} }
// Check for any user activity (button press or release) // Check for any user activity (button press or release) or active background work
static unsigned long lastActivityTime = millis(); static unsigned long lastActivityTime = millis();
if (inputManager.wasAnyPressed() || inputManager.wasAnyReleased()) { if (inputManager.wasAnyPressed() || inputManager.wasAnyReleased() ||
(currentActivity && currentActivity->preventAutoSleep())) {
lastActivityTime = millis(); // Reset inactivity timer lastActivityTime = millis(); // Reset inactivity timer
} }